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The new game from the makers of Delta Force looks like Hunt: Showdown moved to Silent Hill
Gaming Gear

The new game from the makers of Delta Force looks like Hunt: Showdown moved to Silent Hill

by admin August 19, 2025



Project Spectrum | Official Announcement Trailer – YouTube

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Project Spectrum is an upcoming “tactical thriller shooter” revealed tonight at Gamescom’s Opening Night Live that sets players off into Ember Zones, where “unspeakable horrors await.”

I’ll cut right to the chase: There’s not a whole lot to go on here. Project Spectrum is a “physiological horror PvEvP game, where you battle against monsters, other players, and your own sanity, as widespread anomalies twist around the world,” ONL host Geoff Keighley said, and you can see that in the trailer: A special ops team descends into a haunted house of some sort, and after things go rather badly a lone survivor is asked, “What if you are the beast?”

An interesting proposition indeed, which takes us back to the house and a spooky transformation into some kind of interdimensional spider, which then seemingly gives the business to another spec ops guy. Why? It’s hard to tell.


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In a subsequent press release, developer Team Jade—the studio behind the Delta Force reboot—revealed a little bit more about the game, which takes place in a world devastated by a “radiant, reality-warping force” called the Ember.

“Everything it touches—cities, landscapes, even life itself—is transformed in unknowable ways, leaving behind dangerous regions called Ember Zones,” the studio said. “Players take the role of an Operator, leading high-risk missions into Ember Zones—recruiting and managing a customizable squad of elite Agents, who they ultimately play as to obtain intelligence, neutralize threats, and uncover the secrets of the Ember.

“Every moment in the game is highly dynamic as players face monstrosities created by the Ember, other hostile Agents, and the psychological tolls imposed by the twisted environment. Players must fight back through building and customizing their Agents, utilizing coordinated team synergy, environmental awareness, and creative, improvised item crafting — all while remaining mindful of their Sanity, a crucial resource that depletes easily, and of Executioners roaming the world: powerful beings with unmatched agility and strength controlled by other players.”

Project Spectrum isn’t currently on Steam but there is a website up at spectrum-project, which unfortunately doesn’t have much to see either. But I think Team Jade’s participation makes it worth paying attention to. Delta Force has a “mixed” user rating on Steam, but it’s also routinely pulling in well over 100,000 concurrent players every day, so it sure seems like the developers are doing something right. If they can bring that same magic to Project Spectrum, who knows? It could prove to be a surprise banger.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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August 19, 2025 0 comments
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Gaggia Classic coffee maker on kitchen counter
Gaming Gear

I’ve tested 13 coffee makers over the last year, but this Gaggia machine is still my all-time favorite

by admin June 20, 2025



I’ve tested a new coffee maker every month for the past year here at TechRadar, and there have been some real gems.

The Jura J10, for instance, is a fully automatic powerhouse for creating hot and cold beverages at the touch of a button, while the manual Smeg Mini Pro is frankly gorgeous, and excellent for consistency.

However, no matter how many other machines I try, there’s still just one sitting on my kitchen counter at the end of the day: the Gaggia Classic Pro.


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It’s a very popular little manual espresso machine, and for good reason. It’s a lot of fun to use, it’s a tinkerer’s dream – and at around $500 / £400 / AU$800 it’s moderately priced, too.

  • Gaggia RI9380 Classic Pro at Amazon for $454.27

There’s a lot to like about this machine. In our Gaggia Classic Pro review, we stated that it’s a “good-looking, well-built appliance” and that “it proved super-easy to brew intense, smooth espressos with very little experimentation required.”

However, when new, Lady Gaggia (as we call her at home) isn’t without her quirks.

For example, there’s not masses of space between the portafilter and the drip tray, which means you can only fit small cups underneath (I usually use a shot glass with measures printed on the side). Plus, the tray is so narrow you can forget about putting a scale underneath to weigh the coffee as it drips out.

There’s no PID controller to keep the temperature stable like you get in some premium coffee machines, either, and the Gaggia’s small boiler means you might run out of steam (quite literally) before you’ve finished preparing your milk.

The upside is that there’s a great community of hobbyists tinkering with this hugely popular little machine, sharing advice, and even selling kits that let you modify it to your heart’s content – like the example in the Reddit post below.

Guys I finally made the upgrade to a PID from Barista Gadgets. from r/gaggiaclassic

For example, US-based Barista Gadgets and UK site Shades of Coffee sell longer drip trays that can accommodate a scale, and shallower trays so you can use a larger cup. There are also devices that continually add a small amount of water to the boiler, so you can keep steaming milk for longer without it running dry.

