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PSA: You've only got a few hours left to log into MultiVersus if you want to play offline once it closes
Game Updates

PSA: You’ve only got a few hours left to log into MultiVersus if you want to play offline once it closes

by admin May 31, 2025



Today marks the end for once-promising free-to-play platform fighter MultiVersus; it’s being delisted from stores and will cease to be playable online in just a few hours, meaning you’ve only got a short time to log in and create a offline save if you want to keep playing after today.


MultiVersus’ closure was announced earlier this year, following a string of dubious decisions by publisher Warner Bros. The game did, however, get off to a strong start when its beta launched back in 2022, steadily building out a distinctive roster of familiar faces – from Gremlin’s Gizmo to Marvin the Martian – as development went on.


But with players numbers dwindling, Warner suddenly announced it was pulling the game offline in 2023 and that it wouldn’t be playable again until its full launch in 2024. And if that wasn’t enough to diminish community goodwill, the publisher’s refusal to offer refunds for Founder’s Packs or Gleamium bundles certainly was.


When the game eventually returned last May, it brought further complaints around new character limitations and monetisation. MultiVersus struggled to find a footing after that, ultimately leading to its closure announcement earlier this year.

At the time – as early Founder’s Pack purchases expressed dismay at the “scam” – Warner Bros. and developer Player First Games confirmed servers would be shut down and the fighter delisted from stores today, 30th May. However, there was also the promise MultiVersus would remain playable offline “for the foreseeable future”. That, though, required one important step: players must have logged in sometime between 4th February and today’s closure.


Officially, MultiVersus’ journey ends today at 5pm BST/9am PT, meaning lapsed players will need to log in ASAP if they want to continue playing offline. “After logging in,” Warner explained previously, “a local save file will be automatically created connected to your PlayStation Network, Microsoft Store, Steam, or Epic Games Store account, allowing you to enjoy the game offline with all earned and purchased content moving forward.”


“All of us on the Player First Games and Warner Bros. Games teams have poured our heart and soul into this game,” the companies wrote in that same earlier statement. “We will be forever grateful for the incredible support of the MultiVersus community throughout this journey.”


MultiVersus’ demise comes amid a run of high-profile gaming failures at Warner Bros. in recent years, with Gotham Knights, Rocksteady’s Suicide Squad: Kill the Justice League, and last year’s Harry Potter: Quidditch Champions all having failed to resonate with consumers. It was a period helmed by Warner Bros. Games president David Haddad, who departed the company earlier this year. Since then, Warner Bros. has cancelled its long-in-the-works Wonder Woman game, and closed beloved studio Monolith Productions and a number of other internal teams, all leading to disappointing recent financial results for the beleaguered publisher.



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NFT Gaming

Ethereum Games ‘Realms of Alurya’ and ‘Wonder Wars’ Latest to Go Offline

by admin May 30, 2025



In brief

  • Realms of Alurya and Wonder Wars are going offline due to lack of development funding.
  • The pair were both built on Ethereum’s gaming-centric sidechain, Ronin.
  • The discontinuations add to a growing trend of halted crypto games so far this year.

The developers of two games on the Ethereum gaming-centric Ronin network have announced they will no longer be operating due to difficulties in securing continued development funding. 

The teams behind Realms of Alurya and Wonder Wars both shared this week that they were unable to come up with the necessary funding to continue operating their respective Ethereum-powered games.

“Unfortunately, despite all the passion and effort, we weren’t able to secure the necessary funding to develop a live service game for the coming years, and we also didn’t reach the key metrics needed to make Wonder Wars a sustainable or profitable game in the long run,” posted developer Hello Monster on X (formerly Twitter). 

It’s been some time since the Play to Airdrop event ended. We want to start by saying thank you to every single player, holder, community, partner, and supporter who joined us in the Hello Monster and Wonder Wars adventure.

Your energy, your feedback, and your belief in what we…

— Hello Monster (@HelloMonsterGG) May 29, 2025

“For this reason, we’ve made the difficult decision to shut down Hello Monster, and as a result, Wonder Wars as well, since the project is no longer financially viable,” the team added.

The project will forgo launching its utility token as a result of the shutdown, adding that it “wouldn’t be honest” to launch a token without purpose, relying on pure speculation. 

Realms of Alurya will also be offline in the near future, though its long-term plans are not as clear as Hello Monster’s shutdown. 

The game recently migrated to Ronin after the developers said an exclusivity contract with Treasure’s blockchain—which made Treasure the publisher of its game and provided development funding grants—was abruptly ended.



Treasure recently announced that it would cease publishing games and wind down its chain amid a pivot to AI, also fueled by funding issues.

“Without any prior notice, Treasure informed us that all agreements were being terminated immediately, and with that, their support for games on their chain would end,” reads a Discord message from Realms of Alurya’s creative director and co-founder, Oscar Soler.

According to the message, the team hoped its recent Hunt & Mint event would provide it enough time to seek additional funding—but it was unsuccessful. 

“We were shocked, to say the least. Our entire yearly roadmap was built around the assumption that this funding would come through,” the message said of Treasure’s alleged funding pull.

“We now find ourselves in uncharted waters,” it continues. “We screwed up relying so much on our publisher. We’ve never thought that a reputable business like Treasure could do this; that’s on us. We know now that we should have had a secondary source of funding, we’ve learned our lesson the hard way.”

Further Discord messages indicate that the game will be offline until further notice as the team investigates potential solutions going forward. 

Representatives for Realms of Alurya and Treasure did not immediately respond to Decrypt’s requests for comment. 

The discontinuations continue a growing trend in crypto gaming in which publishers and games are ceasing operations, some due to financial constraints and others due to a lack of players—or some combination of the two.

Solana cat-shooter game Nyan Heroes shut down earlier this month due to the developer’s inability to secure funding, with Ethereum game Ember Sword following suit last week. Months earlier, Ethereum’s The Mystery Society closed its doors for the same reason.

Later, Gala Games announced the impending shutdown of its zombie-themed game, The Walking Dead: Empires, as well. And there have been other, smaller shutdown announcements in recent months, as well.

Alongside gaming shutdowns, gaming-centric tokens have been hard hit as well. Only IMX, the token for Ethereum-based gaming platform Immutable, represents the crypto gaming industry inside the top 100 tokens by market cap according to CoinGecko.

Edited by Andrew Hayward

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