Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

players

Player's Guide 2 by Kobold Press now live on Kickstarter
Esports

Player’s Guide 2 by Kobold Press now live on Kickstarter

by admin June 1, 2025


Kobold Press has a new sourcebook for their Tales of the Valiant and 5E games. The new Player’s Guide 2 is now live on Kickstarter and is already fully funded:

Kobold Press is thrilled to announce the launch of Player’s Guide 2,
a character-focused sourcebook filled with over 250 pages of expanded player options, live on Kickstarter on May 27th. This exciting new release is fully compatible with the Tales of the Valiant RPG and 5th Edition games.Player’s Guide 2 introduces a plethora of thrilling possibilities for players. Gamers can refine their favorite core classes with an impressive 48 new subclasses, master over 150 new spells, enhance their characters with magical tattoos, and more. The brand new Vanguard class empowers players to lead warriors and hold the line in battle, while the updated Witch and Theurge classes provide new advanced magic options for arcane-loving players.

Game Masters will also find a treasure trove of new options within Player’s Guide 2, designed to engage players and elevate encounters both on and off the battlefield. With expanded downtime rules, customizable base-building, and vehicle upgrades, this sourcebook promises to enrich every gaming session.

Player’s Guide 2 is available in a beautifully crafted hardcover edition and a collector’s Limited-Edition cover with twin-foil stamping. Both editions include a PDF for backers.

Additionally, players can keep their adventures organized with the brand new 32-page Character Journal. This journal allows users to document their character’s journey, featuring a full character sheet, downtime tracking, expanded spell pages, and ample space for campaign events, items, mounts, familiars, and more.


Share this article








The link has been copied!


Affiliate Links





Source link

June 1, 2025 0 comments
0 FacebookTwitterPinterestEmail
MindsEye Dev Hopes Players Will Make Open Worlds For It
Game Reviews

MindsEye Dev Hopes Players Will Make Open Worlds For It

by admin June 1, 2025


MindsEye looks like a flashy but somewhat generic third-person shooter techno thriller from the Xbox 360 era that recently escaped containment and is now coming out in just a few weeks. Two of the most notable things about it are its director, longtime Rockstar Games producer and Grand Theft Auto 5 lead designer Leslie Benzies, and just how exceptionally little fanfare there’s been around its impending launch. A third is that MindsEye will feature its own spin on Roblox-style user-generated content, which Benzies hopes will be a big part of the game’s decade-spanning growth plan.

How Alan Wake 2 Builds Upon The ‘Remedy-Verse’

“[The studio] will support the game through Play.MindsEye, with continuous new content,” he told GamesIndustry.biz, referring to the space where a stream of studio-made add-ons for the game will be hosted, not to be confused with Build.MindsEye, the toolset with which players will make their own new worlds and experiences.

This big interview comes less than two weeks out from MindsEye’s June 10 release on PlayStation 5, Xbox Series X/S, and PC. “Some of the content, like races, are made just for fun. But [with] most of the content, we’ll try and incorporate it into the story. So once you’ve played the big overarching ten-year plan, you’ll have a very good idea of what this universe looks like.”

MindsEye was originally revealed as a spin-off to Everywhere, a mysterious MMO that aimed to be its own open-world metaverse of sorts with multiple biomes and multiplayer modes. That pitch helped Benzies’ Build A Rocket Boy studio raise nearly $40 million in funding but has since faded to the background as the team pivots to launching MindsEye as a conventional single-player $60 game in partnership with publisher IO Interactive, best known for the Hitman series.

Image: Build A Rocket Boy

But while the upcoming shooter about an ex-soldier suffering from memory loss in a fictional version of Las Vegas begins as a 20-hour linear campaign, post-launch updates and user-generated content are supposed to extend its life well into the future. It’s not clear how exactly, and Benzies is cagey about the details in his GamesIndustry.biz interview, but it sounds an awful lot like Roblox-style exploitation is part of the model.

“We have plans to add multiplayer, [and] we have plans to make a full open world,” he said. “And of course, we’ve also got to look at what players are creating, and incorporate that into our plans. Given the ease of the tools, we think there’s going to be a high percentage of players who will jump in and give it a pop, see how it feels. Hopefully some will create compelling content we can then promote and make that part of our plans to push to other players.”