Shades of Coffee makes and sells heads for the machine’s steam arm too, plus colored lighting kits to illuminate the water tank so you can see the level more easily (and that make it look like a gaming PC). And if your Gaggia still doesn’t look cool enough, you can even pick up a wooden knob to replace the plastic one that controls the steam pressure.

Feeling really geeky? Take a look at Gaggiuino, which is an open source project that aims to make your machine as consistent as possible, letting you control the pressure, temperature, and flow of each shot.

Want to learn more? Take a look at the Gaggia Classic subreddit, where you’ll find a whole community of friendly coffee-lovers sharing their tips for mods, maintenance and repairs, and generally having fun. If you’re looking for a new hobby, this is the best coffee maker for you.

Today’s best Gaggia Classic deals

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June 20, 2025 0 comments
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Dia, the AI browser from the makers of Arc, is now available in beta
Product Reviews

Dia, the AI browser from the makers of Arc, is now available in beta

by admin June 12, 2025


Dia, the new browser from The Browser Company, is almost nothing like the company’s last product. That app, Arc, was a total rethink of how browsers work: it moved tabs to the side and combined them with bookmarks, it offered endless ways to organize all your stuff, and it had lots of ideas about how to make your web surfing a little more delightful.

Dia will get some of that stuff in time, The Browser Company’s CEO Josh Miller tells me. The app that’s launching today for existing Arc users is very much still a beta (and only available on Mac). But none of that stuff is the point of Dia anyway. The point of Dia, he says, is to bring artificial intelligence to the very center of practically everything you do online. The app’s central feature is a chat tool that is able to look at every website you visit, access every site you’re logged into, and help you find information, get stuff done, and navigate the web a little more easily.

The app itself, which I’ve been testing for a while, is incredibly simple to understand. Imagine Chrome, only with far more design polish and more playful animations. Now imagine a sidebar on the right side that contains a ChatGPT-like chatbot, which you can invoke at any time. You can use the chatbot to talk about the tab you’re looking at, other tabs you have open, and even your browsing history. It can answer questions, find information, compile various things into a single thread, and more.

Chrome with a chatbot. That’s Dia. On purpose. “As much as I personally loved Arc,” Miller says, “I just couldn’t ignore the data that said there was too much novelty for people to try it.” Arc data showed that once people got it, they were hooked, but most people never got it. “When we started building Dia, the fact that it had horizontal tabs was not so much strategic as introspective. It was the right thing to do.”

When I point out to Miller that spending your days nattering away with a chatbot is also a pretty novel thing, he stops me. That’s the thing, he says: it’s not. ChatGPT is the fastest-growing application in the history of the internet, the industry is already reorienting around chat, and talking to AI is already second nature among young people in particular. “You talk to college students or high school students,” Miller says, “and they are talking to this thing like a person.”

Dia’s ability to reference a bunch of tabs at once is its most impressive initial feature. Image: David Pierce / The Verge

Early Dia testers have, largely without guidance from The Browser Company, used its AI helper for meal planning, for study help, and for dating and friend advice. “One of the things we’re seeing is that a lot of people start with chat before they even start a project,” Miller says. “Before they open an application, before they do Google searches, their first instinct is to open their computer and ask AI a question or for a plan.” Over the last year or so, even Miller has found himself leaning on AI chat more often and for more things. You can find this horrifying and dystopian if you want to — a small part of Miller might agree — but the trends don’t lie.

If you believe these AI relationships are both profound and inevitable, building a web browser around them makes perfect sense. This is becoming accepted wisdom: Perplexity is building a browser, OpenAI has long been reported to be doing so, and AI companies all over are lining up to buy Chrome if it ever goes up for sale. Google, meanwhile, is busy integrating Gemini into Chrome while it still can. When The Browser Company started, its big bet was that browsers matter more than we realized. Now, everyone has realized.

You can learn an awful lot about someone just by watching them browse the web

There are three great reasons to build a browser for your AI. The first is simply that you can learn an awful lot about someone just by watching them browse the web. “How does the system understand everything you’re doing throughout the day?” says Hursh Agrawal, The Browser Company’s CTO. “Where you click, where you type — how do you scrape all the pages you’re looking at?” The Dia team found ways to quickly find and store the important bits of a website, as well as to discern which sites are relevant to you and which you’d rather never hear about again. All that data and history then feeds back into every chat interaction. Over time, Agrawal says, personalization has become Dia’s most important feature.

