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Patch

Adler shooting at enemies using SMG on Fringe map in Black Ops 6.
Esports

BO6 patch notes today for season 4

by admin May 29, 2025


Black Ops 6 season four shakes up the meta again with a new set of weapon buffs and nerfs.

With the highly anticipated return of the LC10 and FFAR 1 (yeah, they’re probably going to take over the meta), Treyarch has made some early balancing tweaks to keep things competitive right out of the gate.

Here’s a breakdown of the BO6 patch notes for the season four launch in Multiplayer released on May 28.

BO6 patch notes today (May 28)

Make sure you know the meta this season. Image via Activision

The developers believe the assault rifle meta in Black Ops 6 Multiplayer is pretty balanced at the moment, so they’ve focused on fine-tuning rather than major overhauls. The Kilo 141 and CR-56 AMAX, which were dominating last season, got hit with some recoil nerfs, while the rest of the AR lineup received buffs to help close the gap.

Burst-fire marksman rifles, including the SWAT 5.56 and AEK-973, as well as the LMGs have gotten a boost to help them keep up with the fast-paced action in MP, while still holding their own when it comes to time-to-kill.

On top of that, plenty of attachments across different weapon classes have been enhanced. These changes are aimed at ironing out some inconsistencies between weapon types, and the devs mentioned that a more in-depth attachment rework is on the way in a future update.

Below is a full rundown of all the weapon buffs and nerfs in BO6 season four.

Assault rifle

WeaponStatusChangesXM4

Buffed (attachments)Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 45% to 40%.
– Horizontal Recoil Penalty reduced from 20% to 15%.

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

AK-74

BuffedMaximum damage range incresed from 0 – 38.1m to 0 – 40.6m.
Minimum damage range increased from >38.1m to >40.6m.

Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 50% to 35%.
– Horizontal Recoil Penalty reduced from 20% to 10%.

Marksman Foregrip
– Gun Kick reduction while focused increased from 15% to 25%.

AMES 85

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

GPR 91

BuffedMaximum damage range increased from 0 – 22.2m to 0 – 45.7m.
(mid damage range removed)

Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 40% to 35%.
– Horizontal Recoil Penalty reduced from 20% to 15%.
Marksman Foregrip
– View Kick reduction while focused increased from 15% to 25%.
– Gun Kick reduction while focused increased from 20% to 30%.

Model L

Buffed (attachments)Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 55% to 45%.
– Horizontal Recoil Penalty reduced from 25% to 20%.

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Goblin Mk2

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 20% to 30%.
– Gun Kick reduction while focused increased from 25% to 30%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

AS VAL

BuffedDamage from medium range increased from 18 to 19.Krig C

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Cypher 091

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 30%.
– Gun Kick reduction while focused increased from 20% to 30%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Kilo 141

NerfedIncreased View Kick strength.

Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 30%.
– Gun Kick reduction while focused increased from 20% to 30%.

CR-56 AMAX

NerfedIncreased View Kick strength and deviation.

Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 30%.
– Gun Kick reduction while focused increased from 20% to 30%.

SMGs

WeaponStatusChangesC9

Buffed (attachment)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

KSV

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

Tanto .22

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

PP-919

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

Jackal PDW

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Saug

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

PPSh-41

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Ladra

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

LMGs

( text )

Attachment adjustments for all LMGs:

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 25%.
    • Gun Kick reduction while focused increased from 20% to 25%.

WeaponStatusChangesPU-21

BuffedReduced View Kick strength and deviation.
Movement Speed increased from 4.5m/s to 4.6m/s.
Sprinting Movement Speed increased from 6.1m/s to 6.2m/s.
ADS Movement Speed increased.
ADS Firing Movement Speed increased from 2.1m/s to 2.3m/s.

Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 45% to 50%.

Combat Stock
– Flinch reduction increased from 20% to 30%.

