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Sony announces next PlayStation State of Play airing tomorrow, extended look at Housemarque's Saros confirmed
Game Updates

Sony announces next PlayStation State of Play airing tomorrow, extended look at Housemarque’s Saros confirmed

by admin September 24, 2025



Sony has announced its next PlayStation State of Play will air tomorrow night, Wednesday 24th September at 10pm UK time.


The stream will last for 35 minutes and will include details on PlayStation Studios games as well as third-party and indie projects, as confirmed on the PlayStation Blog.


Biggest of all, it will include an extended look at Saros, the next game from Returnal studio Housemarque, with “nearly five minutes of gameplay captured on PS5”.

Saros – Cinematic Announce Trailer | PS5 GamesWatch on YouTube

Saros was first revealed earlier this year, and is set for a release next year. It’s another sci-fi shooter from the Finnish studio, starring actor Rahul Kohli in the lead role.


You can watch the State of Play on YouTube and Twitch, from 10pm UK / 2pm PT / 5pm ET / 11pm CEST. Of course, we’ll have all the details as it happens.


What are you hoping to see?



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September 24, 2025 0 comments
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PlayStation State Of Play Announced For Tomorrow, September 24, With 35 Minutes Of Reveals And Updates
Game Updates

PlayStation State Of Play Announced For Tomorrow, September 24, With 35 Minutes Of Reveals And Updates

by admin September 23, 2025


PlayStation has announced that a State of Play will air tomorrow, September 24, with 35 minutes of reveals and announcements from its first-party studios and partners around the world. It will air at 2 p.m. PT/5 p.m. ET. 

In the blog post for this announcement, PlayStation says the State of Play will feature an “extended look” at Housemarque’s next game, Saros. It also says it will share updates from its first-person studios as well as from its third-party partners alongside new looks at anticipated indie titles, too. 

While waiting for tomorrow’s State of Play, check out the reveal trailer for Housemarque’s Saros, which features Rahul Kohli (Midnight Mass, iZombie). 



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September 23, 2025 0 comments
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Here's our first look at the cast and concept art for Kojima's "stealth action" PlayStation title, Physint
Game Reviews

Here’s our first look at the cast and concept art for Kojima’s “stealth action” PlayStation title, Physint

by admin September 23, 2025


Tonight, as part of the Kojima Productions 10th Anniversary livestream, called Beyond the Strand, we got a new update on the studio’s Metal Gear-style project, Physint.

The title, which to date has been shrouded in secrecy, is still in the early stages of development, but we did get some confirmations this evening: actors Don Lee, Charlee Fraser, and Minami Hamabe are involved, and Hamabe also featured in an in-engine demonstration in which Kojima specifically noted how pleased he was with the rendering of her skin.

Sony Interactive Entertainment Studio head Herman Hulst appeared briefly before the segment on Physint, doubling down on the statements about Sony working closely with Kojima Productions on the title.

The game, as previously teased, is a “stealth action title” a la Metal Gear Solid, and we finally got a little look at the key art for the game – you can see it in the header of this article.

You can see the latest Physint information dump here as part of the livestream below.

Kojima Productions 10th Anniversary Livestream: Beyond the Strand
Watch on YouTube

All that we knew about Physint before this, really, was that the title was ‘some way off’. The last update we had on the game came from Kojima in Auguast 2025, as the influential developer noted he was still working on the game “all by [him]self”.

Physint was announced to be in the works for PlayStation in January 2024, with Kojima Productions describing it as a “next-generation action espionage game” at the time. Apparently, the game would enter full production after the launch of Death Stranding 2 – and here we are.

Back in May, Kojima revealed Physint was now “in development”, noting it would likely take him “another five or six years” to complete. It’s also a personal project for the storied developer, who has described the game as a “culmination of [his] work”, that he wants to “transcend the barriers between film and video games”. The title was born during a period of sickness and surgery, when thoughts of his own mortality convinced him to ‘change his priorities’ and do something fans had been asking him to do for years. Cheery, then.



