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Elden Ring Nightreign's Deep Of Night Is An Endless "High-Difficulty Expedition Mode" Coming Next Month
Game Updates

Elden Ring Nightreign’s Deep Of Night Is An Endless “High-Difficulty Expedition Mode” Coming Next Month

by admin August 28, 2025


Since launching in May, Elden Ring Nightreign, the multiplayer roguelike spinoff of Elden Ring, has continued to receive updates introducing new bosses and more. Now, developer From Software has announced the game’s biggest update yet – Deep of Night – will go live next month on Thursday, September 11. 

Deep of Night is a “high-difficulty” Expedition challenge mode “designed for seasoned players who have navigated through the Night many times,” the studio writes in a press release, suggesting this already-difficult game is going to get a lot harder soon. In Deep of Night, the enemies are stronger than usual. Plus, you cannot specify the target Nightlord for the Expedition, meaning the final boss of the run will be random. 

 

Alongside this, From Software says ongoing terrain changes will not be reflected, and that special items such as “Depth Relics,” which are exclusive to Deep of Night, and weapons with multiple additional but also detrimental effects, will appear on runs. Furthermore, the difficulty increases the deeper you descend, and “the ratings will fluctuate based on wins and losses, affecting the depth.” 

From Software says players should aim to surpass Depth 3, and notes that Depth 4 to Depth 5 will “feature an endless battle for those seeking even greater thrills,” suggesting that Deep of Night can turn into an endless-run mode. 

The Deep of Night update for Elden Ring Nightreign goes live on Thursday, September 11. 

In the meantime, read Game Informer’s Elden Ring Nightreign review. 



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August 28, 2025 0 comments
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Esports

Johnny Walker upsets Zhang Mingyang at UFC Fight Night in Shanghai

by admin August 23, 2025



Aug 23, 2025, 09:24 AM ET

Johnny Walker spoiled Zhang Mingyang’s homecoming party just as it was getting started early Saturday.

Headlining the first UFC event in China in six years, Walker ended a skid of two straight knockout losses with a shocking knockout of his own in a comeback against the Chinese light heavyweight in the main event of UFC Fight Night in Shanghai.

The 33-year-old Brazilian’s second-round TKO ended a 12-fight winning streak by Zhang, who had not dropped an MMA bout since 2019 and had not even seen a second round since 2018.

Johnny Walker’s second-round TKO in the main event of UFC Fight Night in Shanghai ended a 12-fight winning streak by Zhang Mingyang. Photo by Jeff Bottari/Zuffa LLC

Zhang was fully in control throughout Round 1, landing some heavy shots and putting Walker on retreat. But Walker made it to the horn and came out for the second round with a different plan of attack: kicks to the calf. He landed a solid one that clearly affected Zhang, then connected with a second that collapsed the powerful striker, who came in riding a streak of nine straight first-round knockouts. From there, Walker (22-9, 1 NC) pounced on his damaged opponent for the ground-and-pound finish at 2:37 of the round.

“My kick is awesome, right?” Walker said.

He also briefly addressed the crowd with a few words of Chinese and gave respect to Zhang (19-7).

“A tough fighter from China, a lot of straight wins,” he said. “It’s a really good experience to fight a guy that’s very tough. You see, I’m durable. I got some punches in the face today and I keep coming, And then I got him. This is MMA. Amazing, right?”

Walker is unranked by ESPN but No. 13 in the official UFC rankings. Zhang sits one spot behind him.

The co-main event was a clash of ranked featherweights, but the bout was fought at a 153-pound catchweight because Brian Ortega was unable to make the division’s 146-pound weight limit.

Even given the catchweight, Ortega showed little resistance against Aljamain Sterling, who cruised to a unanimous decision over five dominant rounds (50-45, 50-45, 50-45).

It was noticeable right from the start that Sterling (25-5), a former bantamweight champion, was too quick for the two-time featherweight title challenger. Ortega (16-5, 1 NC) landed only 7% of his strikes (2 of 28) in the first round and was a step behind the rest of the way.

Sterling, No. 9 in the ESPN rankings at 145 pounds, won his second fight in his past three after dropping his title in 2023, a loss that ended a nine-fight winning streak. For the fourth-ranked Ortega, it was his second straight loss and his fifth in his past seven fights.

The fight card also included a matchup of heavyweights in the ESPN rankings, in which No. 6 Sergei Pavlovich took charge in the third round to get the better of ninth-ranked Waldo Cortes-Acosta (30-27, 29-28, 29-28). Pavlovich has won eight of his past 10 fights but lost to the champion, Tom Aspinall, less than two years ago.



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August 23, 2025 0 comments
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Drowning in the sea of Opening Night Live game announcements? Here are the under-the-radar gems we're most excited about
Game Reviews

Drowning in the sea of Opening Night Live game announcements? Here are the under-the-radar gems we’re most excited about

by admin August 21, 2025



At this point, it’s almost tradition that Gamescom Opening Night Live draws to a close with a collective sigh. Again I send my prayers to the stars that the OmniGeoff may one day concede – and this goes for the equally interminable likes of Summer Game Fest and The Game Awards – that shorter, more focused is always better. Imagine the sustained enthusiasm you could generate without all that flaccid, glassy eyed filler! And so in that spirit of relative brevity, here’s a quick list of some of the slighty under-the-radar announcements from this year’s show (and pre-show) that managed to get us quite excited.

Denshattack!

Denshattack! reveal trailer.Watch on YouTube


One of a couple of Opening Night Live standouts relegated to the pre-show warm-up, Denshattack! is the work of developer Undercoders. And it’s easy to imagine the studio’s pitch for this one as ‘what if Jet Set Radio but runaway trains?’, given its cell-shaded aesthetic and tricking, grinding action would be pretty familiar if it wasn’t for the fact it switches out skateboards for graffiti-strewn, gravity defying locomotives.


Story wise, it sees players rail-riding across Japan, traversing vibrant countryside and urban city sprawls, all in a quest to defeat the sinister Miraidō corporation. You’ll ollie and kickflip in a bid to win over rivals and rack up points, with everything from magical mecha girls to moving castles making an appearance too. It looks an absolute blast and it’s coming to PS5, Xbox Series X/S, and PC next year.

Valor Mortis

Valor Mortis trailer.Watch on YouTube


I’ve fond memories of developer One More Level’s cyberpunk action-parkour adventure Ghostrunner. Or at least, I’ve fond memories of its first couple of hours, after which everything is lost in a bright red haze of pure fury. The point, though, is it was Pretty Good (Eurogamer’s Bertie Purchese said it more eloquently in his review), so there’s every reason to be curious about what One More Level is doing next now the Less Good Ghostrunner 2 is behind it.


