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Tag:

Palworld

A Palworld character looks at the camera.
Game Reviews

Ex-Capcom Dev Has Absurd Take On Palworld Lawsuit

by admin October 2, 2025


Palworld has been controversial from the get-go. With strikingly similar aesthetics and game mechanics to Pokémon, the game has been accused of plagiarism by fans and lawyers alike. And according to ex-Capcom dev Yoshiki Okamoto (Monster Strike, Folklore), you–yes you–shouldn’t even be playing Palworld until and unless the lawsuit is settled in Pocketpair’s favor. “I don’t want the world to think [Palworld] is acceptable,” Okamoto said, urging folks not to play the game.

It was only a matter of time before Nintendo and The Pokémon Company, ever-quick to use legal means to shut down anything they consider a misuse of their IP (unless, of course, that IP is used to promote the rounding up and abuse of real humans), would sue developer Pocketpair. And in a recent video (h/t PC Gamer), Okamoto said Pocketpair has committed such a grave sin in their creation of Palworld that it “transcends the boundaries of war” and that “by playing the game you are supporting it, so please don’t buy it.”

Okamoto has been torched in the comments over this assertion, especially considering his suspected use of the term “anti-social force,” which is not a punk band name, but rather an actual term used to describe fraudsters and yakuza-owned businesses. (It’s not entirely clear if he actually used this term, as he deliberately obfuscated the final kanji in both the video’s audio and its subtitles.)

Folks in the comments of this wild video have rightly argued that many of Okamoto’s own games involve monster battling and the capturing of your foes to do your bidding, mechanics which are also at the core of Pokémon. Others are just voicing their frustrations with Nintendo’s now-predictable behavior when it comes to the alleged misuse of their ideas.

Read More: Nintendo’s New Pokémon Patents Threaten The Entire Monster-Taming Genre

Telling folks that they shouldn’t play a game until the courts deem it okay to do so (as if courts, in 2025 of all times, are rational machines of truth) is a bold move. And it doesn’t seem to be paying off for him, Cotton.



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October 2, 2025 0 comments
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Three sheep with big guns in Palworld.
Product Reviews

A week after saying it was going quiet for the rest of the year, Palworld announces a crossover with the brilliant and bloodstained shooter Ultrakill

by admin September 23, 2025



Only last week, Palworld developer Pocketpair announced that the hit survival game, which remains in early access, would be going quiet as it prepared for a full launch in 2026. Well well well… it looks like someone had a surprise up their sleeve, because today brought the announcement of an unexpected crossover, albeit with scant detail.

Palworld is collaborating with Ultrakill, a brilliant indie shooter by Arsi ‘Hakita’ Patala that’s still in early access itself, and continuing to blow minds (the game sits at “overwhelmingly positive” on Steam with roughly 120K user reviews). Ultrakill is fast-paced, bloody, and constructed around five weapons and the intricate way their various fire modes can be comboed together. It also boasts the brilliant tagline: “Mankind is dead. Blood is fuel. Hell is full.”

The announcement says that “collaboration gear and weapons from the cult-hit game Ultrakill are coming to Palworld!” Ultrakill’s hardware is fantastic, and you’d expect there’ll be some clever ways to get all your pals tooled-up and combo-ing merrily together.


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Palworld’s most recent high-profile crossover was with Terraria, which caused a big spike in players, so expect something similar for a collaboration that asks the question “will blood rain upon the Palpagos Islands?” You’d imagine it probably will.

(Image credit: New Blood Interactive)

There’s no release date beyond “later this year,” with Palworld also scheduled for a winter update (which Pocketpair has said won’t be as big as the 2024 equivalent: but that was enormous.) Other than that, the developer’s settling down to get it ready for the full release.

“Beyond just adding new content, there’s a lot of cleanup that needs to be done before Palworld can exit early access,” said Pocketpair community director Bucky last week. “It’s no secret that Palworld has a lot of quirks and jank, and we want to take the time to properly address those before releasing the game. With that in mind, we plan to start this cleanup this year.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 23, 2025 0 comments
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Nintendo Argues Game Mods Aren't "Prior Art" In Palworld Lawsuit
Game Updates

Nintendo Argues Game Mods Aren’t “Prior Art” In Palworld Lawsuit

by admin September 22, 2025



Nintendo’s legal battle against Palworld developer Pocketpair has intensified, as the Japanese game-making company alleges in part of its ongoing lawsuit that user-made mods don’t constitute “prior art.”

While Pocketpair previously claimed that mods (such as the Dark Souls 3 Pokemon mod Pocket Souls) invalidate Nintendo’s patents, Games Fray (via IGN) has reported on September 16 that the Pokemon creator has argued in the ongoing lawsuit that, because mods require games to function, anything created by users isn’t “prior art.”

