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Meta Quest 3s 128
Game Reviews

Amazon Hits Meta Hard, the Quest 3S VR Bundle Just Got Suddenly a Lot Cheaper

by admin October 6, 2025


Virtual reality is slowly carving out its place in the tech world, but let’s be honest: it’s still a niche market. If you’re curious about VR and mixed reality, dropping $4,000 on an Apple Vision Pro that has limited content and unclear use cases doesn’t make much sense. Your better bet is going with the company that’s been all-in on VR from the beginning: Meta.

The Quest 3S represents the most affordable entry point into Meta’s VR ecosystem, and for Prime Big Deal Day, Amazon is offering an exclusive Cardboard Hero Bundle at $299: This package includes the headset plus the Handiwork Helmet, Handiwork Armor, and 1,000 shiny rocks for Gorilla Tag, adding $45 worth of in-game content to sweeten the deal + three months of Meta Horizon Plus at no cost.

See at Amazon

Mixed Reality That Actually Makes Sense

The Quest 3S bridges the gap between pure virtual reality and the real world through mixed reality capabilities. This means you can blend digital objects into your actual environment, playing games where virtual characters interact with your furniture or working on multiple virtual screens while still seeing your room. The headset uses passthrough cameras to show you your surroundings in high-definition resolution, which makes the experience feel natural rather than disorienting. You can dial up the immersion and go full VR when you want complete escapism, or keep your environment visible when you need to stay aware of your surroundings.

Meta also fitted the Quest 3S with the Qualcomm Snapdragon XR2 Gen 2 platform which provides twice the Quest 2’s graphics performance. This means less stuttering in highly demanding games and sharper in-game detail that enhances the realism of virtual worlds. Better processing power also allows smoother operation of experiences that would stutter or lag in older headsets for a better immersion even in long gaming sessions or highly detailed virtual worlds.

The home theater-like effect in itself is worth thepurchase for some users. You get to make whatever room is available your own in-home cinema by darkening your space and watching content on a giant and colorful virtual screen. You’re essentially getting a 100-inch TV that only exists in your headset. You plug in your USB-C headphones for the 3D-like sounds, or use your regular 3.5mm headphones with your USB-C adapter (available separately) and this is perfect for watching movies.

Physical activities feel comfortable due to the wireless freedom and compact nature: Virtual exercises put your heart rate up with no cables limiting your mobility, and full-body games make your whole living room your playground. Touch Plus Controllers deliver realistic feedback and precise pinch and tilt for games involving fine motor controls and hand tracking enables you to move menus and interact with content with your hands alone.

Meta included strong parental controls within the system so that you could control screen time, see daily use, and assign permissions for your household members. You could also initiate multiple user profiles and sharing accounts for content, so it is simple for all household members to have their own customized experience. Accounts for users who are 10 years and older are turned on and special safety recommendations are on hand online.

Your membership entitles you to three months of Meta Horizon Plus at no cost which entitles you to immediate access to a seasonal game library, monthly content drops, and special experiences. You get to test the library in VR for free without additional purchases right away, subject only to eligibility and auto-renewing terms.
At just $299 for the special bundle, the Quest 3S is an affordable portal to VR and mixed reality at just a tiny fraction of the price of competition in headsets.

See at Amazon



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October 6, 2025 0 comments
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Adam Mosseri’s ‘we’re totally not spying on you’ video is raising a lot of questions
Gaming Gear

Adam Mosseri’s ‘we’re totally not spying on you’ video is raising a lot of questions

by admin October 1, 2025


Today, the same day that Meta announced that it will soon use your AI chats to personalize the ads it shows you, Instagram head Adam Mosseri made a “myth busting” video attempting to set the record straight on a persistent rumor about Meta: “I swear, we do not listen to your microphone,” he says.