And that, it transpires, is Valor Mortis – a gory “first-person action Soulslike” that’s arriving next year. I appreciate there’s a general air of Soulslike fatigue about these days, but Valor Mortis does at least attempt to carve its own niche with, firstly, that shift in perspective, and also a pretty distinctive set-up. It’s the 19th century and the Napoleonic Wars are raging; you’re a soldier in Bonaparte’s Grande Armée and also, regrettably, dead. Until, that is, you awaken on a battlefield ravaged by a mysterious supernatural plague, former friends and foe now twisted into awful abominations. Expect a combat-focused adventure incorporating the likes of parries, dashes, and some pretty brutal finishers when Valor Mortis comes to PS5, Xbox Series X/S, and PC next year.

Death by Scrolling

Death by Scrolling announcement trailer.Watch on YouTube


For readers of a certain age, Ron Gilbert needs no introduction: he’s the writer and designer best known for his point-and-click adventures, including Maniac Mansion, Thimbleweed Park, and, of course, the legendary Monkey Island series. Every now and then, though, Gilbert strays outside of those genre bounds; there’s 2013’s puzzle-platform adventure The Cave, for instance – made in conjunction with Double Fine – and now there’s Death by Scrolling.


Developed by Gilbert’s Terrible Toybox studio, Death by Scrolling has the air of a top-down 16-bit RPG, but there’s seemingly a lot more to it – it is, after all, described as a “rogue-like vertically scrolling RPG”. Your ultimate goal – playing as one of several characters, each with their own unique perks and abilities – is to race upward through endless levels in order amass enough money to pay the Ferryman and escape Purgatory. That involves battling enemies, swiping gems, grabbing power-ups, completing side quests, and a spot of shopping, all while outsmarting the ever-pursuing Grim Reaper. There’s no release date for Death by Scrolling yet, but it’s coming to PC.

Outlaws + Handful of Missions: Remaster

Outlaws + Handful of Missions: Remaster announcement trailer.Watch on YouTube


Sorry to keep calling you out, people of a certain age (and I include myself in this increasingly withered demographic), but here’s another name that’s likely to get old-timers a-flutter. Outlaws, developer LucasArts’ fondly remembered – if, perhaps, oft-overlooked – Wild West FPS is making a return, courtesy of remaster specialists Nightdive Studios.


First released in 1997 – around the time LucasArts was dipping its toes in new genres after dominating the point-and-click scene for so long – Outlaws aimed to build on the success of the studio’s beloved Star Wars: Dark Forces by taking the FPS to hitherto unseen frontiers. Namely, the cowboy ones. According to Wikipedia, it was perhaps the first shooter to introduce a sniper zoom and one of the first to feature a gun reloading mechanic, but my own memories – which don’t extend much further than a well-worn cover disc demo – remain positive but decidedly hazy. Nightdive’s remaster, which also includes 1998’s Handful of Missions expansion, promises the likes of high-resolution textures, redrawn art, crossplay multiplayer, and gamepad support, and it’s coming to PC, PlayStation, Xbox, and Switch this year.

Unbeatable

Unbeatable final trailer.Watch on YouTube


If you had a vague sense of déjà vu when Unbeatable popped up during Opening Night Live, you’re not the only one. A quick trip down memory lane (Google) confirms Unbeatable was first announced back in 2021, when it got a whole bunch of people, including me, excited for the very first time. It had a fantastic demo, released to promote what would go on to be a successful Kickstarter, after which it was time for developer D-Cell to knuckle down.


Four years later, and the rhythm adventure where “music is illegal and you do crimes” is back. Unbeatable promises “big emotions” and “arcade-flawless rhythm gameplay” as the story of Beat and her band unfolds, charting their efforts to gig and stay one step ahead of the cops. “Half the game is walking around and taking things at your own pace,” D-Cell says of Unbeatable’s story mode. “The other half is trying to keep up with ours.” It’s also got an “unlimited” arcade mode featuring a “entire double album” of music, alongside acoustic versions, and remixes. Unbeatable looks and sounds like a winner, and it’s coming to PC, PS5, and Xbox Series X/S, on 6th November.

Battlestar Galactica: Scattered Hopes

Battlestar Galactica: Scattered Hopes trailer.Watch on YouTube


The only thing I can remember about Battlestar Galactica, apart from that cool swishy visor thing the robots did in the original series, is that woman in red spending bloody ages pretending she wasn’t real. Which is to say I’m not exactly an leading expert. And yet there’s something about Battlestar Galactica: Scattered Hopes that’s caught my eye. For starters, it’s by Alt Shift, the team behind well-received tactical rogue-lite Crying Suns, and it’s promising an interesting mix of turn-based and real-time action too.


Officially a “story-rich tactical roguelite”, Scattered Hopes plays out in two distinct halves. On one side, you – a Gunstar Captain attempting to rendezvous with the Battlestar Galactica – have a galaxy to traverse, navigating planets and points of interest turn-by-turn, all while dealing with tough dilemmas. You’ll need to juggle the sometimes opposing interests of different factions, perhaps, or manage dwindling resources, or try and identify impostors onboard. With every decision, the Cylons draw nearer, your choices impacting your chances of success when battle inevitably comes. At which point, real-time space combat (with tactical pause available) takes over, players deploying squadrons, missiles, and more in an attempt to last long enough to engage their FTL and scarper. It all sounds pretty neat and Battlestar Galactica: Scattered Hopes is aiming for a Q1 launch on PC next year.

Bubsy 4D

Bubsy 4D trailer.Watch on YouTube


Okay, look, Bubsy might not exactly – or even remotely – be a byword for quality as far as video game platform mascots go, but credit where credit’s due; his name has managed to linger far longer (like a bad smell perhaps), compared to the largely forgotten likes of Socket, Rocky Rodent, Awesome Possum, and Vexx. After two so-so 2D platformers in the 90s and the absolute nadir that was Bubsy 3D in 1996, most would assume the titular bobcat would have hung up his jumping boots for good (pedants, please note I am aware Bubsy doesn’t wear shoes). Instead, he inexplicably returned two decades later for two more middling side-scrolling platformers. The legacy of Bubsy, to reiterate, is not great.


And yet! I’m absolutely fascinated by the prospect of Bubsy 4D, and not just because of the bobcat’s almost admirable refusal to bow out gracefully. Rather, this latest entry in the mascot’s dubious back catalogue is the work of indie studio Fabraz, which, if you’re unfamiliar, has made some pretty enjoyable games – including Demon Turf and Slime-San. Plus, it’s upcoming Demon Tides looks good too. So it’s an enticing pairing. As for Bubsy 4D, it’s got rolling, jumping, gliding, a bunch of evil sheep, a bunch of evil robot sheep, vibrant 3D worlds with a sort of old-school air to their design, and I really like the music in the trailer. Bubsy 4D doesn’t have a release date yet, but it’s coming “soon”, and I am cautiously optimistic.

