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Mortal Kombat: Legacy Kollection’s Full Roster Includes Mythologies Sub-Zero And Special Forces
Game Updates

Mortal Kombat: Legacy Kollection’s Full Roster Includes Mythologies Sub-Zero And Special Forces

by admin August 22, 2025


Digital Eclipse has revealed the full roster of games for its retrospective compilation/interactive documentary, Mortal Kombat: Legacy Kollection. This update reveals that the infamously terrible single-player spin-off titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces will be part of the bundle.

Mortal Kombat Mythologies: Sub-Zero launched for the original PlayStation and Nintendo 64 in 1997 and is a side-scrolling action game starring the titular ice ninja (specifically Bi-Han, the first Sub-Zero and eventual Noob Saibot). Spoiler: It’s a very bad game, but it is notable for featuring the series debuts for staple fighters Quan Chi and Shinnok. You can watch former GI editors (including Giant Bomb’s Dan Ryckert) suffer through this game in this classic 2010 episode of Replay, posted below.

 

Mortal Kombat: Special Forces was released in 2000, also for PlayStation 1, and is a 3D action game starring Jax. The game sees him taking on Kano and his crew of baddies, including the debuting Tremor, who would later resurface as a DLC fighter in Mortal Kombat X. Special Forces didn’t exactly light the world on fire; that’s a nice way of saying it’s also terrible. It does have a very funny and strange ‘70s spy-themed intro cinematic going for it, though.

Digital Eclipse also announced that the extremely rare WaveNet Arcade version of Ultimate Mortal Kombat 3 is part of the Kollection. This version was originally made to support Midway’s WaveNet online matchmaking service for arcades, and has not been available on any platform since 1997. It’s also the only arcade release to feature Noob Saibot as a playable fighter. 

Check out the Kollection’s new trailer from Gamescom below. 

 

Here is the full list of titles in the Kollection:

  • Mortal Kombat – 1992 (Arcade, SNES, Genesis, Game Boy, Game Gear)
  • Mortal Kombat II – 1993 (Arcade, SNES, Genesis, Game Boy, 32X)
  • Mortal Kombat 3 – 1995 (Arcade, SNES, Genesis)
  • Ultimate Mortal Kombat 3 – 1995 (Arcade, WaveNet Arcade, SNES)
  • Mortal Kombat Trilogy – 1996 (PlayStation)
  • Mortal Kombat 4 – 1997 (Arcade)
  • Mortal Kombat Mythologies: Sub-Zero – 1997 (PlayStation)
  • Mortal Kombat Special Forces – 2000 (PlayStation)
  • Mortal Kombat Advance – 2001 (Game Boy Advance)
  • Mortal Kombat: Deadly Alliance – 2002 (Game Boy Advance)
  • Mortal Kombat: Tournament Edition – 2003 (Game Boy Advance)

Mortal Kombat: Legacy Kollection launches later this year for PlayStation 5, Xbox Series X/S, Switch 2, PlayStation 4, Xbox One, Switch, and PC. 



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August 22, 2025 0 comments
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Mortal Kombat Movie Limited Edition Steelbook Preorders Drop To $30
Game Updates

Mortal Kombat Movie Limited Edition Steelbook Preorders Drop To $30

by admin August 22, 2025



The 2021 Mortal Kombat movie is getting a new collectible 4K Blu-ray ahead of the sequel’s theatrical release this October. Fans can preorder Mortal Kombat Limited Edition Steelbook for $30 at Amazon, Walmart, or Gruv. The new edition launches October 7, just in time for a rewatch before heading to the theater for Mortal Kombat II on October 24. In the meantime, you can add to your Blu-ray collection by grabbing the other live-action and animated Mortal Kombat adaptations for cheap.

$30 (was $35) | Releases October 7

The Limited Edition Steelbook has a brand-new cover featuring Scorpion’s iconic mask on the front and his deadly kunai on the back. Inside, the cover features a still from the movie of Sub-Zero as he prepares an ice-dagger weapon. The film is presented in upscaled 4K resolution and supports HDR10. For audio, there are multiple Dolby surround sound options, including Atmos, TrueHD 7.1, and Digital 5.1.