Meta’s ad targeting systems can be eerily precise, sometimes showing you things that you feel like you’ve only discussed in a verbal conversation and would only be possible for Meta to know about if it was listening through a device’s microphone. It’s a perception that Meta has been trying to push back on for years:

  • In 2016, the company, then known as Facebook, said that it “does not use your phone’s microphone to inform ads or to change what you see in News Feed.”
  • In a 2018 Senate hearing, CEO Mark Zuckerberg responded to the question on the topic with a direct “no.”
  • In a support document titled “are Facebook and Instagram listening to your conversations without your knowledge?”, Meta says “No. We do not use your microphone unless you’ve given us permission, and even then, we only use it when you’re actively using a feature that requires the microphone.”

In Wednesday’s video, Mosseri says he’s had “a lot” of passionate conversations about the topic, including “at least a few” with his wife.

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A post shared by Adam Mosseri (@mosseri)

“We do not listen to you,” according to Mosseri. “We do not use the phone’s microphone to eavesdrop on you.” Listening to you through your phone’s microphone “would be a gross violation of privacy” and would drain your phone’s battery, he says.

Mosseri also offers a few possible explanations of why you “might see an ad for something that you recently talked to somebody about,” which I’ve block-quoted below:

One, maybe you actually tapped on something that was related or even searched for that product online on a website, maybe before you had that conversation. We actually do work with advertisers who share information with us about who is on their website to try to target those people with ads. So if you were looking at a product on a website, then that advertiser might have paid us to reach you with an ad.

Two, we show people ads that we think that they’re interested in, or products we think they’re interested in, in part based on what their friends are interested in and what similar people with similar interests are interested in. So it could be that you were talking to someone about a product, and they, before, had to actually looked for or searched for that product, or that, in general, people with similar interests were doing the exact same thing.

Three, you might have actually seen that ad before you had a conversation and not realized it. We scroll quickly, we scroll by ads quickly, and sometimes you internalize some of that, and that actually affects what you talk about later.

Four, random chance, coincidence, it happens.

Still, despite his video, Mosseri seemingly expects this rumor to persist. “I know some of you are just not going to believe me, no matter how much I try to explain it,” he says. And many comments on the video are skeptical of the explanation: “That is exactly what I would say if I was listening to people’s conversations,” according to one of the most-liked comments.





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October 1, 2025 0 comments
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Amazon Is Selling A Lot Of 4K UHD Movies For $15 Each
Game Reviews

Amazon Is Selling A Lot Of 4K UHD Movies For $15 Each

by admin September 30, 2025


Amazon’s Prime Day sales event starts next week on October 7. But the online retailer has already marked down a ton of products ahead of its made-up holiday, including a long list of 4K UHD Blu-ray movies. As streaming becomes more expensive and content is split up across more platforms and hidden behind more paywalls, owning a movie on Blu-ray is the best way to ensure you can watch it anytime you want at no extra cost. And, assuming you have the proper cables and setup, with 4K UHD Blu-rays, you get a picture quality that is better than compressed streaming content, too!

Remember, you’ll need a UHD player to watch any of these movies. Your PS5 and Xbox Series X are solid UHD players, assuming they have disc slots and you are using the correct HDMI cable.

With that all out of the way, here are the UHD movies currently on sale on Amazon. Heads up that in the past, popular movies have sometimes sold out during these big UHD sales, so if something catches your eye, don’t wait too long to snag it. And if you’re looking for spooky movies ahead of Halloween, I’ve included plenty on the list below.