And those are our Gamescom Opening Night Live picks that might have got a little lost. Do feel free to add your own favourites in the comments below.



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August 21, 2025 0 comments
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Opening Night Live buried the lede with WoW's Midnight expansion - the MMO has a load of new additions coming that are genuinely interesting
Game Updates

Opening Night Live buried the lede with WoW’s Midnight expansion – the MMO has a load of new additions coming that are genuinely interesting

by admin August 20, 2025


Gamescom Opening Night Live was packed full of new game reveals as is tradition, one of the fancier looking ones surely being the new cinematic for World of Warcraft’s Midnight expansion. Blizzard cinematics are always fantastic, the team responsible for them having seemingly made a pact with eldritch forces to maintain a level of quality one would think insurmountable.

But aside from the glitz and glamour of this cinematic, and the community-wide sigh of relief from the World of Warcraft community that Lor’themar didn’t get murdered live in front of Geoff Keighley, loads of other dope World of Warcraft related information was dropped that you may have missed. Here’s the good stuff.

Watch the cinematic for World of Warcraft: Midnight here!Watch on YouTube

World of Warcraft has housing and it looks pretty cool

My house! | Image credit: Activison Blizzard

A few months back Blizzard announced its intention to eat Final Fantasy 14’s lunch and add player housing into the game, without virtual landlords and camps of destitute players camped outside of plots they’ve heard may be going up for sale soon.

There’s a housing virtual tour website you can use right now to get an idea of what these homes will look like, and a gameplay demonstration at Gamescom gave us a look at what customising a house would actually be like via the lens of various content creators. Seeing internet celebrities place down a dozen carpets has never been so exciting.

Housing will either be a new venture for collectors and social players that’ll add another layer of immersion and lovely personalisation, or it’ll be a barren building speed levelers will run into briefly once when the expansion comes out before racing to max level and wiping in Mythic zero dungeons. Either way, cool. Those who pre-order the expansion can gain access to play housing early, obviously.

New Demon Hunter specialisation and a new allied race

Perhaps the most Avenged Sevenfold spec of all time. | Image credit: Activison Blizzard

A new Demon Hunter specialisation – called the Devourer – has been revealed. This void-focused spin on the edgiest class in WoW allows players to gorge themselves on the power of darkness, using the void to deal loads of damage. Using spells like “Collapsing Star” and “Hungering Slash”, you can pretend you’re not 35 years old and balding.

The Haranir will also be playable as an allied race in Midnight. These subterranean elvish / trollish people were introduced in The War Within and are a pretty rad spiritual subrace of intriguing weirdos. You’ll be able to play them as a Druid, Mage, Monk, Shaman, Priest, Warlock, Rogue, Warrior, and Hunter. Those who level ’em up get a hairy bat mount.

We’re going back to Blood Elf territory

I mean check this out… Brilliant. | Image credit: Activison Blizzard

One of the best zones Blizzard ever made purely from a perspective of vibrancy and high-fantasy vibes was Quel’Thalas. It’s a gorgeous forest filled with beautiful people with one big scar running down the middle. Well it turns out we’re going back, and not only will that big horrible scar be fixed up, but Silvermoon City will also be totally repaired. As a Blood Elf player, it’s a big victory all on its own.

You’re there to make sure the Sunwell doesn’t fall to the forces of evil, a tough endeavor considering the Sunwell has fallen twice already throughout its history. Still, it’s an excuse to head back to Zul’Aman and murder a third generation of Troll, as well as explore two new zones called Harandar and the Voidstorm. Nice.

A Prey system that might just fix the open world difficulty

Now every quest could be a lot more than you bargained for. | Image credit: Activison Blizzard

For years players have been doing quests and roaming around the open world in World of Warcraft with War Mode on, which would open you up to world PvP. This was meant to make questing a little more challenging, but frankly has mainly been used for an XP boost and for some niche collections.

The new Prey system is similar, though doesn’t require any PvP. Instead, by marking yourself as prey, you can go out and hunt (or be hunted) by tough bosses. There are three difficulties too, so it should all be genuinely tricky for those looking for some extra excitement.

Mounts and house customisation pieces can be gained by signing up, so all in all it’ll likely offer a decent diversion for those looking to extend their time in the Midnight zones, rather than through themselves at raids with terrible friends.

So there’s actually a lot to be excited for with World of Warcraft: Midnight. I, someone who swore off the game a year or so ago, has once again reinstalled the MMO and have found myself roaming around the world. Such is the cycle of WoW. I may even pre-order the expansion, for a mount I will ride around only once and transmog I shall never use.



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August 20, 2025 0 comments
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Resident Evil Requiem's gamescom Opening Night Live trailer has a lot of drama, not enough action
Game Updates

Resident Evil Requiem’s gamescom Opening Night Live trailer has a lot of drama, not enough action

by admin August 20, 2025


Resident Evil Requiem has reminded everyone why it’s one of 2026’s most-anticipated games, having just reemerged to deliver something new for us to admire. That, of course, was a new trailer, broadcast live on the Opening Night Live stage.

Requiem has always seemed like a bit of an unusual Resident Evil, and though today’s look doesn’t change any of that, it signaled that it may not be the standard sequel some of us thought we’d be getting.


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The new trailer really is full of family drama. The game’s protagonist, Grace Ashcroft, is seemingly stuck with her mother, Alyssa Ashcroft, in a house where something bad is about to happen.

There’s some gameplay in this, but most of it is spooky, slow-walky stuff with flashlights pointed at things in almost complete darkness. It still looks pretty good, but I wish there was more going on in the footage.


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Requiem was announced in early June, following what felt like years of leaks. Unlike what most of us expected, however, it is not the open-world, Far Cry-inspired game those leaks made us expect. Instead, it’s a linear horror title with some action elements that takes place in the future of the Resident Evil universe.

Requiem stars the – seemingly easily frightened – Grace Ashcroft, who will be revisiting a devastated Raccoon City. The game is playable entirely in first and third-person. Requiem is in development for PC, PS5, and Xbox Series X/S and is set for release February 27, 2026.



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August 20, 2025 0 comments
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Highlights from Gamescom Opening Night Live: Black Myth: Zhong Kui steals the show
Esports

Highlights from Gamescom Opening Night Live: Black Myth: Zhong Kui steals the show

by admin August 20, 2025


Gamescom Opening Night Live was once again hosted by Geoff Keighley last night, and GamesIndustry.biz was there in the Confex hall in Cologne to see the whole thing unfold live.

In the build up to the entrance of the big man at 8pm, the 5,000-strong audience was treated to a pre-recorded ‘pre-show’, featuring various game trailers that didn’t quite get past the velvet rope into the main event.

