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Product Reviews

If you missed Master Chief having sex on Paramount+ now you can see Master Chief having sex on Netflix

by admin October 2, 2025



Did you miss the Halo TV show when it first came out because it was on Paramount+ and, like, who even subscribes to Paramount+, right?

Well, now you can catch the Halo TV show on Netflix because it’s on Netflix, and if you’re like me, you probably still subscribe to Netflix even though there’s less and less of a reason to still subscribe to Netflix. Right?

The Halo series began in March of 2022, with a second season following in February 2024 and a third season following never because it was canceled. The show didn’t really do all that well critically, as far as I can recall: I don’t remember anyone saying they liked it much, though I also didn’t hear that it was absolutely terrible. Former Halo art director Marcos Lehto stated that he didn’t hate the show, but said it was “Not the Halo I made.”


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The general consensus about the Halo show seemed to be just sort of… eh. But a show being eh is sometimes just the sort of thing I’m in the mood for, and since it’s on Netflix, the one subscription I doggedly forget to cancel, it sounds like the perfect thing to stream on a rainy weekend while only half paying attention because I’m also playing Super Video Golf on my Steam Deck.

Besides, I want to see Master Chief have sex because I missed it the first time around.

That was just one of the show’s controversies. First, Master Chief Petty Officer John-117 took his helmet off, something that never happened in the game, and then he showed his naked butt. Then he just went and straight-up boned someone. None of that went over all that well among the fandom.

There was so much backlash that Pablo Schreiber, who plays Master Chief, threw the production under the bus by saying he argued against the sex scene, calling it a “huge mistake.” Way to have your coworkers’ backs, dude. What you could have said was nothing.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The second season was better received than the first, which seemed promising for the future of the show, but Halo was canceled in July of 2024—just at the point that an actual Halo finally appeared on the show called Halo. Will it gain new life on Netflix, maybe even enough that it’ll get picked up for more seasons? I doubt it, but you never know: I’ll certainly be watching, at least when I look up intermittently from my Steam Deck.



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October 2, 2025 0 comments
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‘The Last Starship’ Picks Up on Two of the Biggest Missed Opportunities in Modern ‘Star Trek’
Product Reviews

‘The Last Starship’ Picks Up on Two of the Biggest Missed Opportunities in Modern ‘Star Trek’

by admin September 30, 2025



When IDW announced its latest Star Trek comic, The Last Starship, much of the focus was on the fact that the series would, somehow, resurrect Captain James T. Kirk for a story set in the 31st-century timeline introduced in Star Trek: Discovery. Now the series is here; the premise is much more than nostalgia for the original Trek captain but instead a fascinating way to explore not one but two different major plotlines developed in contemporary Star Trek‘s streaming age—ideas that Star Trek largely abandoned on TV.

The first issue of The Last Starship—written by Jackson Lanzing and Collin Kelly, with art by Adrian Bonilla and Heather Moore, and lettering by Clayton Cowles—is set in the first of those two missed opportunities: the immediate outbreak of “The Burn” in the early 31st century. The cataclysmic, galaxy-wide destabilization of dilithium (and with it, the near-instantaneous breaching of every active warp core) formed a major backstory element across Discovery‘s third season after the titular ship was shot into its far future and into the mid-32nd century, into a galaxy that had already largely grappled with the new status quo of a heavily diminished Federation and limited interstellar FTL travel.

But while Discovery‘s third season largely formed itself around solving the problem of the Burn and its mysterious origin (and allowed the ship to negate the issues around FTL travel by and large with its own alternate spore-drive-based systems), setting The Last Starship in the direct aftermath of the Burn itself gives the series a fascinating sense of drama. The first is the fact that, no matter what happens, we by and large know that the Starfleet crisis is not going to be resolved, because that’s Discovery‘s job a century after all this takes place, without a dramatic time jump or two.

© Adrian Bonilla and Heather Moore/IDW

The other is that we’re given an incredible chance to see Starfleet officers grapple in real time with the loss of a Star Trek status quo that had existed for millennia and what that loss can do to even its best and brightest. Last Starship does not give us a stagnant Federation in the moments before it is laid low, but one that was absolutely ascendant: the issue opens with the U.S.S. Sagan in pursuit of a Gorn ship, but not for any regular issue, but because the ship’s crew has a chance to convince the Gorn to join the Federation as the last outstanding known species in the galaxy. Even if we know everything is about to go to hell for Captain Delacourt Sato and his crew, for the briefest of moments, Star Trek‘s Federation is on the cusp of a complete utopian society, the ultimate achievement of goals the franchise at large has wanted to champion for almost 60 years, an idea of Star Trek without external conflict the series has rarely considered before.

