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How Long Is The Switch 2 Upgrade?
Game Reviews

How Long Is The Switch 2 Upgrade?

by admin June 16, 2025



Image: Nintendo

The Legend of Zelda: Breath of the Wild launched with the Nintendo Switch in 2017, and the game’s Nintendo Switch 2 upgrade has ensured that it remains as relevant as ever. And whether Link’s first truly open-world game is calling to you for the first time, or you’re a returning veteran looking to re-explore Hyrule once again (with improved visuals and performance)there’s a substantial amount of content here. If you want to put a number to things, though, that’s going to be a bit complicated. Read on to understand why.

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How long does it take to beat The Legend of Zelda: Breath of the Wild?

The Legend of Zelda: Breath of the Wild is an enormous game teeming with things to do around every corner of its vast open world. As such, the amount of time spent exploring this version of Hyrule will vary from person to person based on how much of the game’s optional content they wish to see. But that variation may be significantly more extreme than you’d expect.

If you want to complete literally everything in The Legend of Zelda: Breath of the Wild, you can reach beyond 300 hours of total playtime

With a playthrough focused solely on beating the main campaign, players can expect to see the credits roll after 25-35 hours. And while there’s no right or wrong way to play the game, skipping so much of what it has to offer leaves a lot of wonderful experiences on the table.

Many players may find they want to engage with a significant portion of The Legend of Zelda: Breath of the Wild’s optional content, such as completing most side-quests, finishing every shrine, and exploring unique areas within the open world. Doing so can stretch the game’s length to a staggering 150-200 hours. Yeah, it’s a lot. But there’s more.

If you want to complete literally everything in The Legend of Zelda: Breath of the Wild, you can reach beyond 300 hours of total playtime. This is obviously a task best reserved for the franchise’s most dedicated fans, as it requires an immense amount of work. But for those looking to truly absorb every morsel of Zelda goodness, there are months of fun to be had here.

The Legend of Zelda: Breath of the Wild is available now for Nintendo Switch. A Nintendo Switch 2 upgrade for the game is also available at an additional cost, providing upgraded visuals and performance.

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June 16, 2025 0 comments
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Long Puppy and Otto's Galactic Groove!!
Product Reviews

Long Puppy and Otto’s Galactic Groove!!

by admin June 14, 2025


We’re officially halfway through Playdate Season Two, and so far there have been no flops. Last week brought us a balanced serving of doom, gloom and delight, but this week is all about keeping things light and silly. That’s not to say the latest two games are a walk in the park, though. The third drop of Season Two features Long Puppy and Otto’s Galactic Groove!!, and as playful as they are, you’re still in for a challenge. But when you need a break, there’s always more Blippo+.

Long Puppy

indiana-jonas

I’m convinced that Playdate developers are a different breed. This console has led me to some of the oddest games I’ve played in a while, and Long Puppy is yet another ridiculous but charming entry to the canon. It is essentially a game of fetch. You play as a dachshund on an outing with your owner, and all you have to do is retrieve the ball they’ve thrown. Simple enough, right? Normal, even? Of course not.

Each level is a complex obstacle course — platforms, underground chambers, rooms with doors that can only be opened from one side, etc. And you’re working against the clock. After a certain amount of time passes, you’ll no longer be chasing the ball alone. A ghost dog with razer-sharp chompers will show up to steal the ball from you and try to bite your head off. But none of that’s the weird stuff. The weird stuff is in how you move and how you’re scored.

The dachshund you play as isn’t any regular dachshund. Its head can rotate a full 360 degrees, and whichever way you point it (using the crank) determines which direction you’ll travel in. It doesn’t just walk, either, but rather stretches forward and contracts like some sort of extreme Slinky-worm. There’s food scattered throughout each level, and eating will make the dog’s body grow longer and longer so it can cross greater gaps. The result is what looks like an alien wearing a dachshund suit and trying really hard to behave inconspicuously but failing. As you explore and collect food, you may also find some interesting pee to sniff. Yep, pee, and there’s a pee journal that serves as a record of all the different types of urine you’ve encountered. Clown pee? Check! Loafing Cat pee? Check!