Notably, the only one of these trailers to get an actual cheer from the steadily warming up audience was He-Man and the Masters of the Universe: Dragon Pearls of Destruction, a retro 2D brawler from Bitmap Bureau and Limited Run Games.

Coming after the rapturous reception for Bitmap Bureau’s retro-styled Terminator 2D: No Fate, it just goes to show the nostalgia drug remains as potent as ever.

Although nothing like the whooping for He-Man, a few other pre-show trailers gained some smatterings of applause, including Long Gone (funded by Outersloth), Valor Mortis, PVKK, the Chinese single-player action RPG Swords of Legends, and Saber Interactive’s new truck simulator Road Kings, which will no doubt go down well with the Euro Truck Simulator crowd.

Then it was time for Keighley to glide onto the stage in his trademark comfortable brown shoes. “It turns out that E3 didn’t die,” he pronounced, “it just moved right here to Germany.”

Setting aside Keighley’s own role in the murder, it’s difficult to compare the atmosphere of this vast German hall to the fan fervour you might see in days gone by in LA. The German audience seems far more muted and less prone to spontaneous outbursts.

Then again, it does feel like Gamescom has been building some serious momentum over the past few years in the absence of its US rival.

Image credit: Team Cherry

Right off the bat, Keighley revealed new gameplay footage of Hollow Knight: Silksong and proclaimed a demo would be playable at Gamescom, to the elation of the crowd.

The long-awaited game now has nearly five million wish lists on Steam, and the anticipation for it is reaching fever pitch.

Then it was on to a new trailer for Call of Duty: Black Ops 7, which focused on some freaky-deaky, hallucinatory levels, reminiscent of the Scarecrow sequences in Batman: Arkham Asylum. The big headline feature for CoD this year is a two-to-four-player co-op – and it all culminates in a new PvE end game that could be a big draw.

Lord of the Fallen 2 got a surprise unveiling, along with a new anime based on From Software’s Sekiro: Shadows Die Twice called Sekiro: No Defeat.

But one of the biggest reveals at the show was Lego Batman: Legacy of the Dark Knight, which focuses on Christopher Nolan’s Batman trilogy.

TT Games’ head of development Jonathan Smith was wheeled out on stage to enthuse about the new title. “We are so thrilled to be revealing this game,” he said. “This is the definitive, essential Batman story.”

And it certainly seemed to be thrilling the assembled crowd, receiving one of the warmest receptions of the entire night.

Smith explained that it would be the first of the studio’s Lego titles to have different difficulty levels (‘Caped Crusader’ and ‘Dark Knight’ mode), and it appears to be a lot more involved than Lego Batman games of the past, featuring combat styled similarly to the Arkham titles.

Image credit: TT Games

More announcements followed. Warhammer Dawn of War IV is on the way in 2026, although developed by King Art Games rather than Relic Entertainment.

Monster Hunter Wilds is getting a crossover with Final Fantasy XIV, Chocobos included. Perhaps it will help to buoy the slump in sales for Wilds over the past few months.

The Fallout cast were ushered on stage to talk about season 2 of the show, which is headed to New Vegas this time around. But perhaps the bigger news is that Indiana Jones and the Great Circle is heading to Switch 2 next year, eliciting gasps from the crowd.

Later, in another example of Microsoft’s IP crossing boundaries, it was revealed that Age of Empires IV is coming to PS5. As Rob Fahey recently commented, it’s a confusing time to be a console warrior.

We received new trailers for a whole swathe of previously announced titles, including Cronos: The New Dawn, The Outer Worlds 2, and Ghost of Yotei, which it was revealed will be receiving a Legends multiplayer mode in 2026, just like Ghost of Tsushima before it.

But the crowd was most roused by new footage from Vampire: The Masquerade – Bloodlines 2, which after years in development by various different studios is finally being released on October 21st this year.

Keighley took some time to enthuse about Death By Scrolling, the new game from Monkey Island creator Ron Gilbert, which offers a departure from Gilbert’s point and click adventure roots by tasking the player with avoiding Death by fleeing upwards through a forced-scrolling playfield.

Image credit: Capcom

Eventually, nearly two hours in, and long after the show had begun to lose momentum, it was the turn of Resident Evil Requiem, a game that is clearly hotly anticipated by the audience. There were actual German whoops.

The new footage focused on terrified protagonist Grace Ashcroft fleeing violent monk-ish intruders alongside her handgun-wielding mother, but otherwise offered frustratingly few details about the new title, which is due on February 27th, 2026.

As Keighley entered into his thank yous following the trailer, it was notable that many audience members chose to get up and leave while he was speaking. But there was one more thing, he said, prompting the biggest reveal of the night.

A short CGI trailer for Black Myth: Zhong Kui ended the show, a sequel to Game Science’s multi-million selling Black Myth: Wukong.

Few details were provided apart from the name, but the fact that this one was saved until last just goes to show how Chinese studios are currently in the soaring ascendent.



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August 20, 2025 0 comments
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Ghost of Yotei's gamescom Opening Night Live trailer is good, but it's made better by that Legends teaser
Game Reviews

Ghost of Yotei’s gamescom Opening Night Live trailer is good, but it’s made better by that Legends teaser

by admin August 20, 2025


We were promised a new look at Ghost of Yotei at this year’s gamescom, and Opening Night Live indeed kept that promise. The Geoff Keighley-hosted show was full of updated looks at previously-announced games, as well as some fresh game reveals.

Sucker Punch was among the developers in attendance, and the team brought something special for fans of the upcoming Ghost of Tsushima sequel.


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Today’s trailer was actually one of Yotei’s best so far, blending quick cuts of the game’s action combat with a couple of menacing moments with the game’s villains. Nothing too unexpected here – except, of course, for that tease at the end.

Legends, the online co-op mode that came to Tsushima in a free update, will return in Yotei. It won’t be available at launch, however, and will instead arrive in a free update in 2026. Legends will feature new story missions for two players, alongside four-player survival matches.

There’s going to be four playable character classes, and some of the bosses you’ll come up against will be fantastical, demonic versions of the game’s Yotei Six gang of outlaws. We didn’t get to see much from Legends in today’s reveal, but the news will definitely make a lot of people happy.


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For a game coming out in about six weeks, we actually haven’t seen all that much of Ghost of Yotei. Gameplay was kept under wraps practically since the moment Yotei was initially announced. It wasn’t until July that the game got its own, dedicated State of Play presentation from Sony.

Today’s showcase certainly helped keep that hype train chugging, even if we still like to see more of the open-world action RPG. That said, it continues to appear as a fairly straightforward sequel, so there may – understandably – be not much more to show.

Ghost of Yotei arrives October 2 on PS5.