Of course, things don’t last: in the exact moment the Sagan achieves this watershed moment of diplomacy, the Burn happens. The Sagan, alongside Starfleet’s primary fleet and hundreds of thousands, if not millions, of ships, Starfleet or otherwise, across the galaxy, explodes. Sato and three of his bridge crew are some of the scant number of Starfleet personnel still alive and become key figures in the Federation’s response to an almost complete shattering of galactic civilization in an instant. Unlike Discovery, there is no flash forward to a changed but still largely similar status quo. There are no people here who are used to this; there are not yet the thriving pockets of society or isolationist worlds we see across the series, waiting for the hope of unity in the Federation that will eventually be provided by the Discovery crew’s mission.

© Adrian Bonilla, Heather Moore, and Clayton Cowles/IDW

Everything in The Last Starship is raw and in the moment, and enough to lay even the most idealistic of Starfleet’s surviving members low. And not only do we get to sit with that horror, but The Last Starship‘s first issue almost luxuriates in it, Bonilla and Moore’s art wreathed in thick, sketchy linework and heavily inked shadows. Last Starship almost feels like a horror comic as much as it does a Star Trek one, but the dread is existential: the horror is in the collapse of a society that has been a given in almost every work of Star Trek ever made.

It’s what people are suddenly willing to do in that kind of horrifying situation that leads to Last Starship‘s other twist and its other riff on a missed Star Trek opportunity. While the remnants of Starfleet’s command convene on Earth to navigate what comes next for the galaxy, they’re interrupted by the arrival of a familiar emissary: a masked, cybernetic figure, tendrils swirling around them, who eventually reveals their name, face, and identity… Star Trek: Picard‘s Agnes Jurati, the ambassador of her own Borg cooperative, not seen for almost a thousand years, ready once more to work with the Federation as it had been at its inception.

© Adrian Bonilla, Heather Moore, and Clayton Cowles/IDW

One of the biggest, weirdest disappointments about the transition from Picard‘s second season to its third was just how much potential was squandered in its sudden step into a nostalgic Next Generation reunion (even though it was, ultimately, a pretty good reunion). The ballsy imagining of an entirely new faction of Borg not just willing to be at peace with the Federation but even potentially joining it was the kind of bold thinking that Star Trek hadn’t contemplated in years—not since TNG itself had transformed the Klingons from antagonists to allies. But the show never did anything with it: Jurati was just one original Picard character among several that never appeared in season three, which reunited the TNG crew to confront the Borg threat we already knew and had seen confronted plenty of times before.

Borg-Jurati’s role in The Last Starship is just as delicious as her brief appearance in the Picard season two finale was. While Starfleet had largely wiped out the Borg Collective, Agnes’ cooperative is a very different beast, offering to aid Starfleet’s remnants in building a new flagship to try and bring hope to the galaxy, operating on Borg transwarp technology rather than dilithium-based FTL travel. On the surface, she’s amicable, pushing a desperate Federation into alliance to live up to the ideals it’s represented for thousands of years—she’s not there to kick Starfleet while it’s down or finish the job. But it’s immediately clear by the end of Last Starship #1 that the cooperative has its own goals rather than simply goading Starfleet into putting its latinum where its mouth is: not wholly villainous or heroic, but playing a longer game across the course of the new series.

© Adrian Bonilla, Heather Moore, and Clayton Cowles/IDW

It’s only there that the Captain Kirk of it all comes into play. After helping Starfleet almost literally cobble together a new flagship—the U.S.S. Omega, a scrappy hybrid of dozens of Starfleet ship hulls and Jurati’s transwarp engineering—does Jurati reveal her reward out of the bargain is none other than a blood sample of Kirk stored on Daystrom station for centuries. Using advanced Borg nanites, the sample creates a wholly real Jim Kirk. Not memories in a new body, or a clone, as she dismissed, but Kirk in his prime, a Kirk breathing, thinking, and remembering as if his final moments in Star Trek: Generations were not final at all. The way Jurati narrates the resurrection, as it were, is hopeful: she believes this moment in Star Trek requires someone like Kirk, a frontier diplomat who boldly explored and fought for the Federation’s future, rather than being trapped in resting on the laurels of its past as her grief-stricken Starfleet contemporaries are. But there is something, again, presented as almost horrifying by what she’s done: a Borg playing god with one of the most revered figures of Star Trek, even if it is in an hour of great need.