The browser’s second big advantage is the URL bar. “The most valuable thing in this new world,” Agrawal says, “is the fact that the browser owns CMD-T and the omnibox, because that’s the single entry point into your computer where you express intent — it’s the most-used text box on your computer.” This is so true that one way the US government plans to break up Google’s search monopoly is by forcing the company to sell Chrome, thus taking away the omnibox.

Within Dia, every tab and window starts with an omnibox. If you type the name of a website, it should just take you there. If you type something that sounds like web search, you should get web search results. And if you ask for something an AI assistant can handle, it should bring up not just the assistant, but the right version of the assistant with the right data and skills required to help you get stuff done.

I used Dia’s AI both to find this paper, and to ask questions about it. Image: David Pierce / The Verge

Rather than try to build one all-purpose chatbot like Gemini, or ask you to choose between a million purpose-built models like ChatGPT, The Browser Company has invested a lot in what Agrawal calls “the routing system.” Dia mostly doesn’t run on its own models, and after months of trying, The Browser Company has given up on trying to compete in that space. Instead, the company is building what it calls “skills” on top of existing models, helping combine prompts and models to match your needs to the right tools. “And crucially,” Agrawal says, “we can have custom UI and custom memory systems for each skill.”

When you ask Dia to find you a coat, the assistant might activate a shopping skill, which knows all the stuff you’ve been looking at from Amazon and Anthropologie; when you ask it to draft an email, a writing skill can see both all the emails you’ve written and the authors you love reading.

The Browser Company thinks of the skills system a bit like the iPhone’s App Store, says head of product engineering Tara Feener. “It’s really about how do we unlock really specific value in the tasks and things you’re already doing in the browser?” Right now, most AI systems want to be superapps, able to be all things for all people all the time. By being more specific and focused, Dia could do individual jobs better (and cheaper); by getting the routing system right, it could do all that and still feel seamless.

Dia doesn’t just see every webpage you visit — it can see everything in every site you’re logged into.

The third thing browsers have going for them is slightly less obvious but maybe even more powerful: cookies. Since Dia stores the cookies you get from every website on the web, it is effectively able to interact with all those websites on your behalf. That means Dia doesn’t just see every webpage you visit — it can see everything in every site you’re logged into.

Right now, Agrawal says, Dia mostly uses cookies to grab more information from websites you visit, but it could do much more. Someday, in a future filled with AI agents that can browse the web and do stuff on your behalf, your browser becomes a powerful command center for all the bots. The Browser Company actually built a tool like this, Agrawal says. “We used it extensively to book meetings, make reservations, all kinds of stuff you can do with your cookies.” The problem the team discovered was that the tech wasn’t perfect, and people didn’t like the feeling that their web browser was operating out of their control. For now, there’s not much agency in Dia. But that’ll change.

Dia says it doesn’t know my social security number. But it could if it wanted to! Image: David Pierce / The Verge

With all that power, though, comes plenty of problems. The first is just the feeling that the browser gives you. The first time Dia makes you aware that it knows your social security number, because you typed it in once, is that going to read as helpful or horrifying? Your browser has always known a staggering amount about you, but never before has it reflected what it knows back to you so directly. Agrawal says The Browser Company has done a lot of work on figuring out which data — be it health, financial, or otherwise — is simply too important to be saved. And he hopes it’ll never recite your social security number, even if it knows it.

Agrawal is also careful to note that all your data is stored and encrypted on your computer. “Whenever stuff is sent up to our service for processing,” he says, “it stays up there for milliseconds and then it’s wiped.” Arc has had a few security issues over time, and Agrawal says repeatedly that privacy and security have been core to Dia’s development from the very beginning. Over time, he hopes almost everything in Dia can happen locally.

So what does all this add up to? At first, Dia is a browser that lets you chat with your tabs. That’s more or less Dia’s marketing tagline, and it’s the browser’s main job for now. I’ve seen demos of Dia cross-referencing various job interview materials, across several tabs, to put together an overview of a person’s performance. I’ve seen how you might use Dia to summarize Slack conversations and write replies of your own, or how it could help you examine a pull request in GitHub. Most of this isn’t new stuff — it’s just that the pieces are baked together, so you don’t have to copy and paste, download and upload, or even take screenshots. The bot sees the browser, and vice versa.

