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Discord customer service system breached by "unauthorised party", gaining access to "a small number of government-ID images"
Game Reviews

Discord customer service system breached by “unauthorised party”, gaining access to “a small number of government-ID images”

by admin October 5, 2025


A third-party customer service system used by Discord’s support teams has been hacked, compromising some user personal data, including government IDs.

Discord has written to some users confirming that on 20th September, personal data was obtained by “an unauthorised party” which gained limited access, including “a small number of government‑ID images such as driver’s license and passports from users who had appealed an age determination”.

Discord – which is used by millions of gamers across the world – says information shared by users with its Customer Support or Trust and Safety teams was “exposed”, including real names, Discord name, email, contact address, limited payment information – including payment type, last four digits of credit cards, and purchase history – IP addresses, and messages and attachments sent to customer support. Limited corporate data, including training materials and internal presentations, was also exposed.

Full credit card numbers or CCV codes, Discord activity or messages, and passwords or authentication data were reportedly not compromised, but Discord has not revealed how many of its millions of users may have been impacted.

In a blog post, Discord insisted that just “a limited number of users who had communicated with customer support” were impacted, and the authorised party did not gain access to Discord directly. It also claimed to have taken “all appropriate steps” by notifying data protection authorities, law enforcement, and “reviewed our threat detection systems and security controls for third-party support providers”.

“Looking ahead, we recommend impacted users stay alert when receiving messages or other communication that may seem suspicious. We have service agents on hand to answer questions and provide additional support,” Discord said. “We take our responsibility to protect your personal data seriously and understand the inconvenience and concern this may cause.”

An earlier edition of this story referred to the breach as “authorised”, not “unauthorised”. This has been amended. Apologies for any confusion.



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October 5, 2025 0 comments
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Leonardo DiCaprio holding a gun in One Battle After Another.
Esports

The Long Walk star reveals eye-watering number of miles they’d walk each day

by admin September 11, 2025



The Long Walk by name, The Long Walk by nature. Ahead of the new movie’s release in cinemas, actor David Jonsson has revealed just how far the cast had to trek each day on set. 

Directed by Francis Lawrence, the film started its life as a novel written by Stephen King under the pseudonym Richard Bachman about a deadly competition: in a dystopian America, a group of young men must walk at a pace of no less than 3mph. 

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If they stop, they die, and the annual contest only ends when one man is left. The Long Walk is truly one of the best movies of 2025, with our five-star review describing it as “harrowing, heartbreaking, and near-flawless.”

While a viral treadmill challenge stunt saw movie-goers walking for the entirety of the movie’s runtime (108 minutes) last month, that was nothing compared to what the actual cast had to do. 

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The Long Walk cast had to walk for miles on set each day 

Speaking with The Hollywood Reporter, Jonsson – who plays Peter McVries – says the cast who played characters in the contest walked “15 miles some days, some days were like 32” on The Long Walk set. 

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To put that in perspective, a marathon is 26 miles. And these actors weren’t just walking once – they were doing it over and over again, day after day, to bring King’s grueling story to life.

That might sound tiring to most, but Judy Greer – who plays Raymond’s (Cooper Hoffman) mother, Mrs. Garraty – was actually jealous. “I’m a big walker, I really love it and they all lost weight and I was jealous about that,” she joked. 

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“Breathing fresh air and people handing them Gatorades – when I’m walking by myself in the heat, no one’s handing me anything.”

As for Cooper Hoffman, the fact that the movie has taken this long to make (the novel was published in 1979) was a challenge he was excited about.

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“When they tell you that a movie’s never been done like this, when they tell you this movie’s been very hard to make, the competitive side of me wants to make it,” he told the outlet. 

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Lionsgate

Star Wars icon Mark Hamill also appears in The Long Walk, playing the competition’s brutal enforcer, The Major. Initially, he didn’t want to take part in the film and was “totally repelled”, until he read King’s book. 

“I said, ‘I’m not doing this, it’s way too violent, I hate it.’ And then I ordered the book and was like, ‘Oh, it’s just the premise that’s ghastly’; it’s an attention grabber to get to the real heart and soul of the movie which is the experiences of these young walkers,” he said. 

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“And that’s where the heart [is], their experiences are incredible – the friendships, the rivalries, it’s fantastic. It really belongs to the walkers, I’m just a guy you love to hate.”

