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Newzoo: Since 2021, nearly half of single-player AAA games released within a three-month window
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Newzoo: Since 2021, nearly half of single-player AAA games released within a three-month window

by admin September 29, 2025


45% of single-player AAA games have been released between August and November since 2021, a recent report has found.

Newzoo, which published its Global Games Market Report earlier this month, analyzed the first three-month player counts of 155 single-player AAA games that were released between January 2021 and December 2024 across PlayStation, PC, and Xbox (for 37 markets).

In this case, the firm identified a AAA game as “any game priced above $60,” as well as remasters of AAA games.

A blog post analysing the findings, posted by senior market analyst Michael Wagner, highlighted there are “two significant release concentrations” for AAA single-player games: February and March, when 23% of the 155 games analysed were released, and a “narrow window” between mid-August and mid-November, when nearly half (45%) were released.

These five months combined saw the release of 68% of all the single-player AAA games Newzoo analysed.

The firm noted, however, that only 22 of the games analysed were released in Q2, but they “carr[y] as much or more engagement per title than we see in September to November.”

55% of the roughly 2.5 million average first three-month player count for February was made up of Hogwarts Legacy (February 2023) and Elden Ring (February 2022), while Baldur’s Gate 3 (August 2023) accounted for half of August’s nearly three million player average.

Newzoo’s data also suggests that July is the “weakest month in terms of new title engagement,” with the average player count under one million for all single-player games analysed combined.

Image credit: Newzoo

Wagner noted in the blog post that “publishers’ reliance on traditional release windows and fiscal year reporting cycles risks reducing profitability by driving up marketing costs and limiting visibility.”

The analyst stated that, for single-player games, the first few months are the “most important” for revenue, as players are “most willing to pay full price.”

“At the same time, shrinking discretionary budgets suggest players are increasingly selective, often committing to only one or two major releases simultaneously,” Wagner continued.

“This suggests that if your title is not the top priority of players at release, they may wait until the game is discounted (sometimes heavily) to purchase, if they do at all.”

According to Wagner, this is “especially pronounced” in the PC market, as players are “more cost-sensitive and willing to wait for deeper discounts.”

Newzoo’s Global Gamer Study found that only 24% of players get news from gaming publication websites, while 32% get their news from creators and influencers. As a result, Wagner said, players’ news sources have broken into “more fragmented clusters” that make mass awareness in their competitive periods more challenging.

The Newzoo analyst also highlighted that companies releasing games in these crowded release months may have increased marketing costs.

“Few AAA publishers would collapse if they shifted release dates”

Michael Wagner, Newzoo

“Due to the flood of new titles, publishers may face higher influencer marketing costs as they compete for limited creator availability,” he explained.

“Releasing into the traditional September to November window may not only reduce visibility, but it could make marketing efforts more expensive or less efficient,” Wagner continued.

Looking to the future, Wagner said 2025 “may look different than past years” because of the original late 2025 release window for GTA 6 resulting in some publishers “hesitating” to announce release dates for their games.

“As the title was delayed to May 2026, publishers may feel emboldened, or forced, to release their game in the H2 window for 2025,” Wagner explained.

“However, this may be counterproductive as the risk around this compressed release window could become cannibalistic, particularly for mid-tier titles.

“Furthermore, this does not consider multiplayer title releases, which is sure to add pain to many when the highly anticipated Battlefield 6 launches in October 2025.”

Wagner said that “most” game release dates are “self-imposed” and that “clustering” AAA single-player releases, especially between August and November, “strongly correlates with weaker performance.”

“Few AAA publishers would collapse if they shifted release dates, yet many still tie launches to holiday and fiscal deadlines,” Wagner said.

“The industry has matured beyond being centered on Christmas gifts for children, so the smarter move is to launch when your title has the best chance, not when a calendar dictates.”



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September 29, 2025 0 comments
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Helldivers 2 ranks at No.4 on revenue charts for August 2025 following Xbox launch | Newzoo Charts
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Helldivers 2 ranks at No.4 on revenue charts for August 2025 following Xbox launch | Newzoo Charts

by admin September 19, 2025


Helldivers 2’s launch on Xbox culminated in a “substantial uplift” in revenue according to Newzoo, ranking in fourth on the data firm’s overall revenue chart for August.

The game’s August 26 release, which included a collaboration with Halo, also drove engagement pushing the co-op shooter to No.13 on Newzoo’s overall player engagement chart. It ranked at No.11 on Xbox’s individual chart.

Another highlight was Battlefield 6, which debuted at No.3 on the engagement chart despite only being available for eight days during an early access period followed by two open beta periods. The first attracted over 520,000 players, becoming the series’ most played game on Steam.

As noted by Newzoo, these numbers are “an encouraging signal ahead of [the game’s] October 10 full release.”

Battlefield 2042 also saw an increase in player engagement, which “accelerated sharply” following the Battlefield 6 beta due to a content update and discount.

As a result, the game reached its highest level of monthly active users – even more than its launch month in 2021.

Elsewhere, 2K’s Mafia: The Old Country debuted at No.6 on the overall revenue charts, with two-thirds of sales generated on PlayStation.

Metal Gear Solid Delta: Snake Eater also made its way onto the Top 20 despite launching at the end of the month.

