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performance

A large Dragon Roach in Helldivers 2 looms in front of a soldier trying to shoot it down.
Product Reviews

As bugs and bad performance spoil an otherwise excellent Helldivers 2 update, Arrowhead CEO says its ‘technical debt is crippling’

by admin September 3, 2025



A major Helldivers 2 update is here, but somebody invited the wrong kind of bugs to the party. The Into the Unjust update takes the fight to Terminid strongholds, plunging Super Earth’s finest into cave systems guarded by acid-spitting bug dragons.

That’s all well and good, but a new wave of bugs (the software kind) is threatening to ruin the good times. Folks are reporting huge, inexplicable framerate drops before and during missions, others are crashing all over the place, and those new cave expeditions have introduced some annoying quirks, like a tendency to respawn on top of the level, where the only option is to fall to your death.

Helldivers 2’s technical state is bad enough that Arrowhead CEO Shams Jorjani spent hours yesterday responding to complaints in the Helldivers Discord, taking responsibility for the instability and explaining how Helldivers 2 has built up “technical debt” over time.


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“Performance is something we’ve talked about a TON today. It’s not good enough. A fix for some of the most immediate things is being prepped,” Jorjani responded to one fan.

“The technical debt is crippling,” he responded to another. “With the Xbox release behind us, we’ll be able to take a much better stab at it. Like a double stab. With a bigger knife.”

Image 1 of 3

(Image credit: Discord)(Image credit: Discord)(Image credit: Discord)

In games, tech debt is typically associated with technical problems increasing as a game grows more complex. That’s what Helldivers 2 is going through in a big way, according to Jorjani.

Compared to other games with regular update schedules, Helldivers 2 changes a lot: An average Apex Legends update may add a new character and map element, but Helldivers 2 receives new enemy types, weapons, maps, and missions every few months. It’s enough that a studio of any size would struggle to keep it squeaky clean, and Arrowhead isn’t particularly big.

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That said, Arrowhead isn’t making excuses. In a handful of responses, Jorjani reinforced that he considers the current state of the game unacceptable:

“We’ve been lax in setting standards for what’s fine.”

“This is us trying to get our shit in order: make fun content and keep tech afloat. [We’re] not quite there.”

When asked if Helldivers 2 is due for an “Operation Health” update that focuses solely on performance over content, Jorjani said he’d like to avoid that if possible.

“The way we want to operate is that every update is also a health update. But we didn’t hit the mark with this one.”

“We’d prefer not to have to do a performance-only update, but if that’s something that is needed, we’ll do it. But no one update will tackle all tech debt.”

For what it’s worth, I ran a few missions last night with minimal issues (no crashes or major framerate drops), so it’s not exactly unplayable at the moment, but other bugs that predate yesterday’s update have been grinding our gears, like one that causes audio to get horribly staticky and loud until the mission’s over.

Fingers crossed that the planned hotfix will squash the most pressing problems. Jorjani didn’t give a timeframe for such an update, but given the speed of past hotfixes, I’d be surprised if it didn’t arrive by the end of the week.

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September 3, 2025 0 comments
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Alienware AW2725D
Product Reviews

Alienware AW2725D QD-OLED QHD 280 Hz gaming monitor review: Rich color, high performance and excellent value

by admin September 3, 2025



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Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. Find out more about how we test.

You’ve decided to splurge on one of the best OLED gaming monitors, and you’ve decided that a 27-inch flat panel is just right for your desktop. The question now is, “How much OLED do I need?” It’s possible to spend $800 or more if you go for 4K resolution and a 240 Hz refresh rate. But is that overkill? Can you get the same gaming experience from QHD and 280 Hz?

I’ll attempt to answer that as I review Alienware’s new AW2725D. It’s a 27-inch QHD 2560×1440 resolution Quantum Dot OLED with 280 Hz, Adaptive-Sync, HDR400, and wide gamut color. And it’s $550 at this writing, so let’s take a look.