It’s all incredibly silly. At the end of each level, once you’ve successfully brought the ball back to your owner, you’ll have to make the dog take a massive poop using the crank, and the height of this dump (in feet) will tell you whether you finished with 100 percent completeness or not. Absurdity aside, the mechanics of this game are really interesting and make for a unique playing experience. It all seems at first like it’s going to be a chill puzzle platformer of sorts, and then the ghost dog shows up to unleash chaos on everything. It’s pretty fun. I am, as they say, a big fan of whatever the hell this is.

Otto’s Galactic Groove!!

Team Otto

Otto’s Galactic Groove!! has been both a great and terrible thing for me. It’s great in that it is a really cool take on the rhythm game formula, with a cute story and some fun tunes to jam out to. It’s terrible in that it triggers my perfectionism in the exact way games like Guitar Hero used to, trapping me in a loop of replaying each song until I’ve hit every note to achieve a perfect final score. There’s a lot of screaming involved. I may not be a strict completionist in some games, but rhythm games just do something to me, and I cannot rest until I see that 100 percent at the end of it all.

In Otto’s Galactic Groove!!, a space version of those adorable “sea bunny” sea slugs named Otto has been sent on a mission to explore the galaxy and find inspiration for the alien music producer Tomie. Otto stops at several different planets to chat with eccentric characters and hear their songs, and you play along with them.

Now, there are three difficulty settings for this game, but if I’m being honest, none of them are particularly easy. Casual is the lowest and it’s said to be a “gentle introduction,” but it didn’t feel so gentle in my first two or three attempts to keep up with even the tutorial song. I cannot even fathom what playing on Extreme would be like. This rhythm game doesn’t just entail hitting a button at the exact right time as the note crosses a designated threshold — the threshold here is a moving, oval-shaped slider that you control using the crank. So you need to get the oval into the right place and hit the note at the precise time when it makes contact. Finding the sweet spot was tricky, too. I first assumed the notes would need to be in the dead center of the oval, but the target is actually somewhere right before that. A patch that’s since been released seems to fix this, though, making the timing more intuitive.

The songs made for this game are fun and span different genres, so you won’t feel like you’re just listening to the same thing over and over again (unless you are, in fact, playing the same songs over and over again, like me in my futile quest for perfection). Early on, you’ll encounter a fish with a case of the blues (his “girl-fish” broke up with him), and I quite liked his heartbreak anthems. Under the Jukebox tab in the menu, you can also find songs from other Playdate games like Resonant Tale and Bloom, which is a really nice touch.

This is another Playdate game in which the central story is told through a comic that you scroll using the crank, and I remain a fan of that approach. While it might not look like it from an outsider’s perspective (my partner checked in on me multiple times RE: all the screaming to make sure everything was okay, especially after the game crashed and I lost all of my initial progress) I’m enjoying Otto’s Galactic Groove!! a lot… just in a way that feels kind of masochistic.



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June 14, 2025 0 comments
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Bitcoin bull
GameFi Guides

Time To Long Bitcoin? Market Expert Reveals When $600,000 BTC Will Happen

by admin June 14, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Bitcoin is still trending above $100,000 despite the market crash triggered by the Israel-Iran war, but it has yet to dissuade investors from expecting higher prices. One of those who has called for higher prices is crypto market expert Ansem, who has called for higher Bitcoin prices. He lists out some major developments that could spur an increase in the price of the cryptocurrency, suggesting a possible 500% increase from here.

The $600,000 Bitcoin Target

In an analysis, crypto analyst Ansem, also known as blknoiz, gave reasons why he believes that the Bitcoin price could be headed. The first reason given for this is the fact that the likes of Michael Saylor’s Strategy continue to accumulate Bitcoin in large quantities. It is not the only company buying the asset, with others such as GameStop also joining the buying spree. This is expected to keep pushing the price of Bitcoin upwards as these companies are more likely to hold for a long time.

