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A PC gaming handheld displays Game Pass.
Game Updates

A Bunch Of Game Pass Subscribers Are About To Get New Perks

by admin August 28, 2025


It’s been just over a year since Microsoft fractured its very good, very straightforward Game Pass subscription into a bunch of differently priced tiers that seemed designed to be as confusing as possible. The company is now throwing players who are subscribed to the cheapest Game Pass tiers a bone: increased access to PC and cloud gaming perks.

The company is experimenting with giving Game Pass Core ($10 a month) and Game Pass Standard ($15 a month) members limited access to certain games via the cloud and PC. Xbox Insiders can begin testing this initiative today, with a version of it seemingly planned to roll out to everyone in the not too distant future. The new benefit essentially adds cloud gaming support to all games in the Core (around 50 games) and Standard (over 400 games) libraries. It’ll also let players use cloud gaming for games they own that support the feature, something that was previously a benefit exclusive to Game Pass Ultimate.

Microsoft says it will also make PC versions of some Core and Standard games as well. So if you’re already playing a game on console like Grounded, you can switch to playing the PC version without needing to buy it. This is also neat, though a bit less impressive. Many of the Game Pass Core and Game Pass Standard game are already Play Anywhere titles, meaning buying them on console gets you the PC version and vice-versa, so there’s an argument to be made that the Game Pass versions should have worked the same way. Plus all of this is a raw deal when you consider Game Pass PC, which gives people who didn’t buy an Xbox Series X/S access to way more games, including day-one releases, at a much cheaper price than their console-playing peers.

Still, the latest Insider pilot program is the first step toward beginning to fill in many of these gaps as Microsoft tries to re-unify the gaming experience across different platforms. The Xbox Ally PC gaming handheld arrives in October with an Xbox-like OS layer, and the company’s next generation of hardware is expected to more closely resemble the openness of PC gaming. Of course, the biggest test of that vision lies in whether or not the company will be finally willing to do away with its requirement that console players pay to access multiplayer, a big component of why Game Pass is so expensive to begin with and one that doesn’t exist on PC.



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August 28, 2025 0 comments
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Rumi using her sword against something off-screen.
Game Updates

My KPop Demon Hunters Singalong Crowd Didn’t Pass A Vibe Check

by admin August 26, 2025


Music has a way of bringing people together. That’s literally the whole point of KPop Demon Hunters, the anime-inspired musical phenomenon that is approaching the top of Netflix’s most-streamed movies of all time. Its titular trio of demon-slaying songstresses are the latest in a long line of hunters masquerading as a pop act, using the power of their fans’ souls, ignited by their melodies, to push demons back to their hellish prison. A series of limited singalong screenings is both the natural conclusion to its entire thematic foundation, and a correction for the boneheaded business deals that sequestered a truly stunning animated musical to a streaming service.

All that said, I was admittedly pretty underwhelmed with the showing I went to. I dragged my roommate and a visiting friend up from Brooklyn to the Alamo Drafthouse in Lower Manhattan dressed in Huntr/x t-shirts, with my friend having styled her hair to look like rapper Zoey’s signature buns in the film. We’d seen videos of the early screenings at Netflix’s theater in Los Angeles and heard a choir of fans, from adult cosplayers to young children, belting out every song, so we were prepared for a mini-concert to the backdrop of KPop Demon Hunters’ stunning visuals. What we got was, well, not that.

© Photo by Kenneth Shepard

The three of us were in the back row of one of Alamo’s smaller theaters as the host of the event tried her damndest to get the crowd more hyped, and Alamo should give that girl a raise for the work she was putting in. Despite the overwhelmingly adult crowd, the few kids were still the most excited to be there. It was pretty clear based on the adult to kid ratio that most of the crowd had not been dragged there by a child who had probably watched Huntr/x’s literal stan war on loop for the past two months, but even so, a lot of them were not playing into the show. They picked up their swag bag of ramen cups and photo cards of their bias, or favorite member of either Huntr/x or the Saja Boys, but the spirit of a singalong wasn’t flowing through the room. Maybe when the film actually started things would pick up? Nope.

