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Desert Releasing March 19, 2026, gets fantastic Collector's Edition
Esports

Desert Releasing March 19, 2026, gets fantastic Collector’s Edition

by admin September 27, 2025


The wait for Crimson Desert is almost over, and the Pearl Abyss team had not only a little more gameplay to showcase, but also an incredible Collector’s Edition, Deluxe, and Standard Edition of the game to show off as well. The Collector’s Edition of the game will feature a 17″ diorama of Kliff and Golden Star, a premium Greymane Brooch Pin, a cloth map of the land of Pywel, and much more. Not every CE is worth getting excited about, but this looks like a must-have. Let’s take a closer look at the release date trailer, and then a closer look at the CE.

What Pearl Abyss has pulled of in-engine is better than most teams manage with pre-rendered CGI. The trailer showcases some of the gritty stakes of the fight for Pywel, but also a closer look at that mechanical Golden Star dragon. Obviously we don’t have any info on this hulking beast yet, but it speaks to the grounded but otherworldly nature of the game.

We went hands-on with the game for an entire hour at Summer Games Fest, which you can read about right here. If you don’t have time to read that, then know that we also awarded it Best RPG of Summer Game Fest 2025, even against the heavy hitters present at that show! Excited? Let’s get a closer look at that Collector’s Edition.

 Inside the box is everything you see above (and can read about below), as well as a few pieces of DLC bonuses as well:

Collector’s Edition | $279.99

  • Crimson Desert Full Game
  • Exclusive 17” Diorama
  • Collector’s Edition Limited SteelBook®
  • Fabric Map of Pywel 
  • Letter from the Developer
  • Greymane Brooch Pin
  • 3 Character Photo Cards
  • 3 Patches

It includes DLC bonuses below.

  • Ultimate Pack – Tormented Soul Bow, Derictus Spear, Sielos Longsword, Shroud Lantern, Hyperion Horse Tack Set  
  • Deluxe Pack – Balgran Shield, Exclaire Horse Tack Set, Kairos Plate Set  
  • [Pre-order Only] Pre-order Exclusive Bonus – Khaled Shield
  • [PlayStation®5 Only] PS5 Exclusive Bonus – Grotevant Plate Set  

In addition to the Collector’s Edition, there is also a Deluxe Edition that is still a solid upgrade from the Standard.

Deluxe Edition | $89.99

  • Crimson Desert Full Game
  • Deluxe Edition Limited SteelBook®
  • Map of Pywel
  • Letter from the Developer
  • Greymane Brooch Pin
  • 3 Character Photo Cards
  • 3 Patches

 It includes DLC bonuses below.

  • Deluxe Pack – Balgran Shield, Exclaire Horse Tack Set, Kairos Plate Set  
  • [Pre-order Only] Pre-order Exclusive Bonus – Khaled Shield
  • [PlayStation®5 Only] PS5 Exclusive Bonus – Grotevant Plate Set 

The Standard Edition of the game will, of course, come with the game, but there’s still a chance of nabbing some of the DLC mentioned above if you’re in the pre-order camp.

Standard Edition | $69.99

  • Crimson Desert Full Game

It includes DLC bonuses below.

  • [Pre-order Only] Pre-order Exclusive Bonus – Khaled Shield
  • [PlayStation®5 Only] PS5 Exclusive Bonus – Grotevant Plate Set 

Pre-orders will be going live for all physical and digital editions in the coming days, available at most major retailers – all pre-orders come with the Khaled Shield as a pre-order bonus. Additionally, fans who pre-order any PlayStation 5 edition will also receive the Grotevant Plate Set DLC as a PS5 exclusive bonus included in pack. 

Crimson Desert is releasing March 19, 2026, on PlayStation 5, Xbox Series X|S and PC. Stay tuned at GamingTrend.com for all things Crimson Desert – this is going to be one to watch! 


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September 27, 2025 0 comments
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Here's a first look at Housemarque's Returnal follow-up Saros, out next March
Game Updates

Here’s a first look at Housemarque’s Returnal follow-up Saros, out next March

by admin September 25, 2025



Housemarque has provided a first look at Saros, it’s next game and PS5 follow-up to Returnal.

It’s set for release on 20th March on PS5, and will be enhanced for PS5 Pro.

While the initial reveal was purely cinematic, now we’ve got a look at the game’s gameplay. Check it out for yourself in the trailer below.

Saros – Gameplay Reveal Trailer | PS5 GamesWatch on YouTube

At first glance, this is more of the same intense bullet hell action we know and love from Returnal, but there are some subtle tweaks too.

