Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

metroidvania

Hyper Light Drifter studio's next game is a cyberpunk metroidvania with Smash Bros-inspired combat, out next month
Game Reviews

Hyper Light Drifter studio’s next game is a cyberpunk metroidvania with Smash Bros-inspired combat, out next month

by admin September 29, 2025


Heart Machine, the studio behind sci-fi Zelda-like Hyper Light Drifter, has a new metroidvania out next month called Possessor(s).

Publisher Devolver released a new gameplay overview trailer over the weekend revealing its PS5 and PC release date of 11th November.

Possessor(s) is a metroidvania (or “search action” game, as the developers are describing it) set in a quarantined cyberpunk city, with players taking the role of high school student Luca who’s struck a deal with a demon.

POSSESSOR(S) Gameplay Overview | PS5 and PC on November 11Watch on YouTube

As with Hyper Light Drifter, the game is visually arresting, here a clean animated aesthetic as Luca explores a cityscape controlled by a corrupt energy megacorporation.

Combat, meanwhile, is inspired by Nintendo’s Smash Bros. fighting series. Luca will be able to juggle enemies with aerial attacks, with makeshift weapons ranging from a computer mouse, to a guitar and a pair of sunglasses.

It’s looking great, especially if it can live up to the exceptional quality of Hyper Light Drifter, though there’s stiff genre competition from Hollow Knight: Silksong at the moment.

Still, Heart Machine in January released a surprising miss with its roguelike Hyper Light Breaker that remains in early access, but has a Mixed rating on Steam. It’s still being regularly updated, though, with the studio acknowledging the “risk” of early access.



Source link

September 29, 2025 0 comments
0 FacebookTwitterPinterestEmail
Possessor(s), the sort of Metroidvania from the devs behind Hyper Light Drifter, gets a November release date
Game Updates

Possessor(s), the sort of Metroidvania from the devs behind Hyper Light Drifter, gets a November release date

by admin September 28, 2025



Heart Machine have had a busy year. It was only in January that they launched Hyper Light Breaker into early access, a surprise follow-up to their beloved indie action RPG Hyper Light Drifter. That launch didn’t go amazingly due to a myriad of reasons, and even now the game hasn’t completely managed to find its footing yet. And then there’s Possessor(s), their search action (not Metroidvania) game that at long last has a release date!


That date is quite soon, too: November 11th, less than two months away. This date came with a new little gameplay overview trailer, showing off some of the tools the game’s protagonist will be able to use on her journey. I’m quite into the concept behind them, they’re all just things you’re likely to find left behind in a ruined city; a computer mouse, an electric guitar, a pair of sunglasses, all usable in combat that’s apparently partially inspired by games like Smash Bros.

Watch on YouTube


The overall concept is a tantalising one too. You play as Luca, a teenage girl caught up in the mess of a quarantined city whose body becomes so damaged she’s forced to let a demon named Rhem in to fix it. This city is in ruins because of some experiments conducted by an evil corporation (the evil being a bit moot there because when isn’t a corporation evil), with other demons having possessed everyday household objects.


Possessor(s) marks a bit of a departure for Heart Machine having transitioned to a 2D, sidescrolling plane. There’s certainly the hallmarks of the studio with its fresh concept and killer art direction, I’m just hoping they’ve managed to pull off a hit given how Hyper Light Breaker has been put through the ringer. We’ll find out in a couple of months!



Source link

September 28, 2025 0 comments
0 FacebookTwitterPinterestEmail
A soldier in an icy landscape facing off against two well-armed skeleton enemies while a dragon watches in the background
Product Reviews

This metroidvania based on an old Atari 2600 classic had the audacity to release on the same day as Silksong, but it’s a nice break from Hornet’s hell

by admin September 18, 2025



Every week at least a couple of metroidvanias release on Steam, and most remain obscure. Adventure of Samsara, which released on September 4, was more fated to obscurity than most, despite being published by an ascendant Atari. Because September 4 was also the day Silksong released. Few were going to make time for a handsome but orthodox pixel art metroidvania when the joys and indignities of Pharloom beckon.

Except me: I needed a break from Silksong earlier this week, mostly because I was getting my ass kicked, but also because a small detail on the Adventure of Samsara Steam page piqued my interest. This is actually a spiritual sequel of sorts to the 1980 game Adventure, which was probably the most cryptic and sprawling Atari 2600 cart on the market.

Adventure gave me nightmares as a child. Whereas most Atari 2600 games were cheerfully straightforward one-screen arcade games or scrolling shooters, Adventure had designs on being a full-blown, well, adventure, and it displayed some proto-metroidvania qualities to that end.


