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Doug Bowser to retire, Devon Pritchard to succeed as Nintendo of America president
Esports

Doug Bowser to retire, Devon Pritchard to succeed as Nintendo of America president

by admin September 26, 2025


Nintendo has announced the retirement of current Nintendo of America president and COO Doug Bowser. He will be succeeded by VP of revenue, marketing, and consumer experience Devon Pritchard.

Satoru Shibata will take on the role of CEO, while continuing his positions as managing executive officer and corporate director. He joined the firm in 1985, and was previously president of Nintendo of Europe.

The leadership transition will occur on December 31, 2025.

Bowser joined Nintendo in 2015 as vice president of sales and marketing, becoming senior vice president a year later. In 2019, he took on the role of president and COO following the retirement of Reggie Fils-Aimé.

“Leading Nintendo of America has been the honour of a lifetime, and I am proud of what our team has accomplished in both business results and the experiences we’ve created for consumers,” said Bowser.

“Now it’s time for the next generation of leadership and Devon’s track record speaks for itself. She is an exceptional leader, and her promotion is a testament to her strong performance and strategic contributions to the company’s growth. I have full confidence that she will guide the company to even greater heights.”

Pritchard, who will become Nintendo’s first female president, joined the company in 2006 and was previously executive vice president of business affairs and publisher relations.

As well as her role as president, Pritchard will join the Nintendo of America board of directors and become an executive officer at the Japanese firm.

“I am humbled and excited to take on this new role,” said Pritchard. “Doug has been a fantastic mentor, and I look forward to building on the incredible foundation he has helped establish.”

“My focus will be continuing to build on Nintendo’s legacy of surprising and delighting longtime fans, while at the same time welcoming new players to the Nintendo family.”

Nintendo president Shuntaro Furukawa added: “During his tenure, Doug made numerous contributions to bring smiles to the faces of people connected to Nintendo. I would like to express my gratitude for his strong efforts.

“Devon, who will become the next president, has also made many contributions to Nintendo over the years. I am confident that, like Doug, Devon will continue to support Nintendo’s important mission of creating smiles.”



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September 26, 2025 0 comments
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Doug Bowser Retiring From Nintendo Of America, Devon Pritchard Named President And COO
Game Updates

Doug Bowser Retiring From Nintendo Of America, Devon Pritchard Named President And COO

by admin September 25, 2025


Nintendo of America president and chief operating officer Doug Bowser has announced his retirement from the role, effective at the end of the calendar year. Devon Pritchard, who joined Nintendo in 2006 and has served as the leader of the Sales, Marketing, and Communications division since 2021, has been named as Bowser’s successor.

Bowser joined Nintendo in 2015 as vice president of sales and marketing, before receiving a promotion to senior vice president of sales and marketing in 2016. In 2019, then-president and COO Reggie Fils-Aimé announced his retirement, and Bowser was named his successor. Although Fils-Aimé ushered Nintendo of America from its disappointing Wii U era into the prosperous Switch era, Bowser oversaw the tail end of the Switch era, which also saw rapid expansion into the film and theme park industries, as well as the start of the Switch 2 era. 

“Leading Nintendo of America has been the honor of a lifetime, and I am proud of what our team has accomplished in both business results and the experiences we’ve created for consumers,” Bowser said in a press release. “Now, it’s time for the next generation of leadership and Devon’s track record speaks for itself. She is an exceptional leader, and her promotion is a testament to her strong performance and strategic contributions to the company’s growth. I have full confidence that she will guide the company to even greater heights.”

Pritchard, as executive vice president of revenue for marketing and consumer experience, is currently responsible for managing physical and digital sales growth, and oversees all aspects of marketing, advertising, events, social media, and original content. According to the press release, Pritchard plans to build on the ways fans can connect with Nintendo’s characters and worlds.

