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Green Minerals, Pather Metals Execute First Bitcoin Buy
Crypto Trends

Green Minerals and Panther Metals Make First Bitcoin Purchase

by admin June 25, 2025



Green Minerals and Panther Metals have added Bitcoin to their corporate treasuries, marking a new era for both companies in the mining and minerals industry. Notably, both companies announced plans to adopt a Bitcoin treasury strategy earlier this week.

Norway deep-sea mining firm Green Minerals on Wednesday completed its first BTC purchase to kickstart its Bitcoin treasury strategy. The company purchased 4 BTC worth 4.25 million Norwegian Kroner (USD $420.3k). The company has set an ambitious target to buy Bitcoin worth $1.2 billion.

This comes as UK-based Panther Metals acquired 1 BTC worth $5.4 million on Tuesday. The company plans an initial purchase of 4 million British pounds in Bitcoin to hold in its corporate treasury as an investment hedge. Also, the company will use its Bitcoin treasury to finance the purchase of the Pick Lake deposit, a constituent of the Winston Project in Ontario, Canada.

“Panther Metals is executing on a bold and innovative strategy to position ourselves as a true hedge between traditional fiat money markets and the rapidly evolving digital currency space,” said chief executive officer of Darren Hazelwood.

Meanwhile, Green Minerals adopted Bitcoin treasury strategy as part of its overall blockchain strategy. The company sees Bitcoin treasury strategy to support its project plans related to supply chain transparency, mineral origin certification and operational efficiency.

“This strategic move reinforces Green Minerals’ position not only as a leader in sustainable mineral extraction but also as an innovator in financial and technological practices,” said Green Minerals.

Green Minerals AS stock price has jumped 11% today and over 130% since announcing Bitcoin treasury strategy. Whereas, Panther Metals PLC stock price has rallied more than 47%, as per Yahoo Finance.

BTC price is currently trading at $106,712. The 24-hour low and high are $104,740 and $106,826, respectively. However, the trading volume has decreased by 30% in the last 24 hours, indicating a decline in interest among traders.

Also Read: Metaplanet Secures 10% of $5.4B Capital to Buy Bitcoin: CEO Simon Gerovich



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June 25, 2025 0 comments
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EA's cancelled Black Panther game would have featured an evolved take on Shadow of Mordor's Nemesis System
Game Reviews

EA’s cancelled Black Panther game would have featured an evolved take on Shadow of Mordor’s Nemesis System

by admin June 3, 2025


Towards the end of last month, EA cancelled its single-player Black Panther game and closed the developer behind it, Cliffhanger Studios. At this time, an email seen by the media said this decision would enable the publisher to “sharpen our focus and put our creative energy behind the most significant growth opportunities”.

Since then, a Bloomberg report has revealed a few more details from Cliffhanger Studios’ now-cancelled Marvel game, including that the project was looking to build upon ideas from Monolith’s Shadow of Mordor game, such as its Nemesis System. The Nemesis system is a clever in-game mechanic, which in Shadow of Mordor tracks a player’s actions to create enemies who remember past encounters.

Cliffhanger was going to expand on this mechanism, with playable heroes such as T’Challa, Killmonger and Shuri all competing to earn the title of Black Panther. According to the report, players would select one character to play as, with the others then becoming rivals they could build a relationship with.

Additionally, Cliffhanger’s Black Panther game would feature Marvel’s fictional race of extraterrestrial shapeshifters, the Skrulls. In the game, the Skrulls would be attempting to invade Wakanda, with some of the alien creatures posing as allies. Meanwhile, other members of the Skrulls “might have remembered the player’s behaviour and acted accordingly, sort of like in Shadow of Mordor,” the report stated, calling it an “ambitious system”.

However, despite its vision, the Black Panther developer had a hard time showcasing the game’s procedural narrative experiments, with those close to the project stating that processes were slowed due to the team building both a new game and a new studio at the same time.

Reportedly, the game had begun gaining more momentum prior to its shock cancellation, with many of those laid off only being hired within the last year. However, according to sources, EA executives had been left frustrated by the fact the game had not yet left the pre-production phase, despite it being in the works for nearly four years.

Image credit: EA

While EA may have cancelled its Black Panther Project, the company still has an Iron Man game in the pipeline. In October 2022, EA signed a multi-game deal with Marvel.