Alienware AW2725D Specs

Swipe to scroll horizontally

Panel Type / Backlight

Quantum Dot Organic Light Emitting Diode (QD-OLED)

Screen Size / Aspect Ratio

27 inches / 16:9

Max Resolution and Refresh Rate

2560×1440 @ 280 Hz

Row 3 – Cell 0

FreeSync and G-Sync Compatible

Native Color Depth and Gamut

10-bit/ DCI-P3

Row 5 – Cell 0

HDR10, HDR400 True Black

Response Time (GTG)

0.03ms

Brightness (mfr)

250 nits SDR

Row 8 – Cell 0

1,000 nits HDR (3% window)

Contrast

Unmeasurable

Speakers

None

Video Inputs

1x DisplayPort 1.4 w/DSC

Row 12 – Cell 0

2x HDMI 2.1

Audio

None

USB

1x up, 1x down, 1x Type C

Power Consumption

58.8w, brightness @ 200 nits

Panel Dimensions

WxHxD w/base

24 x 16-20.6 x 8.1 inches

(610 x 406-523 x 206mm)

Panel Thickness

2.7 inches (68mm)

Bezel Width

Top: 0.23 inch(6mm)

Row 19 – Cell 0

Sides: 0.43 inch (11mm)

Row 20 – Cell 0

Bottom: 0.59 inch (15mm)

Weight

14 pounds (6.36kg)

Warranty

3 years

Today’s best Alienware AW2725D QD-OLED QHD 280 Hz deals

One thing all OLEDs share, at least the ones I’ve reviewed, is a super quick panel response. The universally quoted figure is 0.03 milliseconds, and it is not an exaggeration. This is why OLED doesn’t need overdrive and why it’s smoother at a given refresh rate than a comparable LCD. The threshold where motion resolution equals static resolution is around 144 Hz. And since you can’t go beyond perfect, is there a reason for OLEDs to be quicker than 240 Hz?

As you ponder that question, check out the Alienware AW2725D. It breaks into a lower pricing zone at $5,50 and for that sum, you get 280 Hz, QHD 2560×1440 resolution, Quantum Dot technology, HDR400, a wide color gamut, LED lighting, USB ports, a full rack of play aids, and Alienware’s usual premium build quality.

The QD layer means extra color gamut coverage. I measured over 111% of DCI-P3, making it one of the most colorful monitors I’ve yet tested. Accuracy is OK out of the box and excellent after a simple calibration. You also get Creator mode, which lets you pick between DCI-P3 Cinema and sRGB. The picture is very satisfying with or without adjustment.

The panel’s lifespan is assured by a heat-dissipating graphite film behind the OLED layer, along with generous ventilation in the back. It’s passive, meaning there are no fans. In the OSD, you’ll find a panel refresh routine and a health indicator that lets you know when to run it. Alienware backs the AW2725D with a three-year warranty.

Gaming features include AlienVision, which is fast becoming my favorite aiming point system with its flexible and capable editor that includes many shapes and colors and even a night vision mode. Also included are timers, a frame counter and display alignment marks. The LED show extends to Alienware’s famous head icon in back and a large power button. Both can be set to any color and be made to coordinate with on-screen action. Two USB ports underneath the panel’s bottom edge make plugging in peripherals a snap. The only things missing are a headphone jack and internal speakers.

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The AW2725D delivers a lot of performance and image quality for $550. It is the best way to avoid dropping $1,100 on a big, fancy, and potentially slower 4K OLED gaming monitor.

Assembly and Accessories

Alienware’s molded pulp packaging has proven itself to be more than capable of protecting computer monitors from the rigors of shipment. I have yet to receive a damaged sample, despite some having gone through multiple trips on the FedEx truck. The AW2725D’s three component parts assemble without tools into the cool new design I’ve seen from Alienware with an upright that appears to float above the base. It’s very solid in practice. The cable bundle includes HDMI, DisplayPort, USB and IEC for the internal power supply.

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(Image credit: Dell)(Image credit: Dell)(Image credit: Dell)

The AW2725D’s bezel is reasonably narrow at 6mm wide on top, 11mm to the sides and 14mm at the bottom, where you’ll find an Alienware moniker and a large backlit power button. Its color and behavior are controlled in the OSD. Additional lighting is in the back where the Alienware Head is prominently displayed. It too can light up in any color and both LEDs can follow on-screen action using the Aurora control app.