XMG

BuffedReduced View Kick strength and deviation.
Movement Speed increased from 4.3m/s to 4.4m/s.
Sprinting Movement Speed increased from 6m/s to 6.1m/s.
ADS Movement Speed increased from 2.4m/s to 2.5m/s.
ADS Firing Movement Speed increased from 1.7m/s to 1.9m/s.GPMG-7

BuffedReduced View Kick strength and deviation.
Movement Speed increased from 4.4m/s to 4.5m/s.
Sprinting Movement Speed increased from 6m/s to 6.1m/s.
ADS Movement Speed increased.
ADS Firing Movement Speed increased from 1.9m/s to 2.1m/s.Feng 82

BuffedReduced View Kick strength and deviation.
Movement Speed slightly increased.
Sprinting Movement Speed slightly increased.
ADS Movement Speed slightly increased.
ADS Firing Movement Speed increased from 2.4m/s to 2.5m/s.

Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 45% to 50%

Combat Stock
– Flinch reduction increased from 20% to 30%

Marksman rifles

( text )

WeaponStatusChangesSWAT 5.56

BuffedBurst Fire Cooldown reduced from 0.22s to 0.19s.
Adjustments to recoil pattern within the burst.

Attachment adjustments:

Rapid Fire
– Burst Fire Cooldown reduced from 0.17s to 0.16s.
– Vertical Recoil penalty increased from 30% to 50%.
– Horizontal Recoil penalty increased from 30% to 50%.

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

Tsarkov 7.62

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 25%.
– Gun Kick reduction while focused increased from 15% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

AEK 973

BuffedBurst Fire Cooldown reduced from 0.325s to 0.29s.

Attachment adjustments:

Rapid Fire
– Burst Fire Cooldown reduced from 0.295s to 0.26s.
– Vertical Recoil penalty increased from 50% to 60%.
– Horizontal Recoil penalty increased from 50% to 60%.

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

DM-10

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

TR2

BuffedDrop Time improved from 0.5s to 0.35s.

Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Shotguns

WeaponStatusChangesASG-89

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Maelstrom

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Special weapon

WeaponStatusChangesD1.3 Sector

AdjustedAddressed an issue with projectile behavior when firing into water.

With season four approaching, you might want to catch up on what’s coming by checking out the roadmaps for Black Ops 6 Multiplayer, Zombies, and Warzone.

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May 29, 2025 0 comments
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Alleged Switch 2 Unboxing Video Claims Day-One Patch Needed
Game Updates

Alleged Switch 2 Unboxing Video Claims Day-One Patch Needed

by admin May 28, 2025



Screenshot: a2dubai / YouTube / Kotaku

Switch 2 hardware appears to be officially out in the wild, but it doesn’t sound like anyone will be able to play the console early. A day-one patch is needed for it to fully work, according to someone who uploaded a brief unboxing video of the new Nintendo console to YouTube.

Nintendo Switch 2 Could Launch With Almost No Reviews

The video, published by a user named a2dubai, is simply titled “Nintendo switch 2 unboxing” and is less than eight seconds long. It shows an apparent Switch 2 box sitting on a table next to the existing Switch. The person opens it to reveal exactly what you’d expect: a Switch 2 screen and the corresponding Joy-Con wrapped in plastic.

Why don’t they keep the camera rolling and turn it on? “Nintendo locked the switch 2,” a2dubai claims in the comments section. “It needs update to function so I am waiting for June 5th to unlock it.” Even so, fans are already pushing the pre-launch acquirer to do a full unboxing of the new hardware. More videos might follow, though Nintendo will surely be looking for any reason it can find to keep a lid on the new hardware until it’s officially out later next week.

A big software update for the Switch 2 was previously reported by The Game Business’ Chris Dring, who listed it as one of the potential reasons why media and content creators won’t be getting much early access to the hardware to test it for pre-release reviews. Unlike with previous hardware launches, Nintendo reportedly won’t be making the Switch 2 available to many in the press until a day before launch at the earliest.

“Another person shared with me that they have a Nintendo Switch 2 as well,” gaming news and deals insider Wario64 posted on X. “I have no permission to post pics but can share that when they try to boot a Switch 1 game, a message prompts ‘Please connect to the internet and update your system.’ Needs update to boot a game.”

It’s possible the Switch 2 consoles currently sitting in storage rooms (or the middle of the aisle at Target) could require an internet connection and download before they can start playing any games. That would be bad news for fans already frustrated that Nintendo is leaning into Game Key Cards and other initiatives this console generation that place less emphasis on physical media and products that work directly out of the box without the need to connect to the Mario maker’s servers.