Bonus materials aren’t listed for this release, but it’s possible that the special features from earlier Blu-ray releases are omitted here. The 2021 4K release included a 1080p Blu-ray with bonus content, but the Limited Edition Steelbook only comes with the one 4K disc.

The Steelbook Edition does come with a voucher to claim the digital version of Mortal Kombat. As an added bonus, it’s eligible for Movies Anywhere, so you can download/stream the film on a wide variety of apps and devices.

The 2021 reboot is a brutal adaptation of the iconic fighting game series. It faithfully brings the fantastical story of the games into the real world, pitting fan-favorite characters like Kung Lao, Liu Kang, Sonya Blade, and newcomer Cole Young against Shang Tsung and his sinister forces.

Mortal Kombat

Mortal Kombat has had a long history on the big and small screen, and you can relive it through various Blu-rays currently available for sale. The original and wonderfully cheesy 1995 film is still a treat and on sale for under $10, the terrible sequel Mortal Kombat Annihilation remains laughably bad. There’s also Mortal Kombat Legacy, the live-action web-series that ran for two seasons and took a big step in the right direction. You can get both of the ’90s live-action films and Legacy Season 1 for only $11 on Blu-ray thanks to the Mortal Kombat Triple Feature.

Mortal Kombat Live-Action Movies:

Mortal Komba Legends Animated Movies:

Mortal Kombat Legends animated movies

On the animated side, the recent Mortal Kombat Legends series treated fans to four pretty awesome films, each of which focused on a popular fighter from the games. Each film is savage and doesn’t shy away from painting the screen red during the impressive kombat sequences. All four Mortal Kombat Legends movies are available on 4K Blu-ray and 1080p Blu-ray for cheap.

  • Scorpion’s Revenge (2020)
  • Battle of the Realms (2021)
  • Snow Blind (2022)
  • Cage Match (2023)

Along with the upcoming sequel, Mortal Kombat fans have an exciting retro game collection to look forward to. Mortal Kombat: Legacy Kollection launches December 12 on consoles and PC. Preorders opened earlier this month; check out our Mortal Kombat: Legacy Kollection preorder guide for up-to-date details on the games included, bonuses, editions, and more.



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August 22, 2025 0 comments
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"It was like a Christmas holiday present." Digital Eclipse on the deal that got it Mortal Kombat
Esports

“It was like a Christmas holiday present.” Digital Eclipse on the deal that got it Mortal Kombat

by admin June 19, 2025


Digital Eclipse has gained a reputation throughout the industry for its lavish collections of retro games, featuring generous helpings of extra content that help to tell the story of the games’ development. At Sony’s State of Play presentation in June, the company revealed its latest project – Mortal Kombat: Legacy Kollection.

“It’s a long time coming,” says Stephen Frost, head of production at Digital Eclipse. He worked on Street Fighter 30th Anniversary Collection back in 2018, and he recalls the discussion at the time about which fighting franchise to do next.

“I was thinking it would be great if we could do Killer Instinct, or it’d be great if we could do lesser-known ones, like Primal Rage,” he says. “But Mortal Kombat was always obviously the next after Street Fighter.” Unfortunately, the negotiations back then with franchise owner Warner Bros. came to nothing. “Everything sort of fizzled out,” laments Frost.

Image credit: Warner Bros Entertainment/Digital Eclipse

The catalyst for getting things moving once more was the release of Atari 50: The Anniversary Collection in 2022, with its pioneering interactive documentary approach, combining video interviews with playable versions of past games.

“That’s really when the conversations turned and became a little bit more serious,” he says. Warner could clearly see the potential of applying the same approach to Mortal Kombat. The deal was finally signed late last year, says Frost. “It was like a Christmas holiday present.”

All in

As with Digital Eclipse’s previous releases, such as Tetris Forever, the aim of Mortal Kombat: Legacy Kollection is to provide the most comprehensive history of the game possible, right down to including the technologically compromised handheld ports.

“One of the things that became clear to me early on is that everybody has their version of Mortal Kombat,” says content editor Dan Amrich, who joined Digital Eclipse at around the time Atari 50 was released.

He grew up playing the Genesis version of the game, but he recently talked to someone who gave a passionate defence of the Game Boy port, which they spent hours playing in the back of a car on family trips. “It’s not the best version of Mortal Kombat,” he says. “But there are people out there that have very vivid and strong love and memories for specific versions.”