The stand looks delicate thanks to the upright’s floating look and the base’s small size. But it is quite heavy and the three parts mate solidly to form a monolithic package. Ergonomics include 5/21 degrees tilt, 20 degrees swivel, 90-degree portrait mode and a 4.6-inch height adjustment. Movements are firm and sure with no wobble or play. The AW2725D isn’t expensive, but it is premium in every way.

The input panel is kept compact in the center, underneath the stand attachment point. You get two HDMI 2.1 and a single DisplayPort 1.4 with Display Stream Compression (DSC). A USB-B upstream port forms a hub that includes Type C and A ports on the panel’s bottom edge. They’re easy to access from the front, so you can plug in peripherals, like headphones for instance, as there is no traditional 3.5mm jack. There are no internal speakers either.

OSD Features

Pressing the AW2725D’s center joystick, the only control, opens the quick menu and status bar seen in the first photo below. An up-click opens the full OSD, which will be familiar to any user of Dell or Alienware monitors.

Image 1 of 12

(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)

The top status bar shows signal information and panel health info. At the bottom is a quick menu with five programmable icons that provide access to often-used functions. The full OSD starts appropriately with Game and its 12 picture modes. Standard is the default with solid gamma out of the box, but I found it a tad green in tone. After the game-specific modes, you’ll find Creator with gamut and gamma selections. Its DCI-P3 option refers to the cinema standard with a 2.6 gamma and D63 white point. sRGB is close to spec and is appropriate for colorists and photographers needing that reference.

To find the best image, I went for Custom Color and its two-point white balance sliders. A few tweaks took grayscale and color to pro-level accuracy. The rest of the Game menu includes game aids like timers and a frame rate counter. And there’s AlienVision, which is a super cool aiming point editor. It includes multiple shapes and colors plus night vision and even a dynamic reticle that changes color to stay in contrast with the background.

The lighting options have fixed colors for the power LED and Alienware Head. Or you can sync them with your PC using the Aurora control app. HDR options are found in the Display menu where you get six additional modes. Desktop is the default, and it is good, but HDR Peak 1000 is the most dynamic with variable brightness and accurate color tracking. It provides a vivid, colorful presentation that is unmatched by anything except another QD-OLED monitor.

The PIP/PBP mode includes five different screen split ratios plus options for the PIP window position. This feature lets you view two video sources at once. In Personalize, you can set the functions of the joystick directionals and the five icons in the quick menu.

In Others, you can run the pixel refresh routine manually whenever you wish. When the panel health indicator turns red, it runs automatically. Finally, you can view nine screens of factory calibration info that is unique to each AW2725D sample.

Alienware AW2725D Calibration Settings

The AW2725D comes out of the box in Standard mode, and I found that it was a bit green in tone. It has spot-on gamma and color, but bright white shades are slightly off. The best choice is Custom Color where you’ll find RGB gain and bias sliders plus hue and saturation controls for all six colors. With a few changes to gain, I achieved a visually perfect grayscale. Gamma is spot on in any case, but there’s only one choice, 2.2. If you want a darker or lighter presentation, you’re out of luck. My SDR settings are below. Note that there is no variable brightness option in SDR.

HDR signals enable six additional picture modes, of which HDR Peak 1000 is the best. It employs variable brightness for peaks around 460 nits, slightly higher than the class average. Custom Color HDR offers a contrast slider that lets you dial down the overall brightness, plus color hue and saturation controls.

Swipe to scroll horizontally

Picture Mode

Custom Color

Brightness 200 nits

85

Brightness 120 nits

50

Brightness 100 nits

40

Brightness 80 nits

30

Brightness 50 nits

16 (min. 19 nits)

Contrast 75

2.2

Color Temp User

Gain – Red 97, Green 96, Blue 100

Row 8 – Cell 0

Bias – Red 50, Green 50, Blue 50

Gaming and Hands-on

As I played a few hours of Doom Eternal’s horde mode, I kept thinking of the word “translation.” The AW2725D, like nearly all OLEDs faster than 200 Hz, translates your thoughts into action with no delay and no blur. About the only other monitor class on this level is an Ultra HD OLED at 240 Hz. So taken on a price/performance basis, the AW2725D clearly wins.

