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The best Godzilla movie is coming back to the U.S. in 4K
Game Updates

The best Godzilla movie is coming back to the U.S. in 4K

by admin June 3, 2025


Godzilla fans have had plenty to feast on in the past decade, with Legendary Pictures’ MonsterVerse producing five films and a pair of streaming series. But while Hollywood has come up with increasingly silly ways for its titans to fight, Japan’s Toho Studios still produced the smartest and best Godzilla film of this era — and it’s coming back to U.S. theaters in August.

Originally released in Japan in 2016, Shin Godzilla from directors Hideaki Anno (Neon Genesis Evangelion) and Shinji Higuchi (Bullet Train Explosion) was inspired by the 2011 earthquake and tsunami that caused the Fukushima Daiichi nuclear power plant to fail. It starts as a dark comedy focused mostly on an endless series of meetings to address a mysterious incident in Tokyo Bay that keeps getting worse every time the politicians think they can declare victory.

As Godzilla makes landfall and evolves from an ungainly lungfish-like beast to the iconic city destroying kaiju, the country’s leaders need to cut through the red tape and come up with a solution. If they can’t figure out how to neutralize the monster themselves, America will nuke the whole city. The examination of Japan’s place in the post-World War II era is deeply political, reframing the series in a nationalistic vein continued by 2023’s Godzilla Minus One.

A 4K remaster of Shin Godzilla will be released in North American theaters on Aug. 14 by GKIDS, which was purchased by Toho last year. According to the announcement, a home entertainment release will follow.

“With an incredibly timely story of people struggling to work together to stop imminent destruction, backed by some of the most explosive action scenes the franchise has ever seen, Shin Godzilla is a modern masterpiece,” GKIDS president David Jesteadt said in a news release. “We are honored to play a part in bringing the film back for American fans, better than ever.”



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June 3, 2025 0 comments
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X Men Movie 2000
Product Reviews

Tim Miller Dishes On the ‘X-Men’ Horror Movie He Almost Made

by admin June 2, 2025


Slowly, but surely, Marvel’s making moves to bring the X-Men to the big screen again in the next few years. As everyone waits to find out what all that entails (and who it’ll involve), filmmaker Tim Miller looked back on the one he nearly did once upon a time.

During a recent interview with the Hollywood Reporter, the Deadpool director talked about Marvel’s mutant corner as the company’s “secret weapon. […] The X-Men are my favorite characters, and I wrote to Kevin Feige like, ‘If there was anything you’d ever let me do in the Marvel universe, the X-Men would be it.’” In fact, he had an X-film in development at one point, which would’ve been based on Chris Claremont and John Byrne’s Uncanny X-Men #143. In that, the team departs the mansion for the holidays, leaving Kitty Pryde on her own. While left to her own devices, an N’Garai—demons the team previously fought over the years—invades the mansion, and she’s got to hold her own against it.

Miller described the film as “Home Alone meets Alien,” and it seems this was the Kitty solo movie Fox announced back in 2018 that he would’ve directed from a script by comics scribe Brian Michael Bendis. (At the time, Kitty was part of the Guardians of the Galaxy as Star-Lord during Bendis and Valerio Schiti’s 2015-2017 run). Unfortunately, this was in development at Fox around the time of its merger with Disney, so it was one of many ideas—along with publicized solo films for Gambit and Multiple Man, plus a hopeful Fantastic Four crossover—which never came to cinematic fruition.

X-Men movies were typically action affairs, but Fox let the characters dip into horror with New Mutants. It was the last franchise movie of the Fox era, but once they’ve properly settled into the MCU, maybe they can be taken for a scary spin again. Either way, Miller seems to be happy with how everything’s settled: he called himself “the luckiest nerd on the planet” for bringing a proper Deadpool to the silver screen, and feels things have gone up from there. “I didn’t expect to have my own studio, or to do Terminator: Dark Fate,” he told THR. “Being able to do Love Death + Robots is probably my achievement I’m most of. I’m old, but I’m not done yet.”

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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June 2, 2025 0 comments
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When it comes to the Elden Ring movie, I hope Alex Garland writes from memory
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When it comes to the Elden Ring movie, I hope Alex Garland writes from memory

by admin May 27, 2025


There’s a moment in one of F. Scott Fitzgerald’s Pat Hobby stories that I think about quite a lot. Pat Hobby’s a character Fitzgerald came up with when he was knocking about Hollywood and trying to make money writing for the movies. As a result, Hobby is a somewhat desiccated scriptwriter himself. Over the course of a handful of lightly sketched narratives, Hobby loses jobs, squanders opportunities and gets in at least one fight with Orson Welles.