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September 23, 2025 0 comments
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Sucker Punch studio head Brian Flemming promotes Ghost of Tsushima.
Game Reviews

PlayStation Studio Boss Breaks Silence On Dev Fired For Charlie Kirk Joke

by admin September 19, 2025


For the last week, a war has been waging in the YouTube comments of each new Ghost of Yotei trailer as the PlayStation 5 exclusive nears its release date early next month. That’s because a developer at Sucker Punch Productions joked about the assassination of Charlie Kirk on social media. Sony confirmed it parted ways with the employee following a right-wing pressure campaign, but declined to issue any further statement. Now studio head and co-founder, Brian Fleming, has commented on the firing directly in a new interview.

The Sucker Punch artist Drew Harrison, a nearly 10-year veteran of the studio, had posted “I hope the shooter’s name is Mario so that Luigi knows his bro got his back” on the day the assassination took place. Less than 24 hours later she confirmed she fired. “Drew Harrison is no longer an employee of Sucker Punch Productions,” a spokesperson for Sony told Kotaku at the time.

“The facts are accurate,” Fleming Stephen Totilo’s Game File on Friday when asked about the situation. “Drew’s no longer an employee here. I think we’re aligned as a studio that celebrating or making light of someone’s murder is a deal-breaker for us, and we condemn that, kind of in no uncertain terms. That’s sort of our studio, and that’s kind of where we are.”

YouTube / Kotaku

Despite Harrison’s swift firing, angry internet users, urged on by clout chasing culture warriors like Mark ‘Grummz’ Kern, have been demanding Sony take action against any staff members who may have liked or reposted Harrison’s comment, while also targeting other companies and their employees over potential anti-Kirk sentiment. That included Bethesda, which was accused of mocking the right-wing podcast’s supporters when it posted a clip from Indiana Jones and the Great Circle of the famous Nazi puncher saying to a kitten, “You don’t care much about these fascists, do you?” It was later deleted.

Microsoft Gaming employees were also targeted, including by Elon Musk. “We’re aware of the views expressed by a small subset of our employees regarding recent events,” the company announced in response on September 12. “We take matters like this very seriously and we are currently reviewing each individual situation. Comments celebrating violence against anyone are unacceptable and do not align with our values.” A spokesperson for the company declined to comment when asked if anyone had been fired from Microsoft following these investigations.

“Sucker Punch is amazing & one of the last few bright shining lights in the game industry,” Harrison posted this week. “I still support them and I cannot condone any animosity directed at them. It’s truly all the best people.”



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September 19, 2025 0 comments
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Don't overlook The Invincible on PlayStation Plus, it's a gorgeous sci-fi mystery that lingers long in the mind
Game Reviews

Don’t overlook The Invincible on PlayStation Plus, it’s a gorgeous sci-fi mystery that lingers long in the mind

by admin September 19, 2025


It’s not how a game feels at the time but how it feels after that defines it. That’s a thought I’ve been chewing in my mind like gum for most of the year. How it settles; that’s the clincher. There can be extraordinarily strong feelings when you’re playing a game, but months later, do you want to go back? Ask yourself. The answer is telling.

Yes, I want to go back to The Invincible, a walking-pace adaptation of a novel by the same name, written by Polish author Stanisław Lem. The answer surprises me, because when I reviewed The Invincible in 2023, I didn’t have those extraordinarily strong feelings I mentioned. Three out of five stars, I gave it. Intriguing but slim, I said. “The Invincible is a spectacular adaptation of Stanisław Lem’s book, but it’s limited in terms of what you can do in it, and the impact on the story you have.” I stand by what I wrote. Yet, I also yearn to go back.

To me, The Invincible – now added to PlayStation Plus Extra, which suits it enormously – is an exhibition. A recreation and celebration of a place we can’t otherwise go. This is a place dreamt during an era which long ago passed us by. An era of clumpy Smeg refrigerators and tank-like steel cars, when such things as weight and realism didn’t seem to get in the way. It’s hard sci-fi, technically, which means the story is concerned with scientific accuracy, but labelling it that way gives the wrong impression. To me, this belongs far more to Space romance. To storytellers laying on the grass and looking at the stars and wondering what magnificent things might be out there. All that matters is possibility. Unfettered imagination rules all.

Image credit: Eurogamer / Starward Industries

Image credit: Starward Industries

Image credit: Starward Industries
The Invincible is a beautiful game full of beautiful sci-fi things.

