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Game Reviews

Sony Might Be Making One Of Its PlayStation 5s Worse

by admin September 3, 2025


This console generation has been notable for many reasons, from the scarcity during a covid-era launch through to the unprecedented scale of failures and studio closures, but one aspect that’s more bizarre to see than any other is the continual increase in prices. Historically midway through a generation we would see prices start to drop—this time, however, we’ve only seen the cost go up. And now in an astonishing move, it’s looking like Sony might be downgrading the PlayStation 5 Digital Edition.

While currently only affecting customers in Europe, the situation appears to be that the narrower PlayStation 5 Digital’s storage will be reduced from 1TB to 825GB, with the price remaining the same. That’s a price which, notably, has already been increased twice since launch. This is what’s being reported by billbil-kun on the French site Dealabs, based on information from certification documents that show the next version of the discless PS5 in Europe, the CFI-2116 model, will maintain the current €499 ($580) price, but lose 20 percent of its storage capacity. This is currently only affecting the digital PS5; the version with a disc drive is as yet unchanged.

That €499 price, it should be noted, is €100 ($116) more expensive than the PS5 was at launch, after two €50 increases since 2020. In the U.S., the console has also increased in price. Sony warned in May that Trump’s implementation of tariffs would likely cause costs to increase, and last month that happened. The PS5 Digital, which launched at $400, is now only available as the PS5 Slim at $500 (originally $450), though at least it still comes with a full terabyte of storage.

Of course, any of this could change at any time. In previous generations, at around the four-to-five year mark in a console’s lifespan, we’d usually be seeing prices dropping on original builds, perhaps alongside a tweaked version at the original launch price. As such, it’s been weird enough to see this reversed, let alone then learning that new versions of the machines might become worse instead of better.

825GB is far too little space in 2025. The PS5 Digital originally launched with that as its standard storage, before the “Slim” version replaced it in 2023 and upgraded things to 1TB. But given Sony’s software already takes up a huge chunk of the drive, that only leaves 667GB on an 825GB disc for your use. Given AAA games are routinely coming in around 150GB these days, you’re left with room for maybe four or five big titles? That’s terrible.

But console manufacturers are clearly hurting when it comes to hardware revenue, given most are notoriously sold at cost or at a loss, and with tariff confusion and reality deeply hurting markets, there’s obviously a desire to shave costs wherever it’s possible. Putting the price of the console up a third time in five years in Europe is probably too big of an ask, so cutting corners could well be the next option. Which sucks. Big time.



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September 3, 2025 0 comments
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NetEase shut down studio of Fallout and Star Wars alumni who were making an online sci-fi action game
Game Updates

NetEase shut down studio of Fallout and Star Wars alumni who were making an online sci-fi action game

by admin September 1, 2025


NetEase have shut down T-Minus Zero Entertainment, a studio founded in 2023 by former BioWare developer and Star Wars: The Old Republic executive producer Rich Vogel.

The studio had been working on an online multiplayer sci-fi action game, with contributions from a number of ex-BioWare and Bethesda staff including Fallout 76 design lead Mark Tucker and senior producer Scott Malone. However, that project and T-Minus Zero Entertainment’s on-going existence are not a good fit for “current market conditions”.

Vogel announced the end of NetEase’s partnership with T-Minus in a LinkedIn post on 26th August. Game Developer have now obtained confirmation that the studio has been closed down, in the absence of other funding.

“Every journey has its twists and turns, and ours with NetEase is coming to an end,” Vogel writes in the LinkedIn statement. “We deeply appreciate NetEase for providing us with both ample runway and support – from helping us find potential investors to giving us the time and budget to develop our game into a fully playable hands-on demo. It has generated a lot of interest. However, despite this progress, current market conditions have prevented us from securing the funding we need at this time.”

Vogel goes on to celebrate his team’s “dedication and passion” adding that “now may not be the best time to seek funding given today’s climate, but our playable demo proves our potential to develop something fresh and exciting that will resonate with players for years.”

As Game Developer report, senior NetEase staff have commented on the post to praise the bygone studio’s work, with former NetEase president of global investments and partnerships Simon Zhu commenting that the prototype “delivers [the] great fantasy of fighting against 15th floor kaiju to protect the city you care about” while NetEase head of brand/publishing for North America & Europe Cisco Maldonado called it a “super great concept and [in my opinion] a solid market fit”.