Related articles

You explore a same-ish labyrinth as a dot, collecting color-coded keys to unlock color-coded doors, avoiding bats and dragons, and using tools—such as a magnet and a bridge—to solve problems. Its austere blocky graphics are to ASCII what Duplo is to Lego, but there’s a quiet inscrutability to it that freaked me out as a kid (as did Secret Quest, another fairly ambitious Atari 2600 adventure game).

Here’s what the original Adventure looked like (via Retro Games Fan):

Atari 2600: Adventure – YouTube

Watch On

After spending around seven hours in Adventure of Samsara, I can confirm that it doesn’t share a hell of a lot in common with its 1980 source material. The closest call-back I can find, the dragons, are coiled in the same way as the old game and similarly color-coded. If you liked Adventure (I highly doubt you ever loved it), then you’re probably not going to feel relief or the frisson of familiarity with this 2025 game. It definitely feels like a case of having a languishing IP fitted to a new game, almost as an afterthought. (Beyond the Ice Palace 2 comes to mind.)

That’s fine (that’s business) but how does Adventure of Samsara stack up as a 2025 exploration platformer? Kinda well, but not brilliantly. As a “Solar Champion” it’s my job to reactivate “a mysterious interdimensional fortress”, which means exploring a big interconnected underground labyrinth full of monsters, traps and those dragons. Along the way I find the usual array of exploration-gratifying power-ups while unlocking shortcuts, save points and fast travel stations.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Image 1 of 5

(Image credit: Atari)(Image credit: Atari)(Image credit: Atari)(Image credit: Atari)(Image credit: Atari)

My Solar Champion is a floaty lil’ fellow (“lil” because Adventure of Samsara feels more zoomed out than most modern platformers) and his actions can’t be canceled. These qualities do not bode well at first, but I did get used to the stiffness of the controls, probably because Samsara isn’t otherwise a very demanding game. My Solar Champion eventually has three weapons—a sword, a bow and a hammer—and the latter two double as traversal and exploration tools, alongside the usual hard-won character upgrades. Yes, there is a double jump.

I was surprised to find that this game kept me up just as late as Silksong has been this past week.

What I like about Adventure of Samsara is its atmosphere. Yes, it blends fantasy and sci-fi in a pretty familiar way, but the retro-futuristic synth soundtrack is evocatively subtle. It clearly has designs on channeling the 1980s, but it does so in a quiet, nearly plaintive way that’s quite at odds with the nowadays suffocating banality of synthwave.

The other thing I liked about Samsara, especially compared to the 30-odd hours I’ve spent in Silksong, is how exploration-forward it is. There are bosses, but they’re not especially hard, and once you’ve beaten them you can look forward to big chunks of just nosing around. At first this exploration is done tentatively, as the combat is pretty rote and repetitive: attack, dash back, attack, dash back. But once my Solar Champion has some crisper moves and more effective weapons, the exploration becomes freewheeling and engaging. I was surprised to find that this game kept me up just as late as Silksong has been this past week.

(Image credit: Atari)

I also came to appreciate the pixel art, which was a bit of an obstacle for me at first. The world is coherent and carefully illustrated, but the enemy sprites kinda look like something you’d see in uh, Siralim. They’re barely animated—they just blob around. But this culminates in Samara having an interesting primitive quality that oddly reminded me of Barbuta from UFO 50.

Will Silksong signal the end of the charming, humble indie metroidvania? Are these games now doomed to be big budget affairs designed to sap mindshare for weeks going and months? What I love about the genre is that the vast majority of its purveyors—the ones making games you find on Steam with less than 50 reviews—feel like the work of joyful hobbyists, a tradition that runs from Cave Story through to stuff like Astalon.

Adventure of Samsara definitely belongs to that tradition, despite having a 40-odd year old IP attached to it. Yes, it has rough edges, but the next time you want to slide into a mysterious, enveloping metroidvania that doesn’t want you to suffer mercilessly, I’d recommend giving it a look. Maybe also check out Zexion.



Source link

September 18, 2025 0 comments
0 FacebookTwitterPinterestEmail
Who'd Put Out A Metroidvania The Same Day As Silksong? Atari
Game Updates

Who’d Put Out A Metroidvania The Same Day As Silksong? Atari

by admin September 8, 2025


When Hollow Knight: Silksong announced its September 4 release date, other games ran for the hills. Indie titles like Demonschool, Baby Steps, and Little Witch in the Woods all picked up their skirts and dashed away into the depths of September to avoid trying to compete with the massive attention Team Cherry’s sequel was certain to receive. But not Atari. No, those brave folks decided to stick to their guns and plans, and released tough-as-nails 2D Metroidvania Adventure of Samsara on the very same day. Silksong saw over half a million simultaneous players within a few hours of launch. Take a guess how Samsara fared.

Twelve. Adventure of Samsara, the Castlevania-inspired hardcore platformer from Brazilian indie studio Ilex Games, has seen a peak player count of 12.