The second in the list of reasons is that there are growing global concerns when it comes to accessing stores of value not controlled by the government. Given BTC’s decentralized nature, it enables holders to have complete control, free of government oversight, as well as move value away from more fiat sources such as the US dollar and debt.

Next in the line is the fact that the gold market cap is above $23 trillion despite being an unlimited asset. In contrast, Bitcoin’s fixed supply of 21 million BTC, as well as its being able to be easily transferred across nation states, makes it a better store of value over the long term.

Source: TradingView

Macro Factors Supporting A Bitcoin Surge

Other macro factors that are contributing to the long-term bullishness of Bitcoin are the fact that there is improving regulatory oversight over the crypto market. This has brought the market toward the mainstream, with sentiment skewing toward the positive lately.

Bitcoin has also been able to shed off the tariff fears despite a massive sell-off triggering a 30% crash to $75,000 earlier in the year. It is currently still holding support above $100,000, showing strength here. This, coupled with the fact that the Department of Government Efficiency (DOGE) is moving to cut government spending, has made BTC a rather attractive asset to hold.

Given all of this, the crypto expert believes that the Bitcoin price could rise 500% to reach $600,000. This would put the digital asset at a market cap between $10 and $12 trillion, and the timeline for this is expected to be sometime in 2028.

BTC struggles to maintain bullish pressure | Source: BTCUSDT on TradingView.com

Featured image from Dall.E, chart from TradingView.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 14, 2025 0 comments
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The Alters: How Long To Beat
Game Updates

The Alters: How Long To Beat

by admin June 14, 2025


Frostpunk developer 11 Bit Studios has just released its newest game, a sci-fi adventure called The Alters. This game mixes base building with sim management and has a really engrossing story about self-discovery and existentialism. It follows Jan Dolski as he crashlands and gets stranded on a planet as the only survivor.

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In order to replace his lost crew members, Jan has to create clones of himself from different timelines. In one timeline, he never went to college, so this version of Jan is a mechanic. There are many different variants of Jan, including a scientist and a botanist. They all have different specialties that can keep your base running smoothly. Now, all Jan has to do is find a way home.

You can’t see everything the game offers in one playthrough, so you’ll have to do multiple playthroughs to experience everything The Alters has to offer.

How long does it take to beat The Alters?

Depending on how much time you spend building your base and talking to the different Jans, your playtime may vary. There are three acts in the game, with the third one feeling noticeably shorter, but still as exciting as the previous ones. However, if you want to be as efficient as you can and only go for the primary objectives, you’re looking at somewhere between 25-30 hours for a single playthrough.

Screenshot: 11 bit studios

During each playthrough, there are some Alters that you’re required to create, such as the scientist, but a good amount of them are optional. Choosing which Alters to bring into the world can lead to some interesting conversations between them. At one point, I had my scientist and mechanic argue about eating healthy foods and I had to choose who’s side I was on.

You’ll learn that each of these Jans are fully-fledged characters and not just cardboard copies of himself. They have vastly different personalities and it creates a sense of underlying tension that adds a personal touch to the story that elevates The Alters above other contemporary survival games.

Screenshot: 11 bit studios

It’s worth going through multiple playthroughs to see how the different Jans interact, as their different life paths can help the main Jan discover parts of himself that he didn’t realize before. I created five different Jans across my first playthrough, and it looks like there are about 10 Jan variants. So in order to create all Jans at least once, you’re looking at at minimum two playthroughs for somewhere of a total of 55-60 hours—possibly even more if you want to see the different ways the Jans can interact with each other.

The Alters is now available on PC, PS5, and Xbox Series X/S.

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June 14, 2025 0 comments
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RoadCraft: How Long Is It?
Game Updates

RoadCraft: How Long Is It?

by admin June 13, 2025



Image: Saber Interactive

As I’ve grown older, I’ve found that I have less and less time to invest 1,000+ hours into raiding bases, grinding materials, and leveling characters. Sometimes, there’s just not enough free time to devote—unless I skip sleep. I do that a lot. RoadCraft was one such game that distracted me long enough to miss my usual bedtime. With an extensive campaign and plenty of vehicles and liveries to unlock, there’s a lot to accomplish in the simulator!