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August 20, 2025 0 comments
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Geoff Keighley
Game Reviews

Everything We Saw At Gamescom Opening Night Live 2025

by admin August 20, 2025


This year’s Gamescom has officially kicked off. That means that today, we were treated to a trailer-laden showcase known as Opening Night Live, straight from Cologne, Germany and featuring none other than Geoff Keighley.

ONL was pretty packed this year, with some solid trailers and reveals of many awesome-looking games. As always, we’ve rounded up everything that caught our eye. It was a dense show, so read on!

Hollow Knight: Silksong

While we didn’t get a firm release date of the ever-elusive sequel to Hollow Knight, Geoff Keighley took to the Gamescom stage to officially declare that the game is coming out this year and to show off some new gameplay. A more in-depth presentation from developer Team Cherry is coming on Thursday.

Hollow Knight Silksong launches in 2025.

Call of Duty: Black Ops 7

The world is in a bad place in 2035 according to Black Ops 7, so it’s a good thing you’ve got a gun and a willingness to shoot people. I mean, that’s the premise for all these kindsa things, but at least the level design looks surprisingly batty! I’ll take it. I will not take this version of Metallica’s “Master of Puppets,” though.

You can check out an interview with the devs here, and a deeper dive into what Treyarch is cooking up for the campaign here.

Call of Duty: Black Ops 7 launches on November 14, 2025.

Lords of the Fallen 2

Gods are all cool until they do that “forsaking us” thing. Then ya gotta seek some retribution. That’s the premise for Lords of the Fallen 2, which got a gory and fancy-lookin’ trailer today. A look at some gameplay is expected later this year.

Lords of the Fallen 2 is expected to launch in 2026.

Sekiro: No Defeat

Showing off some intense sword battles, today we got a nice look at the upcoming anime adaptation of FromSoft’s speedy, parry-based action adventure game Sekiro.

Sekiro: No Defeat will arrive exclusively on Crunchyroll next year, 2026.

Lego Batman: Legacy of the Dark Knight

The Lego games are often a damn good time, so hopefully this next trip into Gotham city continues the tradition. This game looks way more Arkham than the previous Lego Batman releases, which is a mighty good sign. Check out a deeper dive on what to expect in Legacy of the Dark Knight here.

Warhammer 40,000: Dawn of War IV

The bravado and eccentric design of Warhammer is unparalleled. Today we were treated to a flashy cinematic trailer for Warhammer 40,000: Dawn of War IV as well as some footage of its explosive RTS gameplay.

Warhammer 40, 000 Dawn of War IV is expected to arrive in 2026.

Monster Hunter Wilds x Final Fantasy XIV

How have we not had chocobos in Monster Hunter yet? Thankfully, this upcoming collaboration with Final Fantasy will let us ride our beloved fictional feathered friends into battle against some new threats. But that’s not all, as Monster Hunter Wilds is also bringing some of its magic to FF14 with battles against epic monsters and maybe even a Palico?

The Monster Hunter Wilds and FF14 collaboration arrives in late September, 2025. FF14 will see its Monster Hunter Wilds additions arrive in October, 2025.

Onimusha: Way of the Sword

I’ve never played an Onimusha game, but every time I see Way of the Sword, I’m damn sure I’m gonna play this. We saw some excellent-looking gameplay and wonderfully weird and wacky character designs in today’s trailer.

Onimusha: Way of the Sword is expected to arrive in 2026.

Fallout Season Two

Fallout‘s TV adaptation was a smash hit, and while we didn’t see much footage from the upcoming new season, we did get some thoughts from the show’s talent on what to expect from the crew’s trip to New Vegas, along with a brief teaser. And yes, Mr. House is there…and yes, that was Kyle MacLachlan in a suit of power armor. Shit, now I’m gonna have to catch up on that first season…

Fallout season two arrives on December 17, 2025 on Amazon Prime.

Indiana Jones and the Great Circle: The Order of Giants

Indiana Jones’incredible video game adaptation from last year, The Great Circle, is getting a story expansion. Do we want more of the game’s excellent immersive sim gameplay and puzzles? Hell yes. Also, The Great Circle is coming to Switch 2 in 2026.

Indiana Jones and the Great Circle: The Order of Giants arrives on September 4, 2025. The Switch 2 version is expected next year, 2026.

John Carpenter’s Toxic Commando

With a trailer showing off some satisfyingly clanky guns, zombie hordes, explosive action, and some slamming electronic music, Toxic Commando definitely looks worth checking out.

Toxic Commando is expected in early 2026.

Death by Scrolling

The premise here is that you’re in Purgatory and you gotta endlessly scroll your way through looting and fighting to escape the Grim Reaper, who’s a lady this time! Girl power! It’s a pretty neat concept that looks like it’ll be hard to put down, and it comes from the mind of Monkey Island creator Ron Gilbert.

Zero Parades

Things might be a little complicated for fans of Za/Um, the developer behind Disco Elysium. But today we got a look at its upcoming CRPG, Zero Parades.

The Darkest Files

With a bold and urgent political message about the increasingly frail state of our democracy, the Gamescom Cares segment was devoted to showing off The Darkest Files, a game with painful lessons about how the freedoms we all benefit from are increasingly at risk in ways that demand we actually do something about it. So go do something about it.

Ninja Gaiden 4

Today’s look at Ninja Gaiden 4 was predictably action-packed, with some thrillingly bloody-looking swordage and elegant combat moves.

Ninja Gaiden 4 arrives on October 21, 2025.

Cinder City

With an undeniable Division-meets-Warframe look as our very own Zack Zwiezen observed during the show, Cinder City is a pretty ambitious-looking MMO shooter that might deliver satisfying thrills.

Time Takers

Time Takers sends its characters to a realm featuring some genre-bending third person shooter action where you need to hunt down time to stay alive. Looks neat!

Silent Hill f

Today’s look at Silent Hill f‘s gameplay is a promising preview of what we can expect from the latest entry in this classic horror series when it arrives in September. The game looks satisfyingly grim, gloomy, and disturbing. It’s absolutely on my must-play list for 2025.

Silent Hill f launches on September 25, 2025.

La Divina Commedia

Featuring an epic showdown with…well, whatever that monster is, La Divina Commedia showed off some thrilling swordplay in yet another video game adaptation of Dante’s Inferno. Maybe this one will be good?

Cronos: The New Dawn

Cronos: The New Dawn showed off more of its moody survival horror vibes. Just please tell me that cat’s gonna make it. While two juggernauts of the survival horror genre were shown off today in Silent Hill and Resident Evil, don’t let that leave you overlooking the latest from Bloober Team, because this one looks sick.

Cronos The New Dawn arrives on September 5, 2025.