None of that is the stuff I find myself thinking about. Instead, it’s Hobby’s thoughts on adaptation – on the best way to turn a book or something else into a movie. His advice is fascinating. If it’s a book you’re adapting, don’t actually read the book. Instead, give the book to four friends and get them to read it. Then ask them what they remember of the book, and base your movie around those parts.

Fitzgerald is a maddening writer, and this is a really great example of why. I simply cannot work out if this is good advice or not. Obviously Hobby is an anti-hero, and written out like this it sounds like a comically bad idea. Don’t bother to read the book yourself? Just ask your pals to do all the work?

Here’s a lovely bit of chaos from Elden Ring: Shadow of the Erdtree. | Image credit: FromSoftware/Bandai Namco

And yet, there’s something there, isn’t there? Kubrick always said that you needed five scenes for a movie – I think he called them “non-submersible units,” which is a very Kubrickian piece of terminology. And Hobby’s kind of getting at the same thing in his own lazy way. Faced with the intermittent vividness of something like The Great Gatsby, for example, I suspect Hobby’s approach would kind of work.

What I personally like about Hobby’s advice – and what makes me think that Fitzgerald agreed with it to a certain extent – is that it understands the terrifying power of memory. It understands that this is the place where everything ultimately lives, where events assume their final positions and where the complex can slowly become understood. To work from memory is only an insult to the text if you deny memory its obvious force and brilliance. And memory’s also a great filter for art. Once everything else has faded, what do I actually remember?

Hobby came to mind again last week when I read that Alex Garland is making a movie of Elden Ring. He’s not just directing it, he’s also writing it. When I read that, a bunch of thoughts tumbled into my head at once, and now I’m going to try and sort through them.

Here’s a trailer for Annihilation.Watch on YouTube

The first thought was that I’d very recently watched my first Alex Garland movie – Annihilation, his 2018 thriller about a bunch of people exploring a strange and deadly zone, where nature has made some unusual choices. Annihilation is adapted from the Jeff VanderMeer novel of the same name, and I watched the movie because I’d just finished reading the novel. (I read the novel because it’s just been re-issued with an absolutely stellar cover, incidentally, but that’s probably irrelevant.)

Two things here. One: Alex Garland strikes me as someone who’s probably rather brilliant in a lot of ways. Two: Annihilation strikes me as a very difficult novel to adapt, and for me at least, the finished film backs this up. I don’t mean that as any kind of dig: I think it’s all really interesting.

Annihilation the novel is a thriller but it’s also a mood piece. It comes bearing vibes and its wordless fretfulness. A group of women, known only by their professions, head into Area X, a section of sodden wilderness where weird things have started to happen, and they experience the weird things for themselves. There’s a luminous sense of impending doom to proceedings, but rather than a huge amount of plot, the act of reading the book is a bit like the act of navigating uncertain territory. VanderMeer feels guided by landmarks: there’s the boundary to this zone we’re in, there’s a lighthouse in the distance and an island beyond that, and there’s a frightening and inverted tower further back near the start.

Here’s our review of the Elden Ring DLC: Shadow of the Erdtree.Watch on YouTube

If you’ve only seen the movie, you probably don’t remember the tower. That’s because it isn’t in the movie. And I suspect that this, in turn, is because of the way Garland wrote the movie. He’s described his approach as one that creates a “memory of the book” rather than a rigorous translation of it – that is, a translation from text to cinema. He was working from the first book in a trilogy – now more than a trilogy – that had been proposed but not finished. And he was working with a novel that leaves a lot of space up to the reader. Space to interpret events, sure, but more specifically space to create associations. VanderMeer is one of those fantasy and sci-fi writers who I feel is always writing about this world and this moment. The Rosetta Stone, if there even has to be one, surely lies with the places that the reader’s mind moves towards as they read.

Real talk: the tower is my favourite part of Annihilation, and to explain why I don’t really need to spoil it. All I need to say is that what unfolds in there gives the reader a sense of threads coming together, a sense of a big third-act moment, without then really explaining the whole thing to death and robbing it of its mystery. That’s the point, in fact. There is stuff in the tower that is so fascinating because it cannot be resolved, its meaning is not meant to reveal itself cleanly no matter how hard you think about it or how many clues you gather.