Creative director Gregory Louden introduced the video, stating the game will explore the emotional and haunting story of protagonist Arjun Devraj (Rahul Kohli) on a shapeshifting planet. Later he mentioned an ensemble of NPCs, suggesting this could be more story focused than Returnal was.

As for gameplay, Devraj wields a shield used to absorb projectiles and then hit back with a powerful weapon – almost like a delayed parry. Louden also hinted at the progression system with a permanent ability: Second Chance, which revives Devraj on death. The trailer ended with a wild-looking boss, of course.

Further details have been provided on the PlayStation Blog. Saros takes place on the hostile alien planet of Carcosa, with the first biome shown being that of a lost civilisation. Devraj will begin each run by choosing a loadout, mixing Soltari human weaponry and Carcosan alien weaponry, plus he’ll have access to a wide variety of tools.


Saros was first announced earlier this year at Sony’s February State of Play and will be the first game from Housemarque as a first party studio, after being bought by Sony in 2021 after Returnal’s release.

Sony announced Saros will release on X 2026, exclusive on PS5. It’s unknown if a PC release will follow, as with Returnal.

Returnal has received plenty of praise from players, critics, and award-givers alike, and is considered one of the key games to truly make use of the PS5 hardware. As such, expectations are high for Saros to follow suit.



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September 25, 2025 0 comments
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2026 March Madness men's field predictions
Esports

2026 March Madness men’s field predictions

by admin September 23, 2025


RULES

ESPN’s Bracketology efforts are focused on projecting the NCAA tournament field just as we expect the NCAA Division I basketball committee to select the field in March. ESPN bracketologist Joe Lunardi uses the same data points favored by the committee, including strength of schedule and other season-long indicators, including the NET and team-sheet data similar to what is available to the NCAA, in his projections of the field. Visit the NCAA’s website for a fuller understanding of NCAA selection criteria.

68-Team Bracket

The 68-team bracket is the standard version of the NCAA tournament field that has been in place since 2011. If the 2021 field is comprised of 68 teams, there will be some key differences to past years, however.

The primary adjustment from a normal year is, of course, the playing of the entire NCAA tournament at a single site. This eliminates the need for geographical considerations in seeding. Additionally, there will be at least one fewer automatic qualifier this season, as the Ivy League’s decision to forgo the 2020-21 season reduces the number of AQ entries to 31 for this season.

48-Team Bracket

In this projection, a condensed selection process would reduce the field by 10 at-large teams and 10 automatic qualifiers (the latter of which still receive a revenue unit). The top four seeds in each region would receive a bye into the second round, with four first-round games per region – 5 vs. 12, 6 vs. 11, 7 vs. 10 and 8 vs. 9 – being played without fans on the higher seed’s home court.

To minimize travel, first-round pairings will be guided by geography to the greatest extent possible. And the reduced field results in only 32 teams competing at the central site. All participants must post a minimum .500 conference record – the “Lunardi Rule” – for at-large consideration.

16-Team Bracket

In this projection, the committee selects and seeds the 16 best available teams. There are no automatic qualifiers, although all non-competing conference champions receive the designated revenue unit.

To maintain some sense of national balance, conference participation is capped at four teams. And no region shall have more than one team from the same conference.



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September 23, 2025 0 comments
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Honkai: Star Rail Version 3.6 brings new forms for Dan Heng and March 7th, and you can earn one of them for free
Game Updates

Honkai: Star Rail Version 3.6 brings new forms for Dan Heng and March 7th, and you can earn one of them for free

by admin September 12, 2025


The Honkai: Star Rail livestream just ended, and it brought us a first look at Version 3.6, and confirmed a few of the fan theories that have been going around. To begin with, 3.6 is titled Back to Earth in Evernight, and it’s going to arrive September 24.

If that title wasn’t enough of a hint, 3.6 will indeed deliver for fans of March 7th, and Dan Heng, and there’s even more great news for longtime players.


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Honaki: Star Rail Version 3.6 marks the start of a new storyline that will unfold over several chapters in the future. Miss Evernight’s Era Nova project is at the centre, and there’s a lot at stake for the world of Amphoreus.

The new story sees the return of Dan Heng, who’s going back to Amphoreus to reunite with the Express Crew. Which leads us nicely into the two new characters joining the roster. Evernight is a 5-Star Ice character who follows the Path of Remembrance. Evernight, of course, is a new form of March 7th’s, one of Star Rail’s starting characters.