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The Long Walk lands in cinemas on September 12. Find out when to expect it on streaming, the ‘hardest part’ of the viral treadmill challenge, what’s coming up in our 2025 movies release calendar.



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September 11, 2025 0 comments
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A gloved hand reaches towards a pile of diamonds
Gaming Gear

Netflix has just dropped a shocking new movie you need to stream after Unknown Number for one simple reason

by admin September 9, 2025



Let’s face it: Unknown Number might just be one of the most memorable Netflix documentaries of all time. When Lauryn and her boyfriend Oliver started getting texts from anonymous numbers that quickly became explicitly threatening, they’d never expected the culprit to be Lauryn’s mom, Kendra. My jaw is still on the floor after the perfectly executed twist two-thirds of the way through the new movie.

Frankly, I’ve been looking for the same documentary-binging high ever since. I didn’t expect to get it so soon, but out of everything new on Netflix in September 2025, another new movie released today (September 8) just might do the trick. In fact, I was already seated purely after reading the synopsis.

Behold: Stolen: Heist of the Century. If you think we’re getting the same whodunnit in the form of Unknown Number’s reveal, you’d be mistaken – if anything, Netflix is now subverting the surprise of its mystery by not only withholding who did it, but how the heist was even pulled off in the first place.

Stolen: Heist of the Century is our next big Netflix documentary movie after Unknown Number

Stolen: Heist of the Century | Official Trailer | Netflix – YouTube

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Let’s set the scene: it’s 2003 in Antwerp, Belgium. The target is the Antwerp World Diamond Centre, housing in the city’s so-called Diamond District with tons of well… you get the idea. Between February 15-16, 2003 a gang of thieves stole loose diamonds, gold, silver and other types of jewelry valued at more than $100 million, with the heist still considered one of “the greatest of the century” to this day.

In true Mission: Impossible style, here’s what our robbers had to get through. The vault that stored the precious gemstones and metals was located two floors below the main floor of the building, protected by multiple security mechanisms. These included a lock with 100 million possible combinations, infrared heat detectors, a seismic sensor, Doppler radar, and a magnetic field. The building itself had a private security force, with the district already heavily guarded and monitored.


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Piece of cake, right? Well, although arrests were made in connection with the case, the stolen diamonds themselves have still never been recovered to this day. As Stolen: Heist of the Century explains, head gang honcho Leonardo Notarbartolo was arrested the Friday following the heist, because nearby garbage had connected him to the scene thanks to DNA found on a salami sandwich.

I’m not going to tell you exactly how our gang pulled off the heist – that’s literally the whole fun in watching the documentary – but what the team manages to do is nothing short of mind-blowing. It’s equally incredible that such a genius team could be so equally idiotic by leaving behind incriminating evidence.

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Even so, Stolen: Heist of the Century is easily up there as one of the best Netflix documentaries for me, and I’ve seen just about everything in its back catalog.

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September 9, 2025 0 comments
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XRP Plummets 70% in Payments Number: No One Needs It?
GameFi Guides

XRP Plummets 70% in Payments Number: No One Needs It?

by admin September 8, 2025


With XRP trading around $2.87 and awaiting a possible breakout above $2.91, the price chart has been displaying renewed strength. The asset may move closer to the $3.00-$3.08 range, where the 50-day moving average stands as resistance, if buying volume continues. With the $2.77 support remaining strong, and market sentiment beginning to change in a more positive direction, bulls are subtly regaining ground from a technical perspective.

Source: XRP Scan

There is a far more concerning fundamental trend beneath this short-term optimism, though, as XRP’s payments activity has dropped by more than 70% in the past month. On Sept. 8, 2025, there were only 221,000 daily transactions made between accounts, down from over 750,000 in early August, according to XRP Ledger metrics. The fundamental usefulness of the token is seriously called into question by this decline.

Why payments matter

XRP is primarily focused on payments, in contrast to Ethereum or Solana, which have flourishing DeFi ecosystems, NFT markets and decentralized applications. Fast and inexpensive account-to-account transactions are its main selling point. There are fewer entities utilizing the network for its intended purpose, as indicated by the key metric cratering. Reduced remittance activity, waning institutional interest, or a shift toward alternative solutions could all be reasons for the steep decline.