“How It’s Done,” the opening song in KPop Demon Hunters, is exactly the song that would tell you if the a singalong audience understood the assignment. The fast-paced, rap-heavy tune is so full of swagger and attitude that anyone who was going to sing should have been singing the second Rumi came in with an exhausted sigh and said “you came at a bad time” while the distorted guitar played underneath her. Our fellow moviegoers, however, did not. As the girls started rapping, my friend and I noticed that we were pretty much the only ones singing above a whisper. Yeah, I belted out “fit check for my napalm era” at the top of my lungs to the ceiling through cupped hands, but it quickly became clear the audience we were with was not passing the vibe check.

To view the situation charitably, it can be hard to get past the established social contract of a movie theater even when you’re told that you’re allowed to be rowdy. Most establishments play a whole video telling you to sit down, shut up, and turn your damn phone off before every movie they play. To Alamo’s credit, they had a video before the show that was like, “Turn the fuck up. Queen out. Power the Honmoon.” Well, if the world had been relying on the crowd in my theater, the demons would have overrun Manhattan by dinner time. Maybe if my friend and I had refused to be silenced by a bunch of quiet curmudgeons, a rising tide would have lifted all ships, but everyone else’s relative silence made it awkward. I’ve been to movie experiences like Avengers: Endgame where the crowd was absolutely losing their shit, and I guess we were just dealt a bad hand this time around.

© Netflix

At a certain point, my friend and I were mostly just singing along softly in our seats. By the time the bubble-gum sweetness of “Soda Pop” began and no one was losing their shit about the demon boy band Saja Boys, it became clear to me and my friend that we were the only ones who were really buying into what we paid for, and everyone else was mostly just there to see the movie. This is valid because for most of us, this was the first time any of us had seen the film on the big screen. That’s still a mind-boggling shame. 

Still, even with my lukewarm crowd, seeing the movie in a theater cemented how bonkers it is that Sony was so unsure about the movie–which has now become a cultural phenomenon and whose music has hit #1 on the Billboard top 100–that it partnered with Netflix, who shouldered much of the film’s budget for exclusive rights to distribute it. Sony ensured it would make a profit on KPop Demon Hunters through the deal, but lost out on what could have been an absolute cash cow for it down the line.

Even after all the hype and the massive viewer numbers, the people behind the movie still seem to be underestimating it. The Alamo Drafthouses in New York City had four total singalong showings, two on Saturday, August 23, and two more on the following Sunday. Those predictably sold out within days, and by the time my group left our underwhelming screening, Alamo Drafthouse had added another half a dozen to the schedule. 

Because the gremlin in my brain is still singing this movie’s soundtrack, I put my Alamo Drafthouse membership to good use and decided to use it to go see the movie again the following day for no additional cost. Worst case scenario, I get to see a movie I really love on the big screen again. Best case scenario, I find a crowd that will match my freak. I picked a showing with more seats, thus statistically more likely to have sickos, but while it was marginally better, I still felt like most of the audience wasn’t buying in, and I didn’t even have my friend with me this time as a buffer. I still yelled “fit check for my napalm era” and sang to myself in my seat, but with the exception of one young diva who not only sang every song but recited every line, it felt like the singalong event was mostly just another chance to see a movie the way it should have been seen in the first place. It’s a shame that I scroll through my feeds and see videos of the most hype crowds singing along at screenings elsewhere and get FOMO for an event I was literally in attendance for, but at least I got the transcendent experience of hearing “What It Sounds Like” booming through the Drafthouse’s sound system. 

© Netflix

There was a guy sitting next to me at the second showing who told his friends he’d only seen the first half of the movie in passing, so he braved a singalong event to see the movie for the first time on the big screen. As much as I enjoyed watching KPop Demon Hunters on my laptop, I’m always going to envy his experience of seeing it for the first time in that environment. There’s an entire subplot in KPop Demon Hunters about Rumi, the half human/half demon lead singer, being told by her caretaker Celine that she must cover up her demonic patterns and hide who she is from the world, and even her best friends. No one could possibly understand, Celine says, and it’s better to be safe than sorry. That same unsure reservation is why KPop Demon Hunters’ victory lap of finally getting to be on the big screen is happening months after it’s already etched itself on our culture as much more than a limited-time event. Much like Celine herself, maybe some people at Sony should have had more faith in what they were making. And maybe by the time the eventual sequel comes out, New York City’s moviegoers will step the fuck up and sing along next time.



