Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

nature

Sims 4 YouTuber Eva Rotky talks what's desperately missing in build/buy and the eco-friendly fairytale of Enchanted by Nature
Game Reviews

Sims 4 YouTuber Eva Rotky talks what’s desperately missing in build/buy and the eco-friendly fairytale of Enchanted by Nature

by admin August 22, 2025


Since the beginning of the decade, The Sims 4 has shown a consistent preoccupation with sustainable living and reclaiming industrial spaces.

Its most recent add-on, July 2025’s Enchanted by Nature expansion, is just the latest DLC to tackle a theme that was already present in the aptly-named Eco Lifestyle expansion pack, as well as the Cottage Living and Horse Ranch packs, the Tiny Living stuff pack, and the Werewolves game pack (that last title sounds a little left-field, but trust me, it fits the theme).


To see this content please enable targeting cookies.

Manage cookie settings

To learn more about this growing design trend within The Sims 4 and its player community, I spoke to Eva Rotky, a Sims YouTuber who describes herself as “an interior designer by day and a Sims builder by night”.

She has been gaming as a hobby since childhood, but it wasn’t until the pandemic lockdowns that friends encouraged her to begin making YouTube videos of her Sims builds, which eventually led to her joining the EA Creator network in 2022. “If my seven-year-old self could see or know these things,” she says, “She’d be like, absolutely not! I don’t believe it!”

Eva has been a Simmer since the days of the original game back in the early 2000s, so naturally she’s well-positioned to appreciate the changes that have come to the series over its 25-year history – in particular, the expansion of build mode, one of the few features which the majority of players seem to agree has improved with every new gen of the franchise.

The Irish folklore inspired world of Innisgreen gave fairies and PlantSims a new place to call home in Enchanted by Nature.Image credit: EA / Maxis

“I do think that there is a trend at the moment outside of The Sims to go back to nature and to want to reconnect with nature,” Eva agrees. “I think that’s especially since COVID and lockdown that people are cherishing nature a bit more and wanting to embrace it, not be stuck in a concrete city and a one-bedroom apartment. I think it’s definitely reflecting a trend in society as well, but obviously also those are features in the game that The Sims community has always wanted to have.”

So does this extend to simulated living too? “I don’t know what it is about The Sims, but being outdoors is so much more fun in The Sims than just being indoors in your house,” Eva explains, adding that: “One of my favourite things to do in The Sims is the landscaping, and it’s not something I’m particularly interested in outside of The Sims, I don’t really know plants!”

Despite some Sims skills applying to real life more than others – Eva’s day job is in interior design, and she even mentions including Sims builds in her portfolio when she applied for the role she holds now – there’s no denying that The Sims 4’s whimsical vision of the natural world has a hold on her.

“Creating landscapes in The Sims is so satisfying, just making a garden or a space that looks natural with plants growing out everywhere and not perfectly pristine all the time. In my Enchanted by Nature build I went heavy on the landscaping, I spent most of my time on it just in the landscaping tools. Even though the build/buy is lovely, the exterior was kind of where it was at with the new roof colours and being able to place plants on roofs with the new base game update.”

Watch Eva put her ideas into practice with her Enchanted by Nature build!Watch on YouTube

Updates to The Sims 4 – whether free or paid – are of particular interest to Eva, who makes a point of not using custom content (CC) in her builds, and keeps her use of mods to a minimum. This ensures her designs are more accessible for players on console, for example, as well as adding an extra layer of creative challenge; and it also means that Eva is very attuned to critique of what’s new in every DLC release.

“I’ve enjoyed it more in recent years because of the build/buy and the quality of the items really changing and improving in my opinion, and there being more of a focus on the actual design of the items that really makes it easier for me to use no CC in my builds,” she says. “It’s always a challenge and I do enjoy it. Sometimes it’s a little frustrating, but in recent years I would say it’s been so much easier because of the really beautiful items that the team have been creating.”

This seems like a good time to address the elephant in the room – or should that be the spiral staircase very prominently not in the room? – and ask Eva what’s still on her wishlist for future updates. “My first thought was spiral staircases!” Eva confirms. “I miss those so desperately! That would be my number one wishlist item. Probably it’s so small, but it makes such a difference.”

Given that spiral staircases almost go without saying, though, Eva also adds that: “One thing I would also really love would be to be able to create not-full-length walls – so you could create a few more shapes, do half the length of the wall or something like that. I think that’d be really fun!”