Here are the Top 20 games by revenue in the US, UK, Germany, France, Spain, and Italy for August 2025, across PC and consoles, according to Newzoo:

Rank
Last month Rank
Title

1
1
Fortnite

2
NEW
EA Sports Madden NFL 26

3
4
Counter-Strike 2 & Go

4
37
Helldivers 2

5
7
Call of Duty: Modern Warfare 2/3/Warzone/Black Ops 6

6
NEW
Mafia: The Old Country

7
3
Ready or Not

8
20
World of Warcraft

9
12
Roblox

10
13
Minecraft

11
5
EA Sports FC 25

12
14
League of Legends

13
15
Valorant

14
9
Marvel Rivals

15
NEW
Metal Gear Solid Delta: Snake Eater

16
8
The Sims 4

17
2
EA Sports College Football 26

18
16
Grand Theft Auto 5

19
26
Apex Legends

20
18
Dead by Daylight

And here are the Top 20 games by monthly active users across US, UK, Germany, France, Spain, and Italy for August 2025, across PC and consoles, according to Newzoo:

Rank
Last month Rank
Title

1
1
Fortnite

2
2
Call of Duty: Modern Warfare 2, 3, and Warzone 2.0

3
NEW
Battlefield 6

4
3
Roblox

5
4
Minecraft

6
5
Grand Theft Auto 5

7
6
EA Sports FC 25

8
7
Rocket League

9
8
Tom Clancy’s Rainbow Six Siege X

10
9
Counter-Strike 2 & Go

11
11
Marvel Rivals

12
10
NBA 2K25

13
29
Helldivers 2

14
49
Battlefield 2042

15
13
Apex Legends

16
14
Ready or Not

17
12
Peak

18
209
Delta Force

19
16
Dead by Daylight

20
23
Overwatch 1 & 2



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September 19, 2025 0 comments
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Newzoo: Global games market forecast to reach $188.8bn in 2025
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Newzoo: Global games market forecast to reach $188.8bn in 2025

by admin September 10, 2025


The global games market is estimated to reach $188.8 billion in 2025, a 3.4% increase year-on-year according to Newzoo’s latest report.

Console revenues are predicted to lead this growth, with the segment forecast to rise 5.5% to $45.9 billion. Newzoo cites the launch of the Nintendo Switch 2 as the main driver, as well as “higher software prices and major releases”.

Mobile is set to maintain the largest share of overall revenues, and is projected to generate $103 billion.

However, the data firm notes that issues with discoverability may slow the segment, as “app stores and web shops are flooded with new games”.

Looking at PC, revenues are projected to increase 2.5% YoY to $39.9 billion, representing 21% of the total market share.

Newzoo notes that H1 releases including Monster Hunter Wilds, Assassin’s Creed Shadows, and Kingdom Come: Deliverance 2 will help drive 2025 revenues.

Elsewhere, the global player base is forecast to reach 3.6 billion this year, rising 4.4% year-on-year. Mobile player growth is estimated to reach 3 billion players, up 4.5% compared to the previous period.

As for other platforms, console players will continue to grow 2.5% to 645 million players – despite being described as “the slowest-growing platform” – while PC audiences are set to increase 3.1% to 936 million players.

Meanwhile, Newzoo predicted that the total number of paying players will reach 1.6 billion, representing 44% of total players with an average spend of $119.7.



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September 10, 2025 0 comments
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Fortnite's hold on revenue and MAUs remains in July 2025 | Newzoo Charts
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Fortnite’s hold on revenue and MAUs remains in July 2025 | Newzoo Charts

by admin August 21, 2025


Fortnite was the biggest game of July, topping the PC and console games chart by both monthly active users (MAU) and revenue.

According to the latest data from Newzoo, the recently released EA Sports College Football 26 comes in second place, while Void Interactive’s shooter Ready or Not jumped over 100 places to secure the third spot after its console debut that same month.

Other big sellers were Bungie’s Destiny 2 — which leapt 23 places to sneak into the top 10 in July — Marvel Rivals, which similarly jumped 11 places, EA’s The Sims, CS:GO, Call of Duty: Black Ops 6, and EA Sports FC 25. The only other new release breaking the top 10 alongside EA Sports College Football 26 is Nintendo’s Donkey Kong Bananza, but that, of course, is only available on Nintendo Switch 2.

In terms of the top games by MAU, Black Ops 6 secures the silver after Fortnite, whilst Roblox takes the bronze. Little else has changed in the top 10 otherwise since last month.

Other highlights of July include Peak, which Newzoo says “continues its upward trajectory post-launch, underscoring the value of an accessible price point combined with consistent post-launch support,” and Cyberpunk 2077 and Red Dead Redemption 2. Whilst neither quite broke back into the top ten, they each benefited from major updates, racing back up the charts by 20 and 6 spots, respectively.

Here are the Top 20 games by revenue in the US, UK, Germany, France, Spain, and Italy for July 2025, across PC and consoles, according to Newzoo:

Rank
Last month rank
Title

1
1
Fortnite

2
NEW
EA Sports College Football 26

3
104
Ready or Not

4
6
Counter-Strike: Global Offensive

5
2
EA Sports FC 25

6
NEW
Donkey Kong Bananza

7
4
Call of Duty: Modern Warfare 2/3/Warzone/Black Ops 6

8
9
The Sims 4

9
20
Marvel Rivals

10
33
Destiny 2

And here are the Top 20 games by monthly active users across US, UK, Germany, France, Spain, and Italy for July 2025, across PC and consoles, according to Newzoo:

Rank
Last month rank
Title

1
1
Fortnite

2
2
Call of Duty: Modern Warfare 2/3/Warzone/Black Ops 6

3
4
Roblox

4
3
Minecraft

5
5
Grand Theft Auto 5

6
6
EA Sports FC 25

7
8
Rocket League

8
7
Tom Clancy’s Rainbow Six Siege

9
10
Counter-Strike: Global Offensive

10
9
NBA 2K25



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August 21, 2025 0 comments
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