But it’s also possible the nature of the required update might only lock the console from being used prior to a set date and time, but let it work normally after that period even without the day-one patch. We won’t know for sure until the big day is finally here.

.





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May 28, 2025 0 comments
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Schedule 1 V0.3.6 patch notes
Game Reviews

Schedule 1 V0.3.6 patch notes

by admin May 23, 2025


Screenshot by Destructoid

|

Published: May 22, 2025 01:35 pm

A new update is available for Schedule 1 players, and it includes plenty of interesting additions along with a host of bug fixes.

The update is currently available on the public beta version of the game. You can switch to the beta to test out all the changes, or wait for the full version to follow very soon.

Major Schedule 1 V0.3.6 features

Here are the major highlights of the new patch in Schedule 1.

  • Lockers have been added to the game, and they will act as replacements for employee beds. If you have employees assigned to a bed, you can’t reassign them. However, new employees can be hired and assigned to lockers. This will save space for you, and the lockers can also be used to store more items.
  • Item slot filters have also been added to allow you to manage your employees better. You can set whitelists and blacklists with items that will instruct your employees which ones they can use.
  • Employees can now switch between different properties.

Major Schedule 1 V0.3.6 improvements

A few key improvements have also been added to the game to QoL features.

  • Storage unit capacity increased to three.
  • Consolidated all NPC and property save files.
  • The trash can pickup area has now been changed to squares instead of circles.
  • You’ll be able to view the pickup area of a Trash Can while placing it.

Major Schedule 1 V0.3.6 bug fixes

A few more bugs and glitches have also been quashed in the update.

  • Fixed occasional failures during NPC long-distance pathing.
  • Fixed occasional employee pathing failures.
  • Fixed employees sometimes attempt to pick up items without having the inventory capacity for them.
  • Fixed botanist-related performance bug.
  • Fixed police showing question marks above their heads while they’re unconscious.
  • Fixed viewmodel drifting.

To read the full patch notes, click on this link. The update will be available soon on the full version of Schedule 1, but we don’t have an exact date or time.

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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May 23, 2025 0 comments
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Marvel Rivals season 2.5 early patch notes
Game Reviews

Marvel Rivals season 2.5 early patch notes

by admin May 22, 2025


Screenshot by Destructoid

Re-ignite the battle with a mechanical menace and more.

|

Published: May 22, 2025 10:48 am

Ultron is here in Marvel Rivals’ season 2.5 update, but the new healer is just the beginning when it comes to some big changes arriving in the patch.

NetEase Games is aiming to make good on its promise to keep Marvel Rivals ever-evolving, changing up the formula with hero nerfs and buffs, new and removed team-up abilities, and a new map to play on when the midseason update drops.

Take a look below to see what’s new and changing in Marvel Rivals in season 2.5 on May 30.

Marvel Rivals season 2.5 early patch notes

While the full notes aren’t available yet, NetEase Games Dev Vision Vol. 06 revealed a slew of changes coming to the game, including nerfs and buffs, along with other information that’s sure to excite players.

New Strategist hero: Ultron

Screenshot by Destructoid

The rogue AI Ultron joins the game as its newest Strategist hero, with the ability to fly, summon drones, and use energy beams to both heal and do damage. Here’s a look at Ultron’s leaked abilities from several months ago:

AbilityDescriptionButton inputEncephalo-RayUnleash a burning energy beam.LMBImperative: FirewallSummon drones to grant bonus health to allies within range, centered on himself and the ally marked by Imperative: Patch.RMBImperative: PatchCommand a giant drone to follow an ally, constantly healing allies in its radius, with additional healing for the designated ally.EDynamic FlightFly quickly in the direction of movement and then enter a free-flight mode.ShiftRage of Ultron
(Ultimate)Summon Ultron Drones to fire Encephalo-Rays, damaging enemies or healing allies.QAlgorithm Correction
(Passive)Hold space to fall slowly.Space

New map: Arakko

Screenshot by Destructoid

Krakoa’s neighboring island, Arakko, has been taken over by Ultron and turned into a menacing mechanical location after once being lush and overrun with life.