Approached for comment, a NetEase spokesperson told Game Developer that “this decision was made with careful consideration, as we have been inspired by our partnership with the studio and their bold vision. However, we have had to reassess our business priorities and are now working closely with the studio to provide support and explore next steps.”

NetEase have been cutting staff and projects recently, after investing in several studios founded by big names in the triple-A business. Last November, they called time on Worlds Untold, a studio founded by former Mass Effect writer Mac Walters. In January this year, they did likewise for Jar Of Sparks, the studio founded by former Halo Infinite head of design Jerry Hook. In February, they trimmed down the Marvel Rivals development team and made layoffs at Liquid Swords, the studio founded by Avalanche co-founder Christofer Sundberg.

Best of luck to all the former T-Minus Zero Entertainment employees now looking for a safe port.



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September 1, 2025 0 comments
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Xbox Is Making It Easier To Pick Back Up Games On Console, PC, And More
Game Updates

Xbox Is Making It Easier To Pick Back Up Games On Console, PC, And More

by admin September 1, 2025



Microsoft wants to ensure it’s easier to return to recently played games no matter what device you pick up. Your Xbox play history should now start syncing across consoles, PC, and eventually the ROG Xbox Ally, thanks to an August update rolling out now.

In other words, if you start playing Gears of War: Reloaded on your Xbox Series X|S, but then decide to move to your PC another day, the cover-based shooter should be ready to roll from your play history. Cloud-enabled games should also start appearing in your recently played list, according to Microsoft. That includes if you checked out a Game Pass title via the cloud or actually own it, such as an original Xbox game like The Elder Scrolls III: Morrowind.

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Now Playing: ROG Xbox Ally World Premiere Reveal Trailer | Xbox Games Showcase

This cross-device play history will obviously be a boon for the ROG Xbox Ally handhelds when they launch this October. Picking up where you left off in a game on the portable device while on the go is one of the system’s main selling points, though that title will have to be compatible with the ROG Xbox Ally and ROG Xbox Ally X. While still in preview, Xbox is making it easier to track your owned games, too.

One thing Microsoft won’t reveal quite yet is the cost of the ROG Xbox Ally and ROG Xbox Ally X. There has been speculation–and Best Buy listings at one point–that the handheld devices could cost $550 and $900, respectively. For more, check out GameSpot’s ROG Xbox Ally X impressions.



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September 1, 2025 0 comments
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Esports

Left 4 Dead’s creator is making a comeback to create the next big co-op shooter

by admin August 31, 2025



Left 4 Dead creator and lead designer Mike Booth announced that he’s stepping back into game development and feels that there’s some unfinished business. He’s aiming to make the next big co-op shooter.

Left 4 Dead is a series that has only two games, both of which are close to two decades old at this point. However, these two titles still have an iron grip on the games industry, with their influence being tangible to this day.

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Mike Booth, the main creator and lead designer of the original game, is coming back with a completely different studio backing him to try and make lightning strike the same spot twice.

What’s more, they’re far enough along in development that they’ve started taking playtest applicants.

Left 4 Dead creator is looking for playtesters on a new project

Mike Booth’s career has hopped around a lot since leaving Turtle Rock Studios in 2012. He was with the studio through Left 4 Dead 1 and 2 but left to join Blizzard and work on an unannounced project.

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Turns out this project “wasn’t a good fit” for the company according to Booth himself, and he left to go work with Facebook (now Meta) on VR projects.

These days he works with Bad Robot Games, a subdivision of JJ Abrams’ film and TV production company of the same name. They’ve got a newly formed internal development studio that’s backing Mike Booth’s vision and has been working on this game for a while.

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“I’m Mike Booth (creator of Left 4 Dead), and I’m excited to share that I’m working on a brand new project —a 4-player co-op shooter built on the foundations of what made L4D special,” he explained in a Reddit post.

Left 4 Dead 2The cast of Left 4 Dead and Left 4 Dead 2 are still iconic to this day.

“If you enjoyed the teamwork, tension, and replayability of my past games, you’ll probably find this one interesting. It expands on the co-op formula in ways I’ve wanted to explore for a long time.”

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And, while it’s not close to release by the sound of it, he has opened up a signup form for playtesters to get some early opinions on the title. You can sign up for that playtest here.