Garland has said that he wanted this memory of the novel approach to create something dreamlike, and I think it does. But it’s dreamlike to me in terms of dreams’ capacity to create unusual spaces and then tell you exactly how to feel about them. There’s mystery to the film of Annihilation but there are also the beats you expect from a big budget movie – the beats you might argue that you need in order to be allowed to make a big budget movie. There are set-pieces and reveals and a final moment that provides a certain degree of closure but also feels, to me, a bit like settling for something definite.

All of which is to say that I don’t know if the “memory of the book” approach works for Annihilation, in part because Annihilation itself is so sparse and so unwilling to explain itself. Faced with that, the memory becomes something that doesn’t just edit but sort of pushes stuff towards easy meaning. It clarifies and sharpens a little too much.

Elden Ring: Shadow of the Erdtree. | Image credit: Eurogamer/FromSoftware

And yet! Plot twist. I think that makes it the perfect way to approach something like Elden Ring. And while Annihilation the film didn’t work for me, I am eager to see what Garland’s “memory of the game” approach would create here.

This is because Elden Ring is almost the complete opposite of Annihilation. Whereas before, Garland was trying to dream a version of something that was already a dream, here he’s faced with a dizzyingly deep and considered history – the entire history of a place and all the factions vying for power within it. Take any character from Elden Ring and they could easily be their own movie. Goldmask could be a movie, but so could Fia. So could Placidusax. So could the Astrologers or the Nox. This stuff goes all the way down.

You can get away with this in a game like Elden Ring, where the open-world approach isn’t just there to give you agency in where you go and what you do, but is there to give you the mental space in which to make connections and pick through the very specific ways that Elden Ring tells its story. Remember, these games tell their stories in landscapes and people, sure, but also in item descriptions and that one out-of-place enemy that might be a glitch and might be a suggestion that two scattered locations and peoples had a connection that you really have to dig for.

Yes, you can do that in other kinds of stories. You can do that in a TV series for sure, but again, you have not just the time to tell a big story, but the time in between episodes for people to theorise and strategise and cobble together improbable plots.

But for a film? A big budget film? This stuff is often brilliant – Fia alone is completely fascinating – and yet all that available brilliance has to be condensed and thinned out, or it’s all for nothing. And you need to find a way to condense it – squash down characters, combine events, cut entire locations and factions if need be – which allows you to simultaneously hone in on a clear narrative and also ensure that you have retained, well, the vibe. The atmosphere that each work of art has that’s as specific as a fingerprint.

How do you do that? I imagine a good way to do it would be to play and play and play, and see the different endings and embed yourself in Youtube and the wikis for a month and then – and then step back. When it’s time to write, write directly from how the whole thing has settled in your mind, and don’t have even the most basic wiki tab open on your computer as you do so.

More writing lore: Kazuo Ishiguro has said that he always does research after he writes something. He imagines and creates, and only after that’s done does he check to ensure that it all makes sense, that it’s all viable. That doesn’t seem a million miles away from how Garland approached Annihilation, a movie which I’m very much aware that a lot of people really love. And, scandalous as it feels to even suggest this, I hope it’s how he approaches Elden Ring, a movie which I am absolutely eager to love in turn.



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May 27, 2025 0 comments
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Daredevil Born Again Episode 1 Matt Murdock
Gaming Gear

Charlie Cox Thinks Fans Could Make a Daredevil Movie Happen

by admin May 25, 2025


Since 2015, Daredevil has dominated the small screen across his two shows on Netflix and Disney+. Fans have kept the character going on TV for the past decade, and actor Charlie Cox thinks that same passion could get ol’ hornhead back on the big screen.

In a recent interview at the SAG-AFTRA Foundation, Cox said he was the “worst person to ask” about the chances of a Daredevil movie, since he knows jack all about it. Any questions or demands should go to “the grown-ups,” aka Disney and Marvel. “Write letters, just everyone write letters,” he urged. For him, the show’s not too far removed from the cinematic experience, since the cast and crew got to watch the first two episodes of every season in theaters, something he thinks it absolutely “deserves” for everyone, not just the people who made it.