How The Last Starship builds on this from here remains to be seen. The debut issue closes on a tease of a very familiar conflict for this reborn Kirk and the Omega‘s crew to confront, in a faction of Klingons using the chaos of the Burn to try and return their people to their ancestral warrior roots and finish Starfleet off once and for all. What will remain interesting is not how it manages to reshape the familiar of Star Trek‘s history, but how it builds on the vast potential it’s begun to mine from Star Trek‘s more recent era to create something new and exciting instead.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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September 30, 2025 0 comments
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Frostpunk 2 is out now on Console! Catch up with what you might’ve missed
Esports

Frostpunk 2 is out now on Console! Catch up with what you might’ve missed

by admin September 27, 2025


30 years after the apocalyptic blizzard, take control of a leader of a resource-hungry metropolis and face expansion and internal conflict. Frostpunk 2 is packed with new features and systems, and while this article doesn’t cover them, it will get you caught up with the game. But before doing that, be sure to check out some relaxing ambiance.

Frostpunk 2 has been out for a year. Be sure to check out the first anniversary video shared below. This video showcases all of the updates and improvements made since the game was released.

Now, be sure to check out the City Unbound series. I have included episode 10 at the end of the list!

See also: Frostpunk 2


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September 27, 2025 0 comments
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A skeleton doing a trick on a skateboard
Product Reviews

Five new Steam games you probably missed (September 22, 2025)

by admin September 22, 2025



On an average day about a dozen new games are released on Steam. And while we think that’s a good thing, it can be understandably hard to keep up with. Potentially exciting gems are sure to be lost in the deluge of new things to play unless you sort through every single game that is released on Steam. So that’s exactly what we’ve done. If nothing catches your fancy this week, we’ve gathered the best PC games you can play right now and a running list of the 2025 games that are launching this year.

Megabonk

Megabonk Release Trailer – YouTube

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Steam ‌page‌ ‌
Release:‌ September 19
Developer:‌ vedinad

Vampire Survivors is brilliant but I’m not super interested in any of its pretenders. Megabonk is a big exception, though, not only because it looks completely stupid (in a good way), but also because it borrows a lot from Risk of Rain 2. The general rhythm of the game is overly familiar by now: you commandeer a character through sprawling slaughter maps, circle strafing around the mobs and collecting XP, all the better to upgrade your abilities with every level increase. The longer you survive the better. What Megabonk brings to the formula is a slapstick approach to failure, and a PS1-influenced art style that really suits the addictive simplicity of its gameplay. Also, the skeleton can ride a skateboard.


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Deadeye Deepfake Simulacrum

Deadeye Deepfake Simulacrum: Release Date Trailer – YouTube

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Steam‌ ‌page‌
Release:‌ September 19
Developer:‌ nodayshalleraseyou

This cyberpunk roguelike shooter is the real deal: not only does it have a gorgeous ASCII-inspired art style perfectly in step with its surreal sci-fi setting, but its ability to generate increasingly bizarre stories positions it close to something like Caves of Qud. Due to severe debt you’re forced to live the life of a mercenary, which means breaking into corporate headquarters, stealing intel, and murdering anyone who gets in the way. That makes it sound like a fairly rote genre exercise but Deadeye Deepfake Simulacrum has no interest in sticking within the confines of cyberpunk: there is some truly weird stuff here. Nor is it eager to just be a shooter: this is closer to an immersive sim, in the way it rewards thinking outside of the box.

Henry Halfhead

Henry Halfhead – Out Now! – Trailer – YouTube

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Steam page
Release:‌ September 16
Developers:‌ Lululu Entertainment

As the name implies, Henry Halfhead is about Henry, who has (or is?) half a head. You might think this puts him at a severe disadvantage when it comes to moving through the world (or doing anything, really) but Henry is blessed with the ability to inhabit objects. So if he wants to make himself some toast, all he needs to do is become the knife to slice the bread, and then become the bread to enter the toaster, and then enter the toaster to toast the bread… you see where this is going (though I do wonder how one eats toast with only half a head). I adore the idea: probably the funniest puzzle concept since Baba is You.

