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Hands-on with Sony’s five new PC gaming peripherals for 2025
Product Reviews

Hands-on with Sony’s five new PC gaming peripherals for 2025

by admin August 19, 2025


Sony is finally ready to take on the likes of SteelSeries, Razer, and Logitech with its InZone brand of PC gaming accessories. While InZone started with monitors and headsets in 2022, with a few new products since then (including its great InZone Buds and the sleek but pricey M10S OLED), Sony is making a concerted effort to take over your desk. It just launched two new headsets, a gaming keyboard, a wireless mouse, and even a couple of mousepads, all developed alongside esports organization Fnatic, and all available for preorder today.

As you might expect, Sony’s not aiming for the bargain bin here. Each of these peripherals is made for competitive play, and they come with high prices that don’t always feel justified.

To test them all out at once, I swapped out each of my regular PC peripherals for the new InZone gadgets, which made me feel like I was on a Sony Pictures movie set with intense product placement.

The headband size adjusters are one of my favorite new features in the H9 II. It’s the small stuff, right? Image: Sony.

The InZone H9 II gaming headset is the successor to the bulkier H9 from 2022, with a refined finish, a handful of improvements, and a gen-to-gen price hike from $299.99 to $349.99. The headset is slimmer and lighter (273g versus 330g), and it features a clever “pinch-to-adjust” button on each side of its headband to let you easily find the right fit. The suspended headband design feels lightweight on my head, rivaling the most comfortable models I’ve used, like the SteelSeries Arctis Nova Pro Wireless.

The new model has the same 30mm speaker drivers as Sony’s latest WH-1000XM6 flagship headphones. Even though they’re 10mm smaller than those in the previous-gen model, they sound just as phenomenal for music as they do for games. You’re also getting fantastic active noise cancellation, with the option to turn on a transparency mode that, notably, doesn’t affect the audio quality. You can customize the H9 II’s more granular settings within the company’s InZone Hub on PC or via Bluetooth in Sony’s Sound Connect mobile app — the same one used for several of its consumer headphone models.

This headset has several features every wireless model should have. The ear cups are on swiveling hinges, giving you the option to let them rest on your chest between matches, or if you need to remove them to talk in person. You can now listen to audio via a 3.5mm cable, even when the headset is out of battery. Wired mode will override any wireless connections. If you’d prefer to go wireless, it can maintain simultaneous connections over Bluetooth and its compact 2.4GHz USB-C transmitter, which has a toggle for PC and “other” platforms.

The headset works just fine with the PS5 and Switch 2, letting me listen to podcasts from my phone as I play. This model adds Bluetooth LE Audio support, allowing them to last longer per charge with better sound — love that, especially since I’m likely to keep them paired to two devices. Another new feature for this generation is a feature that several other headsets have: a removable boom microphone, in case you’d rather use a desktop mic or if you’re heading outdoors.

The $149.99 InZone E9 wired in-ear monitors are small and lightweight, with good noise isolation. They’re simple to use, either connecting via 3.5mm jack or its included 3.5mm-to-USB-C dongle, which is required to personalize the audio in the InZone Hub app. Unlike normal earbuds, these and all other in-ear monitors have hooks that route the cables on top of your ear cartilage and down the back of your ears, so as to stay out of your face. It all ships in a nice case that springs open when unzipped, exposing several ear tip size options.

The E9 in-ear monitors are tuned for FPS games out of the box. The default equalizer setting gives a flat, reference-style sound that pursues accuracy over bombast — the better to locate footsteps and gunshots in game. It’s effective, but outside of gaming, I found the E9s boring to listen to compared to the full-bodied, warm sound of the Linsoul KZ ZSX in-ear monitors that I bought on Amazon for about $60. That Linsoul model is the best-sounding set of headphones that I own — with detachable cables, no less — and I never expected to pay so little for something so good. Perhaps you’ll be as inspired as I was by our 2019 piece on great Chinese hi-fi to find other options that are significantly cheaper, yet better-sounding than Sony’s new IEMs, at least for non-gaming needs.

The InZone E9 comes in black or white. Image: Sony

Sony is one of the only major companies making gaming in-ear monitors, along with Razer, which makes the Moray (those have detachable cables and are $20 cheaper) but I hope it aims higher, and future models sound better than the cheaper competition.

To type all of this, I’ve been using Sony’s InZone KBD-H75, a name so clunky that I’m just going to refer to it as the InZone keyboard. This wired milled-aluminum board took the place of my split ergo gaming keyboard made by Kinesis Gaming, which I use to manage wrist strain during and after work. So, this wasn’t a swap that I was exactly looking forward to for ergonomic reasons. However — forgetting my wrists for a moment — it feels nice to type on, once I got used to the 75 percent layout that omits several navigation keys I commonly use.

