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The tax mess no one wants to talk about
GameFi Guides

The tax mess no one wants to talk about

by admin September 20, 2025



Disclosure: The views and opinions expressed here belong solely to the author and do not represent the views and opinions of crypto.news’ editorial.

On paper, stablecoin salaries are a no-brainer. So why haven’t they been adopted worldwide as the standard for payroll yet?

Summary

  • Stablecoins promise speed and savings — payments can settle in seconds at a lower cost compared to fiat transfers that take days and carry high fees.
  • Adoption faces trust and tax hurdles — public fears over collapses like Terra, wallet hacks, and unclear tax rules make employees and accountants hesitant.
  • Accountants hold the keys — in many firms, payroll adoption will depend on whether accountants feel confident with regulatory and tax guidance.
  • Regulation could unlock growth — laws like the U.S. GENIUS Act and clearer global frameworks may normalize stablecoin salaries, potentially reshaping payroll as the market heads toward a projected $2 trillion.

The difference is striking. Stablecoin payments can settle in seconds and avoid hefty fees. Compare that with typical international fiat payments for global workers, which can drag on for up to five business days and cost far more in fees. 

So what’s holding stablecoins as a salary payment method back? Let’s be honest, there’s more than one hurdle. For many, the idea of routing a paycheck through a crypto wallet still feels super risky.

Crypto industry interest is growing fast

The crypto industry, naturally, doesn’t seem to be so scared of the concept. In 2024, the share of crypto industry workers receiving pay in digital assets nearly tripled, reaching 9.6% according to a global Blockchain Compensation Survey conducted by Pantera Capital.

For crypto outsiders, however, headline-grabbing failures are stealing the show. Take the Terra-Luna fiasco as an example, when the UST stablecoin lost its peg to the U.S. dollar in May 2022, serving as a reminder that such assurances are not foolproof. For many outside of crypto, the Terra collapse may have been the first time they even heard of stablecoins, and not in a good way.

Combine that with constant headlines about hacked crypto wallets and scams, and it’s easy to see why the average employee with a family and mortgage would hesitate to experiment with their salary, never mind having to convince HR bosses.

Tax confusion is an obvious obstacle

Setting aside the more obvious hurdles, the adoption of stablecoin payroll may hinge on winning over accountants in areas where such payments are already permitted. Sounds weird, but for many small and mid-sized firms, accountants act as the key voice on payroll decisions; if they advise against something, firms usually listen. 

And everyone knows there’s still a lot of confusion around how taxes work when paying employees with stablecoins. That means broader adoption of stablecoin payments for remote contractors may only come once accountants feel confident and comfortable recommending them as a payroll option.

Several major jurisdictions have already issued guidance on using cryptoassets as a form of payment, while in other regions the rules are far less clear.

Employers must be well aware of the laws to avoid problems

The GENIUS Act, signed into law by U.S. President Donald Trump in July, was a significant step forward for the United States. For the crypto-savvy, it’s relatively straightforward, but the way taxes apply in some regions at both the income and capital gains level still feels like “double-dipping” to many.

The exact intricacies vary slightly from region to region; however, some jurisdictions have made their guidance on taxing stablecoin salaries more accessible online than others. For most traditional accountants, it isn’t even a concept they’ve had to wrap their heads around, which only works against their clients who want to adopt the new technology.

Employees expect their pay to be exact, on time, and compliant with local law. If a misstep leads to unpaid taxes or penalties, the reputational damage to an employer can outweigh any savings from faster transfers.

When done correctly, however, the benefits of stablecoin payments clearly outweigh those of fiat. I’d be fairly confident in saying that crypto-savvy accountants are already suggesting the option to independent contractors.

Fear stalls adoption

However, as long as the general public views stablecoins as merely a detour back into fiat currency, they will remain a niche option for payments.

The true turning point will arrive, beyond just clearer regulations, when employees actively choose to hold and spend stablecoins as everyday money rather than viewing them as a speculative “crypto gimmick.” This will happen once more regions follow the U.S. lead with the GENIUS Act.

If regulators embrace guidance, accountants become more comfortable, and consumers start to trust stablecoins as real money, stablecoin payroll could be the use case that finally takes crypto mainstream. But this requires those at the forefront of taxation — individual and company accountants — to familiarize themselves with the tax implications of stablecoins, so they can confidently guide clients through the process for the relevant jurisdiction.

Stablecoins are already proving their value, and they aren’t going away anytime soon. In July, Ripple CEO Brad Garlinghouse said that many people are anticipating the stablecoin market cap to climb as high as $2 trillion in the coming years. If even a fraction of that growth flows into payroll, it could reshape how millions of people are paid worldwide.

Robin Singh

Robin Singh is the founder and CEO of Koinly, a crypto tax platform designed to help crypto investors generate their capital gains and income tax reports. With a finance and accounting background, he worked as a lead engineer at a Fortune 100 company in the United Kingdom before launching Koinly.



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September 20, 2025 0 comments
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Battlefield 6: A soldier wearing a tan uniform, including a helmet, glasses, and mask, facing to the side with a sledgehammer over their shoulder while turning to look at the camera.
Product Reviews

EA knows Battlefield 6’s settings menu was a mess in beta, and ‘it’s probably still going to be a little clunky when we launch’

by admin August 28, 2025



As simple and mundane as they are, there’s an art behind making a good menu, and sadly, the Battlefield 6 beta missed the mark in that regard. The menus felt designed for controllers over mouse and keyboard, though even that felt remarkably clunky. It’s a shame, considering the interface in previous Battlefield games has been just fine on both consoles and PC.