Town to City

Town to City | Launch Trailer – YouTube

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Steam page
Release:‌ September 17
Developer:‌ Galaxy Grove

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The city builder revival continues apace with Town to City, which is about building voxel-based 19th century Mediterranean settlements. While it has the cosy veneer of something like Tiny Glade, Town to City also has some very light sim elements, such as attending to the needs of your town’s inhabitants and growing the economy. Nevertheless, the focus here is definitely on zen-like creation, and despite being an early access affair it already has nearly a thousand “Overwhelmingly Positive” reviews on Steam. It’ll launch into 1.0 in “around 6-8 months”.

Pigface

PIGFACE | Early Access Out Now! – YouTube

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Steam‌ ‌page‌ ‌
Release:‌ September 19
Developer:‌ titolovesyou

Here’s another early access launch, this time about “a terrible woman whose awful past has finally caught up to her”. Someone has planted a bomb in her head, and if she doesn’t do their bidding that bomb will explode. A tough break, but I guess there’s got to be a reason for all the killing that happens in Pigface, which despite its retro-stylings leans more towards a tactical shooter than the more popular, circle strafing and bunny-hopping boomer variant. It has an appealingly vicious atmosphere too, kinda reminiscent of Dusk.



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September 22, 2025 0 comments
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Hollow Knight: Silksong Shakra - Ring
Product Reviews

Missed a map in Silksong? Don’t worry, there’s an easy way to grab it

by admin September 5, 2025



There’s nothing worse than missing a map in Hollow Knight: Silksong and stumbling around the area blindly hoping you’ll eventually find a bench of a Bellway fast travel point. Just like the original, you should grab map items early, such as the compass and quill, since they’re pretty much vital for tracking your location.

Unless, that is, you actually enjoy map reading and inferring your location through local landmarks—I doff my hat to you if so.

The good news is that if you miss a map in Silksong and fail to find resident cartographer Shakra in her new spot, then you can still get the map quite easily. All you need to do is head back to Bone Bottom, jump up the platforms marked with gold rings on the right side of the town and hit the ring tied to the post in Shakra’s usual spot two times. This will make Shakra return, where she’ll offer you whatever map you somehow managed to miss.


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Similar to Cornifer in Hollow Knight, Shakra is on her own journey through Pharloom, so she can jump around to new locations when you hit certain progression points or enter new areas, making it tricky if you miss her in one place and accidentally stumble into an entirely new region on your wanderings.

Image 1 of 2

If you hit the ring to the right of Bone Bottom up the platforms, you can summon Shakra(Image credit: Team Cherry)She’ll sell maps for locations where you’ve missed her and she’s moved(Image credit: Team Cherry)

I can confirm this because I entirely missed her in the Far Fields, accidentally falling down a hole and having to find Hokers for the Seamstress before even being allowed to leave the area. When I did emerge from the bottom of Far Fields, I found that the location Shakra’s rings were leading me to was completely empty.

Thankfully, though, I could still grab the map from her in Bone Bottom, so make sure to check back with her whenever you’re in town—especially if you find yourself falling down any rabbit, or bug, holes, which is honestly one of the most enjoyable things about these games. It’s also handy if you don’t have enough Rosaries and need a little more cash to purchase the map later on.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 5, 2025 0 comments
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Decrypt logo
GameFi Guides

Australian Retirement Funds Have ‘Missed the Rally’ in Crypto This Year

by admin September 4, 2025



In brief

  • Crypto balances in the country’s self-managed pension funds doubled in early 2024 before flattening around $3B by June 2025.
  • Listed shares, cash, and property remain the dominant allocations in SMSFs.
  • Such funds are “cautious by design,” Decrypt was told.

Australian self-managed retirement funds held A$3.02 billion (US$1.9 billion) in cryptocurrencies at the end of June, but fresh data suggest they largely sat out this year’s digital-asset rally.

These vehicles, known as self-managed superannuation funds, are private pension accounts that allow Australians to manage their own retirement savings instead of entrusting them to large industry or retail funds.

Together, these funds account for about a quarter of the country’s $4.3 trillion (US$2.8 trillion) superannuation pool, according to data released by the Australian Prudential Regulation Authority last week.