Evernight is designed to fight with Memosprites summons. She increases the crit damage of all Memosprites on any team she’s on. This bonus grows the more characters on the team follow the Path of Remembrance. Evernight has her own summon, Evey, which grants her Memoria when summoned. The more of that she gathers, the higher Evey’s damage output.

Her Ultimate deals damage to all enemies, and places herself and Evey in a state called Darkest Riddle, which increases both of their damage outputs for as long as it lasts.

Watch on YouTube

Dan Heng • Permansor Terrae is the second playable character in 3.6. Like Evernight, this is also a new form of one of the game’s earliest characters, that being Dan Heng, of course. This evolved version (also 5-Star) of Dan Heng is post-Imbibitor Lunae, taking him further down the Path of Permanence.

Permansor Terrae is the name of his newly-unlocked power, which allows him to be a better defensive character. The way this takes form in combat is that he can pick one teammate and designate them as Bondmate, which summons a Souldragon for them.This form also grants all allies an additional Shield. Dan Heng • Permansor Terrae’s Ultimate deals damage to all enemies, and grants more Shields to the team, while enhancing the Souldragon.

Permansor Terrae may be the easier of the two new characters to get, because anyone (at Trailblaze Level 3 or above) who logs in can claim him for free. This offer is available until the end of Version 4.0.

Image credit: MiHoYo.

There’s more new content worth mentioning in Version 3.6, too. Anomaly Arbitration, the high-difficulty trial, arrives alongside the update. Anomaly Arbitration is made up of three trial stages, with one final stage.

You’ll need to form a separate team for each trial stage. Clearing all stages earns you an Interference Key, a new item, alongside other rewards. MiHoYo said you can also expect more events to roll out gradually, including the seasonal Colorful Mayhem.

The other major feature in 3.6 is Main Story Replay, which does exactly what you think. You can replay any Trailblaze Mission, Trailblaze Continuance, and Companion Mission, so long as you’ve previously completed them. The feature even lets you pick the specific segments/cutscenes you want to reexperience.



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September 12, 2025 0 comments
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Slay the Spire 2 art
Product Reviews

Holiday gaming plans in shambles as Slay the Spire 2 gets delayed to March 2026

by admin September 12, 2025



Slay the Spire 2, the sequel to one of the defining PC games of the last decade, is going to be late—and the developers swear it’s not because of Hollow Knight: Silksong.

“We got together as a team to determine our new release window before Silksong’s date was announced,” Mega Crit’s community manager wrote in an update on Steam today. “The timing just worked out like that, but on the bright side, everyone can keep busy playing Silksong during the wait!”

It’s a tongue-in-cheek way to frame the delay, since Slay the Spire 2 didn’t yet have a set release date—it was previously announced to be coming sometime before the end of 2025. That’s now moved to an as-yet-unspecified Thursday in March 2026, a target Mega Crit says it’s “confident [it] can hit.” The only real reason for the delay? They keep making more game.


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“Compared to Slay the Spire 1’s early access launch (and for that matter its final 2.0 form) this new sequel has a lot more content that we can’t wait to share with you,” the update adds. “In addition, we want to make sure we’re upholding the quality bar that both we and the gaming community have come to expect for early access titles.”

Mega Crit offered up a juicy example of the broader scope it’s aiming for in Slay the Spire 2: every time you reach a new act during a run, you’ll be presented with two branches which “differ radically in their environments, enemies, events, and bosses, all of which greatly increase the variety of gameplay between runs.”

Act 1’s “B route,” the Underdocks (Image credit: Mega Crit Games)

Act one begins with two possible paths through Overgrowth (“a lush, tangled ruin with much of its fauna resembling mystical woodland creatures and sentient flora that might just eat you alive”) and Underdocks (“a miry waterway connected to the Spire’s sewer system, from which all manner of mutant sea creatures and vagrants might emerge”). Acts two and three will see their own alternate paths added during early access.

Sounds like we have some increasingly complicated buildcrafting and route-planning in our futures. But if you too were planning to use Slay the Spire 2 as the primary means by which to ignore friends and family over the holiday break in an all-encompassing deckbuilding fugue: I hope this news doesn’t hit you too hard. At least Monster Train 2 is real good.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 12, 2025 0 comments
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Bond First light
Game Reviews

First Light Arrives March 2026 With $300 Golden Gun Edition

by admin September 4, 2025


007: First Light, the next game from the development studio behind Hitman, is launching on PlayStation 5, Xbox Series X/S, Switch 2, and PC in March 2026, as revealed during Sony’s latest State of Play.