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August 26, 2025 0 comments
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Will Silksong Be On Game Pass?
Game Updates

Will Silksong Be On Game Pass?

by admin August 25, 2025



Team Cherry has finally, at long last, confirmed that Hollow Knight: Silksong is not only a real game, but that it will be available to play on September 4. That is soon. The game will be available to buy outright at launch, but will it also come to any subscription services, like Xbox Game Pass?

Yes, Hollow Knight: Silksong will be on Game Pass.

Microsoft and Team Cherry have confirmed an Xbox Game Pass release for the highly anticipated game. It will be available via Xbox Game Pass Ultimate, so subscribers can play it across console and PC. Alternatively, people can get Silksong via PC Game Pass for PC-only access.

It’s possible Silksong could come to the less-expensive Game Pass tiers, like Game Pass Standard and Game Pass Core, at some point down the road–but this is not confirmed. If it ever does, it likely wouldn’t be soon.

2017’s Hollow Knight is currently available on Xbox Game Pass, or it can be purchased for $15. Hollow Knight is also available via Sony’s PlayStation Plus Extra Game Catalogue.

There is no indication that Silksong could launch into PlayStation Plus. If it ever comes to PlayStation Plus, it probably won’t be anytime soon. Nintendo, meanwhile, generally doesn’t do day-one new releases for Nintendo Switch Online for third-party games.

A long wait

Silksong was originally designed to be an expansion to Hollow Knight before developer Team Cherry built it out further and converted it to a full standalone game. After morphing to a full game in 2019, the developers went largely silent, and there was such little news in the ensuing years that the game prompted some fans to worry if the game was real at all or if it might be stuck in development hell.

As it turns out, the developers maintain that development was always progressing and that the enormous commercial success of Hollow Knight afforded them the opportunity to take their time with Silksong.

Silksong resurfaced this week at Gamescom in Germany, and it’s proving to be very popular, with long lines snaking through the convention center for a chance to play the highly anticipated game.

“Hollow Knight: Silksong appears to be exactly what we all should have expected: a strong, well-designed, visually lovely game that carries forward the aesthetic and design philosophies of the original with thoughtful, if not earth-shattering, updates,” Steve Watts wrote after going hands-on with Silksong at Gamescom this week.

Silksong may not be a big, mainstream AAA game, but it has a lot of hype and pent-up demand behind it, so much so that at least three developers have delayed upcoming projects, citing Silksong.



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August 25, 2025 0 comments
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The Rogue Prince of Persia is out now on Game Pass and PlayStation Plus, Switch 2 version coming later this year
Game Updates

The Rogue Prince of Persia is out now on Game Pass and PlayStation Plus, Switch 2 version coming later this year

by admin August 23, 2025


The Rogue Prince of Persia has finally launched after a period in Early Access. The game is available now on Xbox Series X|S, PlayStation 5, and PC. You can grab it on Game Pass and PlayStation Plus too.

The game will also be headed to the Switch and Switch 2 later this year, but no firm release date for that has been established as of writing.

To celebrate the 1.0 release, Ubisoft has released a swanky new trailer that combines some lovely 2D animation as well as plenty of gameplay, showing you exactly what the game’s like before you decide to grab it or not.

Watch the launch trailer for The Rogue Prince of Persia here!Watch on YouTube

In case you weren’t aware, this new Prince of Persia has a lot of Dead Cells DNA in it, with it being an excellent 2D platformer packing a bold new art style for the series. It’s been quite the journey for the game, leaving the prince very… Purple. He was purple for a while. Here’s to a fancy release for Prince of Persia!

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 23, 2025 0 comments
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Europe’s first Bitcoin Treasury firm plans to raise $340m to buy more BTC
NFT Gaming

Winklevoss-backed Gemini gets EU-wide pass through Malta’s MiCA nod

by admin August 21, 2025



Gemini is entering the European fray with a compliance-first advantage. Its newly granted MiCA license, coupled with an existing MiFID II approval, outfits the exchange as a fully-regulated contender against established incumbents in the bloc.

Summary

  • Gemini secures a MiCA license from Malta, granting EU-wide market access across 27 member states and EEA countries.
  • The approval, alongside Gemini’s MiFID II license, positions the exchange as a fully regulated competitor in Europe.

