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CoD: Black Ops 7 Vault Operators Have A New Look, Plus Bonus Skin Added
Game Updates

CoD: Black Ops 7 Vault Operators Have A New Look, Plus Bonus Skin Added

by admin September 15, 2025



Activision recently announced that the T.E.D.D. operator in the Call of Duty: Black Ops 7 Vault Edition bundle would receive a new makeover, and now the publisher has revealed two more operators in the pack have also received visual adjustments. Additionally, a bonus T.E.D.D. skin has been added to the Vault Edition.

Black Ops 7’s Vault Edition is $100, and it includes early access to the upcoming multiplayer beta, a four-pack of operators, as well as other cosmetic content. The four operators in the pack include T.E.D.D., Karma, Harper, and Reaper EWR-3.

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Now Playing: Call of Duty Black Ops 7: First Impressions

The T.E.D.D. operator now looks less human and more like the robot originally featured in Black Ops 2’s Zombies mode. The flesh has melted off his face to show more of his robotic features. The bonus T.E.D.D. skin added to the Vault Edition bundle will look more like the original Black Ops 7 design that was announced, but Activision says it does have some minor changes.

Redesigned Vault operators

For Karma, her holographic plates and visor have been adjusted. This redesign shows more of her face than the original version. Harper’s operator skin also has slight adjustments with armor now recolored and looking more streamlined. The only operator who didn’t receive a change is Reaper EWR-3.

The operators’ new looks can be seen in the image above. A more detailed 360-degree-look at the skins can be seen in the videos shared on Call of Duty’s blog.

Activision says these changes were made as part of Call of Duty’s commitment to the “authentic look and feel of Black Ops 7,” and after receiving community feedback specifically related to the Black Ops 7 Vault Edition operators.

The publisher recently made changes to Call of Duty’s Carry Forward program, allowing only specific skins and items to transfer from Black Ops 6 to Black Ops 7. This will include some of the Zombies-themed skins players earned by completing the main story quests, but wacky skins like Ninja Turtles and Beavis and Butt-Head won’t carry over.

Call of Duty: Black Ops 7 launches on November 14 for PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One, and PC. More details and gameplay will be revealed during Activision’s Call of Duty: Next event on September 30. You can find highlights of all major Black Ops 7 announcements here, which includes details on the campaign, a massive round-based Zombies map, and a futuristic multiplayer.



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Black Ops 7 will let you level up your weapons in the campaign, and bring your Black Ops 6 weapons and operators into multiplayer
Game Updates

Black Ops 7 will let you level up your weapons in the campaign, and bring your Black Ops 6 weapons and operators into multiplayer

by admin August 20, 2025


The big Black Ops 7 media blowout has officially begun, kicking off, of course with last night’s gamescom Opening Night Live reveal. The trailer coincided with the release of plenty of new information covering many aspects of the game, with the promise of more to come.

There are, however, several new and returning features well worth diving into.


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For one, Carry Forward, the feature that allows you to bring some of the content from last year’s game into the new one, is coming back. Just like with Modern Warfare 2 to Modern Warfare 3 in 2023 – when the feature was first introduced, Black Ops 7 is doing the same with Black Ops 6’s content.

Weapons, operators, XP tokens, GobbleGums (Zombies), skins and other cosmetic items from last year’s game will be usable in Black Ops 7’s multiplayer, as well as Warzone. This will kick off a few weeks post launch, with the start of Season One.

There are, of course, some exceptions. You won’t be able to use skins for equipment and Scorestreaks that don’t exist, or work differently, in the new game. Weapon camos will carry forward, but they’re only going to apply to BO6 weapons, not BO7’s.


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The Black Ops 7 campaign, playable in up to four players in co-op, has its fair share of new innovations, too. We’ve covered the campaign’s Endgame, an open-ended co-op mission meant to be played multiple times that borrows from roguelites, RPGs, and extraction games.

But Treyarch is also introducing a new concept called Global Progression, which is something I am surprised took Call of Duty this long to implement. While we’ve been enjoying cross progression between multiplayer, co-op (Zombies etc.), and Warzone for years now, the campaign has always been left out of that.

In Black Ops 7, you earn XP as you play the campaign. What this means in practice is that you’ll be levelling up your weapon (even unlocking camos), and unlocking other challenges that transfer over to multiplayer, Zombies, and Warzone.

In a blog post, Treyarch specifically named weapon Prestige (which is also coming back with BO7), standard weapon progression, camos, Calling Cards, daily challenges and much of the progression side of things.

Image credit: Treyarch, Raven Software, Activision.

Further building on that ethos of connected progression, Black Ops 7 is introducing the ability to share your Gunsmith weapon builds. These can be saved and sent directly to friends, but you can even generate a code for your build so anyone else can immediately use it without having to replicate it piece-by-piece.

More on the multiplayer side of things will be revealed on September 30 at Call of Duty: Next. The game’s beta will begin shortly after, running October 2-8. The full game arrives November 14 on PC, PS4, PS5, Xbox One, and Xbox Series X/S.



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