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How long does it take to beat the main campaign in RoadCraft?

Screenshot: Saber Interactive / Brandon Morgan / Kotaku

Let’s get this out of the way straight out of the gate: RoadCraft is a positively massive game. It features three unique biomes, two upcoming maps, dozens of main and side missions, and an expansive open world to explore and alter to your liking. Oh, and you can construct roads anywhere you can drive, changing the landscape to suit your construction purposes.

But if you want numbers, you can expect to spend anywhere from 80 to 100 hours playing RoadCraft’s main campaign. That’s not counting the side objectives and personal projects you undertake!

What else is there to do in RoadCraft?

Screenshot: Saber Interactive / Brandon Morgan / Kotaku

Most simulation titles these days feature a bare-bones storyline that’s meant as more of a tutorial, covering all of the basic mechanics, the complex features, and the various tools you’ll acquire and use. In RoadCraft, the storyline does all of that while also immersing you in a world torn asunder by storms and natural disasters, tasking you with rebuilding.

You will:

  • Unlock new trucks and heavy machinery, most of which you may customize with liveries and paint schemes.
  • Repair and construct infrastructure: Roads, bridges, electrical systems, asphalt, clear debris, and alter the landscape itself to help the locals.
  • Explore and expand the world around you with full multiplayer and crossplay compatibility, meaning you can tow that one friend who continuously winds up stuck in the mud.

I would be derelict in my duties if I didn’t tell you, you can control a crane! The entire game is like when we were kids playing in the sandboxes at the local park, using that sand-digger to scoop sand from one spot and dump it four inches to the right. Yay!

RoadCraft is out now on PS5, Xbox Series X/S, and Windows PCs!



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June 13, 2025 0 comments
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How Long Is The Game?
Game Reviews

How Long Is The Game?

by admin June 11, 2025



Screenshot: Nintendo

The Mario Kart franchise has been entertaining us all for decades—even with sibling fights and fits of rage over losing a race from a blue shell at the last second—but Mario Kart World is the first game to go open world. There hasn’t been a truly new entry in the series since 2014’s Mario Kart 8, so being stoked to dive into this exciting adventure is perfectly reasonable. Equally reasonable, especially given the game’s controversial price tag, is to wonder how long it’ll take to beat and what type of replayability it offers. Let’s talk about it.

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How long does it take to beat Mario Kart World?

Mario Kart World is a racing game first and foremost, so that’s what you can expect to spend a lot of time doing. But if your goal is simply to tackle all of the game’s races and call it quits, you can complete every Grand Prix cup in just a few hours of playtime. You’ll probably find the experience lacking, though, as that’s only a small part of what Nintendo’s newest entry in the franchise serves up.

Mario Kart World will likely keep you busy for many months, or even years, after release.

Mario Kart games are known for having an extremely long lifespan due to their seemingly endless replayability. If you thoroughly enjoy racing in Mario Kart World, you can continue to replay its tracks as many times as you’d like via time trials or offline tournaments by yourself or via split-screen multiplayer.

Alternatively, you can head online to race up to 24 players in a standard Grand Prix or Knockout Mode, the latter of which is a brand-new elimination-based showdown. If you’re feeling feisty, you may want to take to the Battle Mode to fight your pals in a silly arena fight to see who can defeat each other with items. With all of this to do with friends (or strangers, if you’re so inclined), Mario Kart World will likely keep you busy for many months, or even years, after release.

If you’re more interested in exploring the game’s open world, you can do so entirely alone, or you can team up with your pals in a free roam session to explore it together. You’ll be able to round up plenty of collectibles or engage in dozens and dozens of short-but-sweet P-Switch missions—though it’s worth noting that the latter is strangely absent in cooperative free roam, so you’ll have to do those all by yourself. Sorry!