Now, Cox could probably be lying his ass off, a thing he’s pretty good at doing when it comes to playing this character. If there were any time to bring him to the movies, fans think it’d be now: Deadpool & Wolverine reintroduced audiences to Jennifer Garner’s Elektra (from the 2003 Daredevil and her own solo movie), and the recently delayed Avengers: Doomsday and Secret Wars are looking to bring the old X-Men back for one last hurrah. And if not there, there’s always Spider-Man: Cox has already reprised the role for the animated Friendly Neighborhood Spider-Man, and Spider-Man: Brand New Day in 2026.

Wherever Daredevil shows up next outside of his own show returning in 2026, Cox is happy to tell Matt’s story and remains “so thrilled to be here.” And if this is any indication, fans are ready to follow him anywhere.

[via GamesRadar]

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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May 25, 2025 0 comments
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Until Dawn Movie Adaptation Releases On Digital, 4K Blu-Ray Preorders Are Live
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Until Dawn Movie Adaptation Releases On Digital, 4K Blu-Ray Preorders Are Live

by admin May 24, 2025



While movie adaptations of video games can be very hit or miss, Until Dawn was one of the more memorable projects thanks to the film putting its own spin on the game’s choose-your-own-design mechanics. In case you missed it on the big screen, Until Dawn is now available to watch from the comfort of your own couch. You can rent or buy the digital release from Prime Video for $20-$25. If you prefer physical media and don’t mind waiting, Until Dawn’s 4K Blu-ray combo pack is up for preorder at Amazon and Walmart ahead of its July 8 release date.

Until Dawn is the third video game film adaptation from PlayStation Productions following Uncharted and Gran Turismo. The production company, which was founded in 2019, is also credited with the TV adaptations of Twisted Metal and the critically acclaimed HBO series The Last of Us.

$50 | Releases July 8

Until Dawn’s 4K Blu-ray edition also comes a 1080p Blu-ray disc and digital copy of the film. Along with native 4K resolution, Until Dawn will support Dolby Atmos audio on supported devices.

Amazon and Walmart have the 4K Blu-ray combo pack priced at $50 at the moment. That said, we expect the price to drop prior to launch. Both retailers offer preorder price guarantees, so you’ll be eligible for any future discounts from the moment you place your order until your Blu-ray ships.

Until Dawn is also getting a DVD release, in case you want to experience the horror film in spine-tingling 480p resolution. Amazon has the DVD version priced at $28.60, while Walmart listed it for $35.

Here’s the full list of Until Dawn special features:

  • Adapting a Nightmare – Director David F. Sandberg and writer Gary Dauberman discuss the inspirations of the film and how they built off of the game world from the hit PlayStation game.
  • Death-Defying Cast – Meet the cast
  • Practical Terrors – A look at the practical effects and props used to garner realistic reactions from the actors and actresses.p
  • Audio Commentary with director David F. Sandberg and producer Lotta Losten
  • Deleted and extended scenes

Buy for $25 / Rent for $20 | Available Now

If you don’t want to wait, you can rent Until Dawn for $20 or buy a digital copy for $25. If you buy the film, you can watch it whenever you want, but rentals on Prime Video have a couple of rules to keep in mind. You’ll have 30 days to start watching the movie after making your purchase. Once the movie begins, it will be returned to Amazon in 48 hours. Your rental/purchase grants access to the 4K and standard definition versions of Until Dawn.

In case you missed it, Until Dawn tells an original story and is set within the same universe as the game. Connecting the video game and the film is Stormare’s character, Dr. Hill, who appeared in both mediums. Another nod to the game is that the movie has the same tone and vibe, as the main characters find themselves caught in a time-loop where they frequently die due to a variety of grisly means. The only way to break this vicious cycle is to survive…until dawn. The film has received mixed reviews, but if you’re in the mood for a cheesy horror-comedy with slick direction, Until Dawn is an enjoyable watch.

You can also pick up the game on PS5, which was given a “cinematic update” with enhanced visuals and sound design. Remade entirely in Unreal Engine 5, the game now has updated character models, environments, interactable props, visual effects, and animations alongside its artistic changes. You can also pick up a few other creepy games from Until Dawn creator Supermassive Games, as the studio specializes in interactive horror stories.