Image credit: Warner Bros Entertainment/Digital Eclipse

Amrich adds that because few people who grew up in the nineties would have been lucky enough to own, say, both a Genesis and Super NES, the collection offers a way to see “what was going on on the other side”.

He’s been on his own journey of discovery in putting it together, since it marks the first time he has played the Game Gear and Sega 32X versions of Mortal Kombat II. Playing these alternative takes for the first time has made a game that he knows “very, very well” into something “brand new”, he says.

Frost adds that some people can be a little salty about the inclusion of ports that are less than perfect in collections such as this: like Mortal Kombat on the Game Boy, with its severely cut down roster of characters. “It’s an affront to them for some reason,” he says. “I’m like, just because you didn’t grow up playing it, someone else did.”

Mortal Kombat: Legacy Kollection features arcade, handheld and console versions of the first four games in the series – adding online play as well – but Digital Eclipse has also promised more content to come.

Why so coy? Is it, perhaps, that this forthcoming content has yet to be signed off? “There are always cases with these collections where there’s potential issues with rights, or from a scope perspective, trying to get something up and running in a timely manner,” admits Frost. “But […] in this case, it’s more about keeping that air of mystery – because Mortal Kombat has always been about secrets.”

Back-catalogue gold

The Mortal Kombat collection is part of a growing industry-wide trend for re-releases and remasters, perhaps because – as Nightdive CEO Stephen Kick pointed out recently – publishers have realised there’s money to be made from their decades-old back catalogues. Frost thinks there’s a “lot more industry discussion” about game preservation now.

“Companies more broadly are thinking about, like, OK, we have all of this older IP, all this old code, all these old assets… We should probably get a little bit better at it.”

He says that the process of Digital Eclipse digging through companies’ archives tends to spark conversations about preservation. “They’re like, ‘Hey, we should probably do something with this so it’s easier next time’,” he says. “So I feel that […] we’re helping to roll that ball forward.”

Image credit: Warner Bros Entertainment/Digital Eclipse

Historically, a huge amount of preservation work has been done by fans rather than the companies that own the IP, and Amrich says Digital Eclipse has brought in the people behind several of Mortal Kombat fan websites to help with the Legacy Kollection. “We put them under NDA back in February,” Frost says, adding that the group was nicknamed the Advisory Kouncil.

The Kouncil was able to unearth a treasure trove of material, like a pre-order bonus poster for Mortal Kombat II that showed all of the game’s moves. “I didn’t know it existed,” admits Amrich, who says that the Kouncil’s help has been “absolutely vital”. He adds that Digital Eclipse has wanted to get fans involved for a long time. “Rather than hear from the fans after a product comes out, [saying], ‘This is where you got it wrong’, I’d rather get course correction early on.”

“We are always going to chase more of what I call the intimate, lower-scale experiences like Karateka and Llamasoft, because we grew up with those games”

Stephen Frost, Digital Eclipse

The process of getting fans involved with remakes and re-releases is becoming increasingly normalised: in fact, when developing Tomb Raider I–III Remastered and Legacy of Kain: Soul Reaver 1 & 2 Remastered, Aspyr hired fans who had already created their own unofficial remasters of the games.

Frost says it’s important to acknowledge that fans often have deep, untapped knowledge. “No matter how much you think you know about something, there’s always someone who has spent more time on a particular title.”

Press pass

Amrich is something of a diehard Mortal Kombat fan himself: he says his “eyes bugged out” when he was told he’d be working on the Legacy Kollection. He covered the early games in his previous career as a game journalist, even interviewing Ed Boon and John Tobias around the launch of Mortal Kombat 3.

Image credit: Warner Bros Entertainment/Digital Eclipse

In fact, a huge number of people at Digital Eclipse were previously game journalists, including Frost, who was once senior editor of PSM (he also briefly worked as a webmaster on IGN in its very early days).

“Even in other disciplines, like engineering, we have people with editorial background,” Frost says, noting that Digital Eclipse’s collective journalistic experience is what makes the company so good at creating retro collections. “People try to replicate what we do,” he says, “but […] unless you have a group of people who are very knowledgeable on a wide range of game topics and franchises – [and who] also grew up writing about it and being able to understand what people want to read about and learn – it’s difficult to replicate.”