If this new kart racing outing sounds like fun to you, Mario Kart World is available now exclusively on Nintendo Switch 2.

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June 11, 2025 0 comments
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NotebookLM screenshot with branch diagram of Telemachus Confronts the Suitors
Gaming Gear

As Long as I Have NotebookLM, I Don’t Need Any Other AI Tool

by admin June 11, 2025


If all artificial intelligence ever amounted to was Google’s NotebookLM in its current form, I’d be fine with it. OK, maybe bake in Gemini Live’s camera mode in one way or another first. Other than that, NotebookLM is the only AI tool I want or need. 

I always appreciated the concept of what NotebookLM could do when it was first announced and enjoyed casually tinkering with it, but experiencing it in the real world — and at a time when I needed a tool like it to exist — solidified how awesome NotebookLM really is to me. It’s now my favorite AI tool, ever, and I’ve never used an AI tool as much. 

Powered by Google’s Gemini AI, NotebookLM breaks down complex subjects into an easy-to-understand format and helps you brainstorm new ideas. There’s now a mobile app for iOS and Android, and new features were just announced during Google I/O last month. It keeps getting better without feeling like it’s becoming overstuffed with features just for the sake of it. 

NotebookLM isn’t just Google Keep stuffed with AI, nor is it just a chatbot that can take notes. It’s both and neither. Instead of asking questions to Gemini, only for it to find an answer from the ether of the internet, NotebookLM will only search through the sources that you provide it. It’s a dead simple concept that feels like one of the most practical uses of AI, giving way to the perfect study buddy for classes or work. And Google didn’t stop there. 

Now it can do so much more, and will reward your poking around to see what it can do for you. And features like its impressive Audio Overviews have since trickled down into Gemini itself, allowing it to be used in a much wider set of Google’s products.  

Below, I’ll cover some of NotebookLM’s most interesting features (including the newly announced ones) and how it became one of my favorite AI tools to use. 

For more, check out Google’s smart glasses plans with AndroidXR.

What is NotebookLM?

NotebookLM is a Gemini-powered note-taking and research assistant tool that can be used in a multitude of ways. It all starts with the sources you feed it, whether they’re webpage URLs, YouTube videos or audio clips, allowing you to pull multiple sources together into a cohesive package and bring some organization to your scattered thoughts or notes. 

The most obvious use case for NotebookLM is using it for school or work. Think of it — you’ve kept up with countless classes and typed notes down for every one and even perhaps recorded some lectures. Sifting through everything individually can eventually get you to some semblance of understanding, but what if you could get them to work together? 

Once you’ve uploaded your sources, Gemini will get to work to create an overall summary of the material. From there, you can begin asking Gemini questions about specific topics on the sources and information from the sources will be displayed in an easy-to-understand format. This alone may be enough for some people just looking to get the most out of their notes, but that’s really just scratching the surface.

Available for desktop and mobile

NotebookLM’s three-panel layout.

Screenshot by Blake Stimac/CNET

NotebookLM has been available for a while now on the desktop and is broken into a three-panel layout, consisting of Source, Chat and Studio panels. Both the Source and Studio panels are collapsible, so you can have a full-screen chat experience if you prefer. 

While the Source and Chat panels are pretty self-explanatory, the Studio panel is where magic can happen (though some of the features can also be created directly from the Chat panel). This is where you can get the most out of your NotebookLM experience. 

The NotebookLM app: Information alchemy in your pocket

The mobile app for Android and iOS launched the day before Google I/O 2025.

Screenshots by Blake Stimac/CNET

Those familiar with the desktop experience will feel right at home with the new mobile apps for iOS and Android. The streamlined app allows you to switch between the Source, Chat and Studio panels via a menu at the bottom. When you go to the view that shows all of your notebooks, you’ll see tabs for Recent, Shared, Title and Downloaded. 

While not everything is on the app yet, it’s likely just a matter of time before it matches the web version’s full functionality.