The Outer Worlds 2

Voice of Sonic the Hedgehog Ben Schwartz showed up as Obsidian’s “head of sequels” to reveal a new trailer for The Outer Worlds 2 focusing entirely on the game’s companions. Kotaku‘s Kenneth Shepard is very concerned about whether or not he can smooch them. As the trailer itself revealed, he can’t, but maybe there’ll still be somhttps://www.youtube.com/watch?v=7TsP09cZA7o&feature=youtu.bee tender moments to share with his buds in space? We’ll find out when this capitalism-critiquing space RPG arrives in October.

The Outer Worlds 2 arrives on October 29, 2025.

Vampire the Masquerade: Bloodlines 2

Forreal, there’s a release date, and it’s just a few months away. October 21, 2025. This game has been through one hell of a development cycle, but here’s hoping it hasn’t descended into a mess only befitting the dark mind of a Malkavian.

Vampire the Masquerade: Bloodlines 2 finally arrives on October 21, 2025.

Cult of the Lamb: Woolhaven

If Cult of the Lamb‘s main offering didn’t satiate your cult-building desires, you’re in luck: There’s an expansion on the way in 2026.

World of Warcraft: Midnight

WoW is 20 years old…wow. World of Warcraft: Midnight is the MMO’s 11th expansion, focusing on a grave threat to the Blood Elves. Today we saw a preview of the expansion’s cinematic opening and its hard to deny the gravity this game pulls in. Here’s to many more sleepless nights for the faithful.

World of Warcraft Midnight arrives in 2026.

Project: Spectrum

We got a spooky look at Project Spectrum, an upcoming horror PvPvE experience, which is a genre I quite like. So maybe put this one on your calendar if you also dig this kind of game.

Ghost of Yotei

Gory combat, gorgeous vistas, and a gargantuan open world. It’s hard not to get sucked into this trailer for Ghost of Yotei, Sucker Punch’s latest samurai sim. It’ll also get a co-op expansion in 2026. Neat!

Ghost of Yotei arrives on October 2, 2025.

Resident Evil Requiem

You can just inject Resident Evil into my blood…well, maybe that’s a bad idea. What hopefully won’t be a bad idea is playing this latest entry when it arrives. Today’s narrative trailer really doubled down on the survival element of survival horror, showing off what feels like an inverse of an escort mission. Requiem‘s protagonists look sufficiently vulnerable for this kind of genre. I am so here for this game.

Resident Evil Requiem arrives on February 27, 2026.

Black Myth: Zhong Kui

Not yet, Snake, it wasn’t over yet. Closing out ONL, we got a look at the follow-up to Black Myth: Wukong, featuring a new protagonist.

And wow, that wraps up one hell of a packed show. I’m gonna go get a coffee now.



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Denshattack Was The Coolest Game At Opening Night Live 2025
Game Updates

Denshattack Was The Coolest Game At Opening Night Live 2025

by admin August 20, 2025


Denshattack! was probably the coolest game revealed during today’s very long Gamescom Opening Night Live event. But funnily enough, the wild-looking, trick-based anime train game wasn’t actually revealed during the trailer-packed event. Instead, it debuted during ONL’s shockingly good pre-show. And I can’t wait to play it when it launches next year.

Denshattack!’s vibrant colors and eye-popping art immediately caught the attention of everyone at Kotaku and reminded me of Jet Set Radio or even Insomniac’s Sunset Overdrive. And then, we all saw a train do some flips and grinds, and suddenly it became clear that Denshattack! is like a Tony Hawk game, but instead of controlling a person on a skateboard, you control a customizable subway car that can flip, jump, grind, hop, spin, and more across some truly gorgeous scenery. Just watch this trailer and try not to smile.

Here’s how the game’s developers, Undercoders, describe Denshattack!: 

Flip, trick, and grind your train in a fast-paced, off-the-rails ride through a colorful Japanese dystopia. Outmatch rival gangs, wreck a shady megacorp, and take back the tracks with nothing but skill, speed, and style. Hop aboard your custom gravity-defying train and embark on a hectic quest to defeat the sinister Miraido corporation, alongside a vibrant pack of outcasts.

According to the game’s trailer on YouTube, Denshattack! contains over 50 levels to complete, a full combo system, and “slick beats” from composer Tee Lopes, who helped create the music for games like Sonic Mania and TMNT: Shredder’s Revenge. It also features “bizarre boss fights” and multiple regions of Japan to discover and explore while doing sick flips as a big train. This is definitely one of those video game concepts, like doing dental work on a shark, that I never thought about, but now that I’ve seen it, I must play it as soon as possible.

Denshattack! doesn’t have a specific release date yet, but is set to launch in Spring 2026. You can wishlist the game now on Steam.



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Everything announced at Opening Night Live, Gamescom 2025
Game Reviews

Everything announced at Opening Night Live, Gamescom 2025

by admin August 19, 2025


It’s Gamescom Opening Night Live time, and that means Geoff Keighley’s back and ready to dish out loads of gaming news and information. As part of the presentation, Keighley and the crew behind Opening Night Live took to the stage with brand-new trailers, announcements, reveals, and more, kicking off this year’s Gamescom event in Germany. You’ll find a complete list of everything announced during the showcase below.

A new trailer for Call of Duty Black Ops 7

First up, there was a cinematic trailer for Call of Duty Black Ops 7. The trailer, set in the year of 2035, showed a world under the grip of terrorism, where militarised police and soldiers take to the battlefield in both the real world and what appears to simulated, topsy-turvy versions of Los Angeles, Angola, Tokyo, Alaska, and somewhere called Avalon (a ‘living, breathing space that evolves with the player’, per the devs).

The trailer also seemed to tease some sort of Zombies mode called ‘Arcade Zombies’ which is a top-down, action-RPG style experience that’ll be added to this year’s CoD. You’ll be playing as series veteran David Mason, who’s deployed alongside the ‘Guild’, a tech-startup inspired group that apparently calls itself ‘humanity’s last stand’. Hm.

Perhaps the most interesting thing about today’s news is that Activision confirmed you’ll be able to play the whole story either single-player or with up to three other people. There’s an emphasis on freedom in this campaign, and that’s when it comes to narrative, gameplay, movement, or whatever else. It certainly seems like a drastic move for the series, and I’m pretty intrigued.

More information will be revealed at Call of Duty Next, which takes place on 30th September. The game is set to launch for PS5, Xbox Series X/S, and PC on 14th November 2025.


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Lords of the Fallen 2 gets a reveal trailer

Next up, we got a cinematic trailer for Lords of the Fallen 2, a sequel to 2023’s title by Hexworks and CI Games. It’s dark fantasy through and through, with your armoured knight character going toe-to-toe with an angelic foe against the backdrop of a crumbling Medieval world. The game is set 100 years after the last one, as the barrier between the living and the dead begins to tear.