Away from EA, Amy Hennig’s own Black Panther-starring game is also still in development. Known as Marvel 1943: Rise of Hydra, the upcoming release is slated for next year, and will focus on four central characters: a young Steve Rogers, AKA Captain America; Azzuri, T’Challa’s grandfather and the WWII-era Black Panther; Gabriel Jones, a US soldier and member of the Howling Commandos; and Nanali, a Wakandan spy embedded in Occupied Paris.



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June 3, 2025 0 comments
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EA's Black Panther Game Would Have Had An Evolved Nemesis System, Report Says
Game Updates

EA’s Black Panther Game Would Have Had An Evolved Nemesis System, Report Says

by admin June 2, 2025



EA confirmed this week that it had canceled its upcoming Black Panther game and closed its developer, Cliffhanger Games. A new report provides more context and background as to the situation surrounding the game’s cancellation and what the game was aiming to be.

Bloomberg reported that the Black Panther game recently passed a development milestone, and the project was gaining momentum. However, sources said EA executives were upset that the game was still in pre-production after almost four years of work. After a portfolio review from EA management, the company reportedly chose to axe games in development for an extended period of time without making sufficient progress, and this included Black Panther.

Also canceled in this process were multiple titles at Apex Legends and Titanfall studio Respawn, including a new Titanfall game, according to previous reporting.

EA’s Black Panther game was going to build on some of the ideas that Cliffhanger boss Kevin Stephens had worked on with the Shadow of Mordor series when he was at Warner Bros., including the Nemesis system, the report said. For the Black Panther game, T’Challa, Killmonger, and Shuri would be playable characters, vying to become the new Black Panther.

Players were going to fight against the Skrull shapeshifting aliens, who had come to Wakanda. Some of these characters in the game might be impostors, and would have remembered and learned from player behavior, similar to how orcs in Shadow of Mordor would remember players and act based on previous interactions.

Developers had a hard time showcasing what made the Black Panther game special in presentations with management, and processes were slowed due to the team building a game and a new studio at the same time, the report said.

Following the game’s cancellation, staffers who worked on the project spoke out to praise the work the team did on what they hoped would be an “amazing” game. While the Black Panther game is no longer moving ahead, EA is still building an Iron Man game and multiple Marvel projects as part of a multi-game deal with Marvel.

EA’s Black Panther game is dead, but Amy Hennig’s Marvel game, Marvel 1943: Rise of Hydra, features Black Panther prominently. The game was delayed and is now coming in 2026.



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June 2, 2025 0 comments
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Cliffhanger's Black Panther game reportedly would have built upon the famously patented Nemesis System
Game Updates

Cliffhanger’s Black Panther game reportedly would have built upon the famously patented Nemesis System

by admin June 1, 2025



Earlier this week, EA did the thing they oh so frequently loves to do, which is making a bad decision. This time, it was cancelling Marvel’s Black Panther, alongside shutting down the two year old studio that was making it, Cliffhanger Games. As every single announcement like this over the past few years has been, it was an incredibly frustrating one that can’t be justified. Now, a new report from Bloomberg has shed a bit of light on why it was cancelled, as well as what the game might have been like.


For starters, according to the report, the announcement came as a shock to Cliffhanger staff. This was in part because the studio was actively hiring, and Black Panther had passed a “gate”, a term EA use for when executives look at how a game is doing and decide whether production should continue.


Some sources did also say that EA executives were still frustrated it hadn’t left pre-production despite being in the works for four years. That slowness was apparently due to the fact that a lot of now laid off staff were hired within the last year, even just the last few weeks and months.


The game itself sounded interesting too. Cliffhanger were being led by former Monolith head Kevin Stephens, the same studio behind the Middle-earth: Shadow series of games. Monolith’s beloved (and patented) Nemesis System was apparently going to be the basis of a new system in Black Panther expanding on those ideas. This included things like being able to play as T’Challa, Killmonger and Shuri, all of which would be competing for the Black Panther role.


You’d be able to play as one of them, with the other two becoming rivals that you could form relationships with. There would be Skrulls, shapeshifting aliens, that would have been trying to overtake Wakanda, some of which might pretend to be allies, others acting based on previous things you as the player might have done. You can see the similarities to the Nemesis System.


However, showing off this feature to executives was apparently difficult; building a game and a studio side by side was part of the struggle here, reportedly. On top of that, Cliffhanger were based in Kirkland, Washington, an expensive city that meant staff would need appropriate (and deserved) wages. EA also recently put in a return to office mandate, so it all seems to add up to the game not being far enough along with a studio that costs too much to run, in their eyes. Probably worth a reminder that EA CEO Andrew Wilson and EA Entertainment president Laura Miele took about $40 million home last year.