According to an official announcement on August 21, the crypto exchange Gemini has secured a MiCA license from the Malta Financial Services Authority. The regulatory green light grants the Winklevoss twins-founded company a passport to offer its suite of services, including custody and trading, across all 27 European Union member states, plus several additional jurisdictions in the European Economic Area.

BIG news! Gemini has received its MiCA license 🇪🇺

This approval marks a major step forward, allowing us to bring trusted and regulated crypto access to over 30 European countries. pic.twitter.com/5q3B4vvmiR

— Gemini (@Gemini) August 21, 2025

The approval, confirmed in the MFSA’s official registry, streamlines Gemini’s expansion from a nation-by-nation grind to a single, bloc-wide deployment. For the EU, it is a sign that heavyweight exchanges are willing to play by its rulebook, presenting a test case for whether clear regulation can deliver both growth and guardrails in an industry that has often thrived in legal gray zones.

A license that completes Gemini’s regulatory arsenal

This MiCA authorization arrives just months after Gemini secured a critical Markets in Financial Instruments Directive (MiFID II) license in May. That earlier approval authorized the exchange to offer derivative products to European clients.

The combination of the MiFID II and MiCA licenses can be seen as the “gold standard” for EU operation, transforming Gemini from a basic crypto service provider into a fully-compliant, multifaceted trading venue capable of handling a complex array of digital asset products.

Capitalizing on its MiFID II status, Gemini rolled out tokenized stocks for European users in late June. These blockchain-based tokens, which represent shares of traditional equities and trade nearly around-the-clock, represent the exact type of innovative financial product the EU hopes to cultivate under its new regulatory regime.

Additionally, this expansive European push coincides with the Gemini’s broader ambitions; the exchange recently took concrete steps toward an initial public offering, hiring Goldman Sachs, Morgan Stanley, Cantor, and Citigroup to lead the process.

Why Gemini is betting on MiCA

Gemini’s leadership has expressed not just compliance with, but genuine enthusiasm for, the MiCA framework. The regulation, which fully applies to crypto asset service providers this December, represents the world’s first comprehensive attempt to harmonize digital asset rules across a major economic bloc.

For an exchange that has long championed “regulation as a growth driver,” MiCA provides the legal certainty required to deploy products and services at scale without navigating a patchwork of conflicting national laws.

“We believe that clear regulation of the industry is the foundation of global crypto adoption, and MiCA’s implementation has proven that Europe is one of the most innovative and forward-thinking regions regarding this,” Mark Jennings, Gemini’s Head of Europe, said in a statement.

Gemini’s approval places it among a small vanguard of exchanges to receive the MiCA nod from the Malta Financial Services Authority. According to the official MFSA registry, it joins just four other crypto asset service providers: Bitpanda, Crypto.com, OKX, and ZBX.





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August 21, 2025 0 comments
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Tropico 7 announced for PC and consoles, and it's coming to Game Pass on day one
Game Updates

Tropico 7 announced for PC and consoles, and it’s coming to Game Pass on day one

by admin August 20, 2025



El Presidentes assemble! Tropico 7 – the latest entry in Kalypso Media’s Caribbean-set city building sim – is official and heading to Xbox Series X/S, PlayStation 5, PC, and Game Pass next year.


The original Tropico debuted in 2001, melding elements of city building, resource management, and political wrangling that gave players the freedom to run their tropical island either as a feared dictator or peace-loving statesman. The series has changed hands multiple times since then, with developer Limbic Entertainment taking the reins for 2019’s Tropico 6.


As for the newly revealed Tropico 7, it’s being helmed by Gaming Minds Studios (Port Royale 4, Railway Empire 2) and features a new story campaign playing out across 5 maps. That’s alongside 20 additional sandbox maps, a random map generator, and 10 extra scenarios. There’s also talk of new terraforming tools, a new council feature serving as a focal point for your political machinations, a new nemesis in Victoria Guerra, and more.

Tropico 7 announcement trailer.Watch on YouTube


Tropico 7 arrives sometime next year for PC, Xbox Series X/S, and PlayStation 5, and will be joining Xbox Game Pass on launch day. You’ll find the full list of currently announced features below.

