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Outriders Studio People Can Fly Announces Layoffs Due To Suspended Projects
Game Updates

Outriders Studio People Can Fly Announces Layoffs Due To Suspended Projects

by admin June 2, 2025


Sebastian Wojciechowski, CEO of Outriders studio People Can Fly, has announced on LinkedIn that the studio is laying off staff due to having to suspend two in-development games known as projects Gemini and Bifrost. Wojciechowski lays the blame for Gemini’s suspension on an unnamed publisher.

“The Suspension of the Gemini project is a consequence of the fact that the Publisher has not presented us with a draft of the subsequent content rider to the Publishing Agreement covering the terms and conditions of further milestones on project Gemini and the lack of communication from the Publisher as to its willingness to continue or terminate the Gemini project,” Wojciechowski writes in the update on LinkedIn.

 

The CEO then explains that a second project, Bifrost, has also been suspended due to the same publisher issue that caused Gemini’s suspension, adding that an “analysis of the Group’s cash flow, which showed a lack of prospects for securing organizational resources and funds necessary to continue this production and release of this project,” is also behind Bifrost’s suspension.

“As a result, we have to significantly regroup as a studio and scale down our teams, which hurts the most,” Wojciechowski writes. “We wish to express our deepest regret and sadness over how these events have unfolded and our sincere gratitude for everyone’s contribution up to this point.”

People Can Fly has been around for over two decades, with credits on games like Gears of War, Bulletstorm, and Gears of War: Judgment. It also developed 2021’s Outriders, a third-person looter shooter published by Square Enix. It is unclear which publisher Wojciechowski is referencing in today’s update, as projects Gemini and Bifrost were unannounced games the studio was working on.

Elsewhere, People Can Fly is co-developing The Coalition’s upcoming prequel, Gears of War: E-Day, and first-person survival shooter Lost Rift.

The hearts of the Game Informer staff are with everyone who’s been affected by these layoffs.



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June 2, 2025 0 comments
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People Can Fly cancels two projects and confirms it will once again have to "scale down" its teams
Game Updates

People Can Fly cancels two projects and confirms it will once again have to “scale down” its teams

by admin June 1, 2025


People Can Fly has cancelled two projects and “scaled down” its teams.

In a statement posted to LinkedIn this afternoon, CEO Sebastian Wojciechowski said it had been a “difficult decision” but attributed the suspension of Project Gemini and Bifrost to the publisher “not present[ing] us with a draft of the subsequent content rider to the Publishing Agreement”, and the Group’s cash flow, “which showed a lack of prospects”, respectively.

“Today we made a very difficult decision to suspend the development of project Gemini and project Bifrost – the relevant current reports have been released to the market,” Wojciechowski wrote.

“The suspension of the Gemini project is a consequence of the fact that the Publisher has not presented us with a draft of the subsequent content rider to the Publishing Agreement covering the terms and conditions of further milestone on project Gemini and the lack of communication from the Publisher as to its willingness to continue or terminate the Gemini project.

“Project Bifrost was suspended due to the above and the analysis of the Group’s cash flow, which showed a lack of prospects for securing organisational resources and funds necessary to continue the production and release of this project.

“As a result, we have to significantly regroup as a studio and scale down our teams, which hurts the most,” Wojciechowski added. “We wish to express our deepest regret and sadness over how these events have unfolded and our sincere gratitude for everyone’s contribution up to this point.”

Wojciechowski did not specify which publisher he thought had failed to “communicate”, but the studio has worked with several publishing partners, most recently Square Enix, Krafton, and Sony. It’s also working on Gears of War: E-Day.

In December, People Can Fly the Outriders developer announced its second round of layoffs in less than a year, this time affecting “more than 120” people. The move accompanies the cancellation or downsizing of several projects, with the studio blaming “external market pressures”.



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June 1, 2025 0 comments
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EA, fresh from killing a big Marvel game, reassures fans it still has three other Marvel projects it could kill in the future
Game Reviews

EA, fresh from killing a big Marvel game, reassures fans it still has three other Marvel projects it could kill in the future

by admin May 31, 2025


Yesterday, EA announced it was cancelling its in-development Black Panther game, and closing down Cliffhanger Games, the studio making it. But don’t worry gang, EA and Marvel have come forward to reassure fans that there are still other games in development that have yet to be suddenly and unceremoniously killed.

In a statement to IGN, an EA spokesperson provided the following quote, which was attributed to EA Entertainment president Laura Miele: “Our partnership with Marvel remains strong and our multi-title, long-term collaboration continues.” In addition, a Marvel statement was also recived by IGN, which reads as follows:


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“The multi-title, long-term relationship between Marvel Games and EA, a creative collaboration focused on original storytelling with various, beloved Marvel characters, remains strong. Development of our console and PC titles, beginning with Marvel’s Iron Man, is led by Motive Studios.”

IGN would follow up to clarify whether or not this still meant that three Marvel games were in development as part of the original deal signed by both Marvel and EA back in 2023, and were told that is indeed the case. This includes an upcoming Iron Man game in the works over at Motive Studios.

The problem with this is that EA has been on such a roll recently when it comes to shutting down games, projects that it’s already spent millions upon millions of dollars on for nothing, that it’s somewhat hard to get overly excited about games we’ve not seen much of. Already this year it has killed various projects at Respawn including a new Titanfall game, so can you really expect folks to get excited?

And all the while, the people actually making these games have to sit down at their workdesk and trust that their team will be fine, even as entire offices are walking out the door with cardboard box in hand. It sucks dude! You want to reassure people that EA are still making games? Try releasing one!



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May 31, 2025 0 comments
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