Upon signing up, there’s a small bit of information about the title, the only thing we currently know about this game other than it being a co-op shooter: It’s currently called “Project Tacoma”.

It remains to be seen if Mike Booth can recapture the magic of Left 4 Dead and create a genre-defining title all these years later. However, considering that the core Left 4 Dead series has no sign of getting a new entry from Valve, fans are excited to potentially get a new game.

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Austin Federa
Crypto Trends

Making Bitcoin Holdings More Resistant to Quantum Attacks: The El Salvador Way

by admin August 31, 2025



El Salvador has overhauled how it stores the nation’s bitcoin, saying the change both strengthens security today and prepares for technological risks that could emerge in the future.

In an announcement on Friday, the Bitcoin Office said the country’s entire reserve has been moved out of a single wallet and spread across many new ones. Each wallet will hold no more than 500 BTC, a limit meant to reduce the potential damage if any one of them were ever compromised.

Officials described the new setup as following established industry practices while also anticipating advances in quantum computing. Quantum machines, they noted, could one day break the cryptographic math that secures bitcoin, as well as everyday systems like banking, email and online communications.

The concern arises when coins are spent. To move bitcoin, the digital signature protecting those funds must be revealed on the blockchain. Today, that’s safe, but in theory, a future quantum computer could exploit the exposed information to calculate the private key and steal the coins before the transaction is confirmed.

By shifting coins into many unused wallets, El Salvador reduces the chance that its reserve is left with too many exposed keys at once. Most of its holdings remain locked behind information that cannot currently be attacked, and capping the size of each wallet means even a breach would not put the entire reserve at risk.

The government also admitted that its earlier setup — keeping everything in a single address for the sake of transparency — created unnecessary exposure. That address was used repeatedly, which meant its keys were visible on the blockchain almost continuously. In the new model, a public dashboard allows anyone to track the reserve across multiple wallets, preserving accountability without repeatedly reusing the same address.

In plain terms, the shift is like moving money out of one giant vault and into a series of smaller safes. The locks on those safes stay hidden until they are opened, and no single safe holds too much cash.

Beyond the quantum angle, this also lines up with basic bitcoin housekeeping. Experienced users often warn against reusing the same wallet over and over, since it weakens privacy and security. They also recommend breaking large balances into smaller chunks, which limits the fallout if something goes wrong.

That’s why Adam Back, one of bitcoin’s earliest pioneers and the CEO of Blockstream, praised the change. Writing on X, he said it’s “generally a good practice” to split funds into many pieces — called UTXOs in bitcoin jargon — rather than piling them into one place and reusing the same address.

Back, who invented the proof-of-work system Hashcash that inspired bitcoin and was cited by Satoshi Nakamoto, didn’t weigh in on the quantum argument directly. Instead, his comment underscored that El Salvador’s new approach reflects principles long recognized as best practice in the bitcoin world.

Most researchers believe quantum computers powerful enough to threaten bitcoin are still a decade or more away, and the network could eventually adopt new protections if needed. But El Salvador is not waiting.

By combining transparency with a more resilient storage model, the country has positioned itself as a test case for how sovereign bitcoin reserves might be managed in the future — setting out a potential blueprint that others could follow.



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August 31, 2025 0 comments
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The creators of Duskers are making a twisted dungeon roguelike driven by love and contempt for chess
Game Updates

The creators of Duskers are making a twisted dungeon roguelike driven by love and contempt for chess

by admin August 29, 2025



Duskers developers Misfit Attic have revealed Below The Crown, a chess-flavoured fantasy roguelike with an Inscryption-style meta-layer and some sexy 80s CRT visuals. You are a wizard, tasked with Gathering A Party and braving an offbrand Tron dungeon to retrieve some gold. Your upgradeable party members are based on chess units, and each floor of the dungeon is a grid-based combat puzzle inspired by classic chess manouevres like Forks and Pins. Here’s a trailer.

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Misfits Attic founder Tim Keenan calls it a “gateway drug into chess”, but the press release often seems more eager to dunk on chess than celebrate it, as it straddles the line of being “accessible for newcomers and compelling for experts”. They want to sell people on the wonders of chess, a beautiful abstract strategy game that dates back hundreds of years, while also reassuring a younger generation of nerds that Below The Crown is absolutely nothing like chess, a stupid non-computer game played by losers that doesn’t even have any magic spells in it.