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Now Playing: Pokemon Legends Z-A – The Biggest Pokemon Shake Up In Decades!

Essentially, Nintendo is claiming that mods are “fair game” as they could be patented by someone else. Thus, the company fears that its gameplay ideas and innovations could similarly be lifted and used by anyone. As IGN noted on September 19, this is particularly worrying for the games industry because patent thieves could theoretically create entire games out of just mods.

The problem here, though, is that Nintendo’s “ideas” and “innovations” aren’t novel. Pokemon has been around for decades, and as Games Fray reported, the ideas the company filed patents for in 2021 weren’t new, either.

Pocketpair, for its part, has purported that Palworld and Pokemon are fundamentally different beasts. Sure, they both start with “p,” and they feature monsters you can capture in balls, but one is an open-world action game and the other is a more traditionally turn-based affair. This, alongside the notion that Palworld isn’t merely a modded Pokemon no matter how much it may look like it, is perhaps why Pocketpair is confused by the lawsuit.

Palworld is out now on PC, PS5, Xbox One, and Xbox Series X|S.

Meanwhile, the next Pokemon games are Legends: Z-A and Pokopia. The former is a continuation of the Pokemon Legends series that launches on October 16, while the latter is a life sim not unlike an Animal Crossing title that comes out sometime next year. Both will, of course, be available on Nintendo Switch 1 and 2.



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September 22, 2025 0 comments
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Wario grinning and dancing with a pair of JoyCons.
Gaming Gear

Nintendo reportedly gets even more obnoxious about patent law by taking a ‘mods aren’t real games’ stance against a Dark Souls 3 mod that could invalidate its Palworld lawsuit

by admin September 19, 2025



Last year, Nintendo initiated a patent lawsuit against Palworld developer Pocketpair, and in the months since the Pokemon publisher has seemingly decided to double down on moustache-twirling IP law villainy at every opportunity. The latest development in the Pocketpair proceedings might be Nintendo’s worst look yet, because the company has reportedly decided that modders’ ideas don’t count. Cool!

Thanks to the efforts of a Tokyo contributor who was able to review the case file for the ongoing Pocketpair lawsuit, videogame patent law site Games Fray (which broke last week’s Nintendo patent story) reports that part of Pocketpair’s defense against Nintendo’s lawsuit aims to invalidate Nintendo’s patent claims based on the existence of prior art in mods.

(Image credit: Pocketpair / Toasted Shoes / The Pokemon Company)

As IP attorney Kirk Sigmon told PC Gamer last September, demonstrable prior art—meaning preexisting work resembling the invention described in a patent’s claims—is bad news for patent holders, because it means they shouldn’t have been granted the patent in the first place. Sigmon said that courts in Japan have a strong history of siding with patent lawsuit defendants who could present examples of prior art.


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By presenting mods like Pocket Souls for Dark Souls 3, which allowed the player to capture enemies in a method resembling Nintendo’s JP 2023-092953 patent claims, Pocketpair is hoping to demonstrate that Nintendo was granted a patent on ideas that had already been deployed in game design. If it’s successful, it could render Nintendo’s patent invalid.

According to Games Fray, however, Nintendo has argued in two separate pleadings that mods simply don’t qualify as prior art, because they aren’t real games.

(Image credit: Nintendo)

To evaluate this, let’s consider the conditions for patentability in Japanese patent law, as translated by Japan’s Ministry of Justice:

Article 29

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  • (1) A person that invents an invention with industrial applicability may obtain a patent for that invention, unless the invention is as follows:
    • (i) an invention that is public knowledge within Japan or in a foreign country prior to the filing of the patent application;
    • (ii) an invention that is publicly known to be worked within Japan or in a foreign country prior to the filing of the patent application; or
    • (iii) an invention that is described in a distributed publication or made available for public use over telecommunications lines within Japan or in a foreign country prior to the filing of the patent application.
  • (2) A person may not obtain a patent if prior to the filing of the patent application, a person of ordinary skill in the art of the invention would have easily been able to make that invention based on an invention prescribed in one of the items of the preceding paragraph, notwithstanding the preceding paragraph.

Now, I’m not an expert, but I don’t see anything in there that says “Nintendo gets a pass if it doesn’t think creators of prior art deserve to have ideas.”

It’s an argument that doesn’t just insult the creativity of modders—it imperils them. If Nintendo’s rationale was accepted by the Tokyo District Court, it could create a world in which a developer of a “real” game might patent gameplay mechanics inspired by a mod and then hit that mod’s creator with a cease and desist for infringing on their own ideas.

Nintendo has already demonstrated it’s perfectly happy to hammer modders with legal action, having previously issued DMCA notices that drove Garry’s Mod to remove Nintendo-related items from Steam Workshop and forced Breath of Wild multiplayer modders to shut down development.

