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Google Sets New AI Standards, OpenAI Gets Physical with Jony Ive, MIND of Pepe Ready for Takeover
NFT Gaming

Google Sets New AI Standards, OpenAI Gets Physical with Jony Ive, MIND of Pepe Ready for Takeover

by admin May 22, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

AI may finally be crossing into the world of physical devices, just as Google rolls out a jaw-dropping arsenal of advanced AI tools.

Amid the frenzy, Mind of Pepei is leading its own AI-powered uprising, entering the final stage or a presale that’s already pulled in a cool $9.8 million.

So, what exactly does this mean for the future of AI and crypto? Let’s get into it.

Google Raises Bar for Generative AI

It’s only been around for a few years, but generative AI is growing up at an accelerated rate. Google might have just super-charged that growth rate.

To date, AI has been able to deliver video, images, text, voiceovers, and more. But often, putting those together – into, say, a short company promotional video – requires using a suite of tools in unison.

Google drops that suite down to four core tools:

  • Gemini is Google’s all-in-one solution, with web search results, video generation, and more
  • Veo 3 delivers integrated video generation, able to produce videos, soundtracks, and more all in a single prompt
  • Flow is a Veo 3-based video editing tool, relying on the same tools for editing rather than producing videos
  • Imagen boosts image generation to the next level, the next iteration of photo production, prioritizing photo-realism but capable of integrating disparate elements

The full potential of the Gemini toolset is impressive, with fewer tools delivering a more integrated result for users.

But OpenAI, creator of the now-ubiquitous ChatGPT, has stepped up its own game.

OpenAI Turns to Apple’s Designer for AI Hardware

OpenAI might be looking to the next stage of AI’s lifecycle; bringing AI into the real world with AI-powered devices.

To help design the hardware, they turned to someone who helped design the last wave of world-hanging devices: Jony Ive, designer of the iPhone.

The $6.5B deal between Jony Ive and OpenAI has the potential to shape the move from ‘AI as a cool new internet trick’ to ‘AI is fundamental part of daily life.’

That’s what Apple did with the iPhone (and iPods, and iMac, and i-Everything else), and it’s what OpenAI wants to do with ChatGPT.

And just remember – it worked out pretty well so far for Apple.

Will Jony Ive work his magic again? OpenAI hopes so.

Over on the crypto front, MIND of Pepe is working to integrate two unlikely allies to break through on another frontier of AI’s development.

MIND of Pepe: AI Agent for Long-Awaited AI-Crypto Breakthrough

MIND of Pepe ($MIND) launches an AI-powered meme coin. Why?

Because a memecoin brings momentum, energy, and captures the crypto zeitgeist. Everyone loves the best meme coins, and they have huge potential for growth.

At the same time, AI agents can learn from social media, interact with the blockchain, and learn from the hivemind.

MIND of Pepe has already launched on X, learning more by the moment about crypto and the crypto market as a whole.

It’s all part of an aggressive and ambitious techmap.

  • Token deployment – the $MIND token is bearing down on $10M raised in its presale, with only __ days to go.
  • MIND AI agent – MIND of Pepe launched on X in April 2025
  • Market trend analysis – as MIND learns, it will analyze the memecoin and crypto markets
  • Holder-exclusive alpha – the more MIND learns, the more it value it will be able to give to token holders

The MIND of Pepe agent is fully autonomous. There’s no direct oversight of the agent, which means MIND is free to interact with the blockchain and with social media.

Will MIND of Pepe be able to succeed where other projects failed?

Harnessing the familiarity of crypto’s favorite green frog, MIND of Pepe can achieve widespread recognition and momentum from the famous memecoin, while adding the untapped potential of AI.

But if you’re just learning about MIND of Pepe now, don’t wait: there’s only 8 days left on the current presale, with tokens priced at $0.0037515.

Buy now, and you’ll be able to stake $MIND for the last few days of the presale, at an impressive 229% APY.