“Forget memorized openings, drawn-out endgames, and stalemates,” it reads. “Start with one piece, a badass wizard, instead of 16 – and bid the tedium of analysis paralysis adieu.” Sayonara, chess, you monstrous waste of perfectly good timber! I love you. You’re an awful experience and I hope all of my friends get hooked on you. Let’s kiss with tongues, you embarrassing plod.


Chess aside, Below The Crown is billed as a “thinking person’s roguelike” in the style of Slay The Spire, which seems a bit mean to other roguelikes. I consider the roguelike a fairly cerebral genre by default. It’s not like saying “thinking person’s ballpit”, is it. “Make smart plays to capture enemies and survive an ever-changing dungeon,” the press release goes on. “Imbue the party with abilities like Vision for placement flexibility or Shadow Protection, granting a shield while on a dark tile. Acquire spell cards and skills to ramp up throughout a run, collecting gold to sate the Emperor, but also finding mysterious runes along the way…”


That dot-dot-dotting probably pertains to the aforesaid Inscryption-esque meta-layer, which sees you pulling back from a computer within the computer to answer enigmatic corporate queries. “From daily stress surveys to strange ranking rituals, the game isn’t afraid to break the fourth wall and surprise the player with unexpected weirdness,” the press release adds. I am making a note, “expect weirdness”. Keenan also calls Below The Crown a “massively singleplayer experience”, with a custom board editor and the ability to share your creations online.


I will forgive all this frenzied marketing footwork because Misfits Attic are the creators of Duskers – a lonely Lieutenant Gorman simulator, and solid candidate for the title of best space game. According to me, anyway: whoever last edited that Best Of didn’t include it, and they didn’t put it on our list of the best horror games, either. Philistines!

Misfits recently announced that they’re making a “spiritual successor” to Duskers featuring ship-building, under the working title “Humanity 2.0”. They’re also making a “Crusader Kings lite” in which you try to manipulate enemy factions into fighting each other. Certainly, they’ve got a lot going on these days.


Below The Crown will launch on PC via Steam Early Access in Q4 2025, and there’s a demo coming in this October’s Steam Next Fest. Read more on the aforesaid Steam.



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August 29, 2025 0 comments
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Jerry Jones: Micah Parsons trade about making Cowboys better
Esports

Jerry Jones: Micah Parsons trade about making Cowboys better

by admin August 29, 2025


  • Todd ArcherAug 28, 2025, 10:07 PM ET

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      Todd Archer is an NFL reporter at ESPN and covers the Dallas Cowboys. Archer has covered the NFL since 1997 and Dallas since 2003. He joined ESPN in 2010.

FRISCO, Texas — To Jerry Jones, the trade of Micah Parsons to the Green Bay Packers will make the Dallas Cowboys a better postseason team.

“This was a move to get us successful in the playoffs,” Jones said in a 46-minute news conference Thursday after the Cowboys acquired defensive tackle Kenny Clark and first-round picks in 2026 and 2027. “This was a move to be better on defense, stopping the run. This was a move to, if we get behind, not be run on. And it was a deliberate move, a well-thought-out move to make this happen.”

First, the Cowboys will have to reach the postseason without Parsons, who was selected to the Pro Bowl in each of his first four seasons and also totaled 52.5 sacks.

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Second, they will need their pass-rushing depth, led by Dante Fowler Jr., Marshawn Kneeland, Sam Williams, Donovan Ezeiruaku and James Houston, to become as forceful as Parsons, who is one of two players to record at least 12 sacks in each of his first four seasons since sacks became an official stat in 1982. Those five players have accounted for 73 sacks, with Kneeland, entering his second season, and Ezeiruaku, a rookie, yet to record a sack.

Third, the Cowboys will need their offense, led by new coach Brian Schottenheimer and quarterback Dak Prescott, who is returning from an injury that cost him the final nine games last season, to score a lot of points, starting next week against the Philadelphia Eagles.

“In our judgment, this gives us a better chance to be a better team than we have been the last several years,” Jones said.

Before last year’s 7-10 finish, the Cowboys went 12-5 three straight years but couldn’t get past the divisional round of the playoffs. In their past three playoff losses to the Packers (2023) and San Francisco 49ers (2021-22), the Cowboys have allowed 425 yards on the ground on 103 carries with six rushing touchdowns. Parsons did not record a sack in any of those games.