Supermassive Horror Games

PlayStation Movie & TV Adaptations

Uncharted Steelbook Edition | The Last of Us Season 1 Steelbook Edition

As mentioned, PlayStation Productions has three films under its belt: 2022’s adaptation of Naughty Dog’s Uncharted, 2023’s Gran Turismo, and now Until Dawn. But the studio’s biggest hit–by a wide margin–is The Last of Us, which has its Season 2 finale this Sunday, May 26. PlayStation Productions also has a bunch of other adaptations in various stages of production, including the reboot of the Resident Evil franchise in 2026, Horizon Zero Dawn, Ghost of Tsushima, and a sequel to Uncharted.

But there have been other films and TV shows based on PlayStation games that predate the formation of PlayStation Productions, including Ratchet & Clank and Heavenly Sword, which received a new Blu-ray release last year. Though not technically a PlayStation franchise, the animated film Final Fantasy VII: Advent Children served as a sequel to the hit PS1 console exclusive by Square Enix.

Most of current movie and TV adaptations based on PlayStation video games are available on Blu-ray or 4K Blu-ray. The Last of Us Season 1 recently received a Steelbook Edition, and Uncharted’s Steelbook Edition comes with Nathan Drake’s ring/necklace. Gran Turismo also has a Steelbook Edition, but it’s exclusive to Walmart and is the 1080p Blu-ray version.

Nintendo fans who are interested in watching one of the wildest video game adaptations ever made–the 1993 Super Mario Bros. live-action film–can pick up the limited 30th Anniversary remaster on 4K Blu-ray and standard Blu-ray at Amazon right now. The standard Blu-ray edition is “temporarily out of stock,” but you can still place your order. For the 4K edition, you may need to click “Other sellers on Amazon” and choose the option that is shipped and sold by Amazon.

Meanwhile, Walmart has an exclusive Limited Edition Steelbook of the 2023 animated Super Mario Bros. Movie, which remains the most successful video game film adaptation of all time. A Minecraft Movie won’t be able to catch it, but there’s a chance it will soon become the second game adaptation to cross the billion dollar mark at the box office. You can preorder A Minecraft Movie’s 4K Steelbook Edition for $38 at Amazon; meanwhile, Walmart has an exclusive edition with packaging that can be folded to resemble the Minecraft’s Crafting Table.



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May 24, 2025 0 comments
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Elden Ring Live-Action Movie In The Works With Ex Machina, Annihilation Director Alex Garland
Game Updates

Elden Ring Live-Action Movie In The Works With Ex Machina, Annihilation Director Alex Garland

by admin May 23, 2025


From Software’s Elden Ring franchise is having a big year. We learned last month that it surpassed 30 million copies shipped, and the multiplayer spin-off, Elden Ring: Nightreign, launches next week. Now, publisher Bandai Namco has revealed it is working on a live-action film adaptation of Elden Ring, and it’s tapped production company A24 (Hereditary, Everything Everywhere All At Once, and the in-the-works Death Stranding adaptation) and director Alex Garland (Ex Machina, Annihilation, Civil War) to helm it.

Unfortunately, this announcement is as mysterious and filled with unknowns. There’s no word on what parts of Elden Ring the film will adapt, who’s writing the movie, or when it’s planning to hit theaters.

 

Elden Ring launched in February of 2022 and quickly became a phenomenon, selling 12 million copies in less than three weeks. Game Informer gave it a 10 out of 10 in our review, and we loved its Shadow of the Erdtree expansion too.

While waiting to learn more about this adaptation, catch up on Elden Ring: Nightreign before it hits PlayStation 5, Xbox Series X/S, and PC on May 30.

What storyline from Elden Ring do you want this movie to adapt? Let us know in the comments below!



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May 23, 2025 0 comments
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Marvel's movie schedule after delays to Avengers: Doomsday & Secret Wars
Gaming Gear

Marvel’s movie schedule after delays to Avengers: Doomsday & Secret Wars

by admin May 23, 2025



The Avengers will assemble again. However, it will be at a later date.

Disney has delayed the releases of Marvel Studios’ Avengers: Doomsday and Avengers: Secret Wars. Doomsday moves from May 1, 2026, to December 18, 2026. Secret Wars heads to December 17, 2027, instead of May 7, 2027.

Disney was not done with Marvel announcements. The studio also removed three Marvel dates from its calendar: February 13, 2026; November 6, 2026; and November 5, 2027. The February date has no replacement movie, while the two November offerings are now slotted as untitled Disney films.