Hero buffs

Screenshot by Destructoid

Specific info and values are coming soon, but here’s what NetEase has announced so far for hero balancing changes, including buffs and nerfs.

  • Vanguard
  • Duelist
    • Punisher
    • Squirrel Girl
    • Storm
  • Strategist
    • Jeff the Land Shark
    • Luna Snow (unknown abilities)

Hero nerfs

Screenshot by Destructoid

  • Vanguard
    • Groot
    • Emma Frost
    • Captain America
  • Duelist
    • Iron Fist
    • Human Torch
    • Psylocke
  • Strategist
    • Luna Snow (ultimate charge)

New Team-Up Abilities

Screenshot by Destructoid

  • Symbiote Shenanigans
    • Venom and Jeff the Land Shark
      • Jeff gets symbiote tendrils that heal nearby allies.
  • Microchip
    • The Punisher and Black Widow
      • Black Widow’s rifle can pierce enemies.
  • Ice Arrow
    • Luna Snow and Hawkeye
      • Hawkeye gets an ice arrow that penetrates through cover.
  • Rocket Network
    • Rocket Raccoon and Peni Parker
      • An additional spider nest for Peni that can be placed alongside her normal one. Rocket’s B.R.B. spawns cyber webs and mines.
  • Stark Protocol
    • Iron Man and Ultron
      • Ultron gets a Uni-Beam laser that penetrates, damaging enemies and healing allies.
  • Jeff-nado
    • Storm and Jeff the Land Shark
      • Combines both heroes’ ultimates and allows Storm to direct a land sharknado that deals damage over time, devours enemies, and then launches them.

Removed Team-Up Abilities

  • Chilling Charisma
    • Luna Snow and Jeff the Land Shark
  • Allied Agents
  • Ammo Overload
    • Rocket Raccoon and The Punisher
  • Symbiote Bond
    • Venom, Spider-Man, and Peni Parker

Changed Team-Up Abilities

This article will be updated with more information whenever it becomes available.

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May 22, 2025 0 comments
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Picture showing Xin Zhao in League of Legends.
Esports

Here are the early LoL Patch 25.11 notes

by admin May 21, 2025


League of Legends has reached a rare “steady state” of balance with the last patch that Riot Games have introduced on the live servers, and they’re making small buffs and nerfs in the upcoming update to help champions stay healthy ahead of the MSI 2025.

League also showcases the Ionia-themed Summoner’s Rift this season, a region which is known for its balance and spirit realm. While there aren’t many rogue champions in the current meta, the developers are still keeping a close eye on champions who could use minor adjustments to make them relevant.

When does LoL Patch 25.11 release?

Wild Rift is getting new MECHA skins for many champions. Image via Riot Games

League updates usually release on Wednesdays, and it is the same for every upcoming patch. They usually come ahead of time on the PBE servers and then make their way to the live one. The patch 25.11 update is scheduled for May 28, 2025. While the official release times across all regions have yet to be confirmed, the expected release windows for each region are as follows:

  • 3pm CT (NA)
  • 5am GMT (EU West)
  • 3am CET (EU North East)
  • 8am KR (Korea)

What’s in Patch 25.11?

League is celebrating Pride. Image via Riot Games

While the last patch brought a myriad of changes to the mage items, this one’s fairly quiet on new changes, as it takes up champions like Rengar, Twitch, and other champions and gives them buffs. On the other hand, there are a few champions like Cho’Gath and Smolder, who got a bit too much power from the last patch, so Riot is giving them small nerfs to nullify their impact. Lastly, Kassadin, Samira and some other champions are getting some neutral changes without buffs and nerfs.

Champion buffs

The following champions will all be receiving buffs in League Patch 25.11:

Ashe

  • [Q] Ranger’s Focus: Now stacks when attacking structures.

Diana (Jungle)

She was very reliant on Liandrys, and she’s getting a little buff now to compensate for the changes to it.

  • [P] Moonsilver Blade: Monster mod increased from 2.25 to 2.6.

Rengar

  • [R] Thrill of the Hunt: Cooldown has been reduced from 110/100/90 to 100/90/80.