With a decent mouse and keyboard, a monitor like this lets your skills shine, as in, it’s never in the way. There is no delay, and the picture is always sharp as a tack, whether still or moving. Aiming and shooting is consistently precise. The AW2725D’s video processing is without flaw.

The image is stunning in every respect. The extra punch from Quantum Dot color is clear when comparing the AW2725D to a non-QD screen. Though it’s just a 10-15% difference in volume, you can plainly see the extra red and green in gameplay and in the Windows desktop. Photos look brighter and more vibrant. And those perfect black levels don’t hurt. The AW2725D delivers performance on par with all the QD-OLEDs I’ve reviewed and has just a tad more color than most of them.

From a convenience standpoint, the AW2725D’s extra USB ports on the bottom are handy. They are easy to find and are the perfect place to plug in a pair of headphones. Though I wished for a 3.5mm jack to run my trusty Sennheisers, there are plenty of capable USB cans out there. Some may mourn the loss of internal speakers, but considering the sound quality coming from most of them, it isn’t a big sacrifice.

The AW2725D is a great everyday screen for work and play. Its color is a real asset when working on graphics in Photoshop or watching video. I’m a fan of mini home theaters and a screen like this creates a personal experience in a small space for not a lot of money. Add in good desktop speakers or headphones and you can enjoy the latest blockbuster from Marvel Studios while sitting in your favorite gaming chair.

Takeaway: The AW2725D is a great all-around display and a superlative gaming monitor. It has the same premium video processing as any high-end monitor with low input lag and perfect motion resolution. Do you need a higher refresh rate? I’m going to say no. 280 Hz QHD is super responsive and the picture here gives nothing away to higher-res screens thanks to its highly saturated color. For the price, this OLED is going to be hard to top.

MORE: Best Gaming Monitors

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September 3, 2025 0 comments
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XRP
Crypto Trends

American Rap Star Shouts Out XRP During Performance, Says It’s Not Too Late To Buy

by admin August 28, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

A video clip from a Detroit event has been stirring discussion across social media platforms, showing Grammy-nominated rapper Big Sean urging his audience to take a chance on cryptocurrencies. The moment occurred at the Stand With Crypto event in Michigan for its digital asset community, where Big Sean delivered an energetic show. 

However, a call from Big Sean himself to invest in Bitcoin, Ethereum, and Ripple captured even more attention among attendees.

A Clear Message From American Rap Star Big Sean

The video, now making rounds on X, TikTok, Instagram, and YouTube, shows Big Sean addressing the crowd in direct terms. “It’s not too late. Invest in crypto right now. Tonight, if you can. Do that tonight; you’re going to get a return from it. Bitcoin is a good one, Ethereum, Ripple. Invest in that shit, I’m telling y’all right now. This is a free flip. Do it tonight; it’s about to go up,” he said. 

His words drew loud reactions from the audience, many of whom cheered as he listed the leading cryptocurrencies. The event was mostly filled with crypto investors, and attendees explored an NFT gallery and enjoyed the crypto carnival. 

Ripple’s mention on stage stood out because XRP has long been tied to financial institutions, central banks, and cross-border payment systems rather than hype and music culture. Hearing its name echoed from a Detroit stage by a mainstream artist shows just how much the XRP price has grown in recent months. 

Many XRP proponents can argue that the cryptocurrency now belongs in the same conversation as Bitcoin and Ethereum, particularly after its rise in recent months to secure the position of the third-largest cryptocurrency by market capitalization

What may have started as a normal statement from Big Sean quickly grew into one of the most shared moments from the entire event. This shows the type of influence celebrity endorsements have on crypto adoption.

Trend Of Celebrity Crypto Advocacy

Celebrity entertainers and athletes have steadily ventured into the world of cryptocurrency over the past decade. Notably, the movement reached its peak during the 2021 bull run when countless celebrities aligned themselves with cryptocurrencies and NFTs.