  • A Quiet Place -$15 ($35)
  • A Quiet Place Part II – $15 ($26)
  • Air Force One – $15 ($27)
  • Batman Begins – $15 ($35)
  • The Dark Knight – $14 ($35)
  • The Dark Knight Rises – $13 ($35)
  • Batman Returns – $15 ($35)
  • Batman Forever – $13 ($25)
  • Batman & Robin – $12 ($25)
  • Clueless – $14 ($26)
  • Cloverfield – $15 ($26)
  • 10 Cloverfield Lane – $15 ($26)
  • Dredd – $13 ($23)
  • Dungeons & Dragons: Honor Among Thieves – $15 ($34)
  • E.T.: The Extra-Terrestrial – $14 ($30)
  • Evil Dead Rise – $14 ($17)
  • Ferris Bueller’s Day Off – $15 ($26)
  • Friday the 13th – $15 ($26)
  • Get Out – $14 ($23)
  • Gladiator II – $15 ($30)
  • Indiana Jones: Raiders of the Lost Ark – $15 ($26)
  • Inglorious Basterds – $12 ($25)
  • Mother! – $11 ($24)
  • Poltergeist – $13.72 ($34)
  • Reservoir Dogs – $11 ($13)
  • Saturday Night Fever – $15 ($26)
  • Split – $14 ($23)
  • Star Trek: The Motion Picture: Director’s Cut – $15 ($26)
  • Star Trek II: The Wrath of Khan – $15 ($26)
  • Star Trek IV: The Voyage Home – $15 ($26)
  • Star Trek V: The Final Frontier – $15 ($26)
  • Star Trek VI: The Undiscovered Country – $15 ($26)
  • Star Trek First Contact – $15 ($26)
  • Star Trek Insurrection – $15 ($26)
  • Star Trek Nemesis— $15 ($26)
  • Star Trek Into Darkness – $15 ($23)
  • The Thing – $12 ($30)
  • Titanic – $15 ($26)
  • TMNT: Mutant Mayhem – $15 ($38)
  • Top Gun – $15 ($26)
  • Top Gun: Maverick – $15 ($26)
  • Transformers One – $15 ($36)
  • Transformers Bumblebee – $15 ($26)
  • The Untouchables – $15 ($26)
  • Us – $13 ($23)
  • Van Helsing – $10 ($23)
  • Wayne’s World – $11 ($26)



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September 30, 2025 0 comments
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We may never get a Dead Space 2 remake, but this huge community patch fixes a lot of the PC version's problems
Game Updates

We may never get a Dead Space 2 remake, but this huge community patch fixes a lot of the PC version’s problems

by admin September 27, 2025


I don’t massively feel the need for a new version of Dead Space 2, even following EA’s posh remake of the first, but if you’ve been dreaming of another visit to the game’s sprawling interstellar necropolis, you could do worse than to check out the community-brewed Marker Patch.

Primarily created by Wemino, whose other projects include tune-ups for bullet-time shooter F.E.A.R. and American McGee’s Alice, it’s a cure-all bundle of fixes for various issues with the game’s PC release, including problems created by running it at higher frame-rates on heavier-duty 10 core PCs. Vemino has also increased the max number of genuinely dead Necromorphs that can be present in the environment, forced anisotropic filtering throughout, and added options to stop the game automatically connecting to online services that are no longer offered by EA.

You can find the Marker patch on Github. It’s compatible with both the Steam release and the EA app version, with instructions for getting it working on Steam Deck or Linux. Here is a compressed/curated rundown of the contents I have produced by running my Plasma Cutter crudely over the Github page:

  • Stabilizes physics behavior at high framerates to eliminate the annoying flying corpses and limbs
  • Prevents the game from crashing on systems with more than 10 CPU cores
  • Corrects the VSync implementation to use the refresh rate selected in the game’s settings instead of locking to 30 FPS
  • Fixes the tracking of Zealot and Hardcore difficulty completions to properly unlock rewards
  • Resolves item database conflicts where certain DLC suits incorrectly share IDs with other suits
  • Prevents crashes that can rarely occur when the game enumerates save files
  • Scales subtitle text appropriately for high resolutions
  • Implements proper raw mouse input to fix sensitivity issues
  • Blocks all DirectInput devices except mouse and keyboard to prevent unwanted camera spinning from devices like racing wheels, flight sticks, and other peripherals
  • Forces anisotropic texture filtering on all textures to improve clarity at oblique viewing angles
  • Forces proper trilinear filtering for smoother texture transitions between mipmap levels
  • Prevents connection attempts to EA servers at startup and prevents error messages from appearing
  • Increases the maximum number of bodies that can remain in the environment
  • Automatically sets the game to your screen resolution on first launch instead of defaulting to 1024×768
  • Bypasses the EA/Visceral Games intro video on launch [when you enable this option]
  • Control which DLC items appear in the store

The patch also does funky stuff with dinputto8 for mod compatibility. I say “funky stuff” because I don’t know what a “dinputto8” is. It could be incredibly routine and entirely non-funky. For all I know, I’m basically saying “the patch does funky stuff with running on computers powered by electricity”. Anyway, all the features can be customised individually. “The patch uses sensible defaults that work for most users, but allows fine-tuning of every aspect,” writes Wemino.