I, too, hope “some will create compelling content,” and by “some” I mean the team at Build A Rocket Boy, which is selling a $60 game and a paid premium pass required to access some of the additional post-launch content. Elsewhere in the interview, Benzies talks about the spectrum of crafting in games, saying he hopes the building tools will be somewhere in the middle between Roblox (hard but expansive) and Minecraft (easy but simple). Epic recently announced it’s paid out over $300 million to people making stuff in Fortnite.

“The dream from the building side is to allow players the opportunity to create their own multiplayer open world games with ease,” Benzies told GamesIndustry.biz. “So anyone could pick up the game, jump in, drive around, stop at a point where they see something of interest, build a little mission, jump back in the car, drive again, build another mission. Once you’ve built a couple of hundred of these, you’ve built your own open world game. So, that’s the build side.”

Those are lofty goals for a brand-new game from a first-time studio. If the underlying game can deliver something solid, maybe there’s a chance, but if not, I don’t think the promise of user-generated content will be enough to bail MindsEye out.

.



Source link

June 1, 2025 0 comments
0 FacebookTwitterPinterestEmail
Remember To Ping Loot For Other Players
Game Updates

Remember To Ping Loot For Other Players

by admin June 1, 2025



Screenshot: FromSoftware / Billy Givens / Kotaku

Cooperation is the name of the game in Elden Ring Nightreign, so it’s good to know how to communicate well with your party to help one another succeed. And since loot is one of an expedition’s most important aspects, you’ll want to be certain everyone’s working together to find the best stuff for each member of your group. If you’re not voice chatting, that can make things a little more difficult—an issue that you can offset slightly by pinging some loot for your friends!

The Week In Games: What’s Releasing Beyond Diablo IV

Playing through an expedition in Elden Ring Nightreign is a fast-paced affair, so you’ll always be on the move trying to make the most of every second of the mission. It can seem counterproductive to stop and make a fuss over bits of loot, but taking a few moments to help your teammates with things they need may make or break your run.

While you can open the map and ping locations to help with communication when you’re not voice chatting with folks, it can be harder to get someone’s attention turned to a piece of loot you’ve dropped. That is, unless you know how to ping it for them!

If you want to ping a piece of loot you’ve dropped on the ground, walk next to it and complete one of the following combinations, depending on your platform and input device:

  • PlayStation Controller: Hold Triangle and press in the left stick
  • Xbox Controller: Hold Y and press in the left stick
  • Keyboard: Press the X key

When you do this, it will highlight the loot for nearby teammates to check out. So be sure you’re dropping items you don’t need and pinging them just in case they can be of use to someone else. Just because that legendary greatsword isn’t great for your class doesn’t mean it can’t help a teammate whoop the ass of an upcoming boss.

Get out there and start pinging the shit out of everything in Elden Ring Nightreign, available now on PS5, Xbox Series X/S, and Windows PCs.



Source link

June 1, 2025 0 comments
0 FacebookTwitterPinterestEmail
Elden Ring Nightreign’s next patch will make gameplay easier for solo players
Product Reviews

Elden Ring Nightreign’s next patch will make gameplay easier for solo players

by admin May 31, 2025


Just a day after its release, FromSoftware announced a crucial patch for Elden Ring Nightreign players who prefer to solo queue. The game’s developer posted on X that Patch 1.02 will be released next week, delivering some bug fixes and “improvements for solo expeditions.”

More specifically, FromSoftware will add the effect of “Automatic Revival Upon Defeat” that allows a self-revival once per night boss battle for solo expeditions. Players will also get more runes, which should provide a more balanced gaming experience when venturing alone. This news of this patch follows several criticisms of the game being poorly optimized when playing solo, versus in a party of three as it was designed for.

FromSoftware’s titles have a reputation for being difficult, but early reviews pointed out that Nightreign offers poor scaling with certain mechanics, abilities and boss fights that cater towards a full party. Despite the millions of copies sold on the first day, Nightreign holds a “mixed” Steam user review rating thanks to the solo queue issues, along with a lack of communication tools, cross-platform play and less replayability than other Souls titles.