Although the wave of crypto projects endorsed by celebrities has slowed down in the current market cycle, high-profile endorsements are still influential. Particularly, the launch of Donald and Melania Trump meme coins provides the best examples of how far digital assets have reached. 

Another notable example is Elon Musk, who is known for his comments on social media endorsing multiple cryptocurrencies. Adding to this mix is Kanye West, who recently entered the sector by launching his own official meme coin called YZY. This has seen a mix of reactions from crypto investors, with some critics calling it another celebrity-backed gimmick.

At the time of writing, XRP is trading at $3.

XRP trading at $2.99 on the 1D chart | Source: DOGEUSDT on Tradingview.com

Featured image from iStock, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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August 28, 2025 0 comments
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"Performance didn't matter" in King layoffs, sources claim in new report
Esports

“Performance didn’t matter” in King layoffs, sources claim in new report

by admin August 27, 2025


A new report has called King’s layoffs “haphazard,” with anonymous sources claiming staff performance didn’t appear to factor into decision-making.

Mobilegamer.biz spoke to multiple King staff members affected by Microsoft layoffs in July, and in a report published on August 26, 2025, claimed morale at the company is “pretty low.”

According to claims by the publication’s anonymous sources, on July 2, 2025, the regular company-wide call was renamed Important Kingdom Update and required mandatory attendance. It was at this meeting that King’s president, Todd Green, allegedly told staff that 200 jobs were to be cut.

Sources alleged that staff were offered a severance package and an exit agreement to sign, with some given three weeks to sign the document. However, some staff had “serious questions” over the terms offered, the publication reports.

“We all took lawyers and they were pretty clear that the proposals weren’t legal,” an anonymous source claimed. “But I decided in the end to sign, simply because I fear getting even less and I don’t believe we can win against a corporation like Microsoft.”

The publication reports that other staff members are proceeding with legal action against King.

The report also claimed the layoffs were “haphazard,” with a senior manager alleging that, while King has a five-point scale for ranking employees’ performance, this “did not seem to factor into who was eliminated.”

“The logic for who has been chosen to be laid off has been hard to figure honestly…the rationale outlined was our heavy management layer and inefficient product development, but looking at the people let go, it doesn’t align,” the senior manager told Mobilegamer.biz.

“It didn’t matter that it was people who worked there for ten or more years or who contributed to the success and earned promotions,” another source claimed. “Performance didn’t matter.”

According to one source, the Farm Heroes Saga team, which reportedly lost half its staff (roughly 50 people), was close to hitting its annual operation plan (AOP) targets, while the company’s catalog games, including Candy Crush, were “far behind their AOP”.

Sources also alleged that some staff were rehired within weeks of being laid off and that some “toxic” managers have been investigated multiple times by Activision Blizzard’s Right Way2Play workplace ethics and conduct team, without repercussions.

“The Right Way2Play is about fostering an ethical, speak up culture,” the code of conduct reads. “It means doing the right thing, even when it’s difficult.

“The Right Way2Play is about taking responsibility. It means a work environment that’s safe, so everyone can bring their creativity. And where we all act with integrity.

“The Right Way2Play means speaking up for ourselves, for each other, and for our community of players. I’m committed to fostering an ethical culture. One that is open, respectful, and inclusive.

“No matter where you work across the globe, or what group you support, we all live by our shared Code of Conduct. And that’s the Right Way2Play.”

However, one source claimed that “HR has often protected toxic leaders and put pressure on the ‘difficult’ employees for reporting the issue.”

“Employees that were vocal and known for being vocal have been targeted by HR on several occasions,” the source alleged.

In July, Mobilegamer.biz reported that laid off King staff would be replaced by the AI tools they helped to create.

“AI was being introduced by Microsoft as mandatory a while ago,” one source told the publication.

“The goal for last year, if I recall correctly, was having a 70 or 80% daily usage of AI on general tasks. And the goal for this year was to get up to 100%, so that every artist, designer, developer, even managers have to use it on a daily basis.”

However, another source alleged that King is “AI sceptic” and AI adoption is “very low apart from ChatGPT.”