Such a scale makes SMSFs a crucial component of household wealth for Australians.



However, the current crypto footprint through these funds remains small next to over A$1 trillion managed in Australia’s pension system, according to the country’s tax office report released Wednesday.

Within SMSFs, listed shares remain the largest holding at $296 billion (US$193.1 billion), followed by cash and deposits at $171billion (US$111.6 billion), property at $105 billion (US$68.5 billion), and unlisted trusts at $133 billion (US$86.7 billion).

Crypto in SMSFs surged from $1.7 billion (US$1.1 billion) in March 2024 to $3.1 billion (US$2 billion) by June that year, then held steady at the current figure of roughly $3 billion (US$1.9 billion).

Despite the increase, crypto makes up less than 0.3% of SMSF assets pegged to be over $1 trillion (US$652.5 billion), and an even smaller fraction of Australia’s $4.3 trillion (US$2.8 trillion) pension system.

The limited share reflects how SMSFs are “cautious by design,” Jeremy Kinstlinger, co-founder of Sydney-based liquidity and execution services provider Argamon Markets, told Decrypt.

“Until crypto feels mainstream and well regulated, it’ll remain a small part of retirement portfolios,” Kinstlinger said.

Asked about the slowdown, Kinstlinger said SMSFs followed crypto’s all-time highs early last year but have pared down since then.

“In early 2024, crypto surged to all-time highs and SMSFs followed the trend,” Kinstlinger explained. “But after that peak, most stepped back and haven’t re-entered, which meant they missed the rally into the second half of the year.”

The restrained take-up in SMSFs contrasts with the wider regional momentum, as Asia-Pacific crypto volumes reached $2.36 trillion (US$1.5 trillion) in the year to June, up 69% after growing 27% the previous year, according to a 2025 crypto adoption report from blockchain analytics firm Chainalysis.

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September 4, 2025 0 comments
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A man using steroids (Getty Images/George Rudy)
Crypto Trends

The CLARITY Act Defined “Mature” Blockchains. Here’s What It Missed.

by admin September 3, 2025



As the digital asset industry evolves, so does the language we use to describe it. A promising new term —“mature blockchain” — has entered the regulatory discourse via the CLARITY Act, a bipartisan legislative proposal aimed at providing much-needed regulatory certainty around digital assets in the U.S. Among other things, it defines a “mature blockchain” as one that is sufficiently decentralized and not reliant on any single person or entity to operate.

This makes decentralization a critical legal distinction, and may also determine whether an asset on a given network should be treated as a security.

However, fitting the definition of decentralized doesn’t mean a blockchain is ready for global scale or real-world adoption. To bring blockchain technology into mainstream, real-world use, maturity must mean more than just decentralization: it must also mean operational readiness, i.e. the ability of a network to deliver performance, reliability, and scalability under these conditions. Decentralization is and must remain a foundational pillar of blockchain. It ensures resilience, neutrality, and censorship resistance. But decentralization alone is not enough. A blockchain that is highly decentralized but cannot reliably scale, or routinely suffers downtime, or finalizes transactions only after minutes of uncertainty, will struggle to support the kinds of applications (payments, identity verification, tokenized assets) that the world is ready for.

Some blockchains today, like Ethereum and Cardano, are still working through what could be called growing pains. Their engineering teams are focused on solving base-layer challenges: scaling past double-digit transactions per second, reducing finality times from minutes to seconds, stabilizing consensus mechanisms, or addressing uptime reliability. These challenges are real, and the work is important. But they also signal that the network is still in its developmental phase, not yet ready to support high-stakes, production-grade use.

By contrast, a handful of blockchains, like Solana and Algorand, have already moved past these foundational hurdles. They’ve demonstrated the ability to deliver high throughput, low latency, sub-three-second finality, and virtually zero downtime. These networks aren’t scrambling to stabilize. They’re focused on simplifying the user experience, onboarding non-Web3 developers, integrating with decentralized identity frameworks, and supporting regulated use cases like payments, tokenization, and even AI-agent transactions.

This shift (from survival to usability) is the true marker of a mature blockchain. It’s what signals readiness not just to regulators, but to developers, enterprises, and end users.

So how do we recognize blockchain maturity in practice? One clue is the roadmap. If a blockchain’s roadmap is dominated by protocol-level upgrades, core infrastructure rework, or fundamental scalability improvements, often expressed in years, it’s likely still working to stabilize. That doesn’t mean it won’t mature, but it’s not there yet.