If you needed to tweak something during a match, you’d be faffing around for way longer than you’d have liked, thanks to the many layers and tabs you had to sift through. Having a lot of options to mess around with can be a good thing (I love the new Very Aggressive Listening setting), but it also makes it a pain to actually find what you’re looking for.

Likewise, the ‘Netflix UI’ style of the main menu and class customisation made simple things like searching for a specific mode or changing your weapon a chore. In fact, it even sparked some conspiracy theories during the beta, as players felt the classic closed-weapons playlists were being intentionally buried, which Battlefield Studios had to quickly shut down.


Related articles

Fear not, though, as Battlefield 6’s menus are getting a touch-up prior to release. In an interview with PC Gamer, Battlefield Studios’ technical director Christian Bruhl explains that the team is “looking at [the] feedback” around the menus and making a few changes.

“I can’t say exactly what we’ll fix. You know, we’re not going to rebuild our menu from scratch, obviously, between now and launch, but we are looking to improve [based on] some of the biggest feedback.”

Bruhl goes on to admit that “it’s probably still going to be a little bit clunky when we launch, but we’re going to continue to improve it going forward.”

(Image credit: EA)

If I had to guess, it’ll likely be the settings menu that sees the biggest changes, with smaller (nonetheless welcome) tweaks elsewhere, as the main menus’ streaming service look seems very much baked-in and would surely require more extensive work. Nevertheless, I hope that’s something we see eventually, as I’d rather not struggle with UI just to change my loadout.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

These improvements come alongside a number of other sweeping changes based on beta feedback that were revealed last week, such as nerfs to movement and tweaks to weapon handling, as well as fixes for key bugs like ‘super bullets’ that plagued the beta. All in all, I’d say it was a successful playtest for all involved: we got to play BF6 early and voice feedback, and EA got a massive win ahead of Black Ops 7’s deflating reveal.

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August 28, 2025 0 comments
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Gears of War Reloaded Is A Mess On PC And Players Aren't Happy
Game Reviews

Gears of War Reloaded Is A Mess On PC And Players Aren’t Happy

by admin August 27, 2025


Gears of War: Reloaded, the newly released remaster of the original Gears of War, has a low review score on Steam due to crashes and missing split-screen support. This follows a day-one patch that was supposed to fix a number of bugs and crashes on both console and PC.

On August 26, Xbox launched Gears of War: Reloaded–a remastered version of Gears of War: Ultimate Edition, itself a remaster of Gears of War--on Xbox Series X/S, PC, and for the first time in franchise history, PlayStation, a leap it made via a PS5 port. And the game is totally fine if you want to replay Gears of War again. But on PC, players are encountering some annoying issues and are upset about the lack of split-screen. Meanwhile, the Xbox port has a weird FPS bug, and I’ve experienced some issues on PS5, too.

Gears of War: Reloaded’s user review score on Steam sits at 49 percent as of 1 p.m. EST on August 27. That’s not great! Checking out the reviews, it seems a big issue with this new remastered shooter is that it crashes a lot for some folks. What’s odd is that some players claim that Gears of War: Reloaded was running fine shortly after launch, but has started crashing more since then. One fix floating around online involves deleting a specific folder and not connecting to Xbox Live, which seems to imply there might be some server shenanigans happening. Gamesradar reports that Gears of War: Reloaded works fine when downloaded and installed via the Xbox PC Game Store, suggesting that the version on Steam, or at least how it connects to Xbox servers, might not be working properly.

Other players report that changing the game’s graphical settings leads to frequent crashing. I’ll say that on PS5, I ran into two crashes and some weird performance problems as well. Digital Foundry also reports that there’s an odd FPS bug on Xbox Series X that causes the campaign to improperly run at a not-so-stable 120FPS. I also ran into weird FPS issues on PS5 and had to turn off VRR. The PC port also lacks an FOV slider and has some weird limits on keybinding.

The team is investigating crashes on Steam when launching the game and missing pre-order character skins for some users, as well as initial reports of matchmaking issues.

You can see all known issues by going to https://t.co/LNNEO2vf0H

Thank you for your patience.

— Gears Community (@Community_Gears) August 26, 2025

A day-one patch was supposed to iron a lot of this out, but it doesn’t seem to have completely worked. As a result, Xbox and The Coalition posted on social media on Tuesday that the team is currently “investigating” the PC crashes and reports of online matchmaking errors, as well as an issue in which people who pre-ordered did not receive the cosmetics they were promised for doing so. Keep in mind, this is a remaster of a 10-year-old remaster. It’s wild to me that Gears of War: Reloaded seemingly shipped in such a wonky state.

Another reason for the game’s low rating on Steam is that players thought Gears of War: Reloaded would support split-screen co-op on PC. Split-screen was reportedly listed on the game’s official Steam store page. There’s also evidence that split-screen co-op support was mentioned in Reloaded’s Steam page trailer. But it appears all mentions of split-screen support have since been removed. My guess is that this was a mistake and Xbox never intended to add split-screen to PC. Regardless, it’s just one more reason PC players are disappointed with Gears of War: Reloaded.





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August 27, 2025 0 comments
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