The odds of a full Dead Space 2 remake seem low at this stage. In April 2024, the rumour was mongered that EA had cancelled such a project in light of the original remake’s sales. EA have denied this, and we’ve heard barely a squeak of Dead Space since.

In our Dead Space remake review from January 2023, Liam Richardson (RPS in peace) summarised it as “luxuriously improved in small but considered ways”. I myself enjoyed EA Motive’s fancy reinterpretation of original developer Visceral’s spacecraft setting, but found a lot of it to be adding widgets and sparkle for the sake of it. In particular, I found Isaac Clarke more compelling when he couldn’t speak.



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September 27, 2025 0 comments
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A gaming PC in the process of being built, using Radeon and Ryzen components and an Asus Pro Art PA401 PC case.
Product Reviews

Moody and wooden, this PC and I have a lot in common: Asus ProArt Case PA401, Ryzen 7 9800X3D and RX 9070 XT build

by admin September 15, 2025



Our build process

Every month we build a gaming PC with the latest components and cases—it’s good to get stuck in and build something regularly in our opinion. If you’re looking for inspiration for your next build, or you’re new to the hobby, you can check out our picks below. You can easily make changes to these too, and in some cases, we hope you do. We’re building and testing every PC we highlight, and if we run into any issues, we’ll explain them here.

Sometimes less is more, and this PC build epitomises that concept. I can’t claim all the credit; the Asus ProArt PA401 is a gem. The wood finish down the front panels, the all-black interior, and the clever switches that make it a breeze are all to thank for that. Now I do realise the irony of saying less is more and placing two sticks of G.Skill’s finest gold-plated, faux-crystal RAM sticks in there, but they don’t look anything near as garish as they sound.

This is an all-AMD gaming PC; my slight obsession with using the Ryzen 7 9800X3D in full force here. It’s a powerful gaming chip for a reasonable price—3D V-Cache working a treat for improving frame rates. If you wanted to improve further, you could opt for the 16 cores of the Ryzen 9 9950X3D, but you’ll pay a tall fee for that. No, the 9800X3D works great here, and most of all in combination with the Asus Prime 9070 XT I’ve selected to go with it.

Quick list

  • Case: Asus ProArt PA401 Wood Edition – $140/£120
  • Motherboard: Gigabyte Aorus Pro X870E – $350/£324
  • Graphics card: Asus Prime Radeon RX 9070 XT OC Edition 16 GB – $643/£630
  • CPU: AMD Ryzen 7 9800X3D – $472/£420
  • RAM: G.Skill Trident Z5 Royal Neo RGB 32 GB @ 6000 MT/s – $180/£170
  • SSD: Biwin Black Opal X570 Pro 2 TB – ~$230/£210
  • Cooler: Asus Prime LC 240 ARGB – $80/£96
  • PSU: Corsair RM850x – $145/£135
  • Fans: Included with case
  • Total: $2,240/£2,105

Gallery

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Parts list

Performance

We put every build through its paces, testing the latest games and putting the CPU under pressure to ensure stability.


Related articles

This PC is ‘Custom PC #12’ in the charts below.

Best PC build 2025

All our favorite gear

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 15, 2025 0 comments
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"I'm picking it up a lot faster" Hollow Knight newcomers and veterans respond to the first few hours of Silksong
Game Reviews

“I’m picking it up a lot faster” Hollow Knight newcomers and veterans respond to the first few hours of Silksong

by admin September 5, 2025


Silksong is real. It’s finally here. I’ve played about seven hours of it already. Whether it’s exploring the first few screens of the world and happening upon Bone Bottom or plucking away at the first real test of a fight against Lace, the game uses the same formula as Hollow Knight and wields it to equally incredible effect.