On the other hand, if the roadmap is centered around new features and expanding usability, integrations, and new use cases, that is a strong signal that the chain is content with its technical foundation and is capable of scaling.

Decentralization is important, and the focus the CLARITY Act gives it is a good thing. By introducing the concept of blockchain maturity, the proposed legislation invites us to move beyond one-size-fits-all thinking and begin differentiating between networks not just by ideology, but by architecture, performance, and purpose. It also lays the foundation for institutional adoption, where chains that meet both decentralization and operational maturity thresholds can be treated as truly public infrastructure.

In a world where blockchains are expected to settle billions in value, host critical identity credentials, and power automated machine-to-machine payments, both its trustlessness and trustworthiness are essential. We must keep decentralization as a non-negotiable principle, but we must also insist on real-world reliability.

Maturity, in this expanded sense, is about balance. It’s about chains that have preserved decentralization while delivering enterprise-grade performance. Chains that don’t just resist capture, but resist failure. Chains that are ready not just for crypto-native experimentation, but for meaningful adoption in industries like finance, energy, mobility, and beyond.

The future of blockchain won’t be shaped by ideology alone. It will be shaped by networks that are ready to integrate, to scale, to settle instantly, and to disappear quietly into the infrastructure of daily life. That’s the kind of maturity that will move this industry from speculation to significance.



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September 3, 2025 0 comments
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A screenshot from Waterpark Simulator showing a full-dressed man riding a looping water slide
Gaming Gear

Five new Steam games you probably missed (August 25, 2025)

by admin August 25, 2025



On an average day about a dozen new games are released on Steam. And while we think that’s a good thing, it can be understandably hard to keep up with. Potentially exciting gems are sure to be lost in the deluge of new things to play unless you sort through every single game that is released on Steam. So that’s exactly what we’ve done. If nothing catches your fancy this week, we’ve gathered the best PC games you can play right now and a running list of the 2025 games that are launching this year.

Waterpark Simulator

Waterpark Simulator – Official Cinematic Launch Trailer – YouTube

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Steam ‌page‌ ‌
Release:‌ August 23
Developer:‌ CayPlay

It’s hard to take a “Simulator” seriously nowadays, with the recent tidal wave of low-effort retail sims. So I almost browsed straight past Waterpark Simulator, but I’m glad I didn’t, because it looks genuinely fun. Not least because it aims to be “serious” while not taking itself too seriously. In addition to the usual park plotting and staff management, you can also just go around being an arsehole to your customers. Want to push that annoying looking guy into a shallow pool? You totally should. Want to drench that unassuming woman with your water gun? Hey: you own this place. Do it. Over-the-top ragdoll physics makes everything stupider, too. This is basically a troll sim masquerading as a tycoon game. It’s in early access for up to a year.


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Cheese Rolling

Cheese Rolling – Official Launch Trailer – YouTube

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Steam‌ ‌page‌
Release:‌ August 20
Developer:‌ The Interviewed

One enduringly fascinating thing about gaming in the 2020s is that, while a multimillion dollar hero shooter from a major studio can die on arrival, a bizarre game about chasing big cheese wheels down dangerous slopes can be a viral success (see also: Webfishing, Mage Arena, Peak). Aside from developers losing their jobs en masse because major publishers and studios want to blindly chase lucrative trends, resulting in countless boring games that look like DeviantArt Marvel, I’d say this is a positive thing. Cheese rolling is an actual thing they do in Gloucester, England, by the way. This game is a singleplayer and PvP tribute to it, only Gloucester doesn’t have lava as far as I know.

Deep Sleep: Labyrinth of the Forsaken

Deep Sleep: Labyrinth of the Forsaken – Official Reveal Trailer – YouTube

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Steam‌ ‌page‌ ‌
Release:‌ August 22
Developers:‌ scriptwelder

I love the look of this horror point ‘n’ clicker, which comes from a dev with veteran status in the contemporary scene. Protagonist Amy is investigating the mysterious death of her brother, whose interest in dreams and their relationship with alternative worlds made him seem like a bit of a crank. Amy’s had cause to think again, though: maybe he was… on to something? Expect pointing, clicking, puzzles, ample investigation, and even some light RPG elements. Labyrinth of the Forsaken is a chunky standalone in the Deep Sleep series, whose trilogy is well worth playing, especially for less than a buck.