Audio Overviews

If you didn’t hear about NotebookLM when it was first announced, you likely did when Audio Overviews were released for it. Once you have at least one source uploaded, you can then opt to generate an Audio Overview, which will provide a “deep dive” on the source material. These overviews are created by none other than Gemini, and it’s not just a quick summary of your material in audio format — it’s a full-blown podcast with two “hosts” that break down complex topics into easy-to-understand pieces of information. They’re incredibly effective, too, often asking each other questions to dismantle certain topics. 

The default length of an Audio Overview will vary depending on how much material there is to go over and the complexity of the topic — though I’m sure there are other factors at play. In my testing, a very short piece of text created a five-minute audio clip, whereas two lengthier and more dense Google Docs documents I uploaded created an 18-minute Overview. 

If you want a little more control on the length for your Audio Overview, you’re in luck. Announced in a blog post during Google I/O earlier this month, users now have three options to choose from: shorter, default and longer. This is perfect if you either want to have a short and dense podcast-like experience of if you want to get into the nitty gritty on a subject with a longer Audio Overview. 

You can interact with your AI podcasters

It gets even better. Last December, NotebookLM got a new design and new ways to interact with Audio Overviews. The customize button allows you to guide the conversation so that key points are covered. Type in your directive and then generate your Audio Overview.  

Now, if you want to make this feature even more interactive, you can choose the Interactive mode, which is still in beta, to join the conversation. The clip will play, and if you have a particular question in response to something that’s said, you can click the join button. Once you do, the speakers will pause and acknowledge your presence and ask you to chime in with thoughts or questions, and you’ll get a reply. 

I wanted to try something a little different, so I threw in the lyrics of a song as the only source, and the AI podcast duo began to dismantle the motivations and emotions behind the words. I used the join feature to point out a detail in the lyrics they didn’t touch on, and the two began to dissect what my suggestion meant in the context of the writing. They then began linking the theme to other portions of the text. It was impressive to watch: They handled the emotional weight of the song so well, and tactfully at that. 

Mind Maps

Generating a Mind Map is just one of several powerful features from NotebookLM.

Google/Screenshot by Blake Stimac

I’d heard interesting things about NotebookLM’s Mind Map feature, but I wanted to go in blind when I tried it out, so I did a separate test. I took roughly 1,500 words of Homer’s Odyssey and made that my only source. I then clicked the Mind Map button, and within seconds, an interactive and categorical breakdown of the text was displayed for me to poke around in. 

Many of the broken-down sections had subsections for deeper dives, some of which were dedicated to single lines for dissection. Clicking on a category or end-point of the map will open the chat with a prefilled prompt. 

I chose to dive into the line, “now without remedy,” and once clicked, the chat portion of NotebookLM reopened with the prefilled prompt, “Discuss what these sources say about Now without remedy, in the larger context of [the subsection] Alternative (worse).” The full line was displayed, including who said it, what it was in response to and any motivations (or other references) for why the line was said in the text. 

Study guides and more 

If the combination of all that Audio Overviews and Mind Maps could do sounds like everything a student might need for the perfect study buddy, NotebookLM has a few other features that will solidify it in that place. 

Study guides

After you’ve uploaded a source, you can create a quick study guide based on the material that will automatically provide a document with a quiz, potential essay questions, a glossary of key terms and answers for the quiz at the bottom. And if you want, you can even convert the study guide into a source for your notebook.

FAQs

Whether you’re using it for school or want to create a FAQ page for your website, the NotebookLM button generates a series of potentially common questions based on your sources. 

Timeline

If you’re looking for a play-by-play sort of timeline, it’s built right in. Creating a timeline for the Odyssey excerpt broke down main events in a bulleted list and placed them based on the times mentioned in the material. If an event takes place at an unspecified time, it will appear at the top of the timeline, stating this. A cast of characters for reference is also generated below the timeline of events. 

Briefing document

The briefing document is just what it sounds like, giving you a quick snapshot of the key themes and important events to get someone up to speed. This will include specific quotes from the source and their location. A summary of the material is also created at the bottom of the document. 