I’m something of a Hollow Knight megafan: I own the original game on Nintendo, PlayStation, Xbox and PC, and have beaten it at least once on all platforms (though I’ve never quite managed to overcome the Path of Pain – I’m too old and slow for that now, I think).

My initial read of Silksong is a simple one: it’s harder, faster, and more complex than its forebear, but that’s no bad thing. As I wrote yesterday, Team Cherry is artisinal in its use of game design to empower the player, and Silksong proves that on a sophomore attempt, the developer is no less keen eyed and sadistic in its approach. I’ve not played enough to put a score on the game yet, but my initial thought is: this is an all-timer. We’ll see if that holds water once I hit the end-game.

But you don’t just care about what I have to say, do you? Let’s go to the wider Eurogamer team – made up of all different levels of familiarity with the series – to see what everyone else has to say about Silksong now that the servers are back online and we can all actually play it.


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Marie – Guide Writer

Hollow Knight familiarity level: Played a bit of the first one, never managed to get too deep into it.

Impressions:

I am, quite welcomely, blown away so far with Silksong. I’ve just reached the end of The Marrows, partly because I keep finding myself getting distracted by the detailed designs in each area and also because I keep revisiting Sherma to hear their song on repeat. The music in Silksong alone is enough to keep me coming back for more.

I thought the diagonal attack would take a while to get used to and make this a lot harder than Hollow Knight, but I’ve found this attack far easier to use than the Knight’s downwards one. I found many of Hollow Knight’s early enemies quite tricky, spending more time getting used to the controls than anything, but with Silksong the attack process feels more organic – I’m picking it up a lot faster. It’s personal preference I’m sure, but it’s making a big difference on how comfortable I am with Silksong’. Also, I’m finding the Hornet easier to maneuver to get from A to B.

Will I feel as confident as the game progressively gets harder? Only time will tell – but for now, I’m happy!

Connor – Staff Writer

Hollow Knight familiarity level: Beat the game for the first time last week (not true ending).

Impressions:

Playing through Silksong I’m happy to learn that the cast of lovable quirky side characters is just as strong here as it was in the original game. The moment I ran into Shakra – your new map seller – I was immediately ride-or-die for her. A total flip on Cornifer, the jolly equivalent from Hollow Knight, Shakra is a tough, loyal warrior carving her own way through the world. I’ve been humming along to her song since yesterday.

The same goes for Sherma – a cute bug with another brilliant song and boundless faith. Hit that spoon, little guy. Finding these characters and learning their stories was a big appeal for me in the original game and I’m happy to find myself well-served in Silksong

Moss keys/ | Image credit: Team Cherry / Eurogamer

Victoria – News Reporter

Hollow Knight familiarity level: Flirted with Hollow Knight.

Impressions:

I have only just started Silksong, so I cannot yet say whether I love, like or loathe it. What I will say, though, is that I love how it sounds. Each ‘thwip thwip’ of Hornet’s needle is divine. And the way her feet pitter patter against the bones and moss beneath her – ah, it is just lovely!

I am obviously some way off even thinking about finishing Silksong but, it is already one absolutely beautiful-sounding game if I ever did hear one!

Ed – Deputy News Editor

Hollow Knight familiarity level: Completed the first game.

Impressions:

This might be an unpopular opinion, but I find the map bug’s singing quite irritating. Hollow Knight is all about discovery and, in the original game, hearing the cute little bug’s humming and finding pages strewn across the ground were always a joy, knowing a full map was finally in your grasp. It works similarly in Silksong, but the new bug just doesn’t have the same charm to me. Sorry!

Outside of this I’m loving it: the difficulty is pitched well, I’m enjoying the swift movement, and the layers of paralax scrolling look divine on the Switch 2’s screen. So far, it’s the same but different, and that’s enough for me.

Quite literally stringing attacks together. | Image credit: Team Cherry

Bertie Purchese – Associate Editor

Hollow Knight familiarity: A complete newcomer.