A recent base game update brought greenhouses and living roof options to The Sims 4, further supporting that recurring theme of greener living. | Image credit: EA / Maxis

Eva is also quick to point out that, despite not wearing its eco credentials on its sleeve quite so blatantly as Enchanted by Nature, the previous Sims 4 expansion pack – March’s Businesses & Hobbies – still quietly carries the theme.

Nordhaven – the world that shipped with the pack – draws its primary inspiration from a mixture of Stockholm and Copenhagen; and while the name of the city may be a little on-the-nose, EA deserves credit for avoiding the obvious one-note Ikea jokes in favour of a more authentic approach to designing a modern Scandinavian urban environment, both in terms of public areas and living spaces.

To prove the point, Businesses & Hobbies features some of Eva’s own work, in the form of two pre-made lots in Nordhaven: a neoclassical museum in the Gammelvik historic district and a converted foundry in Iverstad, the latter styled as a formerly industrial neighbourhood where defunct factory buildings are being repurposed as residential dwellings.

The builds are, as you might expect, very distinct from one another, demonstrating both the breadth of Eva’s design interests and the flexibility of what can be created in the game as it stands.

“Scandinavian mid-century is kind of my bread and butter to be honest, and industrial as well, so it was nice to create something that felt so realistic,” Eva says of her Iverstad build. “And every time I’m in [Nordhaven], I feel like I’m where the inspiration came from. I feel like I’m not in The Sims, I feel like I’m actually in Copenhagen or somewhere, which is really lovely.”

Nordhaven, where Eva’s builds are featured in-game, is far more down-to-earth than Innisgreen, but they share their eco-conscious themes. | Image credit: Maxis / Electronic Arts

All of this ties neatly into Eva’s overarching design philosophy: “I think the balance to strike in any design is always not to be one-sided,” she explains. “If you only focus on nature then that will come with challenges and limitations. And what I love doing (also in real life design) is combining natural materials with man-made materials. I think that kind of combination and contrast between the two is actually how you create something that’s really timeless.”

One final thing that strikes me about Eva’s Sims content is that, while you might expect her interests to be very grounded in aspirational design, she’s never afraid to let her more whimsical side show.

By her own admission, her favourite among her own builds is not a high-end mansion but a recreation of one of the post-apocalyptic fortresses seen in The Last of Us – which is, after all, nothing if not a defunct space being repurposed by humans and reclaimed by nature at the same time.

Whether it’s a luxurious mansion, a zombie-proof stronghold, or a fairytale cottage, Eva recognises that the unifying theme – the one thing that perhaps draws together most Simmers, despite being an incredibly diverse player base – is the wish fulfillment. “What I really like about The Sims is that you can do whatever you want,” she explains. “You might never be able to live in any of these houses in real life, but you can create your own little reality in The Sims and do it there.”



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
The Sims 4 is away with the fairies in new Enchanted by Nature expansion
Game Reviews

The Sims 4 is away with the fairies in new Enchanted by Nature expansion

by admin June 12, 2025


The Sims 4 is striding purposefully into the verdant splendour of summer with a new nature-loving expansion, which also happens to mark the return of fairies as a playable Sim-type.


In fact, for all its talk of the natural world, EA’s Enchanted by Nature expansion reveal suggests fairies – last seen in The Sims 3’s 2012 Supernatural expansion – are very much the focus this time around. Mother Nature, it seems, is recruiting Sims to swell her fairy ranks, and players that opt to heed her call will find their Sims graced with abilities enabling them to nurture plants, manipulate objects, change the moods of others, and more.


A wide range of wings, skin tones, ears, teeth, head accessories, glowing tattoos, and more are promised so players can create the fairy that suits their whims, and once that’s taken care of, they’ve the option of following two distinct fairy paths. Harmonious Fairies are all about helping others find health and balance, while Discordant Fairy are the chaos gremlins of the fairy world, flitting around and making life just a little more more difficult for other Sims with their mischief.

The Sims 4 Enchanted by Nature reveal trailer.Watch on YouTube


Regardless of the path they choose, players will need to be mindful of their fairy Sim’s specific needs: rather than food, fairies are sustained on the emotions of others, so you’ll be hoovering up all sorts of feelings to avoid Emotional Starvation. On the upside, you get a special fairy WooHoo to impress the neighbours with, so there’s that.


And speaking of neighbours, The Sims 4’s Enchanted by Nature expansion features a new world in the form of Innisgreen, split into three distinct districts. The Coast of Adhmor is a peaceful seaside village, while Sprucederry Grove promises a “vibrant blend of friendly shops, cosy homes, and draping ivy that blur the line between civilisation and the natural world”. Fairy focused players, meanwhile, will be wanting to make a beeline for the enchanted woodland sprawl of Everdew. One word of warning: luck is its own force in Innisgreen, and Sims choosing to live here will experience good, bad, and ordinary luck, impacting their career, love life, and more – so luck-modifying charms may come in handy.