The KBD-H75 uses Hall effect magnetic switches that actuate faster and more accurately than mechanical switches. I’m accustomed to clicky Cherry MX Blue switches, and I found the InZone keyboard doesn’t have quite enough resistance for my taste. In fact, they’re so easy to press that I kept accidentally actuating keys in chat apps, making it look like I fell asleep at my desk. This can be rectified by customizing the actuation point of each key, between 0.1mm and 3.4mm. It’s a feature that’s common among its competitors. And thankfully, you won’t need to install the InZone Hub app to make adjustments; Sony took a page from other keyboard makers by building a web version of its app that can be accessed from any PC this keyboard is plugged into — perfect for tournaments or LAN tournaments.

Thanks to the milled-aluminum case and gasket-mounted switchplate, I couldn’t sense vibrations as I pounded out articles and messages. Tapping each key results in a quiet yet satisfying sound, and I know my partner wishes my split ergo was this quiet. But, again, I prefer switches that have a little bit more resistance. I’m sure if I were a professional gamer, I’d be happier with these.

Ask most people who are into keyboards and they’ll probably tell you a handful of alternatives with similar features to the InZone keyboard that cost less than the $299.99 Sony’s asking for. At this price, most gamers expect wireless support and hot-swappable switches. The $169.99 LemoKey P1 HE has hot-swappable Hall effect switches, plus 1000Hz polling over 2.4GHz wireless. Unless Sony’s design and its promise of 8,000Hz polling rate are really doing it for you, there are many good options out there that cost less.

The top and sides of the keyboard are aluminum but the bottom is plastic. Image: Sony

I’m dubious of this keyboard’s 8,000Hz polling rate, which is one of its selling points (as well as one of the mouse below). Instead of being limited to 1,000Hz, which means it can register your input once per millisecond, 8,000Hz increases the rate to register movement and clicks once every 0.125ms. Sony’s definitely not the first company to advertise 8,000Hz polling in a gaming peripheral, but its utility is just as questionable here as it is in other products. As it turns out, human reaction time is pretty slow, so, maybe you shouldn’t pay more for this feature.

I’ve been radicalized by Rocket Jump Ninja’s video on YouTube, which demonstrates that 1,000Hz is more than enough speed for most people; in the video, it shows that even fast human reaction times are still over 150ms, or approximately 6.67Hz. So, unless you have superhuman reflexes, this feature just isn’t necessary. Plus, trawling through Reddit shows that some gamers have had issues with an 8,000Hz polling rate affecting game performance.

Lastly, there’s the InZone Mouse-A — Sony’s first wireless gaming mouse. It costs $149.99, and at 48 grams, it’s the lightest mouse that I’ve ever used. This right-handed mouse is light on flourishes and excess buttons, with just a left and right click, two thumb buttons, the scroll wheel, and a profile-switching button on the bottom. As someone who typically uses the Glorious Model I, I quickly warmed up to its soft, matte-textured arch, though I wish it had a thumb rest. It feels pretty similar to the Logitech G Pro X Superlight in terms of ergonomics. I have an average-sized hand, though small-handed gamers will also likely find this to be a comfortable pick. The click is swift and relatively quiet, and it has optical switches (as many gaming mice do at this point), letting inputs register faster than they would with mechanical switches.

The purple PCB viewable through the covered honeycomb pattern looks pretty slick. Image: Sony

To complement its new mouse, Sony has launched two cloth mousepads, both of which are 18.89 x 15.7 inches in size. The Mat-F is thicker at 6mm (versus 4mm), with a surface that’s meant to create some drag to prevent the mouse from moving any more than you want it to. It’s designed for tactical first-person shooters that don’t emphasize twitchy movement. It costs $59.99. The $34.99 Mat-D, is for those who want speed, and the ability to make quick flicks of the mouse to pull off headshots and other commands. I don’t typically use any kind of mousepad, just a mat that my keyboard, mouse, and drink sit on. Sony only sent the Mat-D for me to test, and while it’s step up from my desk mat, I think it’d prefer the Mat-F for its higher friction.

Of all of Sony’s InZone gear, the product that I’ll miss the most is the H9 II headset. Despite its $349.99 price, you’re getting great audio quality for the money. And, thanks to its removable mic, using it as a set of headphones away from your desk won’t make you look as ridiculous as the first-gen model does. Each of the new products has redeeming qualities, but a lack of novelty and high prices across the board make them tough to broadly recommend.

Sony is a household name, but not so much in esports. It’s going up against companies that have been making similar products — often with lower prices — and have years of goodwill attached to their names. But I suppose every company has to start somewhere. High prices aside, this isn’t a bad place to begin.

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I used to ignore my peripherals, but these 3 things made me change my mind
Product Reviews

I used to ignore my peripherals, but these 3 things made me change my mind

by admin May 26, 2025



It’s been nearly 20 years since I built my first PC. Those first attempts were shaky, scary, and of course, very budget-oriented, but I was immediately hooked. But PC building is an expensive hobby, so in my chase for the best graphics cards and top-shelf processors, I always neglected my peripherals.

Years later, I’ve learned my lesson, and I know now that finding some balance between loading up on components and ignoring them in favor of expensive peripherals is important. Here are the three upgrades I splurged on in the last couple of years, and why I think you should do the same.