  • Lead your nation to new heights: Tropico 7 tells El Presidente’s continuous success story across 5 campaign maps – starring himself, Penultimo and a new nemesis: Victoria Guerra.
  • More is more: Archipelagos, with the biggest islands ever in the series, await your rule, expanded with 10 extra scenarios, more than 20 sandbox maps, and endless possibilities with a random map generator.
  • Move mountains – literally: Erase them, create beaches, or even create entirely new islands! The new terraforming feature brings your megalomaniac dreams to life. Start that mammoth project – NOW!
  • Bollocks uhm… Politics: Navigate the snares and pits of internal politics, when you summon the different factions to your council, a new way to meet them face to face while you pulverize their dreams – or use them for a BIG DEAL to your own advantage.
  • Make the world your playground: Elections, election speeches and a vast portfolio of edicts depending on your political standing spice up your daily rule while you juggle foreign affairs and occasionally steal… uhm relocate a landmark to revel in its benefits.
  • Built to prosper: Strategically place buildings to make use of synergy effects, keep citizen satisfaction high, and fill any unused plots of land with beautiful parks in a freely customised size.
  • Generalissimo No. 1: Eliminate those pesky rebels and fend off foreign threats with a reworked military system enabling more direct control of your military units.
  • Always judge a book by its cover: Customise the appearance of your palace and El Presidente with new and creative options.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 20, 2025 0 comments
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Xbox Game Pass adds a blockbuster shooter on day one in August, plus a highly anticipated indie game
Game Updates

Xbox Game Pass adds a blockbuster shooter on day one in August, plus a highly anticipated indie game

by admin August 19, 2025


Xbox has announced the games coming to Xbox consoles and PC on Game Pass. The line-up for the second half of August includes big names such as Persona 4 Golden, Gears of War: Reloaded, and Dragon Age: The Veilguard. Neat looking indie game, Herdling, is also arriving day one on Game Pass.

Available Today

  • Blacksmith Master (Game Preview) (PC)
  • Game Pass Ultimate, PC Game Pass
  • Void/Breaker (PC)
  • Game Pass Ultimate, PC Game Pass

Coming Soon

  • Goat Simulator Remastered (Xbox Series X|S) – August 20
  • Now with Game Pass Standard
  • Persona 4 Golden (Cloud, Console, and PC) – August 20
  • Game Pass Ultimate, PC Game Pass, Game Pass Standard
  • Herdling (Cloud, PC, and Xbox Series X|S) – August 21
  • Game Pass Ultimate, PC Game Pass
  • Gears of War: Reloaded (Cloud, PC, and Xbox Series X|S) – August 26
  • Game Pass Ultimate, PC Game Pass
  • Dragon Age: The Veilguard (Cloud, PC, and Xbox Series X|S) – August 28
  • Game Pass Ultimate, PC Game Pass, EA Play

That’s your list of new games coming to Game Pass Standard, Ultimate, and PC Game Pass this month.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 19, 2025 0 comments
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Picture showing a player doing a Lob Pass in Madden 26.
Esports

How to throw a lob pass in Madden 26

by admin August 18, 2025


Passing is a core skill in Madden 26, and the lob pass is one of the most important to master. With the right timing, it can sail over defenders and land perfectly in your receiver’s hands, turning risky plays into game-changing touchdowns.

If you want to master the lob pass, here’s everything you need to know about executing a perfect lob pass in Madden 26.

How to throw a lob pass in Madden 26, explained 

Close encounters with the cornerbacks. Image via EA Orlando

To throw a lob pass as a quarterback in Madden 26, choose a play that gives your receivers space to get open, then quickly tap the receiver’s icon to loft the ball their way. On PC, your receivers will have the Q, E, R, F, and Space buttons, so you can tap them to quickly lob the pass to one of your receivers. 

On PlayStation, your receivers would be X, Circle, Square, Triangle, or R1, and you can simply tap on them to send a lob pass their way. On Xbox, your receiver keys change to A, B, X, Y, and RB so you can tap the button to send it their way. Now, tapping at the right time makes a world of difference because making it perfect allows your receiver to get the football and avoid the tackles from the nearby defenders. 

Don’t rely on the lob pass for every touchdown attempt, since defenders can easily read it and pick you off. Unlike other passes, the ball hangs in the air longer with the lob passes, giving cornerbacks extra time to adjust, close the gap, and make a play on it. Mixing in bullet and touch passes will keep defenders guessing and make your offense much harder to stop.

