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PlayStation Boss Reacts To Microsoft's Pivot To Multiplatform Releases
Game Updates

PlayStation Boss Reacts To Microsoft’s Pivot To Multiplatform Releases

by admin June 16, 2025



Microsoft is shaking things up with its new strategy of launching its own games on rival platforms, and now Sony has reacted to Microsoft’s latest moves. As part of an investor fireside chat, Sony Interactive Entertainment CEO Hideaki Nishino was asked to respond to speculation from investors that Microsoft is “moving away from the console.”

To be clear, Microsoft has made no announcements about moving away from building hardware, and in fact, the company has already said it’s working on its next console. In any event, Nishino responded by saying Microsoft trying something new and creating an additional competitive element in the gaming landscape by launching more of its games on rival systems is “healthy and pushes us to innovate.”

“There are multiple participants who together drive the overall game industry, and while there are new engagement models being explored, we ultimately think this is a good thing,” he said. “However, as I mentioned earlier, we are confident and committed on our current strategy, and there isn’t an urgent need for us to pivot. We will continue to monitor play patterns and invest appropriately as required.”

The next big Xbox game to come to PlayStation is Gears of War Reloaded, which debuts in August, representing the first time the Gears franchise will be available outside of Xbox and PC. Microsoft recently launched Doom: The Dark Ages on PlayStation, and the company’s biggest series, Call of Duty, is developed for both Xbox and PlayStation systems.

Microsoft’s Xbox platform is understood to be the lowest-selling of the main three when compared against Sony’s PlayStation and Nintendo’s Switch devices. Microsoft is no longer pushing Xbox hardware as much as it once was, as it’s rolled out a new marketing campaign saying you don’t need to buy an Xbox because many of the products you may already own can play Xbox games.

Microsoft Gaming CEO Phil Spencer said Xbox’s goal is to increase the number of people playing on Xbox, but “playing on Xbox” doesn’t mean a dedicated Xbox console. “It means somebody who is logging in and playing a part of our ecosystem, whether first-party or third-party. And it could be on an Android phone. It could be on a Switch. It could be on a PC. That’s how we think about it,” he said.

Game consoles make money, but games and services are more lucrative. This is why Microsoft is pushing Xbox Game Pass so hard. Creating more subscribers gives Microsoft a regular and recurring revenue stream. Bringing Xbox games to PlayStation and Nintendo devices is another way Microsoft can make more money as well.

Spencer has time and again repeated his comments that Xbox is a business, and his job is to grow that business, even if it means laying people off, closing studios, and cancelling games.

Also during the presentation, Sony management briefly discussed the PlayStation 6 and responded to the record-breaking launch of the Switch 2. Sony also discussed its strategy for PC releases.



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June 16, 2025 0 comments
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Same-date PC ports of PS5 games remain unlikely, as Sony talk up "thoughtful" multiplatform approach despite Xbox comparisons
Game Updates

Same-date PC ports of PS5 games remain unlikely, as Sony talk up “thoughtful” multiplatform approach despite Xbox comparisons

by admin June 13, 2025


PlayStation’s bigwigs are content to stick with their current approach to multiplatform releases for now, making it unlikely we’re going to see a sudden switch to day-and-date PC ports of Sony’s big single-player games anytime soon.

SlayPtation have been bringing their studios’ multiplayer and live-service games to PC at release for a while now, it making sense with the likes of Helldivers 2 and, er, Concord, to try and ensure the maximum potential player base possible right out of the gate. On the other hand, for single player stuff like God of War Ragnarok and Ghost of Tsushima they’ve been content to wait a year to bring over to the other video game boxes.

Based on what PlayStation’s studio business group boss Hermen Hulst said at a Sony corporate meeting today, the console makers are happy to zig where their rivals at Xbox are zagging, and keep big single-player exclusives as exclusives for that year, in order to try and keep player stock in the PS5 as high as possible.

“Particularly on the single-player side, our tentpole titles, they’re such a differentiator,” the exec re-iterated (thanks, VGC), “The point of differentiation, I should say, for the PlayStation console, is that they will showcase the performance and the quality of the hardware. So we want to ensure that players get the best experience from these titles. We’re very thoughtful about how and if and how we bring these titles to other platforms.”

Sony Interactive Entertainment CEO Hideaki Nishino toed the same line, emphasising when asked about Xbox’s approach that PlayStation will stay alert and listen to players to “ensure that we serve them appropriately”, which is the most corporate guy combo of words I’ve read this week.

The bit about listening to players is interesting given the negative reputation PlayStation’s earned itself with the communities of games like Helldivers 2 due to its handling of mandatory PSN account linking and its effect on PC gamers in regions where PSN doesn’t operate.

But, you can see the logic in keeping on keeping on for the console makers, even if it means time twiddling thumbs for us folks with our big computers.



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June 13, 2025 0 comments
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