For FromSoftware, Elden Ring Nightreign represents a stylistic shift into the roguelike genre based on its best-selling predecessor and it might still be working out some of the kinks. The game’s director, Junya Ishizaki, told IGN in an interview that jumping into an expedition as a duo was “overlooked during development” but is something that the developer is looking at and considering for post-launch support. Some players are also having issues with matchmaking itself, where FromSoftware recommends restarting the process to get into an expedition. As for rebalancing for solo play, FromSoftware said that more details about this upcoming patch will come next week.



Source link

May 31, 2025 0 comments
0 FacebookTwitterPinterestEmail
Elden Ring Nightreign director says Fromsoft "kind of overlooked and neglected" playing as a duo, but 2 player-friendly "post-launch support" is being considered
Game Reviews

Elden Ring Nightreign update offers solo players a helping hand not even 24-hours after launch because cowards cried too loud

by admin May 31, 2025


Elden Ring Nightreign hasn’t even been out for 24 hours, and already the game has been made easier for solo players. Those tackling solo runs will get one free revive during the Nightlord fight that’s part of the run, and will get increased rune aquisition the entire time.

A solo run, which is already scaled so that bosses have less health and offers a purchasable revive before the Nightlord fight for a measly 10,000 runes, was added for those who enjoy the challenge of taking on a game intended for group play on their lonesome. Fair play, y’know. It’s not how I best enjoyed the game but godspeed captain, take the wheel. For those who were actually excited to take on the game this way with all its struggle and in the name of fufilment through overcoming adversity, however, their dreams have been hampered by the wails and moans of wittle babies who want the solo experience to be easier.


To see this content please enable targeting cookies.

Manage cookie settings

They want their warm bottle, a little bib, and for the process of actually overcoming the challenge present in Nightreign to be lowered so they don’t have to work as hard to succeed. Was I able to solo every boss during the review period? No. I did like four of ’em. Was I looking forward to improving and doing so over the next few weeks? Absolutely. This journey has been stolen from me and likeminded adults by the feeble among us.

“But Connor, what if these people are struggling to beat bosses on their own and need help?”, you may ask. Here’s a hot tip. Go and ask your dad if you can use the internet, shake the gent’s hand, then take the on the boss online. Once you’ve cracked that with the help of other people, and are better at the game, then try it solo. You’ll find that it’s easier than before. Wow! It’s almost as though that playing the game more and with other people (the way the game is intended to be played) helps make these challenges less daunting.

It’s almost as though that’s a major theme of the game itself. You are meant to ride a bike with your hands on the handle bars. You can ride without doing so, but it’s harder. If you try riding a bike without touching the handle bars and wipe out on the pavement, you don’t ask for stabilizers to be put on, right? You practice riding your bike normally until you can crack it.

The worst part isn’t even the revive – you can just take your hands off the controller on your first death and welcome the game over if you want a real “deathless run” – it’s the rune aquisition boost. In my opinion it taints the whole thing. There are relics that give rune aquisition boosts but you have to earn them. The game gets easier as you play, as in all games like this.

I do understand why this change has happened from From Software’s perspective – the company wants all the people playing it to have a good time and not bail out after a few too many frustrating losses. Totally get it. But why not leave it a week so the sickos can claim their laurels? Then, provide this olive branch for everyone else.

Maybe I’m an jaded 27 year old but I remember a From Software community that would cheer and pop bottles upon hearing that a new game was really hard as a solo player, and would smash their heads against it like rabid animals until they managed to beat it. These people still exist I’m sure, they are likely as disapointed as I am that the game has already had part of it neutered, but it’s too late now. At least with Elden Ring: Shadow of the Erdtree regular players had a few days to soldier on before the early hours of it were made easier.

Whatever, enjoy your pram. Elden Ring Nightreign is out now, and is doing really well on Steam at the moment. So, there’s a solid chance a lot of you playing it right now are having a good time, which is swell.



