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Obsidian Entertainment has big ambitions for Grounded 2's small world
Gaming Gear

Obsidian Entertainment has big ambitions for Grounded 2’s small world

by admin June 16, 2025


Obsidian Entertainment has been an incredibly versatile game developer over the years, even venturing outside its RPG comfort zone with the original Grounded. As a survival adventure game where you’re shrunken down and explore the hidden, vast world of a backyard, it became a well-loved hit, and it evolved even further throughout its early access period. But now, the developers have big plans for Grounded 2, which has new features and a larger scope that was too big for the original to contain.

Shortly after the reveal during the recent Xbox Games Showcase alongside Summer Game Fest 2025, I got to play the opening of the sequel, which sees the familiar crew of teenage scavengers, now a little older and wiser, shrunken down once again to survive a new small world hidden in the town’s park. Even as a new iteration of a familiar premise, which is essentially the survival gameplay of Rust by way of the whimsical Honey, I Shrunk the Kids, Grounded 2 is already showing some promise as the bigger and better sequel.

Grounded 2, which will also launch in early access, already feels like a bigger game, even from the confines of the tutorial zone. For starters, there’s a larger focus on building up the experience of the four teenage scavengers and how they fit into the larger story. It’s not quite Yellowjackets when it comes to teen drama, but the crew exploring the small world of the park have colorful language and quips at their disposal. There’s a generally stronger sense of personality in Grounded 2, which is bolstered by some more character-driven writing and opportunities to take in the lore of the company responsible for the experiments in town.

The experience of playing Grounded 2, much like the original and other survival games, is all about gathering resources from the land and acquiring knowledge to stay alive. Along with collecting materials to build weapons, armor and structures, you’ll also have to keep your characters fed and hydrated. You’ll also need to defend yourself against the various critters roaming about, such as the ants and the spiders. Also returning is the arachnophobia accessibility option to make them appear less disturbing for players. Thankfully, you can now use a dodge to avoid attacks – a first for the series – and combat is generally more responsive and fair.

Grounded 2 feels like a more well-rounded and refined take on the original, which is a solid game in its own right. One great addition that I got to play with was the new ant mount, or buggy, as the devs call it. You’ll be able to ride on top of a friendly ant that can attack enemies, move faster throughout the world, and even collect material far more quickly than the human scavengers.

Obsidian Entertainment

Shortly after my hands-on experience, I sat in on a roundtable discussion with game director Chris Parker and producer Miles Winzeler from Obsidian Entertainment, who explained how early access feedback from players helped bring the game to its current state. In order to fully implement their vision for Grounded, though, they would need a new game.

“Almost everything in Grounded 2 comes from feedback from the community that we had gathered from the first game,” Parker said. “We had to look at what was important to work on with the sequel. People always want more stuff to do. They wanted to have the buggies, which was a huge one and our number one most requested feature from out the gate on Grounded 1. We then had to work on new creatures, armor and weapons, among other things. How can we further develop our progression systems? So those were all the things that we took on from the beginning for Grounded 2.”

Grounded 2 felt like a more fully realized game, which leveraged years of work on the original. Along with a more developed story campaign focusing on helping the kids survive the portion of Brookhollow Park they have to explore – which is more than three times the size of the original’s map – The game will also launch with creative mode, which was a popular feature that let players focus on exploring and building up structures at their leisure.

Obsidian Entertainment

“We’re always trying to challenge scale and how we can create a sense of awe and mystery by having something that’s supposed to be normal but is now this gigantic thing,” Parker said. “That’s always the fun when making this game.”

I really took to the added scope of Grounded 2. Not just as a shrunken person trapped on the grounds of a park but also for the new features and ideas at work for the sequel. With the game coming out in July for early access, Grounded 2 has already got me invested in making a return visit to this small world with big ambitions.

Grounded 2 will release in early access on July 29 for Xbox Series X|S and PC, and will be available for Game Pass subscribers.



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June 16, 2025 0 comments
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Avowed director Carrie Patel has left Obsidian, and joined Oxenfree dev Night School as a game director
Game Updates

Avowed director Carrie Patel has left Obsidian, and joined Oxenfree dev Night School as a game director

by admin May 20, 2025



Whether or not we’ll be getting any more Avowed somewhere along the line is still very much up in the air. But if we do, it seems it won’t be under the leadership of Carrie Patel. In a quick post Patel shared on LinkedIn, the game developer shared that she’s “starting a new position as game director” at the team behind Oxenfree, Night School Studio. Patel mentioned literally zero details outside of what her new role is, so it’s not even clear why she left Obsidian.


This’ll likely have been in the works for a little while, as Night School were specifically looking for a game director in March. As a reminder, Avowed only came out this February. It also paints a slightly confusing picture for Night School themself. Earlier this year it was reported that an unspecified number of workers were being laid off.


Things have been a bit quiet at the developer since they released Oxenfree 2: Lost Signals back in 2023, having not made anything original since then either. They did make a Black Mirror tie-in game called Thronglets, a game featured in the most recent season of the anthology show (in case you forgot, Netflix bought the studio way back in 2021).


Here’s hoping Patel and co. get to make something original again. Netflix’s approach to gaming has been a bit all over the place, ranging from mobile titles, to AAA, but none of it has worked in the way the streamer has found success with film and TV. Their main AAA studio, Team Blue, which included Overwatch, Halo, and God of War talent, was shut down last year, so more than anything I hope the same fate doesn’t await Night School anywhere down the line.



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May 20, 2025 0 comments
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Avowed game director Carrie Patel departs Obsidian, joins Netflix's gaming team
Game Updates

Avowed game director Carrie Patel departs Obsidian, joins Netflix’s gaming team

by admin May 20, 2025



Carrie Patel, who served as game director on this year’s acclaimed fantasy action-RPG Avowed, has confirmed her departure from Obsidian Entertainment after nearly 12 years with the studio and announced a new role at Netflix.


Patel, who was very much the face of Avowed throughout its development, shared the news in a brief update on LinkedIn, revealing she’s now working within Netflix’s gaming division, having joined Oxenfree developer Night School Studio as a game director.


She offered no further clue as to what she’ll be working on at Night School in her update, but the Oxenfree and Afterparty studio has an impressive track record, despite its limited output since being acquired by Netflix in 2021. It released Oxenfree 2: Lost Signals in 2023 but nothing else until Black Mirror tie-in Thronglets arrived earlier this year – a release that followed an unspecified number of layoffs at Night School in March.

“One of this year’s most pleasant surprises”, we called Avowed.Watch on YouTube


Netflix’s gaming strategy has taken some dramatic shifts in direction since the streaming service’s first tentative steps back in 2021. After an initial focus on mobile titles, it seemed ready to stride into the world of AAA console gaming in 2023, even hitting up longtime Halo creative lead Joseph Staten, Overwatch executive producer Chacko Sonny, and God of War art director Rafael Grassetti to found a new development team.


However, Netflix quietly closed the studio late last year, and is reportedly now focusing on narrative and transmedia projects, on big mainstream IP, on being a trusted destination for families, and on party games played on TVs using mobile phones as a controller. That does, of course, still leave room for Night Studio – and Patel – to continue making the kind of games it does best.


As for Avowed, prior to Patel’s departure from Obsidian, she suggested it wasn’t a one-and-done effort. “Now that we’ve built this wonderful world, and also built this team strength and muscle memory around the content and gameplay in this world,” she explained, “I’d love to see us do more with it.” Next up for Obsidian, though, is The Outer Worlds 2. It’s due later this year, with a special developer deep dive set to air on 8th June following the Xbox Games Showcase.



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May 20, 2025 0 comments
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