Ryze

  • [Q] Overload: Damage against Flux targets (based on R rank) has been increased from 10/40/70/100 percent to 35/50/75/100 percent.
  • [W] Rune Prison: Damage deceased from 80-200 to 70-190.

Sivir

  • [W] Ricochet: Total AD ratio has been increased from 30-50 to 40-50 percent.

Twisted Fate

  • [Q] Wild Cards: Damage increased from 60-240 to 70-240.

Twitch

The changes aim to steer AP Twitch toward farming lanes rather than being a support, improving his viability slightly while keeping him balanced overall. He remains a bit weak, but he isn’t out of the meta.

  • [E] Contaminate: AP ratio per stack has been increased from 30 to 35 percent.

Udyr

He was very reliant on Liandrys, and getting a little buff now to compensate for the changes to it.

[R] Wingborne Storm

  • Bonus damage on attack has been increased from 10-30+ 30 percent AP to 10-40+ 35 percent AP.
  • Total damage has been increased from 80-360 to 80-400.

Champion nerfs

The following champions will all be receiving nerfs in League Patch 25.11:

Cho’Gath

Armor growth has been reduced from 5.0 to 4.5.

Elise 

  • [P] Spider Queen: On-hit AP ratio has decreased from .2 to .15.

Lucian 

  • [E] Relentless Pursuit: Cooldown has been increased from 14-12 to 16-12.

Smolder

  • HP regen has been decreased from 4.5 to 3.75.
  • Armor has been reduced from 26 to 24.

Champion adjustments

The following champions will all be receiving adjustments in League Patch 25.11:

Aatrox 

  • [P] Deathbringer Stance: Damage decreased from 4-12 percent max HP to 4-8 percent max HP.
  • [Q] The Darkin Blade: Sweet spot damage mod has been increased from 1.6x to 1.7x.
  • [W] Infernal Chains: Damage type has been changed from Magic to Physical.

Annie 

  • Armor has been adjusted from 19+ 4.7 to 23+ 4.0.
  • [W] Incinerate: Damage has been decreased from 70-270 + .85 to .70-250 + .8.

Garen

The developer is making Garen’s non-crit and fighter-focused builds feel more rewarding. Moreover, a lower E cooldown aims to support sustained trades while preserving meaningful windows for opponents to react.

[E] Judgment

  • Cooldown has been adjusted from 9 to 9-6.
  • Damage has been increased from 4-20+ 0-8.2+36-40 percent total AD to 4-20+ 36-44 percent total AD.
  • Crit mod has been reduced from 1.5x to 1.4x.

[W] Courage

  • Cooldown has been reduced from 23-15 to 22-12.
  • Damage Reduction has been changed from 30 percent to 25-41 percent.
  • Quest capstone (10 percent total armor/MR) has been removed.

[R] Demacian Justice: Damage has been reduced from 150/300/450 + 25/30/35 percent missing HP to 150/250/350 + 25/30/35 percent missing HP.

Kassadin

Kassadin is getting a slight early game boost to help him contribute more before the late game by trimming some of his late-game power to balance it out. This change should make him more viable in high-skill games that heavily punish weak early laners.

Armor has been increased from 19-21.

  • [E] Force Pulse: Damage has been increased from 60-180 to 70-190.
  • [R] Riftwalk: AP ratio per stack 10 percent (max 90 percent) has been reduced to seven percent (max 78 percent).

Samira

These changes aim to enhance Samira’s lifesteal scaling to better support her snowball and teamfighting strengths, making builds like early Bloodthirster more appealing and giving her a clearer identity.

  • [Q] Flair: Life steal effectiveness has been increased from 66 to 80 percent.
  • [W] Blade Whirl: Bonus AD ratio has been reduced from .6 to .5.
  • [R] Inferno Trigger: Life steal effectiveness has been increased from 50 to 80 percent.

System Buffs

Horizon Focus

After the last patch balanced mage items, Horizon Focus still feels weak to the developer, so it gets a buff to make it more relevant alongside other items.

  • The price has been decreased from 2900 to 2800.
  • Ability power has been increased from 110 to 115.

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May 21, 2025 0 comments
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