“I am humbled and excited to take on this new role,” Pritchard said in that same press release. “Doug has been a fantastic mentor, and I look forward to building on the incredible foundation he has helped establish. With characters and worlds that offer something for everyone, my focus will be continuing to build on Nintendo’s legacy of surprising and delighting our longtime fans, while at the same time welcoming new players into the Nintendo family.”

Doug Bowser addressing the media at the Switch 2 reveal event in April 2025

In addition to Bowser’s impending departure and Pritchard’s upcoming promotion, Satoru Shibata will join Nintendo of America as chief executive officer in addition to his roles as managing executive officer, corporate director, and member of the board at Nintendo (NCL). Pritchard will also join the Nintendo of America board of directors and become an executive officer at NCL.

“During his tenure, Doug made numerous contributions to bring smiles to the faces of people connected to Nintendo,” Nintendo president Shuntaro Furukawa said in the press release. “I would like to express my gratitude for his strong efforts. Devon, who will become the next president, has also made many contributions to Nintendo over the years. I am confident that, like Doug, Devon will continue to support Nintendo’s important mission of creating smiles.”

Bowser’s retirement is effective on December 31, 2025.



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September 25, 2025 0 comments
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Doug Bowser talks to Bowser.
Game Reviews

Bowser Leaves Nintendo – Kotaku

by admin September 25, 2025


Doug Bowser is stepping down as President of Nintendo of America after five years in charge of the North American business unit. The 10-year veteran of the Mario maker departs shortly after the arrival of the Switch 2 with his retirement taking effect December 31. He’ll be replaced by long-time Nintendo executive Devon Pritchard, who will have the distinction of being the first female president in Nintendo of America’s history.

“One of my earliest video game experiences was playing the arcade version of Donkey Kong,” Bowser said in a press release. “Since that time, all things Nintendo have continued to be a passion for both me and my family. Leading Nintendo of America has been the honor of a lifetime, and I am proud of what our team has accomplished in both business results and the experiences we’ve created for consumers. Now, it’s time for the next generation of leadership and Devon’s track record speaks for itself. She is an exceptional leader, and her promotion is a testament to her strong performance and strategic contributions to the company’s growth. I have full confidence that she will guide the company to even greater heights.”

Satoru Shibata, who at various times in the past was head of Nintendo Australia and Nintendo Europe, will be joining Nintendo of America as chief executive officer, while maintaining his role as managing executive officer at Nintendo Co. in Japan. Pritchard will be elevated to the Nintendo of America Board of Directors and join the executive officer group in Japan.

“With characters and worlds that offer something for everyone, my focus will be continuing to build on Nintendo’s legacy of surprising and delighting our longtime fans, while at the same time welcoming new players into the Nintendo family,” Pritchard said in a statement.

Bowser took over as President of Nintendo of America back in 2019 after Reggie Fils-Aime stepped down following 15 years in the position. Bowser took on a less visible role than his predecessor, but has still appeared in the occasional Nintendo Direct and at big launches, including the recent opening of a new Nintendo store in San Francisco. Bowser’s departure comes shortly after IGN reported a change to the customer service department at Nintendo of America, including more outsourcing to cut costs.

“During his tenure, Doug made numerous contributions to bring smiles to the faces of people connected to Nintendo,” Nintendo head Shuntaro Furukawa said in a statement. “I would like to express my gratitude for his strong efforts.”



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September 25, 2025 0 comments
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Nintendo patents in-game characters summoning others to battle
Esports

Nintendo argues mods should not count as “prior art” in Pocketpair patent lawsuit

by admin September 22, 2025


Nintendo has argued that mods should not count as “prior art” in its patent lawsuit against Palworld developer Pocketpair.

According to Games Fray, which sent a “neutral person” to inspect the Nintendo v. Pocketpair case file, Nintendo does not want mods to be recognised as prior art in the lawsuit, which the publication explained is “previously published material that could be held against its patents.”

In February 2025, Pocketpair filed multiple “preparatory briefs,” according to Games Fray, arguing that Nintendo’s patent lawsuit shouldn’t have been granted as there was prior art “before the relevant priority date that already covered what Nintendo claimed to have invented.”