The upside is huge. With an AI token market already valued at $39B, there’s room for a crypto presale like MIND of Pepe to take off – and bring the rest of the sector with it.

Learn how to buy MIND of Pepe, and see why our $MIND price prediction shows the token could reach $0.00535 by the end of the year – a 42% increase.

Google, OpenAI, and Pepe: The Path Forward for AI Adoption?

Memecoins launched by MIND of Pepe, Google’s full Gemini suite to produce videos and images, and slick new AI devices from OpenAI. In that potential future, how far could $MIND go?

As always, make sure to do your own research before investing in $MIND of Pepe — this isn’t financial advice, just a heads-up.

That said, time is running out. With just over a week left in the presale, the window to get in early is closing fast. If you’re curious about the future of AI-powered crypto and meme innovation, now’s the moment to take a closer look.

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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May 22, 2025 0 comments
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Lost In Cult Sets 'Artsy Fartsy' Sights On Physical Games
Game Reviews

Lost In Cult Sets ‘Artsy Fartsy’ Sights On Physical Games

by admin May 22, 2025


Physical games are under siege. Collector’s Editions often come with codes instead of discs. Game-key cards for the Switch 2 only allow you to access downloads. The newest Doom isn’t playable out of the box. In one or two decades’ time, large swaths of contemporary gaming history could become completely inaccessible to future players. Lost In Cult is one of a growing number of smaller companies now trying not only to preserve that history but to celebrate it with physical releases as artfully constructed as the games they contain.

Nintendo Switch 2 Could Launch With Almost No Reviews

Known for its Lock On and Design Works series of lavish printed volumes of art and writing about games, the UK-based publisher this week announced a new Editions label that will be packaging and distributing bespoke physical versions of acclaimed indie titles. The debut releases are interactive film puzzler Immortality, the folk horror point-and-click adventure The Excavation of Hob’s Barrow, and the absurdist comedy Thank Goodness You’re Here! though in addition to these, Lost In Cult promises it already has lots of games in the pipeline, with new collections to be announced on an almost monthly basis.

“People might think that we’ve selected our best games to start with,” marketing director Ryan Brown told Kotaku. “We actually haven’t. We’ve pretty much just released them in the order that we’ve signed them, because one thing we wanted to do right is not just in optically, in front of people, but also behind the scenes with our developer partners, like we want to make sure that they’re treated right, that they don’t get contracted and have to wait many years for the games to be released.”

Image: Lost In Cult / Kotaku

Each collection runs roughly $80 and includes colorful boxed sleeves, posters, art cards, slip cases, and booklets featuring critical essays and developer interviews. Also a copy of the game with curator group Does It Play’s seal of approval certifying that everything is playable to completion right out of the box. Brown said they’re even working with some developers to time upcoming releases to when big new patches are ready so the physical version feels definitive. The platforms currently supported are PlayStation 5 and Switch, with Switch 2 following later in the year. Xbox remains MIA, though it’s not off the table for future releases.

In just 24 hours since the announcement, the company has already sold through almost half of its limited-run collections of around 1,500 units each. But anyone who wants just a physical copy of one of the games being sold will still be able to secure retail versions for just $40 each. Those won’t come with original art or the rest of the materials that make Lost In Cult’s collections stand out, but they will be restocked on an ongoing basis.

“I don’t think you can say that you’re all about preservation if you make a game and then it’s limited to 2,000 copies and it’s gone forever and costs 300 pounds on eBay,” Brown said. “For us, in promising preservation and availability, we don’t want to lock these games away. There’s going to be so many people that just want the game in a box and that’s fine. They can go do that.”