The whole thing is just tremendously unfair, and a massive shame. I would have loved to have seen a studio build upon the Nemesis System, easily one of the most interesting gameplay systems in the past decade locked behind something as stifling as a patent. As always, big solidarity to those affected by the layoffs.



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June 1, 2025 0 comments
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Canned Black Panther Game Featured Nemesis System And Skrull
Game Reviews

Canned Black Panther Game Featured Nemesis System And Skrull

by admin May 31, 2025



Image: Marvel Comics

The team behind EA’s Black Panther game was working on a vertical slice before it was killed this week. That’s according to a new report by Bloomberg that sheds some light on what the canceled project was shaping up to be, including its story based around the alien Skrull and the evolution of Middle-Earth: Shadow of Mordor’s acclaimed nemesis system.

This Marvel Snap Deck Features A Devious, Devastating Combo

Bloomberg reports that developers at Cliffhanger Games were caught off-guard by the sudden cancellation of the game and closure of the studio. Given just 30 minutes’ notice before the news was announced by EA in an internal meeting, the studio had apparently just recently successfully passed one of its development milestones and was working toward a vertical slice that would show a chunk of the game in action.

The story reportedly revolved around playing as T’Challa, Killmonger, or Shuri as each vied for the mantle of Black Panther which would grant them superhuman powers. The game would also feature fights with the shapeshifting Skrull showcased in Marvel’s popular Secret Invasion comic-book crossover event. The gameplay was also aiming to incorporate elements of the Nemesis system from Shadow of Mordor such that enemies might remember past encounters with the player and relationships with aspiring Black Panther rivals might evolve.

It appears the most likely reason EA may have decided to walk away from the project was the lack of progress after several years of prototyping, even as some of those laid off in Cliffhanger Games’ closure had only just arrived at the studio earlier this year as it scaled up its development capabilities. Several developers spoke up about the project online this week following its cancelation.

“Well, it was a good run while it lasted,” posted software engineer Ted Snook. “Found out today that Cliffhanger Games is shut down by EA. We had a great team, and the project was starting to get some momentum. This industry is just so brutal.” Narrative designer Ricky Llamas added, “What stands out to me about this studio is how open folks are to having frank conversations and working through our problems together. It helps create a healthy dynamic that’s rare to see.”

EA’s latest cancellation comes amid a recent wave of hundreds of layoffs and as the publisher “narrows its focus” on its biggest franchises like The Sims, Battlefield, and Apex Legends. At the same time, the company claimed its three-game deal with Disney remains in effect, and it still plans to eventually ship two more after EA Motive’s Iron Man comes out in the years ahead.

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May 31, 2025 0 comments
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EA cancels Black Panther game, closes developer Cliffhanger Games
Game Updates

Details emerge about canceled Black Panther game and the Nemesis System

by admin May 31, 2025


The entire report is worth reading, and the section that really catches my eye is about how the Black Panther game would have adapted the Nemesis System. Cliffhanger was started by ex-developers from Monolith Productions, the minds behind Middle-earth: Shadow of Mordor and its sequel Shadow of War, and reportedly the Cliffhanger team was attempting to create a new system that expanded on what the Nemesis System from those games could do.

Monolith’s Nemesis System involved procedurally generated enemies who had unique traits (mostly grudges directed toward the protagonist Talion) and who would eventually return for a rematch. Some would flee from battle only to come back stronger later in the game. Others perhaps defeated Talion and were shocked to later see he was battling them again. Enemies would even get promoted among the ranks of Uruks, making it feel like your foes weren’t just nameless fodder to be slaughtered.

It was a thoroughly inventive enemy system, and an expanded version of it sounds like it would have been a wild ride in Cliffhanger’s Black Panther game. According to the Bloomberg story, the game would have featured “various playable heroes” vying for the title of Black Panther, like T’Challa, his sister Shuri, and everyone’s favorite scene-stealer from the 2018 film, Killmonger. They would all be opposing an alien invasion from Skrulls, shape-shifting aliens featured in MCU films like Captain Marvel and comic event series like Secret Invasion.

Skrulls sound like such a perfect fit for the Nemesis System; as Bloomberg reported, Skrull enemies could even pose as your allies, throwing a whole new layer of intrigue and immersion into the Nemesis System, already one of the more original ideas seen in contemporary video games. I can only imagine how exciting it’d be for one of your allies to suddenly attack you, revealing themself as a Skrull leader you thought you bested for good earlier in the game.