Source link

May 31, 2025 0 comments
0 FacebookTwitterPinterestEmail
Elden Ring Nightreign Hits 2 Million Players In Just One Day
Game Updates

Elden Ring Nightreign Hits 2 Million Players In Just One Day

by admin May 31, 2025


Elden Ring Nightreign hasn’t even been out for 24 hours, and it’s already putting up some impressive player count numbers. According to a new post on X by publisher Bandai Namco, 2 million players jumped into Nightreign on its first day, which is technically today, although the game launched for some yesterday, depending on region. 

That’s an impressive feat for any game, but not all that surprising for a spin-off of the uber-popular Elden Ring, which surpassed 30 million copies shipped last month. Despite featuring “Elden Ring” in the title, Nightreign differs from its predecessor. Instead of a single-player action-RPG focused on exploration, mystery, and overcoming challenges, Nightreign is a three-player co-op roguelite spin on Elden Ring about min-maxing efficiency in each run. 

 

It’s a great time, and you can read about why in Game Informer’s Elden Ring Nightreign review. After that, check out Game Informer’s beginner tips and tricks for Elden Ring Nightreign, and then read about how an Elden Ring live-action movie is in the works and is circling Heartstopper’s Kit Connor as the lead. 

Are you playing Elden Ring Nightreign? Let us know in the comments below!



Source link

May 31, 2025 0 comments
0 FacebookTwitterPinterestEmail
Wahey, Helldivers 2 players have seen off the squids and saved Super Earth (for now), cue an over 500 comment-long train of salutes that's still growing
Game Reviews

Wahey, Helldivers 2 players have seen off the squids and saved Super Earth (for now), cue an over 500 comment-long train of salutes that’s still growing

by admin May 30, 2025


It’s over. Well, for about ten minutes. Helldivers 2’s battle for Super Earth has ended, with the Helldivers emerging from the siege victorious and seeing off the Illuminate. For now.

Forget about that whole apparent translation mixup that led to some review bombing, or the fun little bugs you might have had to overcome as well as the squids, it’s time to crack open the Super bubbly and I dunno…recite a poem about Super Earth being the best in a totally non-totalitarian fashion whatsoever.


To see this content please enable targeting cookies.

Manage cookie settings

The final battle concluded with two of the seven mega cities players on Super Earth had been going all-out to defend – Equality-On-Sea and Prosperity City – triumphantly left standing.

“The Illuminate have retreated from Super Earth battlespace,” Arrowhead wrote in its briefing about the victory, The Heart of Democracy has been defended. The Battle of Super Earth is won.” It added that “Across the Federation, approval for impromptu celebrations in the streets has been issued. C-01 permits approval allowances have been quintupled, though processing delays may occur following the loss of ADMINCEN 02.”

The Illuminate have retreated from Super Earth battlespace. The Heart of Democracy has been defended. The Battle of Super Earth is won.

The devastation wrought upon our home is immense. Only two Mega Cities remain standing: Prosperity City and Equality-on-Sea. The remainder have… pic.twitter.com/gwTdjmH9uE

— HELLDIVERS™ 2 (@helldivers2) May 30, 2025

To see this content please enable targeting cookies.

Manage cookie settings

Regarding the defeated foe, the briefing continues: “Remaining Illuminate forces were last observed making FTL jumps from Super Earth orbit. The enemy has also vacated New Haven, Pilen V, and Widow’s Harbor, burning the surface of those planets as they fled. No stations detect Illuminate forces—the enemy has gone into hiding. They will be found.”

So, there’s your little seed of where the war might be going next, assuming another foe doesn’t put itself in the crosshairs by shambling over the divers like a drunk lad in a pub/bar and angrily demanding a scrap.

Until then, though it’s time for celebration, with the game’s subreddit now being littered with thread after thread of divers partying or just wondering what to do next, including one that’s one big Super Earth salute GIF train and currently sits at over 550 comments and is still growing by the minute. How big will it get? Oops, that sounds a bit funny now that I’ve written it.

How are you celebrating this big win in the battle for Super Earth, and where do you want Helldivers 2’s Galactic War to go or do next? Let us know below!