It’ll also be “bloodier, faster, and more brutal than ever”, promise the devs. We’ll get more gameplay later this year.


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Sekiro: Shadows Die Twice is getting an anime

Next up, Geoff showed off a trailer for Sekiro: No Defeat. The anime is heading exclusively to Crunchyroll and is directed by Kenichi Kutsuna, with character design by Takahiro Kishida.

“We are taking on the monumental task of animating the breathtakingly beautiful Sekiro: Shadows Die Twice. In doing so, we are pouring every ounce of our artistic vision and passion for beauty into its production,” said Kutsuna. “The final product is being crafted to be a truly memorable experience, one that will leave a lasting impression on both dedicated fans of the game and those who are discovering the world of Sekiro for the very first time. Please look forward to it.”


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Lego Batman returns with Lego Batman: Legacy of the Dark Knight

Lego Batman – not voiced by Will Arnett any more, apparently – returned with the goofy new Legacy of the Dark Knight, packed to the cowl with little references to the series at large: the Penguin, Joker, Catwoman, the Batmobile, Bane and more were there (and it sounds like Matt Berry is voicing Bane?!)

Per the developer, Legacy of the Dark Knight covers Bats’ whole career, from Origins to legend. There’s decades of lore here, and it looks like the studio has taken the best moments from games, comics, TV shows, and more in order to make a proper love-letter to the IP as a whole. I wouldn’t expect anything less from the Lego games, though. You can also drive about an open-world Gotham in “your choice of Batmobile”. Cool.

Batman: Legacy of the Dark Knight is being developed by TT Games, and there’s a demo on the show floor. A release date was not mentioned.


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Dawn of War 4 announced, gets a cinematic trailer

Warhammer is on a roll right now. Whether it’s Rogue Trader or Space Marine 2, the IP is having a real moment both in miniatures and video games. Today, that strength continues, with a big (and pretty good-looking) new trailer for Dawn of War 4. We’ve got way more information on our dedicated page.

Following the story of the Blood Marines, the cinematic trailer showed the marines dispatching enemies (Orks and Nekron, mostly) against the backdrop of that grimdark sci-fi universe that should be recognisable even to those that don’t engage with Warhammer.

Dawn of War 4 is coming to PC in 2026.


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Monster Hunter Wilds gets a Final Fantasy 14 crossover (and vice versa)

It’s no Seikret that everyone thought the ridable mount in Monster Hunter Wilds felt a bit like a chocobo from the Final Fantasy franchise; a mountable bird that is intelligent and dangerous in its own right? It’s basically IP theft! Well, go figure – both franchises are collaborating to bring a touch of Final Fantasy 14’s Eorza to the world of Monster Hunter Wilds.

After first collaborating with Monster Hunter World, this promises to be a large crossover. We’re getting the chocobo skins for our Seikrets, sure, but we’re also getting a new monster to fight in the form of Omega Planetes, a mechanised beast that shares the name of a series-long villain in the Final Fantasy series. We didn’t see much about the fight during the show, but if the Behemoth in Monster Hunter World is anything to go by, it’ll be pretty brutal.

This collaboration works both ways: FF14 will let you replace your mount with a Seikret, and it looks like the MMO will be introducing Arkveld (the ‘end-game’ baddy from MH Wilds) as an encounter. It’ll most likely be a raid. I think you may also be able to turn your Palico into a Cactuar, too? That’s the real highlight.


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More gameplay for Onimusha: Way of the Sword

Next up, we had a trailer for Onimusha: Way of the Sword that showed off combat against your standard ‘mob’ enemies (including some lush swordplay and some bow-based combat) as well as a few boss encounters: if you’re a fan of parries, you’re going to love this. I have a full preview (hands-on!) coming for you tomorrow, so expect to hear more then.


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Daemon X Machina Titanic Scion gets a free Switch 2 demo

Daemon x Machina: Titanic Scion now has a free demo available for users on all platforms, but the one I’m most intrigued about is Switch 2. The demo is available to download now, allowing you to play through the first nine chapters of the story and roam the open world. That’s pretty generous for a demo. Even better, all save data can be transferred to the full game when it launches on 5th September 2025.


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Fallout season two sets the world on fire, gets a proper release date

So, we’re going to New Vegas. After dealing with a lot of ‘family struggles’ in their own right, the showrunners noted they wanted to send Lucy and the Ghoul to ‘one of the most family friendly places on earth’. Will Lucy transform the Ghoul, or will the Ghoul transform Lucy? That’s the core tension this season. The assembled actors and producers on stage also pushed a bit into Maximus’ lore, and teased a journey for him as he steps gently into his role of a knight in the Brotherhood of Steel.

Now that Season 2 is diving more into New Vegas – a place explored well in the video game – we’re also going to see some more crossovers with the game. So, say hello to Mr. House, as he appears in his human form. We even get a VATS-style slow-mo shot of Lucy shooting a gun, and our first glimpse of a Deathclaw as it appears in the show.

Fallout season two comes to Amazon Prime Video on 17th December, 2025.


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Indiana Jones and the Great Circle is coming to Switch 2

Indiana Jones and the Great Circle will release on Nintendo’s Switch 2 console next year, following the previously Xbox exclusive game’s arrival on PS5 back in April.

We also got an update on the DLC – The Order of Giants – which is coming to Xbox Series X/S, Steam, and PS5 in September.


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After this, we had the standard mid-show rush where a lot of stuff was announced all in one go:

Deadpool VR is coming to Meta Quest 3 (launching in December), World of Tanks gets its biggest update ever with World of Tanks 2.0 (coming in September), we got a new trailer for John Carpenter’s Toxic Commando ahead of its release date in ‘early 2026’ (which had some of the best music in the whole show), and then Ron Gilbert – creator of Monkey Island and Manic Mansion – took to the stage.

Death by Scrolling brings back an industry legend

It’s a vertically-scrolling RPG-cum-roguelike that sees you struggling through purgatory to stay one step ahead of the Grim Reaper herself. There are five playable characters with their own unique perks, and the gameplay looks like a mix of Vampire Survivors, Enter the Gungeon, and classic Zelda. Yeah, I’m sold.


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Studio ZA/UM shows off its first game since Disco Elysium

A cinematic trailer is never really going to be able to capture what Disco Elysium is, or can be, but let’s put that aside for now as we look at ZA/UM’s new game, Zero Parades. A trailer shows off concept art, a very small bit of gameplay, and some voiceover that promises to be as moody and cerebral as the original game. Described as an ‘espionage RPG’, you play as Hershel Wilk – or CASCADE – who has been sent on a mysterious assignment. You’ll need to make the acquaintance of various people at the end of history, each with their own agendas.