There’s another boon to hiring ex-journalists. “We have so many contacts,” says Frost, noting that opportunities sometimes arise naturally in the process of regular catch-ups with old industry colleagues. “A marketing person we might be talking to at a company [could be] like, ‘Hey, you know, there’s been an idea for a project prickling up that might be a great fit for Digital Eclipse, what do you think?'”

He adds that being taken over by Atari in 2023 has helped, too, since the firm has been tireless in promoting retro games and helping to bring more awareness to game preservation. But above all, Digital Eclipse is finding that more and more companies are knocking on its door as a result of its growing reputation.

“We have sort of become one of the few de facto places, especially in the US, where we understand not only how to take these older games and get them to run on modern platforms, but also how to reach out and meet with people and talk to people to find all of the marketing materials and press materials, and all of that behind-the-scenes content that might have been scattered to the winds.”

An eclectic mix

Since 2022, Digital Eclipse’s interactive documentaries have covered everything from the highest of high-profile franchises, like Tetris and Mortal Kombat, to some decidedly deep cuts, like Jordan Mechner’s Karateka and the games of Jeff Minter.

So what’s the plan behind it all? “For me, it’s all about balance,” says Frost. “We are always going to chase more of what I call the intimate, lower-scale experiences like Karateka and Llamasoft, because we grew up with those games. […] We consider them key components of the […] early years of this industry.”

Image credit: Warner Bros Entertainment/Digital Eclipse

“Now, obviously, some of these smaller-scope titles aren’t going to sell 20 million units, right? And that’s not the goal of them. It’s our role as preservationists […] to share the history of video games in general: that’s what they accomplished. But in order to be able to keep doing that, obviously we also have to pursue bigger and more ambitious IPs that are more recognised by people, such as Tetris.”

Expect more of the same mix in future years, he says, noting that Digital Eclipse’s upcoming slate is a “nice balance of these smaller, intimate titles that we really feel passionate about personally, and then these bigger-scope products that help keep the business going – but also allow us to exercise different muscles as developers.”

Dream games

So what’s next? If they could make an interactive documentary about anything, what would be on Frost and Amrich’s wish list?

“I have two, actually,” says Frost. The first would be a collection dedicated to lesser-known mascot characters from the 16-bit era, during a time when developers were desperately trying to jump on Mario’s platformer bandwagon. He cites games like Cool Spot, Avoid the Noid and Pepsiman as possible inclusions. “I think that would be a fun journey to go on,” he says.

“The other idea, because I’m a fighting game fan, would be to do a Sega Saturn-based fighting game collection,” he continues. “So all the fighting games from the Sega Saturn: the Virtua Fighters, Fighting Vipers, all that stuff in a collection. I think that would be really popular.”

Amrich has a more niche dream project. “My absolute favourite genre of video games in the entire world is car combat,” he says, “and I feel like it’s a horribly underserved genre of late. So while I am tempted to immediately blurt out Twisted Metal, […] my single favourite game of all time is the 1997 Activision PC CD-ROM game Interstate ’76.”

“Something about that game came together perfectly for me: the soundtrack, the low-poly aesthetic, the retro ’70s vibe, the whole growing up in the OPEC oil crisis… I would love to be able to contribute to some sort of Interstate ’76 revival or remake.”

It seems like a long shot. But then again, the sudden arrival of an interactive documentary dedicated to Jeff Minter was hardly expected. Perhaps that’s part of Digital Eclipse’s appeal: you never quite know what it will come out with next, like with their surprise announcement of a collection of Golden Tee golf games, complete with virtual trackball. And there are still vast swathes of gaming history to cover.



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June 19, 2025 0 comments
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Warner Bros. Games restructures leadership team following new focus on Game of Thrones, DC, Harry Potter, and Mortal Kombat
Game Updates

Warner Bros. Games restructures leadership team following new focus on Game of Thrones, DC, Harry Potter, and Mortal Kombat

by admin June 18, 2025


Warner Bros. Games has undergone a drastic shift among its leadership, as part of the company’s refocus on major IPs like Mortal Kombat, Harry Potter, DC, and Game of Thrones.