How NotebookLM really ‘sold’ me

I already really liked NotebookLM’s concept and execution during its 1.0 days, and revisiting the new features only strengthened my appreciation for it. My testing was mostly for fun and to see how this tool can flex, but using it when I “needed” it helped me really get an idea of how powerful it can be, even for simple things. 

During a product briefing, I did my typical note-taking: Open a Google Doc, start typing in fragmented thoughts on key points, and hope I could translate what I meant when I needed to refer back to them. I knew I would also receive an official press release, so I wasn’t (too) worried about it, but I wanted to put NotebookLM to the test in a real-world situation when I was using it for real — and not just tinkering, when nearly anything seems impressive when it does what you tell it to. 

I decided to create a new notebook and make my crude notes (which looked like a series of bad haikus at first glance) the only source, just to see what came out on the other end. Not only did NotebookLM fill in the blanks, but the overall summary read almost as well as the press release I received the following day. I was impressed. It felt like alchemy — NotebookLM took some fairly unintelligible language and didn’t just turn it into something passable, but rather, a pretty impressive description. 

Funny enough, I’ve since become a more thorough note-taker, but I’m relieved to know I have something that can save the day if I need it to. 

Video Overviews are on the way

Another feature that was announced during Google I/O was Video Overviews, and it’s exactly what it sounds like. There’s currently no time frame outside of “coming soon” from the blog post, but it should be a good way to get a more visual experience from your notebooks. 

We’d previously heard that Video Overviews might be on the way, thanks to some sleuthing from Testing Catalog. The article also mentioned that the ability to make your notebooks publicly available and view an Editor’s Picks list of notebooks will eventually make their way to NotebookLM. The Editors Picks feature has yet to rear its head, but you can indeed now share notebooks directly or make them publicly available for anyone to access. 

While we’re waiting on View Overviews, here’s a preview of one.

If you need more from NotebookLM, consider upgrading

Most people will likely never have the need to pay for NotebookLM, as the free version is robust enough. But if you’re using it for work and need to be able to add more sources or the option to share your notebook with multiple people, NotebookLM Plus is worth considering. It gives you more of everything while introducing more customization, additional privacy and security features as well as analytics. It’s worth noting that NotebookLM Plus will also be packaged in with Google’s new AI subscriptions. 

For more, don’t miss Google’s going all-in on AI video with Flow and Veo 3.



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June 11, 2025 0 comments
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See How Long A Switch 2 Can Survive Getting Smashed By A Hammer
Game Updates

See How Long A Switch 2 Can Survive Getting Smashed By A Hammer

by admin June 5, 2025



The Switch 2 is more powerful than its predecessor and a lot bigger, but can it take a beating? That’s what one YouTuber tried to find out, wasting absolutely no time before putting a stomach-churning beatdown on Nintendo’s new hardware.

Nintendo Switch 2 Could Launch With Almost No Reviews

TechRax’s YouTube channel is best known for smashing all sorts of high-end consumer electronics, usually iPhones and Apple Watches. Sometimes he throws golf balls at Tesla Cybertrucks. When he’s really feeling bored he pours laundry detergent into a car’s fuel tank just to feel something. Today, on June 5, as regular tech fans celebrate the launch of the Switch 2, TechRax decided to put the $450 console that fans spent hours standing in line for through a “durability test.” The results were hard to watch and minimally illuminating.

What kind of a beating can the Switch 2 survive? That was the question TechRax answered in his latest video. First he dropped it on the floor. No damage. So far so good! Then he pulled out a razor blade and scored the middle of the screen. “That was a big scratch line and that’s not coming off, so guys this is not like an iPhone 16 Pro or something. If you do something like that, that’s it, you are toast,” he said before cutting it a second time just to be sure.

Next, rather than pressing the buttons on the Joy-Con to release them from their magnetic grip slots on the sides of the Switch 2, he bent them until they snapped off. He did it multiple times and much to my surprise, despite the heart-stopping snapping sound, neither part of the connector appeared to be damaged. Good news for everyone whose kids are going to bend and flex the new Joy-Con a dozen times a week.