Amid all this, there’s talk of new adventures, skills, traits, and a new mechanic in the form of balance. Sim that fail to stay emotionally grounded will gradually grown imbalanced, which can make life a little trickier. They might, for instance, learn skills more slowly, and if their balance continues to deteriorate, they’ll enter ‘very imbalanced’ territory, at which point they’ll start developing Ailments like Emotional Void, Simoleon Fever, Sonic Sinuses, and Greenie Meanie – which makes them a better gardener, but really, really angry at the same time.


Sims struck with Ailments can get respite by crafting cures and elixirs using the new Apothecary Table. By foraging and gardening for new ingredients, players can follow treatment recipes producing “fantastical effects”, and all this ties into the new Elixir Enthusiast Aspiration, and the Naturopath profession, enabling Sims to monetise their newfound Apothecary skills.


And that’s pretty much everything EA has revealed so far. The Sims 4’s Enchanted by Nature expansion launches for all platforms on 10th July, and costs £34.99/$39.99 USD. Players who purchase the expansion before 21st August get a couple of additional items, including the Lofty Leaf Pond, the glowing Mycena Lantern, and the Disguised Dwelling Fairy Home.



Source link

June 12, 2025 0 comments
0 FacebookTwitterPinterestEmail
The Sims 4 Enchanted by Nature gets an official reveal trailer confirming that fairies are so back
Game Reviews

The Sims 4 Enchanted by Nature gets an official reveal trailer confirming that fairies are so back

by admin June 12, 2025


Our first look at Enchanted by Nature, the new expansion coming to The Sims 4 next month, has officially arrived. Maxis and EA previously confirmed that the first trailer would be dropping today, before we get a deep look at gameplay on June 26.

This is the game’s first major expansion since Businesses & Hobbies arrived in March, and as the name suggests, adds nature-inspired content.


To see this content please enable targeting cookies.

Manage cookie settings

The major reveal, of course, is the long-anticipated return of fairies to The Sims, and it looks as though plenty of notes have been taken from their extremely well-received debut as a playable occult type back in The Sims 3. We all kind of saw that one coming though, since EA are surely too canny to blatantly tease Simmers with a popular returning feature only to pull the rug out.

More unexpectedly, it seems that your Sims will soon be able to reject indoor life entirely by foraging for their meals, wild bathing, and sleeping out under the stars. All fun and games until they run afoul of one of several new and interesting ailments being introduced in the pack; fortunately, treating said ailments with traditional remedies also seems to have a big role to play as part of the new Apothecary… crafting type? Skill? Career? We’ll surely find out more in that gameplay trailer, due out later this month.

All of this takes place the new world of Innisgreen, which is partially inspired by Ireland, but only if you squint through a heavy layer of folklore and fantasy theming. It’s definitely more Hobbiton than 21st century hometown for the most part, unless our Irish cousins have started living in whimsical treehouses and neglected to tell us; although one neighbourhood does seem to be based on the more down-to-earth setting of Cobh, County Cork — home of the famous “Deck of Cards” painted houses.


To see this content please enable targeting cookies.

Manage cookie settings

Enchanted by Nature is part of a larger nature-themed season for The Sims 4. Though the expansion itself doesn’t arrive until July 10, the limited-time event, Nature’s Calling, kicks off June 24 to set the scene for what’s to come. Then, on July 1, the game’s next update will arrive, bringing with it more nature-themed skins and other customisation options.

This is all part of The Sims 4’s June-August roadmap, which developer Maxis outlined just last week. The roadmap also revealed another major update is scheduled for August 19, itself adding even more customisation options to the game.

Next up, of course, is the proper Enchanted by Nature gameplay reveal, which takes place just two weeks from now, on Thursday, June 26.



Source link

June 12, 2025 0 comments
0 FacebookTwitterPinterestEmail
A New Law of Nature Attempts to Explain the Complexity of the Universe
Gaming Gear

A New Law of Nature Attempts to Explain the Complexity of the Universe

by admin June 9, 2025


Kauffman argues that biological evolution is thus constantly creating not just new types of organisms but new possibilities for organisms, ones that not only did not exist at an earlier stage of evolution but could not possibly have existed. From the soup of single-celled organisms that constituted life on Earth 3 billion years ago, no elephant could have suddenly emerged—this required a whole host of preceding, contingent but specific innovations.