This same source claimed that King’s workforce was “bloated” and that “there will definitely be more layoffs.”

GamesIndustry.biz has reached out to King and Microsoft for comment on this story.



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August 27, 2025 0 comments
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A screenshot of the PC version of Gears of War: Reloaded
Gaming Gear

Gears of War: Reloaded PC performance: The updated graphics are easy work for any desktop GPU from the past six years but they’re still enough to give handhelds grief

by admin August 26, 2025



If you were hoping that Gears of War: Reloaded was going to be like The Elder Scrolls 4: Oblivion Remastered, then I have a bit of bad news for you. It’s essentially 2016’s Ultimate Edition of Gears of War, but with better lighting and textures—everything else, including meshes, animations, and the overall gameplay, is exactly the same.

Gears of War: Ultimate Edition was a remaster itself, so Reloaded is a remastered remaster. Or is it a re-re-master? Either way, whatever your feelings are about the Ultimate Edition, they’ll probably be no different for Reloaded.

I must admit to being a little surprised that developers The Coalition retained the use of Unreal Engine 3 for Reloaded, albeit with large chunks of it heavily rewritten, replaced, and modified. But having thought about it, rewriting the whole game to work with Unreal Engine 5 was probably going to be too much work for the scale of the project, and if you’re going to do that, then you might as well do a full remake instead.


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Image 1 of 2

(Image credit: Microsoft Studios)(Image credit: Microsoft Studios)

The good news about sticking with the old engine and just using better quality assets, lighting, shadows, and reflections, is that Gears of War: Reloaded will run on pretty much any gaming PC you like. For game performance analysis, I usually start with a top-end rig, but in this instance, I kicked off with the oldest gaming PC in my office, and the game ran so well—even at maximum quality settings—that I skipped over testing a full range of PCs.

In fact, other than one very specific type of PC platform, you can likely just slap all the settings to the maximum values and enjoy 60+ fps performance. You might need to keep the resolution down or utilise a spot of FSR 3.1 or DLSS 3.5 upscaling to push it higher if you want to, but the main reason for using either one is for the superior anti-aliasing—the alternative is to use FXAA, but there’s absolutely no reason to do so.

Tested on: Core i7 9700K | Radeon RX 5700 XT | 16 GB DDR4-3200

1080p | FSR Balanced | Ultra quality preset

As you can see from the above footage, the Core i7 9700K + Radeon RX 5700 XT combination has no problems whatsoever running Gears of War: Reloaded at an acceptable frame rate. There’s quite a big difference in the frame rate when fighting in narrow corridors to battles held in open areas, but every PC I tested is affected in the same way.

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If you’re happy to go with a lower frame rate (GoW:R isn’t a fast-reaction game by any means), then you could increase the upscaling quality mode. AMD’s FSR Native AA and Nvidia’s DLAA are both supported, but you’re not really going to easily tell the difference between them and DLSS/FSR Quality.

Admittedly, the RX 5700 XT is still quite a capable graphics card, so the next platform I tested Gears of War: Reloaded on was an entry-level gaming laptop.

Tested on: Ryzen 7 7735HS | GeForce RTX 4050 | 16 GB DDR5-4800

1080p | FXAA | Ultra quality preset

Just as with the Core i7 9700K rig, the RTX 4050 laptop coped absolutely fine. So much so that for the above footage, I disabled DLSS and just used FXAA to remove jagged edges from objects, characters, and other models. Even with no performance boost from upscaling, the little laptop has no problem hitting 60 fps or more.

The other reason why I included the use of FXAA was to highlight just how bad the anti-aliasing technique is compared to what can be achieved with FSR and DLSS. Both solutions have been implemented well in the game, so you’re pretty much covered, no matter what GPU you have.

Tested on: Core Ultra 9 285K | GeForce RTX 5090 | 48 GB DDR5-8400

4K | DLAA | Ultra quality

Heading to the other end of the hardware scale, pairing a GeForce RTX 5090 with a Core Ultra 9 285K and 48 GB of DDR5-8400 produces an entirely expected outcome. You might be surprised that the fps isn’t higher, but that’s in part because Gears of War: Reloaded has an adjustable frame rate cap with a limit of 240 fps.