Last year, the Cowboys gave up more than 100 yards in 12 of 17 games and more than 140 yards eight times. With the addition of Clark, the Cowboys have added size (6-foot-3, 314 pounds) and expertise (a three-time Pro Bowler).

“Kenny Clark is a big part of this,” executive vice president Stephen Jones said. “That was a big part of winning right now. … We hadn’t been able to win the big games in the playoffs, and we think it is a direct connection to not being able to stop the run. And we think Kenny Clark is going to be a big piece to that. We felt like, because of our depth on the edge, as well as the ability to scheme pressure, that we could make up for Micah because obviously he’s elite at rushing the passer.”

New defensive coordinator Matt Eberflus was a Cowboys assistant when they were No. 1 against the run in 2016. In the past 12 years as a head coach, coordinator or linebackers coach, Eberflus has had eight top-10 run defenses.

“When you have the kind of extraordinary pass rush that Micah has, then the way to mitigate that pass rush is to run at [him],” Jerry Jones said. “If the pass rush doesn’t get you ahead, pretty big time, then when you’re playing even or behind, then you really got a problem in stopping the run.”

Parsons will make his return to AT&T Stadium with the Packers on Sept. 28. Jerry Jones has seen former stars return before, like Emmitt Smith in 2003 with the Arizona Cardinals.

“Micah will be problematic, very problematic,” Jerry Jones said. “I’d suggest that we get ahead and run the ball.”



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A photo of Ross Scott and Jason Thor Hall.
Esports

Indie game adding Valkyrae as voice after YouTuber spends 10 minutes making seagull sounds

by admin August 29, 2025



Valkyrae is set to be added to Waterpark Simulator after convincing the game’s developer with a ten-minute seagull impression live on stream.

On August 29, the YouTube streamer shared a post on X describing how she spent “the next 10 min making seagull sounds in silence on stream to thousands of people” after a developer from CayPlayStudios appeared in her chat. She added, “I may be a seagull in waterpark simulator.”

The developer’s CEO, Travis, confirmed her addition shortly after. “You’re hired, Valkyrae! Give us a few days,” he posted on X.

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Waterpark Simulator, created by YouTuber InfiniteLists, was released in early access on August 22 and has since amassed thousands of players on Steam.

Valkyrae won’t be the first streamer in the game

Shortly after Waterpark Simulator launched, players quickly discovered another streamer, CaseOh, inside of the game – something that even came as a surprise to the creator himself.

On August 28, a clip went viral of Twitch star CaseOh walking up to the waterpark’s hot dog stand, only to find a red-haired, bearded NPC with the name ‘Queso’ stomping out of a nearby building.

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Travis, the studio’s CEO, revealed that they thought of adding the streamer to the game “over a year ago.”

“Crazy to finally see his reaction,” he added.

This isn’t the first time a streamer has been added to a game, either. Back in 2020, Fortnite added Ninja into the game with a limited-edition Icons skin – a trend that has continued with many others being added in the years since, including Kai Cenat, whose skin was unveiled on the Las Vegas Sphere.

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Ravens' undrafted rookies have emotional reactions to making 53-man roster
Esports

Ravens’ undrafted rookies have emotional reactions to making 53-man roster

by admin August 28, 2025


  • Jamison HensleyAug 27, 2025, 07:25 PM ET

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      Jamison Hensley is a reporter covering the Baltimore Ravens for ESPN. Jamison joined ESPN in 2011, covering the AFC North before focusing exclusively on the Ravens beginning in 2013. Jamison won the National Sports Media Association Maryland Sportswriter of the Year award in 2018, and he authored a book titled: Flying High: Stories of the Baltimore Ravens. He was the Ravens beat writer for the Baltimore Sun from 2000-2011.

OWINGS MILLS, Md. — Jay Higgins IV, an undrafted inside linebacker out of Iowa, was eating lunch in the Baltimore Ravens’ cafeteria on Tuesday when he got a tap on his shoulder. Ravens general manager Eric DeCosta wanted to talk with him.

It was the day when Baltimore had to cut its roster down to 53 players, and Higgins felt his heart rate rising as he walked down the hall to DeCosta’s office. When DeCosta broke the news that he made the Ravens roster, Higgins just bent over with his head facing the floor.

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“I was just lightheaded when he told me,” Higgins said after Wednesday’s practice. “I was so surprised.”