But in the long run, if Miller and The Browser Company are right about where AI is headed, your web browser could become much more than just a web browser. It could become the app that is with you everywhere, that knows you best, that can help you with anything. If that’s the future, every company needs to race to be the app you start to build a relationship with, because the switching costs will be painful. Miller compares it to switching music apps, saying, “There’s a reason I’ve never switched to Apple Music, even though it works better in the Apple ecosystem. It just really does not know my music tastes in the way that Spotify has accumulated over time.”

Dia, he hopes, will get better and more personalized every time you open a tab. And you eventually won’t love your browser because of the way it works with tabs — you’ll love it because of the way it works with you.





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June 12, 2025 0 comments
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2025 Game Maker’s Sketchbook winners revealed
Game Updates

2025 Game Maker’s Sketchbook winners revealed

by admin June 8, 2025


Since 2021, the Academy of Interactive Arts & Sciences has partnered with iam8bit and Fortyseven Communications to produce Game Maker’s Sketchbook, an annual competition celebrating the brightest artistic minds in the games industry.

This year’s Game Maker’s Sketchbook winners have just been announced, including some pretty incredible works from games like Marvel Rivals, The Midnight Walk, and Indiana Jones and the Great Circle, among others. Winning submissions are broken up into categories focused on a variety of different skillsets, such as character art, environmental design, and iconography (for those HUD elements and inventory boxes that are just too good to ignore), to name a few.

The end-product that we see in games gets the lion’s share of attention, with a focus on incredible character models and 3D environments. And yet, it’s important to remember that almost all games have to start in a much more simple place, with just a few sketches of an idea. Despite the mastery at work here, these sketches often don’t get the attention they deserve, so it’s pretty great to see the competition shining a bit of a light on it.



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June 8, 2025 0 comments
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Game Maker's Sketchbook is selling art from Indiana Jones, Marvel Rivals and more for good causes
Esports

Game Maker’s Sketchbook is selling art from Indiana Jones, Marvel Rivals and more for good causes

by admin June 8, 2025


Game Maker’s Sketchbook has announced its official 2025 selection of video game art for sale, with all proceeds from print purchases benefiting the non-profit organisations the Academy of Interactive Arts and Sciences Foundation and Day of the Devs.

This year’s pieces are taken from games like Indiana Jones and the Great Circle, Marvel Rivals, Sorry We’re Closed, The Midnight Walk, Black Mirror: Thronglets, IKUMA – The Frozen Compass, and Riven.

Developers were invited to submit their work for selection, with the finalists broken down into the categories Character Art, Curiosities, Environment Art, Iconography, Impact, and Storyboard.

Sales of work from the games mentioned above benefit the AIAS Foundation directly, while a portion of proceeds from a spectacular original game character mash-up piece by artist Nimit Malavia specifically goes to Day of the Devs, which just hosted its latest showcase of top-tier indie games on June 6.

Celebrating the variety of incredible art produced across the industry, Game Maker’s Sketchbook is an initiative by the AIAS Foundation, iam8bit, and PR agency fortyseven communications.

This represents the fourth year the initiative has been running. The selected pieces are currently being displayed in a gallery at Summer Game Fest’s Play Days event.

Find the pieces for sale here, and a selection of highlights in the gallery below. The prints will be available to purchase until July 7.



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June 8, 2025 0 comments
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007 First Light is the new James Bond game from Hitman makers Io Interactive
Game Updates

007 First Light is the new James Bond game from Hitman makers Io Interactive

by admin June 2, 2025



Hitman developer Io Interactive’s James Bond game has been reannounced with a proper title, 007 First Light. It also has some new key art, which confirms some important Facts: unlike Hitman’s depthless master mimic Agent 47, James Bond has hair, formed into a neat side-parting by the passage of a narrowly escaped bullet. He also has ears, a high-collared leather jacket, and a gun.


Or what looks like a gun. He could be just doing a finger pistol to fake us out. I do not trust this particular James Bond. He is, after all, a cousin of Agent 47, that barcode-blazoned Fury peering out of every mirror. Io Interactive’s James Bond doesn’t even have a face right now. The face is hopefully forthcoming in the world premiere later this week during Summer Game Fest 2025, along with James Bond’s legs and feet.


Why no, I’m not padding out a nothingburger of a news story. I’m just artfully buying James Bond time to circle behind you and karate chop you in the neck. Let these be the final words you ever read: the world premiere will include “never-before-seen footage”. Who knows, I might be at SGF in person to check it out.


Here is what little we know about Io Interactive’s Bond game so far. It’s a prequel story, as suggested by the marketing catchphrase “earn the number”, featuring a brand new 007 who is not based on any of the movie ones. No fear of a Brosnan/Moore turf war in the comments, then.