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The sustainability of XRP’s bullish momentum is compromised regardless of the cause. Short-term price spikes may result from speculation, but rallies are usually short-lived in the absence of steady on-chain utility.

XRP is at a turning point in its history. On the one hand, technical indicators indicate that additional upside could be triggered by a breakout above $3. However, it is questionable whether price increases can be maintained given the 70% decline in payments activity, which is the network’s lifeblood. With little real-world demand, XRP runs the risk of becoming a purely speculative asset unless utility metrics improve. The short-term setup appears favorable to traders, but the fundamentals are warning signs.



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September 8, 2025 0 comments
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Dreamhaven affected by unspecified number of layoffs
Esports

Dreamhaven affected by unspecified number of layoffs

by admin September 6, 2025


Dreamhaven co-founder and CEO Mike Morhaime has announced a round of layoffs at the developer and publisher.

In a post shared on LinkedIn, Morhaime wrote that the company made “the hard decision to reduce the impact on our publishing group”.

The number of employees affected has not been specified.

“These choices are never easy – they affect talented colleagues who have played a key role in building Dreamhaven’s foundation and supporting what has been an eventful year for us,” Morhaime explained.

“From organising the Dreamhaven Showcase to helping launch three games, every person at Dreamhaven has contributed to sharing our games with the world. I’m deeply grateful for the creativity, dedication, and hard work of the teammates we are parting ways with.”

He continued: “We recognise that this comes at a time when far too many in our industry are facing similar challenges. To support our colleagues in their next steps, we’ve provided separation packages and benefits coverage.”

Morhaime also shared that Dreamhaven has partnered with Amir Satvat’s Games Community “to connect [colleagues] with career transition resources and mentorship.

“While today’s news is hard, I remain optimistic about Dreamhaven’s future and the experiences still to come.”

In a statement to PC Gamer, Dreamhaven clarified that “ongoing development of Wildgate and Sunderfolk and other projects [are] not affected” by the layoffs.

The redundancies at Dreamhaven came after a Bloomberg report cited an internal email in which Morhaime allegedly wrote that the company’s “monthly expenses are outpacing revenue”.

Dreamhaven was co-founded by Morhaime in 2020 following his tenure as president of Blizzard Entertainment, of which he also co-founded. He stepped down from his role at the developer in 2018.



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September 6, 2025 0 comments
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Civilization 7 developers Firaxis have laid off an unspecified number of workers, 2K confirm
Game Updates

Civilization 7 developers Firaxis have laid off an unspecified number of workers, 2K confirm

by admin September 4, 2025


Civilization 7 developers Firaxis have undergone a “staff reduction” affecting an unspecified number of workers today, publishers 2K have confirmed to RPS.

News of the cuts broke via a series of posts from now former Firaxis writer Emma Kidwell. “I was affected by the layoffs at Firaxis, and am open to full time writing work at your studio,” she wrote on LinkedIn. “I’m an incredibly adaptable writer who wrote on Civilization VII and Marvel’s Midnight Suns during my (nearly) 5 years at the studio, and I encourage you to keep an eye out for my former colleagues who were also laid off.”

Responding to RPS’ outreach about the post, a 2K spokesperson provided the following statement: “We can confirm there was a staff reduction today at Firaxis Games, as the studio restructures and optimizes its development process for adaptability, collaboration, and creativity.”

The spokesperson added that 2K’s policy is not to disclose specifically how many staff are affected by layoffs. The timing of the layoffs seems worth noting, with Kidwell posting not long after Hollow Knight: Silksong’s release arrived and sucked up a lot of attention.

Firaxis have previously laid off staff back in 2023, when 30 employees were let go as part of a wider cost-reduction programme at 2K parent company Take-Two. Since then, Firaxis have released Civilization 7, which garnered mixed reception out of the gate, with players criticising the user interface among other features. Firaxis have worked to release a bunch of updates and patches since, both tweaking areas of the game folks haven’t meshed with, and adding some huge maps.

Greg Costikyan wrote the following in our Civ 7 review:

Civilization 7, as currently constituted, has some real flaws – and though I expect they may be fixed in future updates (and there are workarounds), some of this is a little sloppy. The most basic issue is: combat sucks. Before we get to why, let’s first talk about some of Civilization 7’s big new ideas. It’s pretty clear that the main design concern this time is to address two criticisms of the earlier iterations. In fact, the game is successful on that score.