Of course, most of the original developers have left the studio at this point, so any tie to Disco Elysium is more down to developer name than shared DNA. It’s too early to tell what this game will be like, but, from the trailer, it seems ZA/UM is at least keeping the vibe alive. It’s all about “failing forward”, apparently. But I won’t make a comment about that.

You can wishlist the game now on Steam.


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Next was another block of little trailers. There was Unbeatable, a stunning looking game where “music is illegal, and you do crimes”. It’s an anime-inspired rhythm game that is developed by D-CELL Games and published by PlayStack. It’s coming to Steam and consoles in November. We also saw trailers for a new anime gacha game, Neverness to Everness, and a boss battle for Honor of Kings World. These were followed by a new trailer for Delta Force, which launches today on PS5 and Xbox Series X/S.


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Ninja Gaiden 4 gets a story trailer

Platinum Games showed off a new trailer for Ninja Gaiden 4 that featured some bloody and intense gameplay, but also dipped a bit deeper into the story and lore of the new game. The most notable thing was probably the cybernetically enhanced skills that most of the ninja and enemies seemed to be rocking. But the real star of the show is the combat; fluid, bloody, and brutal. It looks good.

Time for another sizzle reel. This time we got Cinder City and Time Takers. Both from NCsoft, this was our first-ever look at the gameplay for Time Takers, and it revealed a team-based third-person shooter which brings together a group of rogues from across time to fix their past. Standard. Think Overwatch x Apex Legends. Cinder City is your standard MMO fare, and lands on 21st October.


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Silent Hill f gets a brand-new trailer

And just like that, we’re in old Japan: alone, tiptoeing around some creepy wooden buildings. And then she’s gone into some other dimension. Per the trailer, Suzie Yeung provides the English voice of the main character. And she wields a naginata to fend off the undead hordes that have come to drag her kicking and screaming into the underworld. It’s all very Silent Hill, and we can learn more when we get our hands on the game on 25th September.


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Moonlighter 2 gets a release date

The teams at 11 Bit studios and Digital Sun have announced Moonlighter 2: The Endless Vault – a follow-up to the wonderful Moonlighter – is heading into early access via Steam on 23rd October.

There’ll be three biomes to explore on its initial debut, each including “unique enemies”, so keep your wits about you. When players return from these biomes, there will be plenty of relics to then sell in Will’s shop.

“Set prices, serve customers, customise your space, and experience most of the story – all built around an updated combat system featuring four main weapons, nearly 100 shop and dungeon perks, and a smoother, improved feel,” the blurb reads.


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The Outer Worlds 2 Companions trailer asks you to keep your hands off your pals

We can keep this one short and sweet: here are all the companion characters you can meet and interact with in The Outer Worlds 2. But you definitely cannot sleep with them. Oh no. Get that out of your mind right now. These companions can join you on your adventure through Arcadia: Niles of the Earth Directorate; the robot Valerie who brings healing and damage negating buffs; Aza from the Glorious Dawn, who likes killing; Inez from Auntie’s Choice, another healer; Tristan with a giant axe, and Marisol from the Order of the Ascendant.

The Outer Worlds 2 arrives on PS5, Xbox Series X/S, and PC on 29th October this year.


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Next up, we got confirmation that Kingdom Come: Deliverance 2′s Legacy of the Forge DLC will launch on 9th September. It’s the second story DLC, and is included in the Expansion Pass, but will also be sold separately for base game owners. Also, Massive Monster and Devolver Digital’s multi-million-selling cult simulator Cult of the Lamb got a massive update announcement in the form of Woolhaven: an ice-cold new paid expansion coming early 2026.

Vampire: The Masquerade – Bloodlines 2 finally shows signs of life

The sequel to Troika Games’ gothic cult classic RPG has been delayed and moved from studio to studio so often that you’d be forgiven for thinking it was long dead. But here, at Opening Night Live, it finally shows signs of life. Bertie knows far more about this than I do, so I will defer to him and his wonderful preview to let you learn more.


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World of Warcraft: Midnight gets a classic Blizzard cinematic

World of Warcraft got a new cinematic for its Midnight expansion, and it showed infamous shoe-disliker Xal’atath pulling up to the sunwell where the Blood Elves have been hanging around for over a decade. Lor’themar, married and happy, somehow didn’t get his brains blown out live on the Gamescom stage.

Funnily enough Blizzard also announced a new Demon Hunter specialisation, and an allied race, but these weren’t shown off during the show itself for some reason. Midnight is coming out at some point in 2026, so get excited to do awful DPS and not get invited to your friends’ raids soon!


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Ghost of Yotei promises free DLC for players in 2026

Ghost of Yōtei developer Sucker Punch has confirmed its highly anticipated sequel will be getting its own co-op-focused Legends mode as free post-launch DLC sometime next year, including a “fantastical supernatural story and survival missions”. It sounds like it’ll be similar to Ghost of Tsushima’s Legends mode, then, that was received pretty well and extended the gameplay – and sales-tail of the game – to a pretty impressive degree.


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Resident Evil Requiem delves into Grace Ashcroft’s past

Resident Evil: Requiem protagonist Grace Ashcroft got a bit of fleshing out in the latest trailer for Capcom’s storied franchise, but there’s still no sign of fan-favourite and series stalwart, Leon S. Kennedy. After receiving a phone call from a mysterious stranger, Grace Ashcroft and her mum panic and attempt to escape from the building they’re staying in, only to witness a brutal murder as people chase the duo down.

It’s all a bit of a teaser for the promise Capcom has made to return to the series’ “overarching narrative”, as we go a little closer to home and the origins of Raccoon City and the Umbrella Corp. There is more to come in my hands-on preview of the game, which drops tomorrow at noon.

Resident Evil Requiem launches on 27th February, 2026.


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Black Myth: WuKong gets a sequel in the form of Black Myth: Zhong Kui

Black Myth: Zhong Kui will be an all-new follow-up, focused on the titular ghost-catching god who wanders between hell and earth. The developer clearly doesn’t want to stray too far away from what has been successful in the past, as this newly-announced title will be another single-player action-RPG, rooted in Chinese folklore. If it ain’t broke, as they say.

A brief teaser trailer was aired during Gamescom Opening Night Live, showing a couple of men hiding from a parade of mythical characters, including Zhong Kui himself, who was riding a giant tiger.

“Upon completing the journey with the Destined One, we now aspire to take a tentative first step – to build more distinct game experiences, to challenge ourselves with bolder features, and to bring fresh ideas to our world and narrative design,” say the developers in a Q&A.

“Zhong Kui came as a natural choice born of that aspiration and other contributing factors. We are confident that, in this new project, we can make refreshing changes, create new things, while taking a hard look at our past flaws and regrets. And to all friends who love Black Myth: Wukong: the westward journey won’t end here.”

Black Myth: Zhong Kui has no release date yet, but promises to launch on PC and consoles.


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