Pocketpair’s invalidity arguments pointed to a number of mods as proof of this, including the Dark Souls 3 meets Pokémon mod, Pocket Souls, the Pixelmon mod for Minecraft, and the NukaMon mod for Fallout 4.

Nintendo has argued, however, that mods are not prior art as they cannot run independently, unlike the games they run on.

“This does not convince us from a patent law point of view,” Games Fray said. “The question is not whether a gamer who sees the game would likely use the mod or the other way round. What matters is whether game makers looking for inspiration would turn to mods. Of course they would.”

The judge in the case will decide whether mods do, in fact, count as prior art, but Games Fray reports that its sister site, ip fray, noted that courts usually reject these attempts to “narrow the pool for prior art references in unreasonable ways.”

Games Fray also reported that there “clearly are delays” with the case and “it looks like nothing will happen in that litigation during the remainder of this year.”

Last week, Pocketpair announced it is aiming for Palworld to exit early access in 2026, despite the ongoing lawsuit.



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September 22, 2025 0 comments
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Nintendo Argues Game Mods Aren't "Prior Art" In Palworld Lawsuit
Game Updates

Nintendo Argues Game Mods Aren’t “Prior Art” In Palworld Lawsuit

by admin September 22, 2025



Nintendo’s legal battle against Palworld developer Pocketpair has intensified, as the Japanese game-making company alleges in part of its ongoing lawsuit that user-made mods don’t constitute “prior art.”

While Pocketpair previously claimed that mods (such as the Dark Souls 3 Pokemon mod Pocket Souls) invalidate Nintendo’s patents, Games Fray (via IGN) has reported on September 16 that the Pokemon creator has argued in the ongoing lawsuit that, because mods require games to function, anything created by users isn’t “prior art.”

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Now Playing: Pokemon Legends Z-A – The Biggest Pokemon Shake Up In Decades!

Essentially, Nintendo is claiming that mods are “fair game” as they could be patented by someone else. Thus, the company fears that its gameplay ideas and innovations could similarly be lifted and used by anyone. As IGN noted on September 19, this is particularly worrying for the games industry because patent thieves could theoretically create entire games out of just mods.

The problem here, though, is that Nintendo’s “ideas” and “innovations” aren’t novel. Pokemon has been around for decades, and as Games Fray reported, the ideas the company filed patents for in 2021 weren’t new, either.

Pocketpair, for its part, has purported that Palworld and Pokemon are fundamentally different beasts. Sure, they both start with “p,” and they feature monsters you can capture in balls, but one is an open-world action game and the other is a more traditionally turn-based affair. This, alongside the notion that Palworld isn’t merely a modded Pokemon no matter how much it may look like it, is perhaps why Pocketpair is confused by the lawsuit.

Palworld is out now on PC, PS5, Xbox One, and Xbox Series X|S.

Meanwhile, the next Pokemon games are Legends: Z-A and Pokopia. The former is a continuation of the Pokemon Legends series that launches on October 16, while the latter is a life sim not unlike an Animal Crossing title that comes out sometime next year. Both will, of course, be available on Nintendo Switch 1 and 2.



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September 22, 2025 0 comments
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The Super Mario Galaxy games are coming to Switch consoles in £60 double pack
Game Reviews

Nintendo is facing continued backlash for its pricing, but are the new Mario Galaxy re-releases on Switch really too expensive?

by admin September 21, 2025


Hello and welcome to another entry in our “The Big Question” series, in which we present an argument to you, the Eurogamer community, for further interrogation. This week: are the new Mario Galaxy re-releases on Switch really too expensive?