Source link

May 30, 2025 0 comments
0 FacebookTwitterPinterestEmail
Elden Ring Nightreign Will Become Easier For Solo Players
Game Reviews

Elden Ring Nightreign Will Become Easier For Solo Players

by admin May 30, 2025



Image: FromSoftware / Kotaku

FromSoftware’s next big RPG, Elden Ring Nightreign, is out now on Xbox, PlayStation, and PC. But you probably already know that, considering the game reached over 300,000 players on Steam alone. For those of you venturing forth into this new Souls-like RPG alone, I have good news: Things are going to get easier next week.

The Most Sought After Elden Ring Sword Has A Storied History

On May 30, FromSoftware posted an update on Twitter about Nightreign’s upcoming patch 1.02. The studio says the patch will be available next week and will include some fixes and tweaks. The big news is that solo players will now be able to revive once during a boss fight and will gain more runes, which should help lone wolves level up and farm faster.

Nightfarers, thank you for playing Elden Ring Nightreign. Next week, Patch 1.02 will be released and will include several bug fixes as well as improvements for solo expeditions. Further details will be provided next week. Thank you for your support.

  • The effect “Automatic Revival Upon Defeat”, which allows revival once per night boss battle, will be added to solo expeditions.
  • The amount of runes gained will be increased.

Elden Ring Nightreign, FromSoftware’s latest game, is a multiplayer-focused spin-off that is very different from the single-player (and brutal as heck) RPGs the studio has traditionally produced, like Dark Souls and Bloodborne. While it plays a lot like Elden Ring, it features a new multiplayer-focused, roguelike, battle royale-esque boss rush format.

As Kotaku’s own Ethan Gach mentioned in his impressions about the online RPG, playing Elden Ring Nightreign solo is not something most people will want to “actually bother with unless FromSoftware drastically nerfs the difficulty at some point.” And it looks like that’s happening next week. Good luck to all you lone warriors, and hopefully, this upcoming patch makes your lives a little bit easier.

.



Source link

May 30, 2025 0 comments
0 FacebookTwitterPinterestEmail
With Super Earth on the line, Helldivers 2's developed a glitch that's stopping speedy-inputting players' stratagems from working, but Arrowhead says it'll be fixed "ASAP"
Game Updates

With Super Earth on the line, Helldivers 2’s developed a glitch that’s stopping speedy-inputting players’ stratagems from working, but Arrowhead says it’ll be fixed “ASAP”

by admin May 28, 2025


Uh oh, with the battle for Super Earth in its critical final phase, Helldivers 2’s developed a pesky glitch that really looks to be hampering players’ efforts to hold off the Illuminate. Stratagems inputted rapidly aren’t deploying on cue, and Arrowhead says a fix is coming “ASAP”.

As I mentioned, the timing of this becoming an issue is really, really bad. The divers are right in the middle of trying to stop an apparently once in a century invasion of their home planet from wiping out every last mega city. Oof.


To see this content please enable targeting cookies.

Manage cookie settings

As showcased by multiple exasperated players over on the game’s subreddit, following the deployment of yesterday’s patch, rapidly inputting the button combos that trigger stratagems is resulting in them not being deployed.

It seems you can still get them to roll out if you press the arrows a bit more slowly, but given a lot of the stuff you’re calling in – from air support to the deployment of ammo and stim restocking stations – is the kind of thing you’ll want to be activated as soon as you request it mid-firefight, folks are understandably irate.

“It’s the first time a bug on this game actually made me want to stop playing,” one frustrated player wrote, “Not only that, but it’s something that affects a CORE MECHANIC of the game, why do they keep green lighting patches without at least testing if the core mechanics are working fine?”

The good news is that Arrowhead knows about the issue and is on the case. “We are aware of the stratagem input glitch and we are currently testing a fix and intend to put one out ASAP,” community manager Katherine ‘Baskinator’ Baskin has just announced in HD2’s Discord server, “We will let you know when it’s ready!

Image credit: VG247

So, all you can do is try and hang in there until it arrives – and to be fair, other MOs affected by major tech issues didn’t consign the Helldivers to inevitable defeat as far as I remember, so all isn’t necessarily lost.

Has this stratagem glitch impacted your efforts to help hold Super Earth? Let us know below!



