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How AI Is Has Turned Propaganda Into a Potent Weapon

by admin June 24, 2025



In brief

  • AI-generated war footage went viral after Iran’s missile strikes, spreading false scenes of destruction in Israel.
  • Forensic experts say the most-viewed videos were deepfakes with some created using Google’s new video model.
  • Both state actors and online partisans are flooding social media with synthetic personas and manipulated content.

The wildest clips from Iran’s bombing attacks weren’t captured by Pentagon cameras or CNN crews. They were cooked up by Google’s AI video maker.

After Iran’s missile barrage against Israel earlier in the week, fake AI videos started spreading like a nasty rumor, showing Tel Aviv and Ben Gurion Airport supposedly getting hammered.

The scenes were highly realistic, and though the strikes were real, the videos going viral all over the internet were not, according to forensic firms.

This is the state of warfare in 2025, where AI-generated deepfakes, chatbot-generated lies, and video game footage are being used to manipulate public perception with unprecedented frequency and penetration on social media.

As the world braced on Sunday for Iran’s response after the U.S. attacked key Iranian nuclear sites, joining Israel in the most significant Western military action against the Islamic Republic since its 1979 revolution, millions of people turned to social media for updates.

Instead of getting the truth, many were ensnared in a new type of misinformation campaign.

Iranian TikTok campaigns observed in the days immediately after the Israeli strikes on Iran in 2025 have deployed five main categories of AI-generated content.

One video making the rounds shows a regular Israeli neighborhood suddenly transformed into a war zone, in a before-and-after format.

🚨🚨⚡️ One of Tel Aviv’s most luxurious streets — BEFORE and AFTER the Iranian strikes.

From glamor to rubble… in seconds. 💥🇮🇷🇮🇱 pic.twitter.com/Wk2E2AQJ4h

— RussiaNews 🇷🇺 (@mog_russEN) June 19, 2025

Another batch of fakes shows Tel Aviv’s main airport getting pounded by missiles.

One clip features an El Al Israel Airlines plane engulfed in flames. While completely computer-generated, it is still realistic enough to trick non-tech-savvy people.

The sophistication is staggering, reflecting the enormous jump in quality video generators have shown in recent months, with Kling 2.1 Master, Seedream and Google Veo3 generating realistic scenes with Image to Video capabilities—which makes the model create a video based on an actual real picture instead of creating scenes from scratch.

Even open-source software like Wan 2.1, popular among hobbyists, utilizes add-ons that create super-realistic video and enhance quality while circumventing the content restrictions imposed by big tech companies.

These political clips are racking up millions of views across TikTok, while Instagram, Facebook, and X continue to promote them nonstop.

For example, a video published today showing an exaggeration of Iran’s attacks on US bases has been seen over 3 million times on X whereas a photo portraying Candance Owens and Tucker Carlson—journalists that are against Trump’s involvement in the war—as muslims has racked up over 371 thousand views in three days. Telegram channels pump out these fakes and pop up faster than platforms can shut them down.

Origin of deception

But who’s creating all this stuff?

Partisans on both sides, of course, and likely agents of each country. The propaganda war extends far beyond the Middle East.

The “Pravda” network out of Russia is contaminating AI assistants, including ChatGPT-4 and Meta’s chatbot, turning them into Kremlin mouthpieces.

NewsGuard, a project dedicated to exposing disinformation in American discourse, estimates the Pravda network’s annual publishing rate is at least 3.6 million pro-Russia articles.

Last year, the network produced 3.6 million pieces across 49 countries, utilizing 150 web addresses in multiple languages.

According to the research, the Russian network employs a comprehensive strategy to infiltrate AI chatbot training data and deliberately publish false claims.

The result? Every major chatbot—though the study doesn’t name names—parroted Pravda’s propaganda.

The Middle East campaigns demonstrate that they’ve this down to a science, customizing content by language.

“Arabic and Farsi content often promotes regional solidarity and anti-Israel sentiment; Hebrew-language videos focus on psychological pressure within Israel,” Israel’s International Institute for Counter-Terrorism (ICT) said in a report.

A different propaganda tactic leverages AI content to mock Israeli officials while making Iran’s top cleric look like a hero.