We’ve become accustomed to things becoming cheaper over time, to the extent that it feels like a right. Don’t buy a car brand-new, fresh off the manufacturing line, wait for it to be traded in a year later and then buy it for huge savings. Who hasn’t scoured the sandwich chiller at the supermarket for a ropey wrap massively reduced in price because they are nearing their sell-by date? And I’m not sure there’s ever been a bigger moment in UK gaming than when Gamestation reduced the price of The Elder Scrolls V: Skyrim to about £20, in December 2011, less than one month after the game was released. Things should get cheaper if you wait, right? Right? I’m not sure. Let’s say it’s complicated.

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The examples above aren’t exactly equivalent – a slightly stale onion baji sandwich made three days ago isn’t the same as a car being driven for 8,000 miles (mainly motorway), I know. But I think the point should be somewhat clear. Games start at one price, then get cheaper, and cheaper, until they sell for pennies. Unless you are Nintendo.

Let’s look at Nintendo’s Switch (and Switch 2) re-releases of Super Mario Galaxy and Super Mario Galaxy 2. £34 to buy each digitally on their own, or £59 as a bundle. This has been met with the expected amount of derision online, with the sentiment among many essentially boiling down to: How dare Nintendo charge this much for games which are 18 and 15 years old, respectively. Games which are not receiving massive overhauls, at that.

These people are wrong. Sorry. Taken at face value, games becoming cheaper is wonderful, and if a publisher wants to market towards a different audience through budget lines (RIP, PlayStation Platinum range), I think that’s great and an avenue that makes sense for certain games. But Nintendo setting the price of two iconic, borderline immaculate video games, and people arguing they aren’t worth that much money, is a very different matter. Small extra point: £34 today is about £22 in 2011.

As much as I would love all Nintendo games to reduce in price over time and save me money (a lot of money, now exacerbated by my son also wanting games), I firmly believe that Nintendo is right to keep its prices relatively high – not just with Mario Galaxy but pretty much all its first-party games. The very best games don’t age. They don’t get worse. They stand as tall today as they did on release.

I gave Mario Galaxy (the Switch version included in the Super Mario 3D All-Stars collection from 2020) a whirl last night, just to make sure I wasn’t being a victim of nostalgia goggles, and I was right – this is still 100 percent an incredible game, with an art style that belies its age and a joyousness in design that I think only its sequel has bettered. Frankly, £34 is a bargain that only ceases to be as such when your view on the industry is one you’ve lived through from generation to generation to generation. Present someone new to video games with Mario Galaxy and a bunch of other recent 3D platformers, and I’d be astonished if 95 percent of those surveyed didn’t pick Nintendo’s micro-planet-hopping adventure as the best and most-deserving of its price tag.

If we compare all this to how re-releases are handled in the film industry, well, you might not want to read on if you find Nintendo’s pricing policy to be too cash-grabby. As someone who has owned movies from VHS through to Ultra HD Blu-ray, on digital, and everything in-between, I’ve bought some films six times. VHS, DVD, higher-bit-rate DVD, Blu-ray, Apple TV, and Ultra HD Blu-ray. These films, mostly released back in the 80s, aren’t getting cheaper each time they release – they aren’t even getting improved that much, at least not these days when we aren’t seeing anything like the eyebrow-raising leap from VHS to DVD.

Should a game be cheap just because it’s old? | Image credit: Nintendo

You do have options, of course. You aren’t required to buy re-releases and, unless you go back a very long way or are trying to get hold of rare games, you can fairly easily pick-up classics for way less than the marginally improved versions releasing on new hardware. The Galaxy games are not hard to buy for under £15 each. I can buy The Matrix on DVD for about the same price as a small bottle of Pepsi Max, but on Ultra HD it’ll set me back over £20. If we say the Wii is DVD, Switch is Blu-ray, and Switch 2 is UHD, and the improvements from one the next is largely in image clarity, I think the comparison stands.