Higgins’ reaction was among the highlights of a Ravens video that captured the reactions of three undrafted rookies who overcame the steep challenge of making an NFL 53-man roster. In a span of four months, Higgins, cornerback Keyon Martin and safety Reuben Lowery went from the dejection of not getting selected in the NFL draft to the joy of landing a spot on a Super Bowl contender’s roster.

Higgins’ family put the video in a group chat. Inside linebackers coach Tyler Santucci played the video in the meeting room.

“We were celebrating everybody, just to see the surprise in our faces and just how happy we were,” Higgins said.

Martin’s road was the toughest one of them all. Coming from Louisiana-Lafayette, he had no offers after he went undrafted and he received one call for a tryout.

“It was pretty hard on me. I’m not going to lie, coming out right after the draft, realizing that nobody was going to sign me,” Martin said. “But once I got that call about the [Ravens] rookie minicamp, I’m like, all right, ‘It’s on me now.’ So I knew that if I wanted to come in and do what I really wanted to do in the NFL, I just had to come out here and prove it.”

In the second preseason game, Martin recorded a safety. In the third one, he returned an interception for a touchdown.

“Every day I step in this building, I know that I’m beating the odds,” Martin said. “So I’m just enjoying the journey really.”

Dreams becoming a reality.

Eric DeCosta surprises three undrafted rookies with news they made the 53-man roster. 🥹 🥹 pic.twitter.com/8Rf2shoQoz

— Baltimore Ravens (@Ravens) August 27, 2025

What the Ravens’ cameras didn’t capture was an exchange between Martin and Lowery on a stairwell. Lowery was walking down after being told the good news that he made the team, and Martin was heading up to DeCosta’s office.

“We didn’t even have to say any words. It was just a big hug,” Lowery said. “It was like a movie moment, honestly.”

Lowery still remembers how he waited an hour after the draft ended to get his only call from an NFL team. The Ravens offered him a one-year deal that included no signing bonus.

But Lowery hasn’t had time to appreciate the moment that he made the Ravens.

“It is hard to wrap your mind around honestly right now because your brain, especially in camp, has been so focused on working, working, working, working,” Lowery said. “But one day, I’m going to definitely look back on it and be like, ‘Wow, this is insane.'”

Lowery was on the dean’s list at Tennessee-Chattanooga and has a degree in mechanical engineering. So, was it tougher to get his degree or make the Ravens?

“That’s a good question,” Lowery said. “I would say [the Ravens], just because it’s a new atmosphere, it’s new people. Mechanical engineering is hard, but you just go into a classroom every day and you figure it out. But ‘Play like a Raven’ means something here.”





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August 28, 2025 0 comments
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Oscar and another guy look at something off-screen.
Game Updates

The New Office Show Keeps Making A Bad Early Impression

by admin August 28, 2025


I want to like The Paper, the upcoming Office spin-off premiering on Peacock next month, but it sure knows how to make a bad impression. The show’s first trailer was miraculously devoid of jokes, but I was willing to give it the benefit of the doubt and hope that its true brilliance would shine in sequences too long to come through clearly if shoved into a two-minute teaser. Well, we now have our first clip of the show, and unfortunately The Paper continues to come across like the work of people trying desperately to emulate The Office without understanding what made it work.

The scene Peacock put out today shows Ned Sampson (Domhnall Gleeson), the new editor-in-chief for the Toledo Truth-Teller, trying to impress people on the newspaper’s office floor by looking like he and his staff are having a very enthusiastic meeting in one of the private rooms. Important people are watching, and Ned wants them to think that things are going swimmingly and that the team is energized and synergized. But instead of just actually having a meeting, he instructs his employees to pantomime a productive one so the suits outside will think he’s running a productive ship. 

As unfunny as it is, it works. Good for him. I hope he can follow up that content meeting with actual content. But what is the joke here? The Office had absurd sequences that lasted long enough to be uncomfortable, but they were laced with one-liners, had pointed criticism of its office of assholes, or at least made you cringe from second-hand embarrassment. This whole charade doesn’t go anywhere. It’s just a couple of people being confused, most of the group playing along, and a suit being successfully hoodwinked. No punchline.

The Paper’s 10-episode season premieres next week on September 4, and I really hope that Peacock is just holding back the good stuff. I don’t need the spin-off to be exactly the same as the original, but it would be nice if it didn’t feel so sauceless.



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Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025

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