Lastly, you can fine-tune the settings by going to the passing subsettings. You can play around with the passing type, slow, lead increase, and reticle speed to increase the accuracy of your passes, which makes it easier to lead those lob passes in the right places. 

Next up, you can read our guides to do a one-hand catch and all the Combine interview answers in Madden 25. 

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August 18, 2025 0 comments
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Borderlands 3, Sea of Stars, and more to leave Xbox Game Pass at the end of August
Game Updates

Borderlands 3, Sea of Stars, and more to leave Xbox Game Pass at the end of August

by admin August 18, 2025


Every month Xbox gives and and it takes. While we get new games added to Xbox Game Pass throughout each month, in the middle and the end of the month we also see a bunch of games leave the service.

At the end of August the following games will leave Game Pass according to the recently updated Xbox App:

  • Borderlands 3 Ultimate Edition
  • Sea of Stars
  • Paw Patrol Mighty Pups Save Adventure Bay
  • This War of Mine: Final Cut
  • Ben 10: Power Trip

Of those games, there are a couple of standouts that you should try to play before they leave Game Pass.

Sea of Stars is a three-player co-op turn-based RPG that Eurogamer awarded 4 stars in our Sea of Stars review. This War of Mine: Final Cut is the game 11 bit made before going on to create Frostpunk and The Alters.

In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.

Borderlands 3 Ultimate Edition has its fans (not everyone enjoyed what Gearbox did with the third game in the series), and you might want to give it a whirl ahead of Borderlands 4 releasing in September.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 18, 2025 0 comments
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Battlefield 6 on track to do "the best Battlefield has ever done" and pass one million in Steam pre-orders, analyst predicts
Game Updates

Battlefield 6 on track to do “the best Battlefield has ever done” and pass one million in Steam pre-orders, analyst predicts

by admin August 18, 2025


In case you somehow missed it, Battlefield 6 is taking the world by storm right now. The upcoming EA shooter is currently on its second early beta, having only last week brought in concurrent player counts of over 400k on Steam alone.

As such, Battlefield 6 is currently pointing at the stands bat in hand, lining up an absolutely scorcher of a launch in October. Early indications of just how successful Battlefield 6 will be are hard to parse, but video game analytics company Alinea Analytics stated that the game had 605k Steam pre-orders as of 12th August, based on its research.

That’s certainly an eye-watering number, so to learn about Battlefield 6’s momentum, as well as its impact on the wider FPS space and more, Eurogamer sat down with a chat with Rhys Elliott from Alinea Analytics to dive into Battlefield 6’s initial success, and whether the game can stick the landing.

Check out Eurogamer’s Battlefield 6 multiplayer 6 impressions.Watch on YouTube

Eurogamer: How did you reach the 600k Steam pre-order figure, and where does that stand against the performance of prior Battlefield games?

Rhys Elliot: “So I can’t give specifics on our methodology, but Steam scrapers, a panel of gamers that take info from. Current figures are at 800k copies through pre-order, revenues of $40m. Far above previous installments and other shooters.

“This is a welcome turnaround for the franchise. I’ll not say it’s been on shaky ground as prior games have sold well, but Battlefield 2042 and Battlefield 5 have been a bit of a letdown for the community, a look at critical reception or places like Reddit show its been a little bit of a fall from grace for Battlefield 3,4, Bad company etc.

“It’s an important time too as EA Sports FC – formerly FIFA – which still is EA’s cash cow has a bit of a shaky revenue long tail this year. So there’s a lot riding on Battlefield this year as there’s some uncertainty around FC this time around.”

Eurogamer: Where would you expect to see that pre-order number hit?

Elliot: “I think it’ll pass a million in pre-sales. It depends on the marketing campaign up until launch, we’ve still got two months until its release which is a long time. The second beta is ongoing, and the jury is still out ahead of the weekend which are the biggest days by-engagement on Steam. But if we look at the Steam concurrents on Thursday the 7th August, that was like 335k concurrent on Steam. Yesterday, it was 407k which is an improvement.

“So it depends on whether EA can continue that marketing momentum heading into September. There’s a lot going on in September on the shooter front, you’ve got Borderlands 4 coming out, a lot of other games… It’s quite quiet now in terms of releases, so there’s a lot of room for Battlefield to breathe. As we head into the Autumn period there’ll be a lot more going on, but as of right now it’s on track to do extremely well: the best Battlefield has ever done.”