My point, really, is that quality should come at a price and Nintendo has no reason to devalue its most celebrated works of art. You can argue that Nintendo has become more money-grabby of late, both in terms of pricing its Switch 2 games higher than on the Switch, and in squeezing money out of players on DLC – both its recent Donkey Kong Bananza and Switch 2 Edition upgrades to the likes of Mario Party 8 have been criticized. While increasing game prices is arguably simply adapting to market conditions, there’s a good case for the DK Island & Emerald Rush DLC feeling like it should have been in the initial game’s release.

And yet, none of this makes me think the Super Mario Galaxy releases on Switch and Switch 2 are too expensive. Great art is expensive and ultimately the argument comes down to what consumers are willing to pay to get it. Given that these two games rank among the very best ever made, and Nintendo knows this, I don’t think they are going to have any problem convincing people to part with their money.

The big question, then: are the new Mario Galaxy re-releases on Switch too expensive?



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September 21, 2025 0 comments
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Person holding application frame on the Genki Aegis Shield
Product Reviews

Genki Aegis Shield review: a Nintendo Switch 2 screen protector that’s just as durable as it is affordable

by admin September 20, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Genki Aegis Shield: review

The Genki Aegis Shield has a pretty sublime namesake. In Ancient Greek mythology, Aegis sometimes refers to the shield of a deity, such as the thunder god, Zeus, or the goddess of wisdom, Athena. It is, then, a word that symbolizes protection of the highest order. And so, in comes the Genki Aegis Shield – a screen protector for the Nintendo Switch 2. Can it really offer divine levels of protection? I tested it to find out.

Out of the box, there was a lot going on. You get two screen protectors, an application frame, screen wipes, a microfiber cloth, and even a squeegee (great word, isn’t it). The application frame is pretty large compared to some others I’ve used, and it wasn’t the firmest around our Switch 2 – but it was still perfectly able to get the job done. There’s a lot of plastic here, with elements like a D-pad frame and play button etched into the application tool.

The application was fairly straightforward overall. The instructions weren’t as comprehensive as I’ve seen on other models, but the steps are accompanied by pictures to support your installation. I simply had to slot the frame onto the Nintendo Switch 2, pull a release tab out, swipe across the protector, and remove the frame.

(Image credit: Future)

After a bit of squeegee action, I was able to get all of the air bubbles out from under the Aegis Shield, ensuring a clean, well-aligned application.

At some angles, I could see a little bit of inconsistency on the left edge of the screen protector, but otherwise, the end result was fairly discreet. Of course, you may not encounter this minor hiccup, but it’s worth flagging.

(Image credit: Future)

Next came the damage test, and the Aegis Shield nailed it. I tried scraping a key across the protector, applying increasing pressure over time. But even when pressing pretty hard, the key glided across the surface with almost no resistance, and never left a single mark. Genki itself claims to have tested a drill on the screen, so this thing should be able to withstand all kinds of action.

Image 1 of 2

Before…(Image credit: Future)…and after!(Image credit: Future)

One thing that I picked up on is that the Aegis Shield was pretty prone to picking up obvious fingerprint marks – even when I compared it to the DBrand Prism 2.0 screen protector for Switch 2. However, all it takes is a quick wipe with the microfiber cloth, and you can cast those pesky marks away.

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Elsewhere, this is a strong performer. When playing Mario Kart World, the protector didn’t inhibit display clarity whatsoever. No parts of the Switch 2’s screen were obscured, foggy, or discolored, which was very pleasing indeed. When picking at the corners of the protector, it also remained comfortable in place, so it’s safe to say that it’s a secure pick.

(Image credit: Future)

And when you consider this model is only $19.99 / £17 / AU$35, it’s great value for money. It’s considerably cheaper than that DBrand model I referenced, and in the same ballpark as the impressive Belkin TemperedGlass screen protector that we tried out during batch testing.

Yes, the application frame may seem a little overkill. I could see a small inconsistency on one edge of the screen, and you will notice fingerprints fairly easily. But still, you get a clear display and plenty of toughness at a reasonable price. For that alone, this is a model worth checking out.