Our best to the Firaxis staff affected by these layoffs.



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September 4, 2025 0 comments
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Battlefield 6 dev says "a significant number" of users played the game below the minimum recommended specs, as EA points to the importance of weaker hardware
Game Updates

Battlefield 6 dev says “a significant number” of users played the game below the minimum recommended specs, as EA points to the importance of weaker hardware

by admin August 30, 2025


A “substantial number” of Battlefield 6 open beta players were playing on or around the minimum recommended specs, according to technical director Christian Buhl.

In an interview with Eurogamer, Bulh broke down some user data for the initial wave of PC players who hopped into the game earlier this month, stating that of the “millions of players” who were jumping in, a sizable portion of them were doing so on lower-end hardware.

Speaking about some of the lengths Battlefield Studios and EA went to to ensure the game was playable by those on older setups, Buhl stated: “We built maps, and had to go to our artists and tech artists to adjust these maps so they were more performant. We’ve put in a lot of effort across the board to make sure these performance targets were set, and whether you’re on min spec or ultra spec you’re going to get the experience we’re targeting.”

Here’s the Battlefield 6 PC trailer.Watch on YouTube

When asked how important it is to serve minimum spec players at a time when PC hardware is getting more expensive, due to bloated prices or general economic challenges right now, Buhl responded by saying: “Min spec is certainly one of our most important specs […] it’s super important from both a commercial and business perspective – we want as many people as possible playing the game.”

Buhl continued with an anecdote from earlier in the game’s development: “We did a lot of analysis, we did tests on the game on a wide range of hardware above and below our minimum and recommended specs. We figured out what we can hit, what we need to hit from a business perspective, and that was to capture a wide audience on PC. It’s been super critical.”

When asked what percentage of players were playing at or around that min spec, Buhl could not recall the exact number, dubbing it a “meaningful percentage”. He also noted a number of players below the minimum spec, emphasizing the existence of this group.

In a follow up email after the interview, EA PR would not provide the exact number, pointing to Buhl’s prior statement that it was a “substantial number” of players

The current state of affordable computing in the USA, Battlefield 6’s primary market, is one of turmoil. Not only has a cost-of-living crisis made the price tag on high end hardware unpalatable for a sizable number of gaming enthusiasts, ongoing political policy has had a drastic impact on international trade.

Buhl also spoke to Eurogamer about the anti-cheat used in Battlefield 6, it’s ability to curb a sizable portion of cheaters during the betas, and the reality that some players weren’t able to play due to Secure Boot requirements. Nonetheless, this beta proved exceptionally popular, taking the title as most popular Battlefield beta of all time.



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August 30, 2025 0 comments
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Tomb Raider Developer Crystal Dynamics Lays Off An Unknown Number Of Staff
Game Updates

Tomb Raider Developer Crystal Dynamics Lays Off An Unknown Number Of Staff

by admin August 29, 2025


Tomb Raider developer Crystal Dynamics announced an unknown number of layoffs yesterday, vaguely citing “evolving business decisions,” as the reason. 

The studio shared the news on LinkedIn, writing that the decision wasn’t made lightly and was made to “ensure the long-term health of our studio and core creative priorities in a continually shifting market.”

“To those impacted – we recognize and thank you for your hard work, talent, and passion. We are committed to offering the full extent of support and resources at our disposal during this transition,” reads Crystal Dynamics’ statement.

The message ends with confirmation that the future of Tomb Raider, including an upcoming new title, will be unaffected by the layoffs.

Tomb Raider (2013)

Crystal Dynamics does not elaborate further, but it’s worth noting the studio had been working on the recently canceled reboot of Perfect Dark alongside the game’s primary – and now defunct – developer, The Initiative. It’s hard to imagine this didn’t have some factor in yesterday’s layoffs.

The news comes after the studio laid off 17 employees in March. As of now, Crystal Dynamics, which was acquired by Embracer Group in 2022, has a new single-player Tomb Raider title in the works. First announced in 2022, the project will be published by Amazon Games and built in Unreal Engine 5. We know little about the game beyond this, and a release window is unknown. 