You might think it has to do with the choice of CPU, as Intel’s Arrow Lake chips aren’t the best for gaming. However, the 5090 was being correctly utilised, and at no point were the 285K’s P-cores being saturated with work. In fact, this was common across all of the PCs I tested Gears of War: Reloaded on, though there was one exception.

Tested on: Asus ROG Ally | 15 W mode

1080p | FSR Balanced | Custom low quality

Given how well the old Core i7 9700K rig coped with 1080p Ultra quality, I was confident that my Asus ROG Ally would be fine with a lower preset and perhaps a bit more upscaling. Upon first firing up the game on the handheld gaming PC, it defaulted to the Medium quality preset with FSR Balanced upscaling.

In the narrow corridors, it just about reached 60 fps, but once out into the open areas, the frame rate would drop below 40 fps. That might not sound particularly rubbish, but it created a surprising amount of input lag, making what’s already quite a clunky game feel leaden and slow.

(Image credit: Microsoft Studios)

My solution was to use the Low preset with a Medium quality texture setting. You don’t really gain much fps by using lower quality textures, and it looks especially bad on the Low or Lowest preset. To be frank, while the new HDR lighting algorithm does a decent job of things, the game’s old-school looks lean heavily on the quality of the textures. In some cases, even on the maximum setting, they’re rather poor, so you’ll want to use the best texture setting that you can.

The one thing I did notice when testing the ROG Ally was that the GPU utilisation was quite poor. In the above footage, you can see that some of the handheld’s CPU cores are being hit quite hard, and along with the relative lack of VRAM bandwidth, this particular handheld isn’t best suited for good-looking, smooth gameplay in GoW:R. Steam Deck owners will want to skip the game entirely.

Final thoughts

(Image credit: Microsoft Studios)

In addition to the above PC platforms, I tested Gears of War: Reloaded on Ryzen 5 5600X, Ryzen 7 5700X3D, Core i5 13600K, and Core i7 14700K rigs, with graphics cards including a GeForce RTX 2060, RTX 3060 Ti, RTX 5070, and a Radeon RX 6750 XT and RX 7900 XT. All of them, without exception, had no difficulties in running GoW:R with the Ultra preset enabled.

In some cases, I had to use Balanced upscaling instead of Quality or DLAA/Native AA, but it didn’t affect the visual quality of the game, and it helped keep the 1% low performance above 60 frames per second. It’s just a shame that I couldn’t do the same with my ROG Ally, without ruining the game’s looks.

The old-school graphics techniques are a piece of cake for any modern graphics card, to be honest, because they all have enough pixel throughput and VRAM bandwidth to keep on top of things. However, handheld PCs are limited in both of these aspects, which is a real shame, as Gears of War: Reloaded is supposed to scale down to such hardware.

Technically, it does, though you’ll have to accept a relatively low frame rate and sluggish controls. At least I didn’t experience any glitches or bugs in the review code, nor any shader compilation or traversal stutters—just frame rate wobbles upon loading a new stage and hit boxes with minds of their own.

Gears of War: Reloaded is arguably a more definitive version of the game than the Ultimate Edition, and if the idea of playing a stompy-stompy, cover-and-fire classic appeals to you, then at least you won’t have to worry about whether your desktop or laptop gaming PC will be up to the task.

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August 26, 2025 0 comments
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Crypto Trends

3 Potential Reasons for AAVE’s Stunning Performance

by admin August 23, 2025



AAVE surged nearly 19% to $355 over the past 24 hours, according to CoinDesk Data, leading the top 40 cryptocurrencies by percentage daily gain as investors responded to its recent Aptos expansion and Federal Reserve Chair Jerome Powell’s dovish remarks.

What Aave is and why it matters

Aave is a decentralized finance protocol that lets users lend and borrow cryptocurrencies without intermediaries. Loans are managed by smart contracts, with borrowers required to post collateral valued above their loans.

The AAVE token underpins this system. It can be staked to support security and earn rewards, used as collateral for borrowing and grant holders governance rights. In return, tokenholders gain voting power and fee benefits, making AAVE central to protocol operations.