In a just world—which, considering Nintendo’s legal oeuvre, we probably shouldn’t take as a given—it’s a ploy that wouldn’t stand. We’ll have to wait and see.



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September 19, 2025 0 comments
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Palworld Launches Into 1.0 Next Year
Game Updates

Palworld Launches Into 1.0 Next Year

by admin September 16, 2025


Developer Pocketpair has announced that its hit creature-catching open-world survival game, Palworld, is finally launching out of Early Access and into version 1.0 in 2026. Palworld has been available in Early Access since January 2024, and centers on catching Pokémon-esque critters called Pals, which you can equip with guns to battle other monsters while aiding players in farming and crafting. 

In a developer update video, Pocketpair promises that a “massive amount of content” is being planned for the 1.0 update. However, the studio also acknowledges it wants to clean up Palworld’s remaining technical bugs before it hits 1.0.  

As such, the studio says the rest of 2025 will be “a little quiet from us” as it focuses on preparing the game for its full launch. Because cleaning up the game will be its primary focus, Pocketpair says its Winter update won’t be as big as last year’s Feybreak Island was, but stresses development will not slow down or scale back when it launches in full.

 

The 1.0 announcement comes amidst an ongoing lawsuit with Nintendo, which began last September. The lawsuit, filed by Nintendo and The Pokémon Company, accuses Pocketpair of infringing on several patent rights.

Pocketpair publicly shared three specific patents from the lawsuit on its website, revealing they were registered after Palworld’s EA launch and were likely done to target the game specifically. These patents cover systems for capturing characters in a virtual space, an aiming system for deploying capture items, and rideable characters. Nintendo and The Pokémon Company seek payments of 5 million yen (plus late payment damages) each. Pocketpair stated it aimed to “assert our position in this case through future legal proceedings.”

Since launching into Early Access, Palworld has received five major updates introducing new Pals, raid battles,  an arena mode, new landmasses like Feybreak and the island of Sakurajima, new factions, and even a crossover with Terraria. Pocketpair has also introduced many quality-of-life improvements and mechanics, such as cross-play.

Palworld is currently on sale for 25 percent off for a limited time on Steam. Palworld took the world by storm when it first launched into Early Access on Steam and Xbox Series X/S in January 2024, amassing over 25 million players within its first month of availability and becoming the third-biggest launch on Xbox Game Pass at the time. It even has a spin-off dating sim in the works. 

Palworld is currently available on PlayStation 5, Xbox Series X/S, Xbox One, PC, and Mac. You can learn all about the game’s origin and the history of its developer, Pocketpair, in our studio profile. 



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September 16, 2025 0 comments
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Palworld will emerge from early access in 2026, with a "truly massive" amount of stuff planned for 1.0 update
Game Updates

Palworld will emerge from early access in 2026, with a “truly massive” amount of stuff planned for 1.0 update

by admin September 16, 2025


Palworld is set to finally emerge from early access in 2026, developers Pocketpair have announced. There’s a lot of work the game about not-Pokémon, guns, and maunfacturing will need prior to that point, say the studio who’ve been busy staring down Lionel Hutzes who probably know the DK rap off by heart. They’ve also teased that a bunch of new additions are in the works for the 1.0 update.

Watch on YouTube

“While we have a lot of ideas for where we want to take Palworld, we also need to start thinking about Palworld 1.0,” Pocketpair communications director and publishing manager John ‘Bucky’ Buckley said in the above video announcement. “Beyond just adding new content there’s a lot of cleanup that needs to be done before Palworld can exit early access.

“It’s no secret that Palworld has a lot of quirks and jank, and we want to take the time to properly address those before releasing the game. With that in mind, we plan to start that cleanup this year. Our goal is to ultimately release Palworld next year, in 2026, and we think taking the time now to fix those problems will ultimately lead to a better game.”

As a result, the studio plans to be “a little quiet” for the rest of 2025, with the survival game’s winter update not set to be as chunky as the Feybreak or v0.4 update it got last December. That said, Buckley did still indicate “a few surprises” are planned for that winter update.

The big tease-a-thon continued, with the community manager declaring that a “truly massive amount of content” is in the works for the 1.0 update that’ll bring Palworld out of the early access cocoon it’s occupied since January last year. “We plan to share some sneak peeks about Palworld 1.0 in the very near future,” he concluded.

Amid releasing updates including the likes of crossplay and a Terarria collab so far this year, Pocketpair have been getting a publishing arm up and running. Horror game Dead Take from Tales Of Kenzera: ZAU devs Surgent Studios and retro-handheld-inspired angler Normal Fishing are among the titles the studio have helped release or signed up so far. All while Mario gives them the evils from a window across the road. Make sure to give our Katherine’s review of early access Palworld a read if you’re keen to be reminded what it’s all about.



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September 16, 2025 0 comments
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