Genki Aegis Shield review: price & specs

Swipe to scroll horizontally

Price

$19.99 / £17 / AU$35

Number of screen protectors

2

Material

Tempered glass

Application type

Drop-in-place frame

Additional items

Microfiber cloth, screen wipes, squeegee

(Image credit: Future)

Should I buy the Genki Aegis Shield?

Swipe to scroll horizontally

Attributes

Notes

Rating

Ease of application

Instructions could be a touch clearer, but fairly straightforward, tiny inconsistency on the left edge of the screen post-application.

3.5/5

Design

Application tool is quite large, but easy enough to use, fingerprints picked up easily, but cleaning tools work well.

3.5/5

Toughness

Easily withstood key scraping, with no signs of scratching or wear.

5/5

Value

Despite a couple of quirks, you’re getting a tough, low-priced protector.

4.5/5

Buy it if…

Don’t buy it if…

Genki Aegis Shield review: also consider

How I tested the Genki Aegis Shield

(Image credit: Future)

  • Applied the screen protector using the written instructions
  • Tested its effect on display, fingerprint resistance, and how easy it is to damage
  • Tested by a lifelong gamer

For the Genki Aegis Shield, I used TechRadar’s standardized process for testing Nintendo Switch 2 screen protectors. First off, we apply the screen protector using the included instructions. Then, we test the protector’s impact on the console’s display by assessing aspects like brightness and viewing angles.

After this, we test how the surface copes against fingerprints, before scratching the model with a set of keys and attempting to peel at the edges. Ultimately, all of this helps us to judge ease of application, durability, and general build quality.

But let’s talk about my experience. I’ve tested more than a hundred products at TechRadar – everything from gaming accessories, such as the Hori Piranha Plant Camera for Nintendo Switch 2, through to other screen protectors, like the DBrand Prism 2.0.

On top of that, I’m a lifelong gamer with a massive love for Nintendo. I own a Switch 2 personally, and have reviewed a number of games for the platform, including Drag x Drive and Raidou Remastered: The Mystery of the Soulless Army.

  • First reviewed: September 2025
  • Read more about how we test

Genki Aegis Shield: Price Comparison



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September 20, 2025 0 comments
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Nintendo Switch 2 Mario Kart Bundle In Stock At Amazon With Same-Day Delivery
Game Updates

Nintendo Switch 2 Mario Kart Bundle In Stock At Amazon With Same-Day Delivery

by admin September 19, 2025



If the recent Nintendo Direct has you thinking about upgrading to the Switch 2, it just became easier to buy the new console from Amazon. The online retailer has removed its invitation system from the Nintendo Switch 2 Mario Kart World Bundle ($499) and the standalone Switch 2 console ($449). Up until this week, Amazon required customers to request an invite and then wait for an approval email. The invitation sometimes arrived the same day, while other times you had to wait a week or longer (if you received an invite at all). But now you can purchase either model just like any other product, and both editions are eligible for Prime shipping; you may even be eligible for same-day delivery.

The removal of the invite system comes a week after Amazon opened preorders for the Pokemon Legends: Z-A Switch 2 Bundle. The new bundle retails for the same price as the Mario Kart edition and launches alongside the brand-new Pokemon adventure on October 16.

Check out all three Nintendo Switch 2 console options at Amazon below. And if you want to pair your new console with more Nintendo games and gear, take a look at our roundup of Switch 2 games and accessories available at Amazon.

$499 | Available Now

The Mario Kart World launch bundle comes with the Nintendo Switch 2 and a digital copy of the exclusive kart racing game. Since Mario Kart World is one of the few Switch 2 games with an $80 MSRP, this bundle saves you $30 compared to buying the standalone console and game separately.

The Mario Kart console bundle is expected to be discontinued this fall. Nintendo hasn’t stated an exact end date for the bundle, but we imagine once retailers sell out of their current stock, it will be gone for good.

There are two versions of the Mario Kart Bundle in the US: This one has printed artwork on the box, while the other one is a regular Switch 2 box with a sticker. Most people probably won’t care too much, but if you like displaying your game console boxes, this version looks nicer.