The Invincible celebrates impossible sci-fi design. There are creations here that would never get out of Earth’s atmosphere, and yet, here they are hulking-around in Space. This is a game of sci-fi toys and chromatic machines, with knobs and dials to push and pull, which beep and whirr as you follow the footsteps of your missing crew. A game that begs you to touch, to feel the rusted surface of buggies you find abandoned, or to clack the chunky buttons of locator-devices in your hand, as you venture towards surface anomalies.

This focus on gadgetry wouldn’t work if The Invincible otherwise asked too much of you – if it was busy making you run and jump and shoot and fight. But it doesn’t; it allows the atmosphere to breathe. The Invincible is content to unfold gently and unhurriedly, and for you to sightsee and gaze at postcard horizons and improbable planetary views – all while wondering where you are and what’s going on. It gives you time and space to examine, time and space to appreciate. An evening stroll – that’s what it is – and there’s great worth in a calming experience like that, especially among games that agitate and rile us up.

That’s not to say there’s no tension or excitement here. There is – there’s enough to pull your curiosity through, and there’s a climax still piercingly relevant even 61 years after Lem’s book was released. But a malleable and reactive experience this is not. The Invincible is a story to be experienced rather than to shape.

But that’s okay. This is a grand and lavish recreation of a story I would otherwise have had no experience of, and such are the sights in the game they will stay with me for a long time (that spaceship!). I’m glad I walked around in it, and I’m doubly glad it’s easier for many of you to walk around it now too. Fondly remembered, it certainly is.



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September 19, 2025 0 comments
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Brilliant retro horror throwback Crow Country has landed on PlayStation Plus, and it's well worth your time
Game Updates

Brilliant retro horror throwback Crow Country has landed on PlayStation Plus, and it’s well worth your time

by admin September 19, 2025


Even without the cloying darkness and lumbering monsters, you get the impression Crow Country would be a pretty awful day out, what with its cramped thoroughfares and tatty décor, its frazzled animatronics and the kind of browning water features you can practically smell through the screen. It’s certainly no Disneyland that’s for sure, but there’s no arguing this delightfully grim Atlanta theme park is a perfect horror setting.

Crow Country

The year is 1990, and you – Agent Mara Forest – are a young (conspicuously young, in fact) law enforcement officer sent to the titular tourist attraction to investigate the disappearance of its owner, one Edward Crow. Not that any of this pre-amble especially matters; the star here is that grotty setting, which makes this survival horror throwback feel refreshingly distinct, even as it leans firmly into nostalgia.

The most obvious affectation here comes with those deliciously chunky visuals; all awkwardly bulbous polygons and low-res filters intended to capture the spirit of yesteryear rather than replicate it fastidiously. It works, though, giving the whole thing the vibe of a long-lost survival horror classic, tumbled straight out of a wormhole for brand-new eyes. And vibes, really, is what Crow Country is all about. This certainly isn’t a scary game, but it still manages to elicit some deliciously spooky tension all the same, as its pudgy meat-creatures shamble awkwardly around corners and spindly legged oddities lurch menacingly into view.

Crow Country trailer.Watch on YouTube

Structurally, too, Crow Country borrows heavily from the earliest iterations of Resident Evil and its ilk. This is a world of locked doors and improbably elaborate security mechanisms, of save rooms and liberally scattered notes, where progress is one of puzzle-solving, backtracking, and the occasional jolts of combat. Combat, frankly, I don’t love; rather than modern-day run-and-gunning, it’s got the staccato rhythm of old, where unholstering your weapons roots you to the spot as you aim wildly and awkwardly in search of a headshot. And if an enemy gets too close, you’re forced to holster up, leg it somewhere out of reach, and try again.

It’s fussy in a way that’s just a bit too retro for my tastes (and I say this as someone who’s been playing games since 1983), but in most other aspects, thanks to its smartly selective design, Crow Country manages to tip a hat to a bygone era without tilting into frustration. The control scheme is mercifully modern away from combat – good riddance tank controls – clues are recorded and easily referenced in safe rooms, and there’s none of that limited save nonsense, where you’re forced to agonise over your last typewriter ribbon, here. Even the likes of ammo and health restoratives are relatively abundant. And puzzles, too, seem pitched just right.