Io are also “rediscovering new sides of the agent fantasy with James Bond”. The translation here could be: “we’re trying to work out how to do stealth in a gameworld where we’re contractually forbidden from murdering chefs with homing briefcases while dressed as a clown”. I feel like the easiest way to square that circle would be to make a Bond game in the tradition of the older Bond films, less the sexism. Go back to Bond at its daftest and most gadget-driven, long before Daniel Craig rolled up with his bulletproof glower. Agent 47 would have done well in that era.



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June 2, 2025 0 comments
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TeamGroup's SSD
Product Reviews

TeamGroup’s curious PCIe 5.0 SSD strategy: Adopt controllers from all makers

by admin June 1, 2025



TeamGroup is a company that tends to adopt multiple SSD platforms to ensure it has relevant drives at competitive price points. Back in the day, the company would not even disclose the controller or memory producer for its SSDs to remain flexible. However, nowadays, the company has grown large enough to support multiple high-end PCIe 5.0 x4 SSD lineups based on four different controllers.

Indeed, TeamGroup demonstrated six different SSD families offering different levels of performance based on controllers from Innogrit (IG5666), Maxio Technology (MAP1806), Phison (PS5028-E28), and Silicon Motion (SM2508) at Computex 2025. All of these drives use 3D TLC NAND memory from various makers to hit different price points, and all of them are definitely contenders to get into our best SSDs list.

Swipe to scroll horizontally

Model

Controller

Memory

Sequential Read

Sequential Write

Max Capacity

T-Force Z5 Z54E

Phison PS5028-E28

Kioxia 3D TLC BICS 8T

14 GB/s

14 GB/s

4TB

T-Force ME Pro

Silicon Motion SM2508

3D TLC

14 GB/s

12 GB/s

4TB

T-Force Z5 Z55A4

Maxiotek MAP1806

YMTC 3D TLC (?)

14 GB/s

12 GB/s

4TB

T-Force GE Pro

Innogrit IG5666

3D TLC

14 GB/s

12 GB/s

8TB

T-Force GC Pro

Innogrit IG5666

YMTC 3D TLC 232L X3-9070

12.5 GB/s

8.5 GB/s

4TB

T-Force GA Pro

Innogrit IG5666

3D TLC

10 GB/s

8.5 GB/s

2TB

TeamGroup is gearing up to launch its flagship T-Force Z5 Z54E based on the Phison PS5028-E28 controller for gamers, as well as the T-Force ME Pro based on the Silicon Motion SM2508 for a more professional segment. The key selling point of the T-Force Z54E will be unbeatable sequential read and write performance. On the other hand, the key selling point of the T-Force ME Pro will be its relatively low heat dissipation and power consumption, something that creative professionals with laptops or compact desktops will appreciate.


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(Image credit: Tom’s Hardware)

The company also displayed a rather interesting T-Force Z5 Z55A4 drive, based on the Maxiotek MAP1806 controller, the company’s first PCIe Gen5 SSD without a DRAM cache and one of its first offerings based on a controller from Maxio. The storage solution promises a maximum sequential read speed of 14 GB/s as well as a maximum sequential write speed of 12 GB/s. Interestingly, the Z55A4 SSD prototype demonstrated at the show did not carry either 3D NAND or DRAM memory.

(Image credit: Tom’s Hardware)

Additionally, TeamGroup offers three different ‘Pro’ badged drives based on the Innogrit IG5666 controller. There’s the higher-end T-Force Ge Pro that peaks at 14 GB/s and 11.8 GB/s sequential read and write speeds as well as GC Pro and GA Pro drives that are considerably slower and cheaper.

(Image credit: Tom’s Hardware)

It is common for SSD manufacturers to use controllers from multiple suppliers for different drives. Also, makers of cheap SSDs sometimes change controllers and memory on the same drive model to maintain or lower their costs. However, TeamGroup uses different controllers for different high-end drives that overlap with each other in terms of performance.

Such tactics enable the company to address all market segments with a preferable platform while using internal competition as leverage in negotiations with controller makers over price. Additionally, assuming it can secure a lower price, particularly with companies competing for market share, it can pass the savings on to the end user and gain a higher market share in the high-end SSD market from competitors that rely on only one SSD platform. However, this strategy requires the company to allocate more resources to R&D, which increases its costs.

Get Tom’s Hardware’s best news and in-depth reviews, straight to your inbox.

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June 1, 2025 0 comments
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