Special – that’s what I wanted to see. I’d heard so much about Hollow Knight and sequel Silksong that I wanted to see, the moment I loaded the game, why that was. I wanted to feel like I was unwrapping something exquisite and precious – something worthy of the hype and acclaim the series has had. It made loading Silksong one of the most anticipated gaming moments I think I’ve had.

Did Silksong live up to it? To my delight, yes, and in such style. And I know I’m speaking quite superficially here, but the impact of that almost paper-drawn art style and the incredibly precise way the game plays, feels so deliberate and confident it puts me in mind of Nintendo. I felt immediately in safe hands. Expert hands. Master craftsperson hands. Silksong feels like Nintendo, albeit a darker and more mysterious one, and I don’t think there’s a higher compliment I can give.

Matt – Staff Writer

Hollow Knight familiarity level: Hazy.

Impressions:


I played the original Hollow Knight in erratic snatches; on summer holiday car rides between scenic stop-offs when it first came out. And as is the way with holiday things when you finally get home, the whole thing rapidly took on the haze of a barely remembered dream.


So it felt kind of appropriate my first encounter with Silksong last night was with sleepy eyes and a drowsy brain, when I really should have been in bed. I watched the intro animation (fancy!), found a secret room by pressing the wrong button and hurling myself through a rock, fell off the same platform far too many times, and quickly decided tonight was probably not the night for all this. I did, though, have the sudden sleepy realisation Hornet kind of looks like a tooth in a dress and that’s apparently now something I can’t un-see.



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September 5, 2025 0 comments
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'A Lot of People Will Get Upset': ETH Predicted to Collapse Below $3,500
GameFi Guides

‘A Lot of People Will Get Upset’: ETH Predicted to Collapse Below $3,500

by admin September 1, 2025


According to Benjamin Cowen, the price of Ethereum (ETH), the leading alternative cryptocurrency, could pull back to the 21-week EMA, which is currently below $3,500.

However, the cryptocurrency would then be able to resume its rally following a short-term retracement. 

Now that Ethereum has run the prior All Time Highs in August, I think ETH will drop back to its 21W EMA.

A lot of people will get upset with this idea, but this has been the plan since ETH went home in April (new ATH, then pullback to 21W EMA and find support). https://t.co/WLPBK3mHJ3 pic.twitter.com/2AalzbsMdb

— Benjamin Cowen (@intocryptoverse) September 1, 2025

The analyst, who boasts more than a million followers on the X social media platform, claims that such a pattern has been playing out since April. Cowen is convinced that the same thing will happen this time around. 

ETH’s bullish momentum fades

As reported by U.Today, Ethereum was on track to record its best Q3 to date, outperforming “DeFi summer” from 2020. 

However, its massive rally has now stalled, with the token currently changing hands just below the $4,400 mark. 

Notably, Cowen does not rule out that ETH could see a fake push toward $4,900. If it does happen, he expects such a bull trap to occur as early as this week. 

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Whale buys $1 billion worth of ETH

Meanwhile, a whale recently purchased a whopping $1 billion worth of the leading cryptocurrency. This whale has now purchased and staked a whopping $3.5 billion worth of ETH in virtually no time. 

Significant spot ETF inflows

Even though a significant correction seems to be possible based on the chart shared by Cowen, robust spot Ethereum (ETH) inflows might throw a spanner in the works for the bulls. 

Last week, these products added a total of 286,000 tokens, according to Glassnode data. 





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September 1, 2025 0 comments
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Jubilation, chaos, and a lot of screaming: inside a Hollow Knight community Discord as the Silksong release date finally hit
Game Updates

Jubilation, chaos, and a lot of screaming: inside a Hollow Knight community Discord as the Silksong release date finally hit

by admin August 21, 2025


30-minutes until the live reveal of the latest Hollow Knight: Silksong trailer, the Hollow Knight: Silksong Daily News Discord server is packed. Almost a hundred people are sitting in a single voice channel, chatting away, cracking jokes. In less than an hour, they’ll blow out my earphones.