The Criterion Collection, A24, and special-edition book publisher The Folio Society are cited as inspirations for Lost in Cult’s Editions publishing label, both in how games are presented and how they’re selected in the first place. “It’s really hard to pin down what that curation process looks like without sounding too overly artsy fartsy, but it is a little bit artsy fartsy, and that, you know, we kind of just know what a Lost in Cult-type game is when we see it. And that’s really hard to define, but it is a game that is usually very artful, whether that’s through its design, through its visuals, through its story. Again, that is in some way pushing the medium of video games as a serious form of art forward.”

The physical medium of gaming also faces certain limitations that movies and books do not. For one, platform holders like PlayStation and Nintendo have strict rules about the certification process for physical games, down to where company logos and legal language appear on the boxes. You also can’t include developer commentary or other extras directly on a disc the way you might with an Ultra HD 4K Blu-ray re-release. When it comes to the rest of the packaging and physical inserts, however, publishers can let their imaginations run wild.

Image: Lost In Cult / Kotaku

A devotion to physical media in the increasingly digi-fied gaming space adds Lost in Cult to a growing landscape of boutique curators who scavenge for smaller indie titles that wouldn’t otherwise have the scale or notoriety to play in a market still mostly structured around big retail stores. Fellow travelers include Limited Run, iam8bit, and Super Rare, where Brown worked previously. These companies serve collectors and fans who still cherish not just how a game plays but what it looks like when it’s displayed on a shelf, and knowing the magical experience that resides inside isn’t reliant on servers a thousand miles a way to bring it to life.

“The way that we see games is just very different from how most do, like I personally care, slash we care, [that] if I pull a game off of my shelf in 40 years time I [can] go, ‘I remember that game, I want to play that.” You can pull it off your shelf, you can play it, and it’ll work. Most companies, unfortunately, aren’t really thinking about that.”

While big publishers frequently invest in Deluxe Editions and Collector’s Editions, they more often prioritize digital rewards and branded merch over the games themselves and highlighting their artistry. The result is big boxes on store shelves with toys, hats, and statues instead of developer booklets, original art, or physical soundtracks. Like the three days of “early access” these editions often come with, the biggest bonuses are mostly virtual.

“I personally would really, really, really love it if I managed to work with Bethesda and do a proper physical edition version of Doom: the Dark Ages,” Brown said. “That would be sick. But at the moment it is increasingly on boutique companies to solve this physical problem. And it seems a bit far-fetched for me to sit here and say I wish it wasn’t, because I have one, but I do wish it wasn’t. I do wish that this was taken seriously, and the sort of presentational aspects and ownership aspects were taken seriously across the board. I would love it if some other companies copied us.”

.



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May 22, 2025 0 comments
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Immortality and Thank Goodness You're Here first releases from Lost in Cult's new premium physical games label
Game Reviews

Immortality and Thank Goodness You’re Here first releases from Lost in Cult’s new premium physical games label

by admin May 21, 2025


Lost in Cult is launching a new label to release premium physical games, beginning with three British games: Immortality, The Excavation of Hob’s Barrow and Thank Goodness You’re Here.

Known as Editions, the new line of physical games will be limited in quantity and include interview booklets, art cards and more for collectability and display, with a new game added each month on PS5 and Switch.

Editions will cost £59.99 and ship worldwide. Three games are available now at launch, with more planned every month from July into 2026.

Thank Goodness You’re Here! – Reveal Trailer – Nintendo SwitchWatch on YouTube

A major reason for the label is game preservation, with Lost in Cult partnering with DoesItPlay? to ensure each game’s playability for the future: every game is complete on disc or cart, is playable without the internet, and includes all primary content at the time of publication.

Plus, in addition to the limited edition versions, all releases will be available as a standard edition through online and brick-and-mortar stores. Museums and archive groups will also receive copies.

Lost in Cult is aiming for shipping within six months of the release of each Edition, though is hoping for within three months. Switch 2 games are also in the works.