$500 | Releases October 16

The Pokemon Legends Z-A Bundle effectively serves as the replacement for the Mario Kart World Bundle. Nintendo hasn’t revealed how long this one will stick around for, but it’s likely considered a 2025 holiday bundle.

Pokemon Legends: Z-A retails for $70 on Switch 2, so you’re saving $20 versus buying the console and game separately. But unlike Mario Kart World, Z-A will also launch on the original Switch for $60.

The Pokemon Switch 2 Bundle has printed artwork on the front and sides of the box. Inside the box, you’ll find a voucher to redeem the digital version of Pokemon Legends: Z-A from the Nintendo eShop.

$449 | Available Now

If you really aren’t interested in Mario Kart World or Pokemon Legends: Z-A, the Switch 2 console on its own is available for $449 at Amazon.

Here’s a list of what comes with all three editions of the Switch 2:

  • Switch 2 with 7.9-inch LCD display
  • Joy-Con 2: Left and Right
  • Joy-Con 2 Straps
  • Joy-Con 2 Grip
  • Dock for TV Mode
  • Ultra High-Speed HDMI Cable
  • USB-C Cable
  • 60W AC adapter

And here’s a quick rundown of the Switch 2’s key specs:

  • Screen: 7.9-inch LCD touchscreen
  • Video:
    • Handheld: 1080p with HDR10
    • TV: 4K with HDR10
  • Refresh rate:
    • Handheld: Up to 120Hz with VRR
    • TV: 120Hz up to 1440p / 60Hz in 4K
  • Audio: Stereo
    • Linear PCM 5.1ch surround sound
    • Built-in monaural microphone
  • Storage: 256GB UFS
    • Expandable with microSD Express
  • Ports:
    • HDMI
    • USB-C (x2)
    • USB 2.0 (x2)
    • 3.5mm audio
  • Controls: Joy-Con 2 with magnetic connectors
    • Accelerometer / Gyroscope
    • Mouse Sensor
    • HD Rumble
  • Battery: 2-6.5 hours
  • Dimensions: 4.5 x 10.7 x 0.55 inches
  • Weight: 0.88 pounds

Heads up for new Switch 2 buyers: All physical editions of Switch 2 exclusives include the full game on the card, but most third-party titles utilize Nintendo’s Game-Key Cards. These look like regular cartridges, but they are simply unlock keys. You will still need to download the full game if you purchase a Switch 2 physical game marked on the front of the box as a Game-Key Card.

The Switch 2’s onboard 256GB storage can be filled quickly with AAA third-party titles. Many Switch 2 players will need to expand the console’s storage space with microSD Express. You can double your storage with the officially licensed Samsung 256GB microSD Express Card for $59. Alternatively, you can snag the 512GB SanDisk Gameplay microSD Express Card for $78 at Walmart.

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September 19, 2025 0 comments
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Wario grinning and dancing with a pair of JoyCons.
Gaming Gear

Nintendo reportedly gets even more obnoxious about patent law by taking a ‘mods aren’t real games’ stance against a Dark Souls 3 mod that could invalidate its Palworld lawsuit

by admin September 19, 2025



Last year, Nintendo initiated a patent lawsuit against Palworld developer Pocketpair, and in the months since the Pokemon publisher has seemingly decided to double down on moustache-twirling IP law villainy at every opportunity. The latest development in the Pocketpair proceedings might be Nintendo’s worst look yet, because the company has reportedly decided that modders’ ideas don’t count. Cool!

Thanks to the efforts of a Tokyo contributor who was able to review the case file for the ongoing Pocketpair lawsuit, videogame patent law site Games Fray (which broke last week’s Nintendo patent story) reports that part of Pocketpair’s defense against Nintendo’s lawsuit aims to invalidate Nintendo’s patent claims based on the existence of prior art in mods.