However, there is no theoretical limit to the number of uses an object has. This means that the appearance of new functions in evolution can’t be predicted—and yet some new functions can dictate the very rules of how the system evolves subsequently. “The biosphere is creating its own possibilities,” Kauffman said. “Not only do we not know what will happen, we don’t even know what can happen.” Photosynthesis was such a profound development; so were eukaryotes, nervous systems and language. As the microbiologist Carl Woese and the physicist Nigel Goldenfeld put it in 2011, “We need an additional set of rules describing the evolution of the original rules. But this upper level of rules itself needs to evolve. Thus, we end up with an infinite hierarchy.”

The physicist Paul Davies of Arizona State University agrees that biological evolution “generates its own extended possibility space which cannot be reliably predicted or captured via any deterministic process from prior states. So life evolves partly into the unknown.”

“An increase in complexity provides the future potential to find new strategies unavailable to simpler organisms.”

Marcus Heisler, University of Sydney

Mathematically, a “phase space” is a way of describing all possible configurations of a physical system, whether it’s as comparatively simple as an idealized pendulum or as complicated as all the atoms comprising the Earth. Davies and his co-workers have recently suggested that evolution in an expanding accessible phase space might be formally equivalent to the “incompleteness theorems” devised by the mathematician Kurt Gödel. Gödel showed that any system of axioms in mathematics permits the formulation of statements that can’t be shown to be true or false. We can only decide such statements by adding new axioms.

Davies and colleagues say that, as with Gödel’s theorem, the key factor that makes biological evolution open-ended and prevents us from being able to express it in a self-contained and all-encompassing phase space is that it is self-referential: The appearance of new actors in the space feeds back on those already there to create new possibilities for action. This isn’t the case for physical systems, which, even if they have, say, millions of stars in a galaxy, are not self-referential.

“An increase in complexity provides the future potential to find new strategies unavailable to simpler organisms,” said Marcus Heisler, a plant developmental biologist at the University of Sydney and co-author of the incompleteness paper. This connection between biological evolution and the issue of noncomputability, Davies said, “goes right to the heart of what makes life so magical.”

Is biology special, then, among evolutionary processes in having an open-endedness generated by self-reference? Hazen thinks that in fact once complex cognition is added to the mix—once the components of the system can reason, choose, and run experiments “in their heads”—the potential for macro-micro feedback and open-ended growth is even greater. “Technological applications take us way beyond Darwinism,” he said. A watch gets made faster if the watchmaker is not blind.

Back to the Bench

If Hazen and colleagues are right that evolution involving any kind of selection inevitably increases functional information—in effect, complexity—does this mean that life itself, and perhaps consciousness and higher intelligence, is inevitable in the universe? That would run counter to what some biologists have thought. The eminent evolutionary biologist Ernst Mayr believed that the search for extraterrestrial intelligence was doomed because the appearance of humanlike intelligence is “utterly improbable.” After all, he said, if intelligence at a level that leads to cultures and civilizations were so adaptively useful in Darwinian evolution, how come it only arose once across the entire tree of life?

Mayr’s evolutionary point possibly vanishes in the jump to humanlike complexity and intelligence, whereupon the whole playing field is utterly transformed. Humans attained planetary dominance so rapidly (for better or worse) that the question of when it will happen again becomes moot.

Illustration: Irene Pérez for Quanta Magazine

But what about the chances of such a jump happening in the first place? If the new “law of increasing functional information” is right, it looks as though life, once it exists, is bound to get more complex by leaps and bounds. It doesn’t have to rely on some highly improbable chance event.

What’s more, such an increase in complexity seems to imply the appearance of new causal laws in nature that, while not incompatible with the fundamental laws of physics governing the smallest component parts, effectively take over from them in determining what happens next. Arguably we see this already in biology: Galileo’s (apocryphal) experiment of dropping two masses from the Leaning Tower of Pisa no longer has predictive power when the masses are not cannonballs but living birds.



Source link

June 9, 2025 0 comments
0 FacebookTwitterPinterestEmail
Mario Kart World started off as an OG Switch game, and don't worry, its driving cow is "still in touch with her animal nature"
Game Reviews

Mario Kart World started off as an OG Switch game, and don’t worry, its driving cow is “still in touch with her animal nature”

by admin May 21, 2025


Mario Kart World started development back in 2017 as a game for the original Switch, but ended up becoming a Switch 2 one because it devs felt the tech boost was necessary to deliver the world bit of it. Said devs have also offered us some more info about its most important character – Cow.