This, to be clear, is absolutely unfair. I’ve had a play of the game, and it sports splendid pixel graphics, a really pleasingly weighty sense of movement, and proper heft to its sword-swinging combat. It’s also just how everyone seems to want these games to be: easy-peasy in general, and then ludicrously difficult in specific moments. I don’t get it, but that’s what people seem to love. My only real criticism is that the player character is perhaps too small on the screen, but on another day, perhaps in a different month, Adventure of Samsara could have been the darling of the Soulslike lovers.

12 people showed up. That’s concurrent players, of course, meaning Samsara could have sold anywhere up to, maybe, 50 copies? Perhaps in fact it’s sold many more, and everyone who bought a copy also picked up Silksong, deciding to play that first? I’m trying to be optimistic. But it really looks like a worthy Metroidvania might have been completely drowned by making the inexplicable decision to release against such an obviously dominating competitor.

I’ve reached out to both developers Ilex and publishers Atari to ask what the thinking was here. However, I’ve noticed that Atari really doesn’t seem to have put a great deal of effort into promoting the game. The game appears on the official site, but I’m unable to find even a press release for the game. It was announced only three months ago, then released across consoles and PC without any fanfare at all, on the worst day possible for a game like this.

Which seems a big shame. The scant 12 reviews (that number again) on Steam skew very positive, with words like “wonderful” and “awesome” being used with merry abandon. And the game has received a grand total of two professional reviews, an 8 from Video Chums, and a 7 from Nintendo Life. Fair play to both sites for putting in the effort.

We’ll update you if we hear answers on why this was allowed to happen to the poor little game.



Source link

September 8, 2025 0 comments
0 FacebookTwitterPinterestEmail
Eight games, including an overlooked Metroidvania, will leave PlayStation Plus in September
Game Reviews

Eight games, including an overlooked Metroidvania, will leave PlayStation Plus in September

by admin August 19, 2025


The games set to leave PlayStation Plus Extra in September have been revealed. The eight titles include some very good games, so you might want to make some time before 16th September to get them played.

As these games are part of the Game Catalogue and not the monthly games that you claim as part of PS Plus Essential, these games will no longer be playable from 16th September even if they are in your library.

Leaving PS Plus Extra on 16th September:

  • UFC 5 (PS5)
  • The Plucky Squire (PS5)
  • Night in the Woods (PS5, PS4)
  • Road 96 (PS5, PS4)
  • Pistol Whip (PSVR2)
  • Odin Sphere: Leifthrasir (PS4)
  • FIST: Forged In Shadow Torch (PS5, PS4)
  • Dragon’s Crown Pro (PS4)

Of the bunch, I’d certainly recommend FIST: Forged In Shadow Torch, especially if you are partial to a Metroidvania. Pistol Whip is superb if you have PS VR2, and the Plucky Squire is definitely worth a look even though it didn’t quite live up to pre-launch expectations. Night in the Woods is also excellent.

In fact, why stop there… Odin Sphere: Leifthrasir and Dragon’s Crown Pro are also very good games. So, really, what I’m saying is, don’t rush to play UFC 5 (which is fine, but just more UFC) or Road 96 (didn’t enjoy the writing on this, unfortunately), but all the others are worth your time.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



Source link

August 19, 2025 0 comments
0 FacebookTwitterPinterestEmail

Categories

  • Crypto Trends (1,098)
  • Esports (800)
  • Game Reviews (750)
  • Game Updates (906)
  • GameFi Guides (1,058)
  • Gaming Gear (960)
  • NFT Gaming (1,079)
  • Product Reviews (960)

Recent Posts

  • Beloved co-operative platformer Pico Park: Classic Edition has been accidentally made free on Steam forever
  • Fortnite Creators Accused Of Running A Bot Scam For Big Payouts
  • “Incredibly moved and grateful” – Clair Obscur: Expedition 33’s director talks success, “art house” aspirations and the scope of future projects
  • Doja Cat Fortnite Account Takeover Gets Messy After Deleted Sex Toy Post
  • Skate’s $35 Dead Space Skin Upsets Fans

Recent Posts

  • Beloved co-operative platformer Pico Park: Classic Edition has been accidentally made free on Steam forever

    October 9, 2025
  • Fortnite Creators Accused Of Running A Bot Scam For Big Payouts

    October 9, 2025
  • “Incredibly moved and grateful” – Clair Obscur: Expedition 33’s director talks success, “art house” aspirations and the scope of future projects

    October 9, 2025
  • Doja Cat Fortnite Account Takeover Gets Messy After Deleted Sex Toy Post

    October 9, 2025
  • Skate’s $35 Dead Space Skin Upsets Fans

    October 8, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Beloved co-operative platformer Pico Park: Classic Edition has been accidentally made free on Steam forever

    October 9, 2025
  • Fortnite Creators Accused Of Running A Bot Scam For Big Payouts

    October 9, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close