Source link

May 28, 2025 0 comments
0 FacebookTwitterPinterestEmail
Tekken 8 players livid after Fahkumram gameplay, Armor King reveal
Game Updates

Tekken 8 players livid after Fahkumram gameplay, Armor King reveal

by admin May 28, 2025


Tekken 8 is not sitting well with its community, and the latest gameplay trailer for Fahkumram didn’t do them any favors.

Bandai Namco released the trailer on May 26, showing off the character’s move set, motivations for fighting, and subtle changes to the fighter’s design. The returning character will arrive as paid DLC on July 8 in early access and July 11 in general access, a part of Tekken 8’s Version 2.03 update.

And if that wasn’t enough, Bandai Namco included a teaser for Armor King — another returning character — toward the end of the trailer. A specific release date wasn’t provided for the fan-favorite fighter, but is currently planned for a fall release.

Neither reveal completely won over an already agitated Tekken community. Armor King appeared to garner mixed views from players, with some excited about getting King’s rival back in the fray, but others weren’t impressed with his inclusion.

“Honestly, I had low hope that he would come back. But I’m so glad he’s coming back now,” a player commented on X (formerly known as Twitter).

“THE GREATAST MOTHERFUCKIN CHARACTER IN TEKKEN HISTORY IS BACK!” one passionate fan typed, misspelling “greatest” out of sheer excitement.

“LMAO, you know what’s funny,” someone else quipped. “They had to reveal this dude cuz they’re trying so hard to return the player base after [messing] up the start of this season & revealing Fahkumram a dlc character from the previous title that nobody liked.”

And speaking of Fahkumram, the community’s ill feelings toward him did not waver — gameplay or not, they’re still unimpressed. Players threw out a slew of comments calling the reveal “the most boring DLC trailer” and insisting they would “never like him.”

Other commentary called out Bandai Namco for choosing to recycle Tekken 7 DLC and repurposing those characters for Tekken 8.

“Man said we are paying for the same characters from T7 DLC all over again,” said one fan.

“Why almost all of the DLC is DLC from Tekken 7?” questioned another account.

“Real talk…No,” one player posted. “Could have added these people into the regular roster and bought back some we have not seen in a while like Bruce, Christie or made new characters for Tekken 8 DLC. used to have imagination in the industry.”

Along with the mixed reviews of Tekken 8’s DLC, the game’s gameplay and mechanics have been a touchy subject, with the community irked by the devs making input changes to legacy characters. Gameplay changes were also made to a huge part of the character roster, adding forced 50/50 options with no defensive answers to respond.

Tekken 8’s Version 2.02 and 2.03 are arriving in June and July so, these issues may be addressed. But as of right now, things are not looking too great for the Tekken 8 community.





Source link

May 28, 2025 0 comments
0 FacebookTwitterPinterestEmail
  • 1
  • …
  • 4
  • 5
  • 6
  • 7
  • 8

Categories

  • Crypto Trends (921)
  • Esports (700)
  • Game Reviews (649)
  • Game Updates (816)
  • GameFi Guides (915)
  • Gaming Gear (879)
  • NFT Gaming (897)
  • Product Reviews (868)
  • Uncategorized (1)

Recent Posts

  • Diceless story engine Enclave soon funding a new edition
  • Dow retreats 200 points amid Walmart earnings miss
  • Black Myth: Zhong Kui Announced
  • Genshin Impact’s IRL event at gamescom teases Nod-Krai, Version 6.0, and yet another handsome anime man you’d better start saving your Primogems for
  • Top Binance Traders Cut XRP Longs Ahead of Powell’s Speech

Recent Posts

  • Diceless story engine Enclave soon funding a new edition

    August 21, 2025
  • Dow retreats 200 points amid Walmart earnings miss

    August 21, 2025
  • Black Myth: Zhong Kui Announced

    August 21, 2025
  • Genshin Impact’s IRL event at gamescom teases Nod-Krai, Version 6.0, and yet another handsome anime man you’d better start saving your Primogems for

    August 21, 2025
  • Top Binance Traders Cut XRP Longs Ahead of Powell’s Speech

    August 21, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Diceless story engine Enclave soon funding a new edition

    August 21, 2025
  • Dow retreats 200 points amid Walmart earnings miss

    August 21, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close