Yep, that’s right. Mario, Luigi, Bowser, Peach, they can all go do one. Moo Moo Meadows cow is the king of these streets, with an aura so powerful she can momentarily stop even the most outraged of Ninty fans from being unhappy about prices or worrying that they might not be able to make the switch to Switch 2 right away.


To see this content please enable targeting cookies.

Manage cookie settings

These tidbits and more come from a new interview Nintendo’s put out with Mario Kart World producer Kosuke Yabuki, programming director Kenta Sato, art director Masaaki Ishikawa, planning team lead Shintaro Jikumaru, and music lead Atsuko Asahi that so long it’s been divided into four parts. So, make sure you go grab your beverage of choice first if you plan on reading it all in one go.

We were thinking about what to do for the next Mario Kart game even during the development of Mario Kart 8 Deluxe, and we began prototyping in March 2017,” Yabuki explained, “It was at the end of that year when we officially started work on it as a project. I felt that in Mario Kart 8 Deluxe, we were able to perfect the formula that we’d been following in the series up to that point, where players race on individual courses. That’s why, this time, we wanted the gameplay to involve players driving around a large world, and we began creating a world map like this.”

“When we were developing for the Nintendo Switch system,” Sato explained further on in the chat, “it was difficult for us to incorporate everything we wanted, so we were always conscious of what we were giving up in return. We discussed things like toning down the visuals, lowering the resolution, and we even considered dropping the frame rate to 30 fps in some cases. It was a tough situation.

“Yabuki-san first brought [the idea of switching to Switch 2] up around 2020. Back then, we already had an idea of the next system’s expected specs, but it wasn’t until a bit later that we actually received working development units. Until then, we just had to proceed with development based on provisional estimates.”

Watch on YouTube

“Of course, the graphics needed to be more detailed [due to being on Switch 2],” Ishikawa added, “But like Sato-san, I also felt like it was outweighed by the sense of relief. From the beginning, the designers were saying they wanted to make the art richer, so I thought we could achieve that now.”

The devs also explained how the driving Cow came to be, and offered a glimpse into her…er…mindset.

“Each new Mario Kart game features new characters to race with, but since we added so many to the previous game, we wondered where we could go from there,” Ishikawa explained, “And then one of the designers came up with [a] silly sketch of Cow cruising along, and I thought to myself, “This is it!” (Laughs) So that’s when we realized the course surroundings actually contained a lot of untapped resources.”

MK World’s devs call these environmental decoration characters who’ve gotten behind the wheel “NPC drivers”, with Yabuki noting that “it’s pretty funny to see a four-legged Cow holding onto motorcycle handlebars with her front hooves.”

Though, you shouldn’t worry, as Ishikawa insisted that he’s pretty sure Cow is “still in touch with her animal nature” due to the pose she assumes when she jumps, and that she’s “actually a pivotal character in the Mario Kart series” as a legacy of giving the devs ideas for other characters.

Will Cow become a pivotal character in your life once you get your hands on Mario Kart World? Let us know below!



Source link

May 21, 2025 0 comments
0 FacebookTwitterPinterestEmail

Categories

  • Crypto Trends (977)
  • Esports (738)
  • Game Reviews (688)
  • Game Updates (860)
  • GameFi Guides (969)
  • Gaming Gear (924)
  • NFT Gaming (951)
  • Product Reviews (916)
  • Uncategorized (1)

Recent Posts

  • The Rogue Prince of Persia is out now on Game Pass and PlayStation Plus, Switch 2 version coming later this year
  • Scientists Have Identified the Origin of an Extraordinarily Powerful Outer Space Radio Wave
  • God in the Machine: Inside the Growing AI Religious Movement
  • Liquid Staking on Bitcoin Gains Momentum With Lombard’s $BARD Token
  • Why Arthur Hayes Expects Ethereum to Surge to $20,000

Recent Posts

  • The Rogue Prince of Persia is out now on Game Pass and PlayStation Plus, Switch 2 version coming later this year

    August 23, 2025
  • Scientists Have Identified the Origin of an Extraordinarily Powerful Outer Space Radio Wave

    August 23, 2025
  • God in the Machine: Inside the Growing AI Religious Movement

    August 23, 2025
  • Liquid Staking on Bitcoin Gains Momentum With Lombard’s $BARD Token

    August 23, 2025
  • Why Arthur Hayes Expects Ethereum to Surge to $20,000

    August 23, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • The Rogue Prince of Persia is out now on Game Pass and PlayStation Plus, Switch 2 version coming later this year

    August 23, 2025
  • Scientists Have Identified the Origin of an Extraordinarily Powerful Outer Space Radio Wave

    August 23, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close