And now because EA doesn’t seem to know what it’s doing, we won’t be getting Cliffhanger’s revamped Nemesis System. And, even worse, the talented developers behind this system are left looking for work and wondering what’s next for them.



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May 31, 2025 0 comments
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EA's Black Panther game reportedly cancelled and studio closed, resulting in more layoffs
Game Reviews

Despite Black Panther cancellation, EA confirms it still has “at least three” Marvel games in the works

by admin May 29, 2025



Following EA’s decision to pull the plug on its Black Panther game and close the studio making it, the publisher has insisted the move doesn’t reflect a change to its partnership with Marvel, and confirmed it still has “at least three” additional Marvel games in development.


Little had been revealed of EA’s Black Panther game since its announcement in 2023, and word of its cancellation – alongside yet more layoffs at the company – arrived earlier this week. Commenting on the decision to end development in an email to employees, EA Entertainment president Laura Miele said the move would help the publisher “sharpen our focus and put our creative energy behind the most significant growth opportunities”.


Miele also stressed developer EA Motive’s Iron Man game was unaffected, but Black Panther’s cancellation – which comes as the publisher continues a planned retreat away from “future licensed IP” – had some commentators wondering if the company’s previously announced three-game deal with Marvel could be wrapping up prematurely.


Now, however, EA has confirmed to IGN that not only is the deal alive and well, the company is still working on “at least three” Marvel games following Black Panther’s termination. “The multi-title, long-term relationship between Marvel Games and EA… remains strong,” an EA spokesperson told the publication. “Development of our console and PC titles, beginning with Marvel’s Iron Man, is led by Motive Studios.”


Black Panther’s cancellation and subsequent job cuts follow a string of similar incidents at EA this year. In April, the company laid off more than 300 employees, with Apex Legends and Star Wars Jedi studio Respawn Entertainment losing around 100 staff. At the same time, EA cancelled a number of in-development projects – reportedly including a new Titanfall game – as part of what it called a “continued focus on our long-term strategic priorities”. Still more layoffs were confirmed last month, following EA’s decision to end its licensing partnership with the WRC.


A second Black Panther project unconnected with EA – Skydance Games’ Marvel 1943: Rise of Hydra, from Uncharted writer Amy Hennig – was recently delayed into next year.



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May 29, 2025 0 comments
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Black Panther game reportedly canned as EA closes Cliffhanger Games, resulting in an unspecified amount of layoffs and role switches
Game Reviews

Black Panther game reportedly canned as EA closes Cliffhanger Games, resulting in an unspecified amount of layoffs and role switches

by admin May 29, 2025


EA’s decided to go back to the cutting well. Its execs have decided to cancel a Black Panther game that was in the works at Cliffhanger Games, and close the studio for good measure. An unspecified number of people will lose their jons or have to transition to other roles within EA as a result.

This is according to a report from IGN, which cites an email from EA Entertainment president Laura Miele about these latest cuts as having said that they’re part of the publisher’s ongoing efforts to “sharpen our focus” and go hard on “the most significant growth opportunities”. Yep, it’s 2025, and a liscenced Marvel tie-in revolving around a popular movie franchise apparently isn’t a good opportunity to make money.


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EA hasn’t confirmed the number of staff affected by Cliffhanger’s closure and some layoffs to its mobile and central teams it’s enacting at the same time, with IGN understanding that less people will be hit than the roughly 300 impacted by the layoffs the publisher enacted just last month.

That last round, in case you’ve lost track of EA’s wanton self-destruction by this point, involved staff at respawn and came with the news that an in-development Titanfall game had been consigned to the scrapheap.

“These decisions are hard,” Miele wrote in the email, “They affect people we’ve worked with, learned from, and shared real moments with. We’re doing everything we can to support them — including finding opportunities within EA, where we’ve had success helping people land in new roles.”

We’d not seen anything of this Black Panther game from Cliffhanger following its announcement back in 2023. That announcement revealed that it’d be a third-person, single-player thing featuring “an expansive and reactive world that empowers players to experience what it is like to take on the mantle of Wakanda’s protector, the Black Panther”. In 2024, a job listing hinted that world could be an open one.