Prior to the release date trailer, the regular gags are thrown out perhaps for the final time. The game will be announcing a delay, one person meekly chirps. Another boisterous and proud, declares that Team Cherry had tweeted something, lying as easily as he breathed.

“Why are there so many people on this call?” one user asks. “How many are in the official Silksong Discord?” unaware that the official Hollow Knight Discord had locked its voice channels, making Silksong Daily News the go-to spot for live reactions.

You can watch the release date trailer for Hollow Knight: Silksong here!Watch on YouTube

In the few minutes leading to the reveal, shock reactions at 160,000, then 200,000 people flocking to the YouTube trailer stream flow constant and jubilant through the voices of eager fans. Discord user Kelton closes down the Itch.io Silksong fan game, and settles in to watch. Everyone quickly mutes themselves as the YouTube timer nears zero, others are told to shut up.

The timer hits zero, only for another three minute timer to appear. Everyone unmutes again. Some claps, an “oh my god”, scattered laughter. Someone notices that 260,000 people are now watching live, and renewed cries for muted mics are made by leaders of the pack. Discord user Schmalamph states: “after so many years it’s finally time”, before shifting up with a “Silksong 2034” gag to the chat’s amusement.

Then, the trailer starts, and it’s beautiful. Gasps and meek cheers pop out between cuts. The map is shown and people start to get riled up, “holy shits” get thrown out as Hornet flips around platforms and enemies alike. The volume rises steadily with each new line in the trailer, over 200 enemies, over 40 bosses. At this point, I should have turned the volume down.

Then, the trailer fades to black, and September 4 creeps into frame. Everyone unmutes at once and screams. They cheer and yell and one guy does what sounds like a war cry. Some European fella starts singing September by Earth, Wind, & Fire. Then, very few leave. They stick around and celebrate while pouring through the trailer frame-by-frame. As the dissection of every detail, every nugget of information continues, I take my leave with sore eardrums.

This experience, hanging out in a Hollow Knight: Silksong Discord and listening in to the jokes, the joy, and the post-trailer merriment is to me what video game fandom is all about. It’s hearing people who have been starved of information for years finally learn that not only is the wait almost over, it’s over in two weeks. It’s knowing that some stranger across the world now has to phone their boss and try to get time off work for a video game, and knowing you’re tempted to do the same.

So here’s to the Hollow Knight fans, whose wait is almost over. All that’s left is to hope the game isn’t bad. God, could you imagine?



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August 21, 2025 0 comments
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Resident Evil Requiem's gamescom Opening Night Live trailer has a lot of drama, not enough action
Game Updates

Resident Evil Requiem’s gamescom Opening Night Live trailer has a lot of drama, not enough action

by admin August 20, 2025


Resident Evil Requiem has reminded everyone why it’s one of 2026’s most-anticipated games, having just reemerged to deliver something new for us to admire. That, of course, was a new trailer, broadcast live on the Opening Night Live stage.

Requiem has always seemed like a bit of an unusual Resident Evil, and though today’s look doesn’t change any of that, it signaled that it may not be the standard sequel some of us thought we’d be getting.


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The new trailer really is full of family drama. The game’s protagonist, Grace Ashcroft, is seemingly stuck with her mother, Alyssa Ashcroft, in a house where something bad is about to happen.

There’s some gameplay in this, but most of it is spooky, slow-walky stuff with flashlights pointed at things in almost complete darkness. It still looks pretty good, but I wish there was more going on in the footage.


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Requiem was announced in early June, following what felt like years of leaks. Unlike what most of us expected, however, it is not the open-world, Far Cry-inspired game those leaks made us expect. Instead, it’s a linear horror title with some action elements that takes place in the future of the Resident Evil universe.

Requiem stars the – seemingly easily frightened – Grace Ashcroft, who will be revisiting a devastated Raccoon City. The game is playable entirely in first and third-person. Requiem is in development for PC, PS5, and Xbox Series X/S and is set for release February 27, 2026.



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August 20, 2025 0 comments
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