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Melinoe, a young princess of the underworld, stares determined towards the screen with a resolved expression to slay Chronos.
Gaming Gear

The first hotfix for Hades 2 nerfs one jerk miniboss in particular

by admin October 2, 2025



Hades 2 has been out of early access for a week and I can’t stop playing it. I haven’t rolled credits yet, but so far it’s exactly as enthralling and habit-forming as the first one was. Death to Chronos.

Supergiant’s first hotfix for version 1.0 is out now, and it’s mostly a lot of minor fixes for issues like “Olympian Keepsake effects not activating again after their Boon is skipped” and “Fated List Prophecies related to Hidden Aspects not clearing in specific circumstances”. I suspect some rebalancing will follow these patches, but right now one miniboss has been hit with a super specific nerf and I’m glad of it: “Fixed Phantom (Fields) being able to drain Life from your raised servants”.

A couple of the minibosses in Hades 2 present as much challenge as the Guardians who act as each zone’s bigger final boss, and the Phantom sure is one of them. This life-stealing mongrel heals after attacking you and isn’t easy to dodge, especially when surrounded by allies and the flashy visual effects a typical fight in Hades 2 is accompanied by.


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This was made even harder if you’d selected the moon goddess Selene’s hex that lets you raise the last enemy you killed to fight on your side. Setting one of the Phantom’s friends against him seems like a good tactic, until you realize you’ve just handed him a big juicebox full of bonus hitpoints to suck down. As of this hotfix that won’t happen, though the Phantom will still be an absolute pain in the ringhole to defeat.

The full patch notes are below, but beware of some boss identity spoilers. Unfortunately they’re not being read aloud by Logan Cunningham like the early access changelogs were, but I can’t blame anyone at Supergiant for taking a break after the huge amount of work they’ve put into this massive game.

Hades 2 v1.0 Hotfix 1

  • Fixed most Olympian Keepsake effects not activating again after their Boon is skipped
  • Fixed Phantom (Fields) being able to drain Life from your raised servants
  • Fixed Fated List Prophecies related to Hidden Aspects not clearing in specific circumstances
  • Fixed the Achievement Soothing Soak not unlocking from events with Moros
  • Fixed the Achievement So Mote It Be unlocking sooner than expected
  • Fixed Gorgon Amulet (Athena) using up the effect of Yarn of Ariadne (Charon) when it shouldn’t
  • Fixed not resetting certain random Keepsake effects
  • Fixed an interaction between Uncommon Upbringing (Hera) and Concave Stone (Echo)
  • Fixed key visual effects sometimes not playing on some systems
  • Fixed randomized appearing sooner than expected in some cases
  • Fixed Lone Shades from sometimes being able to hit Melinoë
  • Fixed Canines spawned from Lycaons unexpectedly activating Unseen Ire (Hades)
  • Fixed an issue where Melinoë could be forced to Return to Shadow at the same exact time as she vanquishes
  • Fixed Hecate not speaking about when expected in a certain situation
  • Fixed several narrative scripting issues with specific events involving Hecate
  • Fixed an issue where you could not exit the final Location in Erebus in a certain case
  • Fixed a rare issue where the fight against would not end correctly
  • Fixed a certain situation in which Polyphemus would not react to when expected
  • Fixed an issue where the player could not complete key Incantations due to modified data
  • Fixed cases where taking Armor damage with Trusty Shield (Hephaestus) could damage your semi-permanent Armor instead
  • Fixed a rare issue that involved claiming Gemstones then immediately using one of Homer’s Inspect Points
  • Fixed Hecuba running back and forth in the chamber with Narcissus
  • Fixed several rare crashes
  • Updates to translations in some languages
  • Improved compatibility with Chinese Input Method
  • Other minor fixes

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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October 2, 2025 0 comments
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park operator in warzone season 5
Esports

All buffs & nerfs in Warzone & Black Ops 6 Season 5 Reloaded

by admin September 4, 2025



Black Ops 6 and Warzone Season 5 Reloaded brings plenty of major weapons buffs and nerfs, shaking up the meta across both games.