According to Variety, three studio heads were promoted to senior vice president positions. These include NetherRealm’s Shaun Himmerick, Warner Bros. Games New York’s Steven Flenory, and Warner Bros. Games Montreal’s Yves Lachance.

Himmerick is now in charge of both Mortal Kombat and DC games, Lachance is handling Harry Potter and Game of Thrones, while Flenory is left with game and publishing technology, customer service, quality assurance and user research.

Recently a trailer for Game of Thrones: War for Westeros was revealed at Summer Game Fest. Check it out here!Watch on YouTube

The trio will now report to Warner Bros. Discovery’s CEO of games and global streaming, while all teams under the Warner Bros. umbrella will now be reporting directly to these new vice presidents.

Variety confirmed no layoffs are attached with this shift. This is in stark contrast to Rocksteady, developer of Suicide Squad: Kill the Justice League and part of the Warner Bros. Discovery collection of studios, which suffered significant layoffs in January 2025.

Warner also recently closed Monolith, Player First Games, and Warner Bros. Games San Diego as part of what the company called a “strategic change in direction”. Back in March it was reported by Bloomberg a major expansion to Hogwarts Legacy was cancelled, and MultiVersus officially got its final update earlier this year. Even Mortal Kombat wasn’t sheltered from this hardship, suddenly announcing an end to major updates in May despite prior statements from Ed Boon that the game would have a longer life ahead of it.

So what does this mean for future games from Warner Bros. Games? Well we know a sequel to Hogwarts Legacy is coming, a game that proved exceptionally popular for Warner Bros. and a jewel in its crown ever since.

We also saw Game of Thrones: War for Westeros announced at Summer Game Fest, an RTS set to launch next year. These will prove to be the first examples of games created under the umbrella of Warner Bros. Games’ new direction, and a tone setter for what’s to come. DC Boss James Gunn stated in February he was discussing the development of games using the IP with Rocksteady and NetherRealm. Injustice 3, anyone?

It’s clear Warner Bros. Games is in a bad state. Its lack of game releases resulted in a 48 percent drop in game revenue last quarter, and it has unceremoniously kicked hundreds of developers out the door. The company is in desperate need of a win. Whether or not this shift can lead to an end to what has been a hellish decade for the media giant’s gaming aspirations remains to be seen.



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June 18, 2025 0 comments
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Fatal Fury City of the Wolves comic book style character layout
Esports

Invincible is getting a fighting game with Mortal Kombat-style fatalities

by admin June 8, 2025



Invincible VS was just announced as a brand-new video game based on the IP, a true 2D fighter complete with the sort of combos you’d expect from the biggest fighting game franchises.

Often, when big IPs get a fighting game spinoff, it ends up being an arena fighter with a limited shelf life that’s all about style over substance. These games aren’t bad by any means, but they rarely end up having a long life as a competitive title that people truly grind.

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Invincible VS is looking to do something different, creating a true fighting game that aims to stand the test of time. With Marvel Tokon Fighting Souls getting announced by Sony as they try to wrestle control of the fighting game market, Xbox getting something they can call their own is a huge deal.

It also helps that they’ve got some Mortal Kombat style fatalities.

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Invincible VS is a true 2D fighter with brutal combat

Though Invincible is known partially for its incredible story and colorful cast of characters, it’s also known for incredibly brutal violence. The show isn’t scared of killing off characters in some incredibly gory ways.

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They’ve taken that element of the source material and turned it into a gameplay mechanic, bringing in some fatality-esque executions as a reward for winning a fight.

It’s a 3v3 tag fighter, taking after superhero fighters of old like Marvel vs Capcom. A ton of characters got shown off from Invincible and Omni-Man to Adam Eve and Bulletproof. Considering it’s a 3v3 fighter, they’re going to need a huge cast to keep the game from getting stale.

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Fortunately, Invincible’s source material is vast, with a ton of heroes who don’t get much screen time nor a whole lot of valor in the original comics. Now’s their chance to shine.

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It has a rough release window of 2026 with no detail provided, so it may be a while yet until we get to play it. However, this game will be Xbox exclusive, including on PC. If you want to buy it and don’t have Game Pass, you’ll have to go through the Xbox store.