Only four MCU movies in Phase Six have release dates:

  • The Fantastic Four: First Steps – July 25, 2025
  • Spider-Man: Brand New Day – July 31, 2026
  • Avengers: Doomsday – December 18, 2026
  • Avengers: Secret Wars – December 17, 2027

With Doomsday moving to December, Marvel will have a year between The Fantastic Four and Spider-Man: Brand New Day. It’s Marvel’s longest theatrical movie gap since 2019’s Spider-Man: Far From Home and 2021’s Black Widow. COVID-19 played a factor in that break from 2019 to 2021.

Disney still has a few release dates with untitled Marvel movies scheduled. July 23 is the only 2027 release besides Secret Wars. 2028 features a trio of movies on February 18, May 5, and November 10.

Disney CEO Bob Iger has now implemented a quality-over-quantity approach with Marvel projects. In May 2024, Iger said on an earnings call that going forward, Marvel will only release about two to three movies and two TV shows per year.

Marvel is betting the house on Doomsday and Secret Wars, so the Russo Brothers getting more time to deliver these two tentpoles makes sense. These two Avengers films will transition the MCU into the Mutant Era, where the X-Men will play a prominent role.

Filming on Avengers: Doomsday is underway. Marvel announced the Doomsday cast in March via live stream that ended with Robert Downey Jr. walking into frame. Downey will play the film’s villain, Doctor Doom.

Marvel currently has Thunderbolts* in theaters everywhere. The movie has grossed over $331 million worldwide in three weeks.






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May 23, 2025 0 comments
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Check Out Metal Gear Solid Delta’s Remade Version Of The Iconic 'Snake Eater' Opening Movie
Game Updates

Check Out Metal Gear Solid Delta’s Remade Version Of The Iconic ‘Snake Eater’ Opening Movie

by admin May 23, 2025


Konami has released the remade version of Metal Gear Solid 3’s famous opening movie, which will kick off Metal Gear Solid Delta: Snake Eater when it arrives this August. This clean version of the intro cinematic allows fans and newcomers to more clearly enjoy the newly recorded vocals for the classic “Snake Eater” song. 

 

Although this new version retains the James Bond-like motion graphics and slithering snake skeleton, it features completely new scenes compared to the 2004 original. For example, this updated version highlights the members of the Cobra Unit who were absent from the original. “Snake Eater” has also been re-recorded by its original performer, Cynthia Harrell. 

 

 

 

Metal Gear Solid Delta: Snake Eater is a complete remake of Metal Gear Solid 3: Snake Eater, rebuilt in Unreal Engine 5. The original story and voice acting have been preserved, but the game features enhancements such as 3D audio and new graphical flourishes, such as Snake’s clothing degrading over time. The control scheme has been reworked and modernized, but fans can still play using the classic control setup. Additionally, the remake lets players choose between experiencing the game using a new third-person behind-the-shoulder view and the original game’s overhead viewpoint (known as Legacy Style). 

 

You can pick up Naked Snake’s revamped adventure when it launches on August 28 for PlayStation 5, Xbox Series X/S, and PC. Check out previous trailers showing off gameplay, as well as our list of upcoming video game remakes. 



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May 23, 2025 0 comments
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Elden Ring Getting Alex Garland Movie And Fans Have Questions
Game Reviews

Elden Ring Getting Alex Garland Movie And Fans Have Questions

by admin May 23, 2025


The video game-to-Hollywood pipeline is prepping for a doozy. A24 announced Elden Ring is the latest hit game slated to get a live-action adaptation, with Ex Machina and Civil War’s Alex Garland signed on to direct. What exactly the result will be is anyone’s guess, and fans aren’t quite sure whether to praise the sun or get ready for a flop.

The Most Sought After Elden Ring Sword Has A Storied History

The brutal but massively acclaimed 2022 action-RPG has sold over 30 million copies, making it a straightforward choice for Hollywood to take a shot at in terms of the financial upside. But while some game movies have recently hit big at the box office, like Sonic, Mario, and Minecraft, others aimed at more mature audiences—like Borderlands—have been epic failures.

The Elden Ring project doesn’t have a tentative release date yet and about the only other thing we know so far is that the production team includes some combination of: Peter Rice, Andrew Macdonald, Allon Reich, Vince Gerardis, and George R. R. Martin. That last name is important not just because he’s the author behind the Game of Thrones, but also because he collaborated with FromSoftware on Elden Ring’s story and world building.