Image credit: Lost in Cult

“We’re being bold,” said Lost in Cult’s Ryan Brown. “I can unashamedly say we set out to create a new standard for physical games. And this is a multi-faceted mission. Our Editions are designed to preserve not just the game, but the story and artistry behind its creation. At the same time, our retail releases ensure no one is locked out of owning great games physically, giving everyone a chance to play their favourites for the decades to come, internet connection willing or not.”

Said Sam Barlow, Immortality creator: “The most common request we’ve had since releasing Immortality has been for a physical edition, but we always knew that if we did do it, we’d need to do it right – and so, working with Lost In Cult on this amazing new series was a no brainer!”

Lost in Cult is known for its premium game packages, including its Design Works books and Lock-On gaming journals.

Each game in the Editions lineup will come with a slipcase and poster of custom artwork, an authenticity card with printed signature from the game’s director, art cards, and a 40-page booklet from Edge Magazine alumni Chris Schilling.

Image credit: Lost in Cult

The company is carefully curating its selection of games, focusing on those that have pushed the medium as an art form. The first three have all been recognised by BAFTA.

Thank Goodness You’re Here won Best British Game at this year’s awards. It will be available through Editions on PS5 (1500 copies) and Switch (3000 copies).

Immortality won Best Narrative in 2023 and was nominated for multiple other awards. It will be available on PS5 (1500 copies).

Lastly, The Excavation of Hob’s Barrow was long-listed by BAFTA in 2023 for Samantha Béart’s performance. It will be available on Switch (3000 copies).

You can check out more details on Editions on the Lost in Cult website.

Thank Goodness You’re Here received a five star review from Eurogamer: “Developer Coal Supper’s relentlessly inventive absurdist comedy might, by necessity, keep a tight rein on players, but this is an impeccably constructed masterclass in gag-telling.”

Immortality and The Excavation of Hob’s Barrow were also very well-received.



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May 21, 2025 0 comments
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Lost in Cult launches physical games publishing label
Esports

Lost in Cult launches physical games publishing label

by admin May 20, 2025


Lost in Cult has launched a physical games publishing label.

The independent book publisher and design studio will focus on producing mass releases and collector’s editions (known as ‘Editions’) of physical titles to maintain game preservation and curations.

Lost in Cult’s publishing label is launching with three titles for PlayStation 5 and Nintendo Switch. These include Thank Goodness You’re Here (PS5/Switch), Immortality (PS5), and The Excavation of Hob’s Barrow (Switch).

The entire game is on the disc and/or cartridge, and requires no download code or an internet connection to play.

Retail editions of these games will be available online and in-store, and distributed by developer and publisher PM Studio.

Lost in Cult’s ‘Editions’ will be sold exclusively on Lost in Cult’s website in limited quantities – between 1,000 to 1,500 units per title.

Editions releases include exclusively commissioned outer slipcase artwork, variant retail covers, a poster and collector’s checklist, and a booklet edited by Lost in Cult editorial director Chris Schilling featuring developer interviews and analytical essays.

Image credit: Lost in Cult

“We [have] set out to create a new standard for physical games,” said head of publishing Lost In Cult Ryan Brown. “Our editions are designed to preserve not just the game, but the story and artistry behind its creation.

“At the same time, our retail releases ensure no one is locked out of owning great games physically, giving everyone a chance to play their favourites for the decades to come, internet connection willing or not.”

“We’re proud to apply our knowledge and experience in quality-testing, having tested over 2600 titles, with a company that matches our vision on game preservation and also sees video games as art,” said DoesItPlay? owner Clemens Istel.

Lost in Cult has also partnered with preservation group DoesItPlay? – a community that tests physical releases and hardware for offline functionality.

“We work tirelessly to ensure these fantastic experiences remain accessible now and always,” added DoesItPlay? owner Clemens Istel.

“Aligning with Lost in Cult’s mission to provide the best physical games publishing to date is now the next step in our efforts to ensure quality physical releases that stand the test of time and make developers and players equally proud.”



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May 20, 2025 0 comments
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