The Season 5 Reloaded update has arrived, and it’s yet another big content drop for both games. Not only does it add new maps and modes, it also comes with the Nuketown Block Party event and a powerful new attachment for the PPSh-41.

On top of all that, as always, it also includes substantial weapon balancing changes that are looking to keep the meta feeling fresh. So, here are all of the buffs and nerfs in the mid-season update.

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All weapon buffs & nerfs in Warzone and BO6 Season 5 Reloaded

Warzone

Activision

Assault Rifles

ABR A1

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 50Range: 0-45.7mDamage: 48Range: 0-45.7mMedium Damage RangeDamage: 43Range: 45.7-61mDamage: 42Range: 45.7-61mMinimum Damage RangeDamage: 41Range: >61mDamage: 41Range: >61m

Additional Adjustments

  • Bullet Velocity decreased from 880m/s to 830m/s
  • Aim Down Sight speed slowed from 245ms to 260ms

AK47

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 39Range: 0-43.1mDamage: 39Range: 0 – 43.1mMedium Damage RangeDamage: 35Range: 43.1-63.5mDamage: 37Range: 43.1-63.5mMinimum Damage RangeDamage: 31Range: >63.5mDamage: 31Range: >63.5m

Additional Adjustments

  • Headshot Multiplier increased from 1.12x to 1.2x
  • Aim Down Sight speed improved from 285ms to 250ms
  • Sprint to Fire speed improved from 215ms to 180ms

Attachments

  • Recoil Springs
    • Recoil benefit improved from 8% to 15%

Cypher 091

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 48Range: 0 – 39.3mDamage: 48Range: 0 – 39.3mMedium Damage RangeDamage: 41Range: 39.3 – 48.2mDamage: 41Range: 39.3 – 48.2mMinimum Damage RangeDamage: 37Range: >48.2mDamage: 35Range: >48.2m

Additional Adjustments

  • Aim Down Sight speed slowed from 235ms to 255ms

Kilo 141

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 31Range: 0 – 35.6mDamage: 31Range: 0 – 45mMedium Damage RangeDamage: 25Range: 35.6 – 45.7mDamage: 25Range: 45 – 60mMinimum Damage RangeDamage: 21Range: >45.7mDamage: 21Range: >60m

Additional Adjustments

  • Aim Down Sight speed improved from 270ms to 240ms
  • Sprint to Fire speed improved from 200ms to 170ms

Attachments

  • Extended Mag III
    • Magazine size decreased from 80 rounds to 70 rounds

XM4

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 32 Range: 0 – 30mDamage: 32 Range: 0 – 45mMedium Damage RangeDamage: 26 Range: 30 – 40.6mDamage: 26 Range: 45 – 60mMinimum Damage RangeDamage: 20 Range: >40mDamage: 20 Range: >60m

Additional Adjustments

  • Headshot Multiplier increased from 1.1x to 1.35x
  • Upper Torso Multiplier increased from 0.96x to 1x
  • Lower Torso Multiplier increased from 0.88x to 1x
  • Bullet Velocity increased from 820m/s to 850m/s

Attachments

  • Extended Mag III: Magazine size decreased from 80 rounds to 70 rounds

SMGs

C9

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 40Range: 0 – 13.97mDamage: 40Range: 0 – 13.97mMedium Damage RangeDamage: 34Range: 13.97 – 21.3mDamage: 33Range: 13.97 – 21.3mMinimum Damage RangeDamage: 27Range: >21.3mDamage: 27Range: >21.3m

Additional Adjustments

  • Aim Down Sight speed slowed from 200ms to 215ms

Jackal Pdw

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 48Range: 0 – 13.2mDamage: 48Range: 0 – 14.2mMedium Damage RangeDamage: 41Range: 13.2 – 21.3mDamage: 41Range: 14.2 – 21.3mMinimum Damage RangeDamage: 32Range: >21.3mDamage: 32Range: >21.3m