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June 8, 2025 0 comments
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Mortal Shell 2 Gets Death Metal Trailer Full Of E3 2008 Energy
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Mortal Shell 2 Gets Death Metal Trailer Full Of E3 2008 Energy

by admin June 8, 2025



Screenshot: PlayStack / Kotaku

Today, during Summer Game Fest, Mortal Shell 2 was announced with a trailer that made me miss the days of E3 circa 2008 or 2010. The dark and twisted souls-like is coming to PC and consoles in 2026.

Cyberpunk 2077’s Phantom Liberty DLC Probably Won’t Change V’s Fate

Here’s the first trailer for the upcoming action RPG, which kicked off the whole Summer Game Fest event, from publisher Playstack and developer Cold Symmetry:

And here’s how the publisher describes the standalone third-person RPG sequel to the first Mortal Shell, which launched to positive reviews in 2020.

“Mortal Shell II is a standalone sequel to Mortal Shell that significantly expands on the original with unrestricted, adrenaline-charged combat, deeper weapon design with extensive upgrade options, and an emphasis on free exploration.

This action RPG offers an immersive, interconnected open world, expansive yet deliberately compact, designed to unfold its twisted landscapes and hidden structures while respecting the player’s time.

This metal-infused Mortal Shell II trailer really reminded many of us at Kotaku of the kind of over-the-top but fun trailers we’d seen back in the mid-00s. The screaming metal, the angry executions, and the mention of what the song is at the start. Very 2010 or so energy. And I’m here for it.

The devs have removed any kind of stamina system from Mortal Shell II, according to a press release shared by Gematsu. “Mortal Shell II‘s combat system is agile yet grounded,” say the devs. “Unrestricted by stamina, players exploit multiple tactics to shatter enemy posture and strike critically.”

Mortal Shell II is set to launch on consoles and PC in 2026. No specific console was shared, but I expect it will arrive on PS5 and Xbox sometime next year.

.

 



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June 8, 2025 0 comments
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NetherRealm ends Mortal Kombat 1 support as focus shifts to "the next project"
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NetherRealm ends Mortal Kombat 1 support as focus shifts to “the next project”

by admin May 25, 2025


NetherRealm has confirmed there will be no more additional story chapters or characters “from this point on”.

In a statement posted to X/Twitter, the studio said that despite “hearing players’ requests for continued game support of Mortal Kombat 1”, “there will not be additional DLC characters or story chapters released”. It will, however, “continue to support Mortal Kombat 1 through balance adjustments and fixes”.

A trailer for Mortal Kombat 1’s Definitive Edition.Watch on YouTube

“We understand this will be disappointing for fans, but our team at NetherRealm needs to shift focus to the next project in order to make it as great as we possibly can,” the team added.

We understand this will be disappointing for fans, but our team at NetherRealm needs to shift focus to the next project in order to make it as great as we possibly can.

— Mortal Kombat 1 (@MortalKombat) May 23, 2025

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“It’s disappointing because there’s no thorough QoL, no online lobbies, & locked away skins….you truly gave us an unfinished $140 game,” replied one player. “An extreme low from WB/NRS. What changed over there???”

As for that “next project” NetherRealm refers to? Well, no-one’s entirely sure as it’s not been formally confirmed as yet, but that’s widely thought to be Injustice 3. Let’s watch this space.

Some fans aren’t surprised by the announcement, however. NetherRealm Studios released its surprise Mortal Kombat 1: Definitive Edition on Switch, Xbox Series X/S, PS5, and PC earlier this month with minimal fanfare, bundling together the main game, its Khaos Reigns story expansion, Shang Tsung, two Kombat Packs featuring additional fighters and Kameo characters, some in-game currency, and a selection of skins. Animality finishing moves have also been added in a free update for all players.

“The arrival of the definitive edition meant it was over with the previous games, so… I guess that was it,” noted one poster on the Mortal Kombat subreddit at the time, a sentiment largely shared across the playerbase.

Mortal Kombat 1: Definitive Edition costs £55/$70 on PS5, Xbox Series X/S, and PC, while Switch players can pick it up for $60. There’s also a £50/$60 Definitive Edition Upgrade ($50 on Switch) for Mortal Kombat 1 owners wanting to get everything in the new version without purchasing each bit of DLC separately.





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May 25, 2025 0 comments
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