These videos, which are obviously AI-generated and not intended to appear realistic, frequently depict scenes of Ayatollah Ali Khamenei alongside Israeli Prime Minister Benjamin Netanyahu and U.S. President Donald Trump, portraying scenarios in which Khamenei symbolically humiliates or dominates one or both of the figures.

Other deepfakes combine fake videos with fake voices to enhance different political agendas.

One video, which has gathered over 18 million views in a week, features realistic footage of an Iranian military parade with hundreds of missiles and the voice of Khamenei threatening America with retaliation.

Iran’s state media jumped in. Iranian TV ran old wildfire footage from Chile and passed it off as Israeli cities burning.

Other accounts portraying themselves as news channels used fake AI videos of Iran mobilizing its missiles.

On the other side, Israel has opted to ban the media to control the geopolitical narrative, prompting even more disinformation and “dehumanization” according to experts.

Although Israel focuses on using AI for various purposes—mainly for military strategies rather than political propaganda—there have also been instances of actors utilizing generative AI for these purposes, mocking the current and past Ayatollahs and disseminating their political messages via AI-generated videos, as well as creating networks of AI bots to spread content on social media.

I usually refrain from posting cheesy AI stuff like this but this is damn cool. Remember that we come from a long line of warriors. Longer than anyone else who lived here.

Our children will talk about this brave generation for centuries. We are a part of history right now. Be… pic.twitter.com/DQq20lu0LE

— The Mossad: Satirical and Awesome (@TheMossadIL) June 23, 2025

The synthetic persona game is next level. These aren’t just fake profile pictures—we’re talking about complete artificial identities with lifelike speech, motion, and expressions.

There are already tools that use advanced technology to transform a single photo and audio clip into hyper-realistic videos featuring synthetic personas.

The virtual influencer market, KBV Research data shows, could hit $37.8 billion by 2030, meaning your favorite social media personality, that video of your political leader saying something compromising, or that highly realistic news show showing scenes from a devastating attack might not even exist.

With generative AI, the battlefield has expanded beyond borders and bunkers into every smartphone, every social feed, and every conversation.

If even the president of the most powerful nation in the world can use this technology without consequences, it’s easy to see how, in this new war, we’re all combatants, and we’re all casualties.

Edited by Sebastian Sinclair and Josh Quittner

Generally Intelligent Newsletter

A weekly AI journey narrated by Gen, a generative AI model.





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June 24, 2025 0 comments
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"Official" Russian Military game depicting invasion of Ukraine released on Steam as Yunarmy propaganda
Game Reviews

“Official” Russian Military game depicting invasion of Ukraine released on Steam as Yunarmy propaganda

by admin May 29, 2025


A new game was released yesterday on Steam depicting Russia’s invasion of Ukraine, claiming to be “officially recommended by the Russian Military”.

The free-to-play Squad 22: ZOV is a tactical shooter from developer SPN Studio and publisher Zarobana Entertainment and is the only release from either company.

The game has been widely reported as Russian propaganda, raising questions on how it’s been allowed on Valve’s Steam platform.

According to the game’s Steam description, it allows players to experience the “complexities of the 2014 and 2022-2024 events through compelling campaigns”. In 2014, President Putin signed the Crimea annexation, while 2022-2024 refers to the country’s invasion of Ukraine.

While the game purports to be historically accurate through its basis on “people’s experience and opinions during specific historical conflicts”, it has also been “officially recommended by the Russian Military for use as a basic infantry tactic manual for cadet and Yunarmy training”.

The modern Yunarmy, or the Young Army Cadets National Movement, was set up in 2015 by Putin to encourage young people to join the military. Now it appears officially recommending video games is part of this process. As shared on the game’s website, Squad 22: ZOV was exhibited at the Army 2024 event.

The game’s website also boasts special military consultants, including “Hero of the Russian Federation” Vlad Golovin who commanded a platoon in the siege of Mariupol. This is included as a playable mission in the game, as well as the Russian Spring of 2014.

The ZOV in the title refers to the use of these letters on military equipment to show support for the invasion.

The game also allows players to “rescue hostages” and “capture prisoners”, presumably from a Russian perspective, as well as “encounter and interact with civilians”.

Incidentally, the developer has also admitted on the Steam page to using AI “as a base for work of our 2D artists and later drawn-over in order to make them genuine art”.