(Image credit: Pocketpair / Toasted Shoes / The Pokemon Company)

As IP attorney Kirk Sigmon told PC Gamer last September, demonstrable prior art—meaning preexisting work resembling the invention described in a patent’s claims—is bad news for patent holders, because it means they shouldn’t have been granted the patent in the first place. Sigmon said that courts in Japan have a strong history of siding with patent lawsuit defendants who could present examples of prior art.


Related articles

By presenting mods like Pocket Souls for Dark Souls 3, which allowed the player to capture enemies in a method resembling Nintendo’s JP 2023-092953 patent claims, Pocketpair is hoping to demonstrate that Nintendo was granted a patent on ideas that had already been deployed in game design. If it’s successful, it could render Nintendo’s patent invalid.

According to Games Fray, however, Nintendo has argued in two separate pleadings that mods simply don’t qualify as prior art, because they aren’t real games.

(Image credit: Nintendo)

To evaluate this, let’s consider the conditions for patentability in Japanese patent law, as translated by Japan’s Ministry of Justice:

Article 29

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  • (1) A person that invents an invention with industrial applicability may obtain a patent for that invention, unless the invention is as follows:
    • (i) an invention that is public knowledge within Japan or in a foreign country prior to the filing of the patent application;
    • (ii) an invention that is publicly known to be worked within Japan or in a foreign country prior to the filing of the patent application; or
    • (iii) an invention that is described in a distributed publication or made available for public use over telecommunications lines within Japan or in a foreign country prior to the filing of the patent application.
  • (2) A person may not obtain a patent if prior to the filing of the patent application, a person of ordinary skill in the art of the invention would have easily been able to make that invention based on an invention prescribed in one of the items of the preceding paragraph, notwithstanding the preceding paragraph.

Now, I’m not an expert, but I don’t see anything in there that says “Nintendo gets a pass if it doesn’t think creators of prior art deserve to have ideas.”

It’s an argument that doesn’t just insult the creativity of modders—it imperils them. If Nintendo’s rationale was accepted by the Tokyo District Court, it could create a world in which a developer of a “real” game might patent gameplay mechanics inspired by a mod and then hit that mod’s creator with a cease and desist for infringing on their own ideas.

Nintendo has already demonstrated it’s perfectly happy to hammer modders with legal action, having previously issued DMCA notices that drove Garry’s Mod to remove Nintendo-related items from Steam Workshop and forced Breath of Wild multiplayer modders to shut down development.

In a just world—which, considering Nintendo’s legal oeuvre, we probably shouldn’t take as a given—it’s a ploy that wouldn’t stand. We’ll have to wait and see.



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September 19, 2025 0 comments
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Two Namco classics join Nintendo Switch Online's Game Boy Advance library
Game Reviews

Two Namco classics join Nintendo Switch Online’s Game Boy Advance library

by admin September 18, 2025



Two Namco classic Game Boy Advance games are joining the Nintendo Switch Online catalogue.


First up is Mr. Driller 2, the iconic puzzle game that started life as an arcade game before being ported to the GBA for the Japanese launch. It was later released worldwide, and was previously re-released for the Wii U Virtual Console.


The second is Klonoa: Empire of Dreams, a 2D platformer spin-off of the console games that began on the PS1. By comparison, it has more puzzle-like gameplay and introduced a new realm to the ongoing series.

Game Boy Advance – September 2025 Games UpdateWatch on YouTube


Both games will be available from 25th September for Nintendo Switch Online subscribers with the Expansion Pack.


Earlier this month, Nintendo added an Easter egg to the Game Boy Advance app, which adds the classic bootup sequence if you twiddle the analogue stick.


And at last week’s Nintendo Direct, the company announced Virtual Boy games will be coming to Switch Online too, along with a dedicated accessory to play them in 3D – it comes in both plastic and cardboard varieties.


For more on Nintendo Switch Online, check out our list of all the games available to subscribers.



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September 18, 2025 0 comments
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