Crystal Dynamics has not shipped a new triple-A title since the polarizing Marvel’s Avengers in 2020, though it collaborated with Aspyr on Tomb Raider I-III/IV-VI Remastered collections, released in 2024 and 2025, respectively, and 2024’s Legacy of Kain: Soul Reaver 1&2 Remastered. 



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August 29, 2025 0 comments
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Crystal Dynamics lays off "a number of talented colleagues"
Esports

Crystal Dynamics lays off “a number of talented colleagues”

by admin August 27, 2025


Crystal Dynamics has laid off “a number of talented colleagues,” blaming “evolving business conditions.”

In a statement, the studio said the decision “was not made lightly,” but was “necessary” to ensure the “long-term health of our studio and core creative priorities in a continually shifting market.”

“To those impacted — we recognize and thank you for your hard work, talent, and passion. We are committed to offering the full extent of support and resources at our disposal during this transition,” the studio said.

“To our teams, players, and partners, thank you for your continued support as we build a creative, sustainable, and resilient tomorrow together. This includes the future of Tomb Raider, which remains unaffected by this decision.”

It’s unclear at this time how many people have been impacted, or what support they have been given.

This is not the first time Crystal Dynamics has downsized this year. The company laid off 17 employees to “better align with [its] current business needs” back in March, and following ten prior job cuts in September 2023.



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August 27, 2025 0 comments
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Hermen Hulst, managing director and co-founder of Guerrilla Games, speaks during a Sony Corp. event ahead of the E3 Electronic Entertainment Expo in Los Angeles, California, U.S., on Monday, June 15, 2015.
Gaming Gear

After cancelling 8 of the 12 live service games Sony promised to release by 2025, PlayStation studios boss says the number doesn’t really matter: ‘What is important to me is having a diverse set of player experiences’

by admin August 25, 2025



By the time Sony started printing money releasing its exclusives onto PC, the company had made a name for itself delivering the biggest and best singleplayer games on the market. Its run of solo PS4 exclusives from Bloodborne to The Last of Us Part 2 was so strong that it blew Microsoft’s console strategy out of the water, in a way that the Xbox has arguably never recovered from. Even we PC heads with our vast Steam libraries had to acknowledge those games were pretty great.

Yet for the PlayStation 5, Sony decided it would almost completely ignore that legacy, and instead be all about live service. In 2022, former CEO Jim Ryan promised Sony would make and release 12 live-service games by 2025. As of 2025, only one of these—Helldivers 2—has enjoyed a successful launch. Seven were cancelled before release. Three are supposedly still in development (including the deeply troubled Marathon) and one of them was Concord.

It’s a strategy that has, so far, proven catastrophic, leaving the PS5 largely bereft of quality first-party exclusives. But if you thought gazing upon this virtual graveyard might cause Sony to reconsider its priorities, think again.


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Concord – Gameplay Trailer | PS5 Games – YouTube

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Sony Interactive Entertainment’s Studio Business Group CEO Herman Hulst was recently asked about Sony’s live-service strategy by the Financial Times (via GamesRadar), as part of an in-depth article about the company’s broader business strategy. “The number [of live-service releases] is not so important,” Hulst told the FT. “What is important to me is having a diverse set of player experiences and a set of communities.”

Instead of changing strategy to avoid massive live-service failures like Concord, or cancellations like The Last of Us Online, Hulst says he basically wants Sony to fail better. “I don’t want teams to always play it safe, but I would like for us, when we fail, to fail early and cheaply.”

To change these massive failures into, er, smaller failures, Hulst says PlayStation has implemented several new safeguards, such as “more rigorous and more frequent testing in many different ways.” According to the FT, this includes a higher priority on group testing, more cross pollination of ideas within Sony, and “closer relationships” between top executives. “The advantage of every failure…is that people now understand how necessary that [oversight] is.”

I would be more convinced by what Hulst says if Sony had demonstrated its PS4-era strategy no longer worked before going all in on chasing the theoretical live-service money train. Those glossy singleplayer titles were often enormously expensive to make, and selling games in general has become significantly harder over the last five years. But while Marvel’s Spider-Man 2 seems to have been a commercial disappointment, God of War: Ragnarok was the fastest-selling PlayStation title ever on launch in 2022, and had sold 15 million copies a full year before it came to PC in September last year.

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August 25, 2025 0 comments
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