Aptos expansion

On Aug. 21, Aave Labs announced that Aave V3 had gone live on Aptos, its first deployment on a non-EVM blockchain. Developers rewrote the codebase in the Move language, rebuilt the user interface and adapted the protocol for the Aptos virtual machine.

The launch was supported by audits, a mainnet capture-the-flag competition, and a $500,000 bug bounty. The first market supports assets including APT, sUSDe, USDT and USDC, with supply and borrow caps to be raised gradually. Chaos Labs and Llama Risk conducted risk assessments, and Chainlink provided price feeds.

Aave Labs founder and CEO Stani Kulechov called the launch “an incredible milestone,” highlighting the shift beyond EVM chains after five years of exclusivity.

Jerome Powell’s Jackson Hole speech

Fed Chair Jerome Powell’s speech on Friday morning at the Jackson Hole Economic Policy Symposium added momentum. Powell said the balance of risks between inflation and employment had shifted, signaling that interest rate cuts could begin in September.

Markets viewed his remarks as dovish, with CME FedWatch data showing expectations for a quarter-point cut in September rising to 83% from 75% earlier in the week. U.S. equities and crypto have rallied broadly since Powell’s speech, with AAVE among the biggest movers.

WLFI exposure resurfaces

Another factor one analyst claims may not be fully priced in is Aave’s alleged exposure to WLFI, the governance token of World Liberty Financial (WLFI), the DeFi project associated with Donald Trump’s family.

In October 2024, the startup proposed launching its own Aave V3 instance on Ethereum mainnet.

The proposal stated:

“AaveDAO will receive:

  • 20% of the protocol fees generated by the WLF Aave v3 instance
  • Approximately 7% of the total supply of $WLFI tokens for:
    • Participation in WLF Governance procedures
    • Liquidity mining
    • Promoting decentralization of the WLF platform”

Simon, an analyst at Delphi Digital, noted on Saturday that with WLFI’s token set to begin trading Sept. 1 at an implied $27.3 billion valuation, Aave’s allocation could be worth around $1.9 billion — more than a third of its current $5 billion fully diluted valuation. He argued that this alleged exposure may be contributing to AAVE’s rally, even if investors are only now revisiting its significance.

However, according to a post on X by WU Blockchain published at 4:16 p.m. UTC on Saturday, the WLFI team is saying that the claim that “Aave will receive 7% of the total WLFI token supply” is false.

The post stated: “The WLFI team told WuBlockchain that the claim that “Aave will receive 7% of the total WLFI token supply” is false and fake news. Previously, a community member claimed that, according to a previously released proposal, AaveDAO would receive 20% of the protocol fees generated by the WLFI Aave v3 instance and approximately 7% of the total WLFI token supply.”

Technical analysis highlights

  • According to CoinDesk Research’s technical analysis data model, AAVE posted significant gains during the 24-hour trading period from Aug. 22 at 12:00 UTC to Aug. 23 at 11:00 UTC, climbing from $297.75 to $353.22 — an 18.65% increase that reflects growing confidence in the platform’s expansion strategy.
  • The digital asset traded within a $62.11 range, fluctuating between $294.50 and $356.60, with the most pronounced price movement occurring at 14:00 UTC on Aug. 22 when trading volume reached 340,907 units, significantly exceeding the daily average of 102,554 units.
  • Sustained buying pressure was observed during the final hour of the analysis period from 10:49 UTC to 11:48 UTC on Aug. 23, with AAVE advancing from $349.61 to $353.79.
  • Trading volumes consistently exceeded 3,000 units during key price levels at $352.55, $353.98, and $355.52, compared to the session average of 1,647 units, indicating what market participants describe as methodical institutional positioning.

Disclaimer: Parts of this article were generated with the assistance from AI tools and reviewed by our editorial team to ensure accuracy and adherence to our standards. For more information, see CoinDesk’s full AI Policy.

Updated at 6:19 p.m. UTC on Aug. 23 to include more information about Aave’s alleged exposure to the WLFI token, especially the X post by WU Blockchain that was published at 4:16 p.m. UTC on Aug. 23.



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