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Cloud Chamber lays off "unspecified" number of staff as Rod Fergusson is parachuted in to lead troubled BioShock 4 production
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Cloud Chamber lays off “unspecified” number of staff as Rod Fergusson is parachuted in to lead troubled BioShock 4 production

by admin August 21, 2025


Update, Wednesday August 20, 2025: 2K Games has confirmed it has “reduced the size of the development team” working on BioShock 4.

Sharing an internal Cloud Chamber memo with our sister site, Eurogamer, 2K president David Ismailer told staff “we’ve made the decision with studio leadership to rework certain aspects that are core to a BioShock game, and in doing so are reducing the size of the development team to focus on this work.”

“BioShock is woven deeply into the fabric of 2K,” Ismailer wrote. “It’s one of our most beloved franchises and respecting its legacy and meeting our fans’ expectations is critical to its future success.

“Work on the next BioShock game has been underway for several years. While we’re excited about the foundational gameplay elements of the project, we’ve made the decision with studio leadership to rework certain aspects that are core to a BioShock game, and in doing so are reducing the size of the development team to focus on this work and give the game more time in development.

“I know this is tough news for everyone. If your role is being affected, you’ll hear from your manager or studio leadership today with details on severance, career services and support resources. There is no easy way to do this, but we hope to do whatever we can to support you through this. I want to thank each of you for your dedication and hard work.”

“I recognise that today is a day of mixed emotions,” Ismailer concluded. “We’re excited to have Rod [Fergusson] joining us, and are equally grateful to everyone at Cloud Chamber who has helped us get this far. These changes are rooted in 2K’s firm confidence in BioShock as one of the most beloved franchises, and our commitment to deliver the best game in franchise history.”

2K did not confirm how many developers have been impacted by the cuts.

Original story:BioShock 4 developer Cloud Chamber has reportedly appointed former Diablo boss Rod Fergusson as studio head and laid off an “unspecified number of staff.”

Firaxis veteran Kelley Gilmore departed earlier this month after Take-Two Interactive reportedly overhauled parts of the upcoming BioShock and reshuffled its leadership team following a failed internal review by publisher 2K Games.

At the time, “people familiar with the situation” claimed the next entry in the BioShock series “recently failed a review by executives at 2K Games,” with the game’s narrative highlighted as needing improvement.

Now, Bloomberg’s Jason Schreier reports layoffs at the BioShock 4 developer as Rod Fergusson takes over as Cloud Chamber’s new studio head.

Fergusson announced his departure from Blizzard on August 8. While there’s been no formal confirmation that he has joined the BioShock production, he was similarly parachuted in to lead the troubled BioShock Infinite project, staying at Irrational just eight months before moving on.

In a post on social media, Fergusson wrote: “Would you kindly allow me to share some news? Some of you guessed it, I’m returning to 2K to lead a series that means a lot to me as the new Head of the BioShock Franchise. I’ll be heading up Cloud Chamber and overseeing development of the next BioShock game, along with franchise extensions like the in-development Netflix movie.

“While I’m excited to get started in the coming weeks, I recognize the studio restructuring is a difficult time for the team. I’m deeply grateful for the work done so far, and I’m committed to building a BioShock game we’ll be proud of and that our players will love. For now, the firehose of onboarding awaits, and I look forward to sharing more when I can.”

The fourth mainline entry in the BioShock series was confirmed to be in development at 2K Games-owned studio, Cloud Chamber, back in 2019. This upcoming entry will be the series’s first new entry since BioShock Infinite’s release in 2013.



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August 21, 2025 0 comments
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NFT Gaming

Cipher Mining Begins Bitcoin Production at 300 MW Black Pearl Data Center

by admin June 23, 2025



Cipher Mining (CIFR) has begun bitcoin

production at its 300-megawatt (MW) Black Pearl facility in Texas, the company announced on Monday. The launch marks a key milestone for the firm, which now operates five active bitcoin mining data centers.

Phase I of the site, currently running at 150 MW, has reached an initial hashrate of 2.5 exahashes per second (EH/s). That number is expected to rise to 9.6 EH/s by the end of the third quarter, as new mining rigs arrive and replace older units. Once fully operational, Cipher’s total fleet will push toward a self-mining capacity of 23.1 EH/s.

The company delivered the site in 16 months and credits its operational discipline for maintaining low production costs amid industry volatility.

“We’re proud to be mining bitcoin ahead of schedule,” CEO Tyler Page said in a statement.