Crescent Tower

『Crescent Tower』Steam version set to be released by AMATA Games in 2025! – YouTube

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Steam page
Release:‌ August 20
Developer:‌ Curry Croquette

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Long term readers of this column will know I’m a sucker for ancient looking dungeon crawlers, but Crescent Tower’s lavish 8-bit pixel art looks positively next-gen compared to, say Caves of Qud or last week’s Shadowed: The Demon Castle of Ooe. Unlike both of those, it’s also not a roguelike, though with nine classes across three races, there’s sure to be some replay value. Combat is a side-long turn-based affair in the style of the ye olde Final Fantasy games, while exploration is conducted from a classic bird’s eye view. Developer Curry Croquette predicts you’ll get between 10-20 hours on a single playthrough,

HorrorToleranceTest

(Image credit: うさうさはっぴーげーむず)

Steam‌ ‌page‌ ‌
Release:‌ August 20
Developer:‌ うさうさはっぴーげーむず

This is a Japanese horror game taking the form of a “tolerance test”. Can you cope with different kinds of horror, ranging from “surprise fear”, through to “hiding fear” and “escaping fear”? HorrorToleranceTest will help you find out! In practice, it’s a collection of mini-games, but it’s also a rare example of a truly original concept arising among the droves of indie horror games that hit Steam every week.



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August 25, 2025 0 comments
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XRP
GameFi Guides

Here Are 4 Major XRP Developments You Might Have Missed This Week

by admin August 23, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

The journey of XRP toward mainstream recognition is no longer theoretical, as businesses across different industries begin testing and adopting it in their financial operations. Because of this, the asset may play a much bigger role in global digital money in the years ahead. 

Institutional Catalysts For XRP: Gemini’s Card & JPM’s Outlook

This week, Gemini released a big teaser in New York City. The company put up a huge wraparound billboard showing an XRP-branded Mastercard. On the card was the date August 25, 2025, and the words “Issued by WebBank.” Gemini also posted the picture on X with the caption “Prepare your bags.” The sign and the post suggest that a major launch is coming. Many people believe this date could be significant for XRP, because it may mark the start of a new product that connects the asset directly with the global Mastercard network.

Crypto commentator John Squire quickly reacted to the news. He said mass adoption “is coming fast” and added that the date “could change everything.” The idea of an XRP card is exciting because it could let people make payments using XRP or convert their assets into regular money during a purchase. 

Another development came from JP Morgan as the bank released a report called “Sizing up the XRP ETP Opportunity.” According to a post shared on X by SMQKE, JP Morgan’s report suggests that XRP could generate $4.3 to $8.4 billion in its first year following the launch of an exchange-traded product. The bank also pointed out that the digital asset is very cheap to use, with each transaction costing only about $0.0004, which is far less than Ethereum or Bitcoin. 

Global Payments Expansion: Europe & Japan

Ripple’s progress in Europe and the U.K. is also getting attention as the company’s system now fits with upgrades in the region’s payment networks. The SEPA Instant Credit Transfer scheme completes euro payments in under ten seconds, and its adoption is growing. In the U.K., the Faster Payments Service (FPS) is already moving trillions of pounds each year, and the Bank of England is modernizing its Real-Time Gross Settlement (RTGS) system to connect with new global standards.

 The fintech company is collaborating with partners like OpenPayd to integrate these systems with Ripple’s On-Demand Liquidity (ODL) solution, which means XRP could be utilized as a bridge to facilitate swift cross-border transactions. 

In Asia, Ripple is preparing to launch its Ripple USD (RLUSD) stablecoin in Japan during the first quarter of 2026. The rollout will happen through SBI VC Trade, which is part of SBI Holdings, a well-known Japanese financial company. RLUSD is backed by U.S. dollar deposits, Treasury securities, and other cash assets, with monthly audits to show transparency. 

As of August, RLUSD already had a market cap of $666 million, making it the eighth-largest stablecoin in the world. Ripple’s entry into Japan comes as the country gets ready to approve its first official stablecoins, making this move very timely. The launch follows the company’s approval in Dubai earlier this year and adds another region where RLUSD can operate. 

Fed’s dovish stance sends price soaring | Source: XRPUSDT on Tradingview.com

Featured image from Dall.E, chart from TradingView.com

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