Additional Adjustments

  • Aim Down Sight speed improved from 195ms to 185ms
  • Sprint to Fire speed improved from 120ms to 110ms

Attachments

  • Recoil Springs
    • Recoil benefit improved from 5% to 12%

Kompakt 92

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 30Range: 0 – 11.4mDamage: 30Range: 0 – 12.5mMedium Damage RangeDamage: 23Range: 11.4 – 19.3mDamage: 26Range: 12.5 – 19.3mMinimum Damage RangeDamage: 19Range: >19.3mDamage: 19Range: >19.3m

Additional Adjustments

  • Aim Down Sight speed improved from 180ms to 170ms
  • Sprint to Fire speed improved from 115ms to 105ms

Attachments

  • Recoil Springs
    • Recoil benefit improved from 10% to 18%

Ksv

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 36Range: 0 – 13.7mDamage: 36Range: 0 – 14.5mMedium Damage RangeDamage: 32Range: 13.7 – 19.3mDamage: 32Range: 14.5 – 19.3mMinimum Damage RangeDamage: 24Range: >19.3mDamage: 24Range: >19.3m

Additional Adjustments

  • Aim Down Sight speed improved from 200ms to 190ms
  • Sprint to Fire speed improved from 120ms to 110ms

Saug

DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 34Range: 0 – 11.6mDamage: 34Range: 0 – 12.7mMedium Damage RangeDamage: 29Range: 11.6 – 19.8mDamage: 29Range: 12.7 – 19.8mMinimum Damage RangeDamage: 22Range: >19.8mDamage: 22Range: >19.8m

Sniper

LW3A1 Frostline

STATPRE-PATCHPOST-PATCHFlinch Resistance–Improved by 15%Bullet Velocity910 m/s940 m/s

Black Ops 6

Assault Rifles

AK47

The AK-74 is meant to fit a high damage, slower handling and mobility role in the AR class. Over the course of the Black Ops 6 seasons, this position has become less unique, and we’ve seen the weapon fall to the lower end of ARs in our data. We are giving the AK-74 a new, more powerful Max Damage Range up close. Our goal is to set it apart from the other ARs with similar damage profiles and emphasize the original design intent of this weapon.

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DAMAGE RANGEPRE-PATCHPOST-PATCHMaximum Damage RangeDamage: 27Range: 0 – 40.6mDamage: 29Range: 0 – 11.4mMedium Damage RangeNoneDamage: 27Range: 11.5 – 40.6mMinimum Damage RangeDamage: 22Range: >40.6mDamage: 22Range: >40.6m

Marksman Rifles

Swat 5.56

STATPRE-PATCHPOST-PATCHNeck Multiplier1.0x1.05xUpper Torso Multiplier1.0x1.05xUpper Arm Multiplier1.0x1.05x

Aek-973

STATPRE-PATCHPOST-PATCHNeck Multiplier1.0x1.05xUpper Torso Multiplier1.0x1.05xUpper Arm Multiplier1.0x1.05x

Snipers

LW3A1 Frostline

STATPRE-PATCHPOST-PATCHAim Down Sight Speed535ms520msSprint to Fire Speed290ms260msTactical Sprint to Fire Speed430ms350ms

SVD

STATPRE-PATCHPOST-PATCHTactical Sprint to Fire Speed450ms400ms

LR 7.62

STATPRE-PATCHPOST-PATCHAim Down Sight Speed600ms580msSprint to Fire Speed320ms290msTactical Sprint to Fire Speed460ms380msFlinch Resistance0.85N0.7NIdle Sway while ADSExtra swayNo extra sway

AMR Mod 4

STATPRE-PATCHPOST-PATCHTactical Sprint to Fire Speed460ms420ms

HDR

STATPRE-PATCHPOST-PATCHAim Down Sight Speed510ms500msTactical Sprint to Fire Speed375ms340msFlinch Resistance0.85N0.8N

For more on Call of Duty, be sure to check out the best guns in Black Ops 6, as well as the ideal PC and controller settings in Warzone.



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September 4, 2025 0 comments
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