Image credit: Eurogamer/SFB Games

Puzzles, in fact, might just be my favourite bit of Crow Country so far. Sure, its sense of cheerily macabre menace is a hoot, but developer SFB Games (of Snipperclips fame) has crafted a series of delightful conundrums – compass-point tomb stone swivelling, date-matching clock cranking, and hidden code piano tinkling – that manage to feel inventive despite invoking familiar forms. Better yet, they’re involved enough to feel satisfying without resorting to head-spinning abstraction. Yes, I still have battle scars from Silent Hill 3’s Hard puzzle mode.

Granted, I’m only a couple of hours in at this point, but Eurogamer contributor Vikki Blake liked Crow Country a lot when she reviewed it on PC last year, so it feels like we’re on pretty solid ground here. And of course, now that Crow Country has made its way to PlayStation Plus, it’s the perfect opportunity for even remotely curious subscribers to give it some time.



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September 19, 2025 0 comments
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Turns out Battlefield 6 won't have PlayStation and Xbox crossplay without PC players after all
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Turns out Battlefield 6 won’t have PlayStation and Xbox crossplay without PC players after all

by admin September 18, 2025


Battlefield 6 won’t include console-only crossplay after all, despite reports to the contrary.

Eurogamer reported yesterday, based on an interview from IGN with Battlefield 6 senior combat designer Matthew Nickerson and technical director Christian Buhl, that console players across PlayStation and Xbox would be able to play together without PC players.

It now transpires this is not the case, as per a clarification from EA to Dexerto. EA has not responded to Eurogamer’s request for comment.

Battlefield 6 Official Reveal TrailerWatch on YouTube

So how will crossplay work in Battlefield 6?

Nickerson was at least correct in how crossplay will work for console players when the toggle is turned on. Here, PlayStation and Xbox players will be prioritised before PC players are added to fill a lobby.

However, if crossplay is turned off, players will only play with others on their current platform. As such, Xbox and PlayStation players won’t be able to play together exclusively without PC players. They also won’t be able to party up with or join players on other platforms.

This will be disappointing for fans who had hoped to play across platforms, but without PC players.

That’s because cheating tends to be more prevalent on PC, something console players are keen to avoid.

“Obviously, cheating is much more prevalent on PC than on console, but we are taking a lot of effort, putting a lot of work into prioritising fighting against cheaters,” said Buhl. “We’ve turned on secure boot. We’ve got Javelin, our new anti-cheat system, which is required in order to play.

“So, we’re doing a lot on the PC side to clamp down on cheating as much as possible. We have a whole team within Battlefield dedicated to anti-cheat, which includes engineers, analysts who are reviewing things and banning players, and figuring out what the latest cheats are. We have another whole dedicated team at EA to anti-cheat that we work closely with. That’s what I can say. Now, we can never win against cheaters, right? Cheaters will always be there. It’s a never-ending cat-and-mouse game. I can’t promise that there will be zero cheaters if you’re playing against PC players. That’s just simply not possible, but I can say that we are being extremely aggressive. We see this as critical to the success of – to the health of – the game.”

Battlefield 6 will be out on 10th October across PS5, Xbox Series X/S, and PC, but don’t expect a Switch 2 version any time soon.



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September 18, 2025 0 comments
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As PlayStation physical game sales drop, it's no wonder Sony is pushing digital-only consoles
Game Reviews

As PlayStation physical game sales drop, it’s no wonder Sony is pushing digital-only consoles

by admin September 17, 2025



Sales of physical software accounted for just three percent of PlayStation sales last year, according to Sony’s latest corporate report.


Considering the company’s total gaming division sales in 2024 were 4,670bn yen (around $31.77bn by today’s conversion), Sony still made around $953m in physical software sales (as a rough estimate).


However, that number has dropped from six percent of sales back in 2020. It’s no wonder Sony’s PS5 consoles are primarily digital-only when fewer consumers are buying physical games, even with the option of a disc drive. Or has there been a decline in physical games because of the digital-only consoles? And with reports the PS6 will also be digital-only with an optional disc drive, it’s a trend that’s only set to continue.

Astro Bot – Launch Trailer | PS5 GamesWatch on YouTube


By comparison, hardware makes up 24 percent of sales, though that’s a given considering the high cost of consoles – a price that keeps getting higher. That’s increased from 19 percent in 2020.


Digital software sales, meanwhile, account for 20 percent of revenue – a huge margin compared with physical sales.