Battlefield 6 is certainly in the zeitgeist right now, but can it stay in the spotlight? | Image credit: EA

Eurogamer: Reports earlier this year stated that there’s an internal goal for 100m lifetime players, a large part of that assumedly tied to the free battle royale mode. Do you think the game could hit that goal?

Elliot: “I think it’s completely unrealistic, to be candid. These are leaks right, they’re unconfirmed. But those figures are around Fortnite territory. Battlefield 6 is a paid game, and yes there is a free battle royale mode, so maybe that’s the ceiling that they are aiming for. But I don’t think that will happen. Battlefield is Battlefield. It’s not niche, but it doesn’t have that mass appeal that Fortnite or Call of Duty. 100m is a wild audience number.”

Eurogamer: Former Blizzard head Mike Ybarra said that Battlefield will stomp Call of Duty this year. Do you think he’s right?

Elliot: It’s not going to. Mike Ybarra has had some choice takes on Twitter recently, I think he’s been saying things like the Switch 2 not having a good value proposition, that gamers should tip publishers during economic crises. I think a lot of news outlets will run with Mike’s opinions because of what he used to do on Blizzard, but he’s just a dude, right? He’s just a dude on Twitter.

“I think it’s important not to conflate Battlefield’s pre-launch success – even if it will be a big success – with being a ‘CoD Killer’. Yes, Battlefield 6 is making all the right moves with these massive maps, a return to the core classes, the destruction. It is also borrowing a lot of things from CoD. Call of Duty is in a bit of a creative lul and an identity crisis, with Nikki Minaj shooting Beavis and Butthead while Snoop Dogg is twerking in the background. It’s weird! But it’s still a cultural juggernaut, it has a massive casual audience who buy it on autopilot every year. They complain, but they still buy it, and those habits run deep.

You’ve got to feel somewhat bad for Mrs Minaj, who has become the face of Call of Duty’s identity problem. | Image credit: Activision

“Battlefield 6 is undoubtedly winning over the hardcore FPS crowd, but CoD has that market momentum, the yearly launches, Warzone is there as that big pool for cross pollination marketing and a funnel into Black Ops. CoD has the seasonal content treadmill it’s been running for years and years, with streamer partnerships. Whether Battlefield can keep up with that is unclear.

“We’ve always heard over the years: ‘this Battlefield is going to beat CoD’. We heard it with 2042, it never happens. Even with Battlefield 1, which was a return to form for many, while CoD had Infinite Warfare. I liked that personally, it got panned by a lot of people. Even then, CoD completely wrecked Battlefield, and that’s because of the brand inertia.

“This could – and that’s a big could – be a turning point in which a few years down the line the tides could shift, but saying that Battlefield is going to boot stomp CoD in terms of sales and mind share is a bit of a wild thing to say.”

Eurogamer: EA has held back on increasing the prices of their games, and Battlefield 6 is still selling at the $70 price point. How important has this stance been for the pre-order numbers we’re seeing, and how damaging could an $80 base price point have been?

The Outer Worlds 2 recently went back to the $70 price point, in a bold u-turn by Microsoft. | Image credit: Obsidian

Elliot: “I think the shock of the extra $10 for a lot of gamers will be a bit too much. But with Battlefield and a lot of games, you’ve got the Ultimate Edition or Collectors Edition which costs $90 or $120. The super fans who can afford it usually do due to early access and other fans, and most usually do in the pre-order phases.

“Charging that extra $10 would close the door on some gamers, and as this is a year when it wants to make a big comeback, throwing the needle over to that sticker shock would have been a bad idea. I think in general, the jump from 70 to 80 is a lot, you’re closer to $100 than $50 at that point, and psychologically that’s a big step for consumers. Especially right now.

“People will pay it for GTA, and super fans will pay it for any game they’re interested in so publishers can have it both ways as long as they keep that lower floor price. Eventually, the RRP (recommended retail price) will go up for games – that’s inevitable. But for now, $70 is the sweet spot with some variable pricing for big hitters like the next Zelda or GTA. Though even GTA is a maybe, based on Zelnicks’ comments.”



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