Cipher’s broader infrastructure strategy includes a 2.6 gigawatt (GW) pipeline that may serve both high-performance computing (HPC) clients and bitcoin mining.

As competition tightens in post-halving markets, scaling cheaply and quickly has become critical for public miners like Cipher trying to retain their edge.

CIFR declined 6.9% on Monday during regular trading. Shares are higher by 1.9% after hours.



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June 23, 2025 0 comments
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NFT Gaming

Bitcoin Miner Bitdeer Boosts BTC Production as Mining Industry Rebounds

by admin June 11, 2025



In brief

  • Bitcoin miners were struggling earlier this year, as the price of the leading digital coin took a hit.
  • But BTC is recently surging, hitting a new all-time high mark in May and remaining close to that level.
  • Miners are minting more coins, with Nasdaq-listed Bitdeer producing 18% more in May than the month before.

Bitcoin miner Bitdeer in May minted 196 BTC, an increase of over 18% from April—the latest monthly gain registered by a publicly traded miner as the industry slowly recovers from headwinds caused by a dip in the leading cryptocurrency’s price and rising difficulty. 

Nasdaq-listed Bitdeer (BTDR) reported Wednesday that it also increased its hashrate to 13.6 exahash per second from 12.4 the previous month, due to new mining machinery. Exahash is a measurement of computational power. 

Data from Farside Investors shows that four Bitcoin top miners—CleanSpark, MARA, Riot Platforms, and HIVE—minted more BTC in May than in April. Data for five other miners was not yet available. 

The Bitcoin mining industry has grown more challenging this year, as competition has increased for smaller rewards but the price of the digital asset dropped, making it harder for mining operations to cover costs. After last year’s halving, miner rewards for verifying transactions on the blockchain sank from 6.25 Bitcoin to 3.215, or about $340,000 worth based on current prices. 

Top miners were forced to sell more coins than usual to make ends meet. In April, Bitcoin’s price dipped below $75,000 per coin, falling more than 20% over the course of a month as President Trump’s tariff announcements rocked global markets.

But a surge in the price of the leading cryptocurrency may be helping. Bitcoin broke a new price record in May of $111,814, and is now just shy of 3% of that high mark, CoinGecko data shows. 

Mining operations are typically large warehouses full of specialized computers racing to add blocks to the cryptocurrency’s blockchain.



Blocks are added to Bitcoin’s ledger of transactions, and miners are rewarded for their speed with newly minted digital coins. But the industry requires a lot of equipment and energy, and the odds of success are low.

Miners are scattered across the world, but the U.S. has the highest percentage of global hashrate. 

President Trump campaigned on a ticket to help the industry and said he wanted all future BTC to be minted in the country.

Edited by James Rubin

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June 11, 2025 0 comments
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NFT Gaming

May Production of 950 Bitcoin

by admin June 3, 2025



Bitcoin miner MARA Holdings (MARA) produced 950 BTC in May, a 35% increase from the previous month and its strongest output since the Bitcoin halving in April 2024, the company said Tuesday.

The firm also set a new internal monthly record for blocks won, totaling 282, a 38% jump from April.

CEO Fred Thiel attributed the gains to the company’s vertically integrated tech stack and its self-owned MARA Pool. “Operating our own pool means we keep all block rewards without paying fees to third parties,” Thiel said, adding that MARA Pool’s block reward luck has outperformed the Bitcoin network average by over 10% since its launch.

The company’s energized hashrate ticked up slightly to 58.3 EH/s in May, while its share of available miner rewards rose to 6.5%, up from 5.1% the prior month. Transaction fees made up 1.5% of the total rewards, slightly higher than April.

MARA held 49,179 BTC as of May 31 and didn’t sell any bitcoin during the month, keeping all holdings on its balance sheet.

Shares are higher by 5.5% in Tuesday trade alongside a modest rise in the price of bitcoin to just over $106,000.



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June 3, 2025 0 comments
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Michael Bay Skibidi Toilet adaptation officially in production
Game Reviews

Michael Bay Skibidi Toilet adaptation officially in production

by admin May 21, 2025


A Skibidi Toilet adaptation from Michael Bay is officially in production.

The project was first floated last year, when it was reported there had been talks to launch a Skibidi Toilet film and TV franchise, with The Rock and Armageddon director attached. It left me scratching my head a bit, to be honest.