Add-on content (DLC, effectively), accounts for 29 percent of sales, the biggest revenue driver of all. It’s no wonder, then, Sony is so keen to push live-service games – its report highlights the success of Helldivers 2, Destiny 2, Gran Turismo and MLB The Show, as well as noting the “eagerly awaited Marathon”.

Interestingly, the proportion of network services sales has dropped since 2020 from 17 to 14 percent (perhaps due to the rise in hardware sales). However, since 2022, monthly active users have increased 14 percent to 124 million accounts in 2024.

Image credit: Sony


Another reason for the lower physical software sales last year could be the limited number of first-party games released, which tend to be bought more as physical editions. Astro Bot was the company’s biggest release last year, which sold 1.5m in its first month, but it was otherwise a quiet year.


PlayStation’s decline in physical game sales parallels Nintendo’s struggles with Switch 2. As game sizes have increased, it’s become more difficult to squeeze them onto physical media – that’s why Switch 2 uses game key cards that act as a key for a download. But with digital storage at a premium, it means massive games like Final Fantasy 7 Remake will take up huge amounts of capacity.



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September 17, 2025 0 comments
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Valheim coming to PlayStation in 2026, possibly alongside the long-awaited 1.0 release of the game?
Game Updates

Valheim coming to PlayStation in 2026, possibly alongside the long-awaited 1.0 release of the game?

by admin September 16, 2025


The set is nearly complete: Valheim is coming to PlayStation next year. Remember, the procedurally generated, multiplayer viking survival game is already available on PC, Mac, Linux and Xbox Series S/X (and Game Pass).

Iron Gate didn’t announce a specific PlayStation console, by the way, which may mean PlayStation 4 is included, but I’ll check this and let you know. And yes, the PlayStation version of the game will have full cross-play with other versions of Valheim.

Development partner Piktiv, which helped implement cross-play when the Xbox version of the game released, and which also helped bring the game to PC Game Pass, will be handling the PlayStation port.

Astarion actor Neil Newbon features in this new trailer. He was once on British TV soap Hollyoaks, you know. (I actually didn’t know that until very recently.)Watch on YouTube

A specific date in 2026 wasn’t shared, possibly because the PlayStation release will coincide with the long-awaited 1.0 release of the game, which is expected sometime in 2026 as well. Valheim, if you don’t know, has been in Early Access since 2021.

But much has been added to the game in that time. Valheim was a phenomenal success when it launched, commanding half-a-million concurrent players at its peak on Steam, and such success expands plans. Part of the reason Piktiv is handling the PlayStation port is so that Iron Gate can focus on finishing the seventh and final biome update for the game, Deep North.

Emma was our resident Valheim reporter when she was here, and she last properly looked at the game in 2023, and discovered a Valheim stuck in limbo. She also wrote a specially commissioned feature for Supporters of Eurogamer that year, which followed her on a ridiculous but inspired adventure to become a real-estate agent in Valheim. Oh, the lengths she went to.



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September 16, 2025 0 comments
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A New PlayStation Presentation, Possibly A State Of Play, Is Coming Next Week - Report
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A New PlayStation Presentation, Possibly A State Of Play, Is Coming Next Week – Report

by admin September 16, 2025



Sony is reportedly prepping a new PlayStation event for next week, according to reliable leaker NateTheHate2. However, it’s not clarified whether this could be a State of Play or Showcase, though there hasn’t been a version of the latter in over two years at this point.

The last two PlayStation State of Play events have each focused on a single game. The July presentation put the spotlight on first-party exclusive Ghost of Yotei, while earlier this month, Sony showed off the James Bond title 007: First Light from Hitman developer IO Interactive. If this recent report pans out, that would mean two major PlayStation events in one month. At the start of September, NateTheHate2 nailed when the latest Nintendo Direct would happen.

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Now Playing: Marvel’s Wolverine | PlayStation Showcase 2021

One game that could be featured at the possible PlayStation event next week is Marvel’s Wolverine from Insomniac Games. On top of past rumblings about its appearance, a new report from MP1st states that Marvel’s Wolverine is slated to arrive in 2026. The game was first announced in 2021.

Other prospects for popping up include Intergalactic: The Heretic Prophet from Naughty Dog, Saros from Returnal developer Housemarque, or any number of third-party titles. So far this year, Sony has held five different PlayStation State of Play events. Keep in mind the company hasn’t officially announced anything yet.



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September 16, 2025 0 comments
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