Precisely how much he was involved remains up for debate. Martin seems happy to involve himself in any creative endeavor that will delay him from finally finishing the last two books in his Song of Fire and Ice fantasy series, The Winds of Winter and A Dream of Spring. Elden Ring fans, a famously chill bunch, aren’t sure how to feel about the whole thing.

Garland has been on a writing and directing blitz. Following his acclaimed sci-fi horror Ex Machina and his adaptation of the Annihilation books, he’s recently put out the American political horror flick Civil War, this year’s Iraq invasion movie Warfare, and a bunch of 28 Days Later spin-offs. How would his horror chops influence Elden Ring on the big screen?

Given it’s an A24 production, there’s a good chance Garland and company will have a lot of latitude with the mood of an Elden Ring movie and how it’s shot, with more artistic license than a conventional game adaptation aimed at a mass audience might be offered. And of course there’s whatever role publisher Bandai Namco will play in all of this, as well as FromSoftware itself. Director Hidetaka Miyazaki has been integral to the studio’s unique brand of storytelling, including Elden Ring, but has no confirmed role in the adaptation at the moment.

You should actually watch an interview Garland did with Naughty Dog’s Neil Druckmann if you want to get a good sense of how he thinks about storytelling in games and movies. I can imagine a very stoic, near wordless script that focuses an Elden Ring movie primarily on the mythology and horror of The Lands Between, which is in some ways comparable to zombie Camelot.

FromSoftware’s boss creature designs, extravagant and larger-than-life, seem like a challenging fit for a live-action production without a Disney-level budget for special effects. Then again, the team on Godzilla Minus One proved you don’t need tons of money to make an incredible-looking monster movie. I wonder if Guillermo del Toro was offered a shot at Elden Ring and passed. It certainly seems more up his alley than Garland’s.

.



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May 23, 2025 0 comments
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Elden Ring live-action movie now confirmed to be on the way from A24 and director Alex Garland, so now we wait to find out which boss gets the Chicken Jockey treatment
Game Updates

Elden Ring live-action movie now confirmed to be on the way from A24 and director Alex Garland, so now we wait to find out which boss gets the Chicken Jockey treatment

by admin May 23, 2025


The long-rumoured Elden Ring live-action movie has now been officially confirmed, with production house A24 and director Alex Garland at the helm. Yep, watch out Super Mario Bros and Minecraft, FromSoft is sending a legion of souls-loving nerds after your box office records.

It’s taken a while for the chatter about this kovie possibly being a thing to cyrystalise into something 100% solid, but at least now we won’t have to deal with George R.R Martin being all coy about it, with the author having been brought on as a producer.


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“We’re thrilled to announce that Bandai Namco Entertainment Inc and A24 are teaming up with writer and director Alex Garland to bring FromSoftware Inc’s world-renowned video game ELDEN RING to life as a live-action film,” Bandai Namco tweeted.

“We’re truly excited to bring the world of ELDEN RING to fans in a new form, outside the game. Stay tuned. The path ahead is only beginning.”

We’re thrilled to announce that Bandai Namco Entertainment Inc. and A24 are teaming up with writer and director Alex Garland to bring FromSoftware Inc.’s world-renowned video game ELDEN RING to life as a live-action film.

We’re truly excited to bring the world of ELDEN RING to… pic.twitter.com/E3SJaRX1Jc

— Bandai Namco US (@BandaiNamcoUS) May 22, 2025

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Ex Machina and Civil War director Alex Garland will write and direct this ER film, with R. R. Martin, Peter Rice, Vince Gerardis, as well as DNA Films duo Andrew Macdonald and Allon Reich, attatched as producers (thanks, Deadline). There doesn’t look to be any word yet as to how involved Hidetaka Miyazaki or any other FromSoftware devs will be in the project.

There are also no plot details right now, so for all we know Radahn’s tiny horse is the main character. Maybe it’s a musical in which he’s followed around by an Albinauric chorus with voices that’d make Pavarotti blush. Whatever happens, if Malenia pops up on screen, I’d wager we’ll get clips of cinemas erupting into chaos like we did with the Minecraft movie’s Chicken Jockey.

What are you hoping to see from this Elden Ring movie and has it being confirmed got you even more keen to jump into Elden Ring Nightreign on May 30? Let us know below!





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