Sources told Eurogamer the game presents players as Russian soldiers “liberating” real-life Ukrainian territories, adding the free-to-play game also includes paid content for specific campaigns. That means Valve is financially enabling a military-affiliated project, though it’s unclear if the Russian Military is being indirectly funded through the developer’s affiliation with the organisation.

The Steam page itself has become a hub for coordinated propaganda and hate speech. The game has a “mixed” reaction on the platform and recent reviews are predominantly negative, but older positive reviews include pro-Russian sentiment and disturbing comments.

A social media account linked on Steam to the game’s developer includes a post suggesting Ukraine’s refusal to surrender will provide “a lot of content to make more missions in our game” (thanks Simulation Daily).

Further, as spotted by Game Informer, the Ukrainian Centre for Countering Disinformation has already had its eye on Squad 22: ZOV, describing it as “a key element in brainwashing the population, reflecting the Russian government’s version of events regarding the invasion of Ukraine and glorifying military service”.

Back in 2018, Steam stated its approach to content on its platform was “to allow everything onto the Steam Store, except for things that we decide are illegal, or straight up trolling”. Instead, its focus is on giving users “control over what kinds of content they see”.

Eurogamer has contacted Valve for details on what moderation checks were taken ahead of Squad 22: ZOV’s release, and whether the game will remain on the platform.

Valve has recently removed some controversial games from its Steam platform, including a game which described itself as “address[ing] the Israel x Palestine conflict from a Palestinian perspective” that was removed from sale in the UK following demands by the UK’s counter-terrorism unit.

More recently, the game No Mercy was removed following widespread criticism of its content depicting explicit sexual violence.



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May 29, 2025 0 comments
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Russian Army-Backed Military Propaganda Game, Squad 22: ZOV, Listed On Steam
Game Updates

Russian Army-Backed Military Propaganda Game, Squad 22: ZOV, Listed On Steam

by admin May 28, 2025


Squad 22: ZOV, a real-time tactics game developed by SPN Studio with support from the Russian Armed Forces, has been listed on Steam in the U.S. and elsewhere, as reported by Simulation Daily. Given it was “developed with information support by The Main Military-Political Directorate of the Armed Forces of the Russian Federation,” according to the game’s website, this game should be classified as Russian military propaganda. Furthering this point, the Ukrainian Center for Countering Disinformation has released two articles discussing this game.

Squad 22: ZOV is due out this month, but it’s currently listed on Steam as coming soon. The developer said in a recent news release on its website that “it was a long and hard road” to get the game listed on Steam. Considering it is listed on Steam, it must have passed a moderation check of sorts – Game Informer reached out to Steam about this game, its listing, and its self-proclaimed connections to the official Russian military arm, and will update this story if it hears back.

Simulation Daily writes that the X account for SPN Studio includes some “definitely distasteful messaging, like the mention that Ukraine refusing to surrender and give up territory to Russia is an opportunity to ‘have a lot of content to make more missions in our game.’”

As for the game itself, SPN Studio writes on the Steam page that the “tactical action real-time game” was designed “with insights from Russian veterans and active soldiers” and “delivers an authentic and intense infantry warfare experience.” The Steam page also says, “Game is officially recommended by the Russian military for use as a basic infantry tactic manual for cadet and Yunarmy training.”

The Ukranian Center for Countering Disinformation says Squad 22: ZOV is “a key element in brainwashing the population, reflecting the Russian government’s version of events regarding the invasion of Ukraine and glorifying military service,” and that “by pushing war propaganda into all areas of life, Russian authorities aim to normalize the concept of war for their citizens and militarize society to minimize resistance to kremlin policies.” The center also says it has previously reported that Moscow is dedicating significant state resources to develop e-sports as a means of spreading propaganda, especially among youth.

Squad 22: ZOV also features the AI Generated Content Disclosure on its Steam page because “some 2D images in-game were pre-rendered using AI as a base for the work of our 2D artists and later drawn over in order to make them genuine art.”

Elsewhere on the Squad 22: ZOV, alongside statements that connect this game to The Main Military-Political Directorate of the Armed Forces of the Russian Federation, it also lists consultants as “Hero of the Russian Federation” and “experienced soldier serving and fighting in SMO region since 2014 and up to Autumn 2024.” In this instance, SMO stands for “Special Millitary Operation,” which is a designation used by the Russian military to describe its invasion of Ukraine. 



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May 28, 2025 0 comments
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