Does Anyone Really Want Long Games Anymore?Watch on YouTube

But fast forward to today, and those talks are now firmed up, with the news that yes, we are indeed going to be getting a Skibidi Toilet adaptation from Michael Bay.

Media Company Invisible Narratives – of which Bay serves as a chief creative advisor – will be producing, developing, and financing the project. You can see an image of its Skibidi Toilet project on the company’s website (or you can look at the screenshot I took below).

Bay along with partner Jeffrey Beecroft have reportedly been working on their Skibidi Toilet project since last summer, with a press release stating it is “an early creative take on the franchise”, which will bring “Bay’s signature visual intensity to one of the internet’s most unlikely breakout IPs”.

Image credit: Invisible Narratives

Skibidi Toilet, for those still mercifully unaware, is an enormously-popular online animation series made using Valve’s Source Filmmaker software and featuring assets from Half-Life 2 and Counter-Strike. It features a race of evil toilets with human heads, and has clocked up a whopping 65bn views on YouTube, another 15bn on Tiktok, and is ubiquitous on Roblox, where countless spin-off games lie.

Elsewhere in adaptation news, yesterday Netflix announced it was gearing up to release a Clash of Clans animated series, which will feature a “determined but in-over-his-head Barbarian who must rally a band of misfits to defend their village and navigate the comically absurd politics of war”.



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May 21, 2025 0 comments
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Esports

Michael Bay drops cryptic teaser for Skibidi Toilet movie as film begins production

by admin May 21, 2025



Production on Michael Bay’s Skibidi Toilet movie has officially begun, and the director has already shared a weird teaser that’s left fans confused… and excited.

In February 2023, Alexey Gerasimov – via his YouTube channel DaFuq!?Boom! – uploaded an 11-second video of a man’s head emerging from a toilet singing a nonsensical version of Timbaland’s ‘Give It To Me.’ It spawned the world of Skibidi Toilet, one of the internet’s strangest and biggest sensations.

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Without getting too deep into the lore, it has a simple story: the Skibidi Toilets try to take over the human race, sparking a war against the Cameramaen, Speakermen, and TV-men. However, down the line, they need to contend with the Astro Toilets, a race of extraterrestrial toilets that pose a grave threat to Earth.

Okay, maybe it’s not that simple, but Bay’s involvement makes sense; it is one of the most explosive and irreverent web series ever made, and he’s made some of the best action movies of all time. Now, the film is shooting, and the director is giving fans a taste of what to expect.

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Michael Bay’s Skibidi Toilet teaser leaves fans confused

After Invisible Narratives (Bay’s media company) dropped a press release announcing Skibidi Toilet was in production, the filmmaker posted an Instagram Reel that may indicate what the film is actually about.

The reel shows the Bayhem logo (a term Bay has now trademarked), before you see two people looking up at the sky. “They are coming,” the text on the video reads.

Could it be that the film will mostly revolve around the conflict with the Astro Toilets, with the movie giving more of an overview of the battles between the Skibidi Toilets and humanity’s alliances?

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“Wonder if the Skibidi Toilets are going to be aliens invading Earth. If so, that sounds cool,” one user commented. “Skibidi toilet alien invasion type of movie?” another speculated. “The Skibidi Toilets/Astro Toilets are about to invade Earth,” a third wrote.

DaFuq!?Boom!

Others are still baffled, but that doesn’t mean they’re not hyped. “I seriously, SERIOUSLY cannot f**king believe this is real. Wtf is the STORY even going to be?” one user wrote.

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Article continues after ad

“This needs to be the most violent, action-packed movie you’ve ever made,” another commented.

Four days prior, Bay posted another reel of an AI-generated street with battered buildings and raging fires. “Don’t worry, not going to use AI in my films – but there is a clue here,” he wrote, and it’s clear now that it’s linked to Skibidi Toilet.

Beyond this, little has been confirmed about what shape the movie will take; will it be live-action or a hybrid with animation, will it include dialogue, and who will star in it? Hopefully these questions are answered soon.

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We know the project has tapped VFX supervisor Rob Legato (who served in the same role on Avatar and Titanic), so you should expect an enormous spectacle.

In an earlier statement, Invisible Narratives CEO Adam Goodman promised that if they ever “decided to go film or television” that it would be “lifted beyond the resources that creators have on the internet.”

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In the meantime, keep tabs on the year’s releases with our 2025 movie calendar and check out our list of the best movies of all time.

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May 21, 2025 0 comments
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