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metroidvania

Metro Gravity takes a little bit of Gravity Rush, and a dash of Sekiro to make a mean metroidvania, and it's out now
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Metro Gravity takes a little bit of Gravity Rush, and a dash of Sekiro to make a mean metroidvania, and it’s out now

by admin June 21, 2025



Ever since Gravity Rush 2 came out eight years ago (let’s not focus too hard on how much time that actually is for my mental health), I have, unfortunately, not been able to stop thinking about it. It is a game with a world full of whimsy, video game ass mechanics, and, most interestingly of all, a plot that quite directly deals with topics like class. What more can you want! And yet a sequel has never materialised. Lucky for me, just yesterday a new gravity shifting game entered the scene: Metro Gravity.


Now, Metro Gravity isn’t just a clone of Gravity Rush. Where the PlayStation game lets you control gravity at will, Metro Gravity lets you walk on almost any surface, with the option to lock in the gravity of wherever you’re standing. There are abilities that let you shift gravity in particular directions, but what is essentially the power of flight isn’t available to you in Metro Gravity (at least, in as much of the game as I have played).

Watch on YouTube


There are more twists beyond that too. Its action combat is rhythm-game adjacent in that enemies will attack you to the beat of whatever track is playing at any given moment (these vary from place to place, more on that in a second). A short while into the game you’ll pick up the ability to parry a la Sekiro, and with that in hand the combat becomes an artful balance of dodging, blocking, and attacking at just the right moments. It’s oh so delicious, if it’s your kind of thing anyway.


The final spin, and perhaps the biggest, is that it’s a metroidvania. Most metroidvanias typically take the route of the second dimension rather than the third, and with the fact that Metro Gravity lets you walk on any wall, you might rightly have a fear that it becomes confusing to navigate. I haven’t found that yet myself, as while it took me a moment to adjust in terms of my spatial reasoning, when you find a map of a particular area – these range in aesthetics and vibes, and consequently music, and thusly an array of music to time your attacks to – it becomes fairly simple to figure out where to go.


I quite like what I’ve played of Metro Gravity, I often think about how there aren’t enough 3D metroidvanias in the world, and I feel quite excited to jump back into this one! The game just launched on Steam yesterday, and you can check it out here.



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June 21, 2025 0 comments
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Constance is a beautiful, hand-drawn metroidvania that actually has a release date
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Constance is a beautiful, hand-drawn metroidvania that actually has a release date

by admin June 8, 2025



Now, I’m not naming any names here, but there’s a certain hand-drawn metroidvania that everyone’s a bit sick of waiting for by this point, and could really do with a release date. OK, fine, yes it’s Hollow Knight: Silksong, and if those recent Steam backend updates mean anything, I expect it’ll get some kind of update sometime in the next few days. In the meantime, here’s Constance, also a hand-drawn metroidvania, that actually does have a release date.


In Constance, you play as a purple-haired painter who is “striving to escape from a colorful but decaying inner-world, created by her declining mental health.” Mental health themes are nothing new in the world of indie games, but that’s not what really sells me on Constance. That’d be the tight-looking platforming and snappy, paint-brush oriented combat.

Watch on YouTube


You literally fight and hop dart around with a massive paintbrush, using it to do pretty much everything, from glooping up the side of a wall, to doing quick brush strokes that let you dodge. Occasionally you’ll even have to do some actual painting, if you can believe it! The thing looks lovely too, I’m a sucker for hand-drawn games, as they always feel like labours of love. Aesthetically that certainly seems to be the case here, so I’m hoping the full release lives up to its look. There’s a demo to available too, so you and I could always give that a go to find out!


Oh, right, release date! That’ll be November 24th, a few months away still, but I’m sure you can wait. As I said, I really wouldn’t be surprised if Silksong does get dated this weekend, but definitely consider keeping Constance on your radar too, I’m sure more than enough people are going to pick up the Hollow Knight sequel. You can wishlist Constance on Steam here.



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June 8, 2025 0 comments
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