High-quality gaming mouse

Monica J. White / Digital Trends

Before I ever entertained the idea of building my own PC, I was already a gamer. I started gaming when I was just a few years old, and that was mostly on the SNES. Despite that fact, I never really played games that relied heavily on having a good mouse.

My early PC gaming memories include titles like RollerCoaster Tycoon, Pharaoh, Civilization, The Sims, and Diablo 2. (I bet you can guess my age based on that information.) I later moved on to World of Warcraft and got hooked for, well, a very long time. A mouse was needed, sure, but it was never a make it or break it kind of situation. I never got into first-person shooters or MOBAs, so I didn’t need a speedy mouse; I just needed something that worked.

The result? I continuously bought $5 to $10 mice that lasted a mere few months before needing to be replaced. I thought that was good enough, but boy, was I wrong.

The concept of the Razer Naga mouse was always intriguing to me. As I often play MMOs and games that require a bunch of keybinds, assigning different combinations of Shift or Control was getting annoying. I never had the budget to support getting a better mouse, though, so I ignored the hunch for years — until I finally decided to take the plunge and get myself the Razer Naga V2 Pro.

Getting a proper mouse was an eye-opening experience. The feel, the speed, the accuracy, and the addition of so many extra buttons really transformed my gaming experience. This mouse wasn’t cheap, and I tried out a few midrange mice before it, but ultimately, I got stuck on this one — and I love it.

My only regret? I don’t think I’ll ever be able to use a super cheap mouse again without wishing I had something better. I might just stick to various iterations of the Naga as long as they’re being produced.

Mechanical keyboard

Bill Roberson / Digital Trends

I’ve always abused my keyboards — anyone who types as much as I do does the same thing. I don’t just use my keyboard for games, I use it for work and for fun (I like to write in my spare time, too, who would’ve thought). As such, I went through keyboards the same way I went through mice: Very, very quickly.

Being on a tight budget for many of my PC builds, I always just bought any sort of keyboard. The kind that’s just called “gaming keyboard” and barely even mentions the manufacturer. I eyed the big brands with some jealousy, but I always settled for those $10 to $20 no-name alternatives.

Funnily enough, reading articles right here on Digital Trends convinced me to reconsider my stance on expensive keyboards. One of my colleagues covered a lot of mechanical keyboards and curated a list of the best gaming keyboards. Reading about them convinced me to give it a go, and wow, am I glad that I did.

If you’re a little skeptical like I was, let me tell you: Mechanical keyboards are not just an unnecessary expense. If you like a click-y type of keyboard that really responds to everything you type, as well as a keyboard you can fully customize, you really should just try one.

Me? I owned my mechanical keyboard for all of five minutes before declaring that I’d never ever go back to membrane. It’s just way too good.

Decent monitors (that actually match)

Monica J. White / Digital Trends

I’m one of those people who are still holding on to their dual monitor setups instead of switching to ultrawides. What can I say — my neck hates it, but I can’t imagine scaling back to just one monitor. Both for gaming and for work, I use my second monitor nearly constantly, and sometimes, I almost wish I had three. (I’m talking myself out of it, I promise.)

But, much like keyboards and mice, I always just prioritized my displays a lot lower than my actual PC. I’d spend more of my budget on components and then tell myself that I’d maybe get a better monitor one day. Then, once I saved up, I’d instead be tempted by something like more storage, RAM, or a better GPU.

When I upgraded my PC last year, I chose to balance things out a bit more. The truth is that having a great PC and low-quality displays is a waste; a monitor needs to be good enough to keep up with your GPU, after all. As a result, I finally upgraded to 1440p monitors with 165Hz refresh rates. Those monitors are kind of the standard now, but I used 1080p 60Hz for years.

It’s like night and day. The refresh rates are almost a necessity with a decent PC, and more screen real estate, thanks to the higher resolution, is super welcome, too. Again, I ruined budget monitors for myself, and I can’t imagine going back.

Balance is important

Kunal Khullar / Digital Trends

It’s entirely possible to get by with low-quality peripherals. I did it for years, and I still had a blast using each and every PC I’ve ever built — no complaints.

I knew that it wasn’t optimal. Having a cheap monitor with a high-end PC doesn’t make much sense, but then, I mostly had mainstream PCs that couldn’t aim higher than 1080p anyway. When you’re trying to stay within a certain budget, it’s easy to focus on the one thing you know is going to be a huge upgrade, such as pushing for more RAM or a better processor.

It’s true that my pricier (although not super high-end) peripherals don’t increase my frame rates in games, but they certainly boost the enjoyment I get from using my PC. I love every single keystroke on my mechanical keyboard; my mouse (kind of) makes me play better (sometimes); my monitors finally feel right and can keep up with my GPU.

Gaming experience doesn’t always need to equal frame rates. It took me too long to realize that, but from now on, I know I’ll always balance it out.

If you’re in the same boat, treat yourself to a better keyboard or a new headset when you can — you’ll love it in a whole new way.






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