On September 3, as previously announced, Sony and IO Interactive showed off over 30 minutes of 007: First Light, giving us our first real look at gameplay following some teasers and trailers. And at the end of the showcase—which featured Bond sneaking around, killing people, driving various vehicles, and causing mayhem—IOI revealed that First Light is launching on March 27, 2026 on all platforms.

Here’s a new gameplay trailer of Bond in action:

Of course, because in the year 2025, all games must have expensive pre-order versions and early access bonuses, if you pre-order any version of the game digitally, you get to play 24 hours “early.” What is more shocking is the $300 special collector’s edition of 007: First Light. This pricey package includes a physical copy of the game, some digital goodies, and a replica Golden Gun, as well as gold bullets and a stand to display them with. Seems a bit odd to include such a classic Bond prop in a game that, seemingly, has nothing to do with that era of the franchise, but hey, what do I know?

First announced back in 2020, 007: First Light is the long-awaited next game from IO Interactive, and it tells the tale of a younger James Bond as he completes some of his first missions. It’s been a long five-year wait for fans of Hitman who are hoping that First Light will play a lot like Agent 47’s franchise. In today’s State of Play reveal, it did indeed seem like this is very much a Hitman-style game, with multiple options for infiltrating areas and a big focus on stealth and problem-solving. However, the gameplay in the presentation also had moments that were marred by some nasty performance dips and a lot of motion blur. Hopefully, 007: First Light looks better and runs well when it arrives on Switch 2, PS5, Xbox Series X/S, and PC on March 27, 2026.



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September 4, 2025 0 comments
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007: First Light gets a March 2026 release date and a $300 collector's edition
Game Updates

007: First Light gets a March 2026 release date and a $300 collector’s edition

by admin September 3, 2025



As part of Sony’s big Bond-themed PlayStation State of Play, developer IO Interactive has revealed 007: First Light will launch for PlayStation 5, Xbox Series X/S, Switch 2, and PC on 27th March next year. Additionally, the studio has unveiled a collector’s edition with a price tag likely to leave you at least slightly shaken if not completely stirred.


007: First Light was announced all the way back in 2021, under the name Project 007, but it wasn’t until earlier this year that IO began discussing the game in earnest. The gist is that First Light serves as an origin story for IO’s Bond – part of what’s hoped to be a trilogy – charting the iconic spy’s early days as a “young, resourceful, and sometimes reckless new recruit”. It’s promising stealthy espionage, daredevil action set-pieces, cool spy gadgets, and seemingly everything else you might expect from a Bond game.


IO showed off some of that in more detail during Sony’s latest PlayStation State of Play showcase, and you can read more about 007: First Light’s gameplay fundamentals elsewhere on Eurogamer. But perhaps the biggest news of the evening was a confirmed release date. We already knew it was coming next year, but IO has now firmed that up into a 27th March launch. Additionally, it’s also announced a bunch of different editions as pre-orders get underway.

007: First Light gameplay reveal.Watch on YouTube


Anyone that pre-orders 007: First Light’s £59.99/€69.99/$69.99 USD Standard digital edition – which can be purchased for PS5, Xbox Series X/S, Switch 2, and PC (via Steam and the Epic Games Store) – will be upgraded to the Deluxe Edition at no extra cost. This gets you the game itself, 24 hours of early access, and a Deluxe Upgrade cosmetics bundle featuring four exclusive outfit skins, one new weapon skin, and the Gleaming pack. After launch, the Deluxe Edition will cost £69.99/€79.99/$79.99 USD.


There’s also a physical release – known as the Specialist edition – featuring all the above plus the Classic Tuxedo Skin, for PS5, Xbox Series X/S, Switch 2, and PC. And for the big spenders out there, IO is releasing a limited edition Legacy variant. This physical-only release for PS5, Xbox Series X/S, and PC costs a not-insignificant £259.99/€299.99/$299.99 USD and includes everything featured in other editions, plus a couple of exclusive weapon and outfit skins, a Golden Gun figurine with a stand and secret compartment, a certificate of authenticity, and a magnetic steel case. Oh, and a great big box.


Whether IO Interactive can pull off its ambitious Bond origin story remains to be seen, but Eurogamer’s Alex Donaldson previously opined that signs are good. “In one trailer, [the Hitman studio] has totally proven it ‘gets’ Bond,” he wrote, “and it’s all about the salivating consumerism.”

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 3, 2025 0 comments
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