So, it’s impossible to say if it’d have been a good, bad, or just decent game had it gone the distance. But, like, what are we doing here if even games like this don’t get the chance to make it to an end result? Miele said that EA plans to continue to put cash into Motive’s Iron Man game and the next Star Wars: Jedi game from Respawn.

Aside from that though, the publisher’s continued move away from liscenced titles looks to be seeing it pretty much circle the wagons around Battlefield, The Sims, Skate, Apex Legends, and the Mass Effect game what’s left of BioWare is now working on.

After all, why bother giving yourself lots of chances to make money, when you can put all of your eggs into an increasingly dwindling basket and desperately pray that nothing ever goes wrong with any of them?



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May 29, 2025 0 comments
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EA cancels Black Panther and shuts down Cliffhanger Games
Esports

EA cancels Black Panther and shuts down Cliffhanger Games

by admin May 29, 2025


EA has canceled its Black Panther game and shuttered Cliffhanger Games.

Cliffhanger was only announced in July 2023 after it revealed its first project would be a game based upon Marvel’s Black Panther franchise.

As reported by IGN, EA Entertainment president Laura Miele wrote to staff earlier today, stating the closure comes as EA “sharpens our focus and put[s] our creative energy behind the most significant growth opportunities.”

EA declined to comment on the closure, or confirm how many jobs have been affected, although IGN believes that as well as closing Cliffhanger and canceling Black Panther, staff on its central and mobile teams have also been impacted by redundancies.

“These decisions are hard,” Miele told staff. “They affect people we’ve worked with, learned from, and shared real moments with. We’re doing everything we can to support them – including finding opportunities within EA, where we’ve had success helping people land in new roles.”

According to IGN, Miele’s correspondence intimates EA is now focusing on a handful of its owned IP, chiefly Apex Legends, Battlefield, Skate, and The Sims, although Miele reportedly assured staff the company was still committed to BioWare’s upcoming Mass Effect game, Motive’s Iron Man title, and its upcoming Star Wars: Jedi project, in addition to its mobile portfolio.

Less than a month ago, EA cut 300 jobs. The redundancies chiefly impacted developers at Apex Legend developer Respawn and EA’s Experiences team.



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May 29, 2025 0 comments
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EA's Black Panther game reportedly cancelled and studio closed, resulting in more layoffs
Game Updates

EA’s Black Panther game reportedly cancelled and studio closed, resulting in more layoffs

by admin May 29, 2025



EA has reportedly cancelled its single-player Black Panther game and closed the studio behind it, resulting in an unspecified number of layoffs.


EA Entertainment president Laura Miele shared the news in an email to staff seen by IGN, insisting today’s Black Panther cancellation, the closure of Cliffhanger Games, and the resulting job losses – as well the recent cancellation of other projects, including an unannounced Titanfall game at Respawn – would help the publisher “sharpen our focus and put our creative energy behind the most significant growth opportunities.”


EA declined to comment on the number of employees impacted by its latest round of layoffs when approached by IGN (these will reportedly also affect members of the publisher’s mobile and central divisions), but the website says it understands fewer individuals will be affected compared to the 300 job cuts recently made across Respawn and several other teams.


“These decisions are hard,” Miele wrote. “They affect people we’ve worked with, learned from, and shared real moments with. We’re doing everything we can to support them – including finding opportunities within EA, where we’ve had success helping people land in new roles.”


EA announced its Black Panther title back in 2023, confirming it would be handled by its then-new Cliffhanger Games studio in collaboration with Marvel Games. Although few details were shared at the time, it was described as a third-person title set in an “expansive and reactive” version of Wakanda, and still “early in development”. Nothing has been seen of the project since then, but a job listing in 2024 indicated it would be an open-world game.


Black Panther’s cancellation follows EA CEO Andrew Wilson’s comments last year that the publisher would be moving away from “future licensed IP”. And while Miele insisted EA will continue to invest in developer Motive’s Iron Man project and Respawn’s third Star Wars: Jedi game, she suggested the focus will now be on a small number of its own franchises, specifically Battlefield, The Sims, Skate, and Apex Legends. That’s in addition to Bioware’s next Mass Effect.


Notably, EA also recently announced it was ending its licensing partnership with the World Rally Championship and “pausing development” on all future rally games – a move which resulted in an undisclosed number of additional layoffs at Codemasters.


A second Black Panther project – publisher Skydance Games’ Marvel 1943: Rise of Hydra, which is being penned by Uncharted writer Amy Hennig – was recently delayed into next year.



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May 29, 2025 0 comments
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