Finally, after successfully bending the metal hinge kickstand, TechRax concluded his survey with the hammer test. What is the hammer test? Exactly what it sounds like. First he drops a metal hammer onto the screen. Then he does it a second time from higher up. Eventually he just starts whacking it until the screen cracks. The Switch 2’s new LCD screen stood its ground until hammer blow number 10. Not bad. Not bad at all. But if you see TechRax coming into your store, please don’t sell him any more Switch 2s.

.



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June 5, 2025 0 comments
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Hornet from Hollow Knight: Silksong is seated, morose, on a bench.
Gaming Gear

SteamDB changes might finally herald the end of a long wait for Silksong (again), though with SGF on the horizon, I think Team Cherry has the potential to do the funniest thing of all time

by admin June 3, 2025



Every time I write about Silksong, I feel as though I’m inching closer to an abyss of madness from which there is no return. Each article starts the same—a rite for the uninitiated, an explanation that yes, this game really was announced in 2019, and yes, it really was stated to be coming out “in the next 12 months” in 2022, and yes, fan hopefuls really did wait three more years for a hilariously short clip in a 2025 Nintendo direct promising a release date this year with zero other specifics.

Now, from the bottom of a well of conspiracy, a scrap comes tumbling down the cobbled walls: There’ve been more SteamDB changes that… wait holy crap, these might actually mean something.

As spotted by eagle-eyed industry buff Wario64 on X, several SteamDB updates have been published for Hollow Knight: Silksong, which have quickly gained traction as a deep hit of hopium on the unfailingly unhinged subreddit, with nary a “silkpost” flair in sight.


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The main meat is the introduction of achievement languages, which are a pretty good sign the game’s nearing completion—you generally don’t decide what achievements are going to be notable, then translate them unless you’re pretty certain you won’t be making any more structural changes to your game.

Even more hype came down the pipeline when some depots changed. A depot, as explained by the Steamworks documentation, is “a logical grouping of files which are all delivered to a customer as a single group”, which then gets “downloaded and ‘mounted’ on their local drive” when you download a game. The last time one of these depots changed was in 2019, when the game was first announced.

While I don’t think user HHrnz, who spotted the change, is exactly right when they say “This is pretty much confirmation that the game is complete and ready to have its release date announced,” it is a sign that something is going on. And as a resolute skonger, something is always able to be everything.

I’m about to call an utterly unfounded shot, with zero basis in reality and all the hope of someone shouting ‘Kobe!’ from halfway down the court, but, just think about it—Summer Games Fest is coming up. Heaps upon heaps of trailers and events and showcases. What is the funniest thing that Team Cherry could possibly do after six entire years of anticipation?

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

A shadow drop. Just… put it out there. After all, who needs pithy things like press releases or developer diaries when you’ve got a swarm of feverish hollows clamouring for your next game? The Switch 2 is here. The ground is ripe, and the marketing does itself in a resounding swarm of skong.



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June 3, 2025 0 comments
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James Wynn offloads $4.12M HYPE and takes another $100M 40x-leveraged long bet on Bitcoin
GameFi Guides

James Wynn offloads $4.12M HYPE and takes another $100M 40x-leveraged long bet on Bitcoin

by admin June 2, 2025



Despite almost $100M loss last week, James Wynn is back in the game, having recently sold $4.12M worth of HYPE for over $1M profit and then opened a new 945 BTC long position with 40x leverage.

According to Lookonchain, James Wynn recently unstaked 126,116 Hyperliquid (HYPE) — worth around $4.12M —and sold all of them at $32.7. Wynn originally bought these HYPE tokens on May 9 and May 12 at an average price of $24.4, which marks his profit at around $1.05M. However, this pales in comparison to the $99 million Wynn lost over the past week.

According to on-chain analytics platform Spot On Chain, the journey that resulted in almost $100 million loss began with Wynn building a series of highly leveraged positions that initially performed well.

Between March 20 and May 23, he accumulated a total profit of $83 million through a series of high-leverage trades, including a 10x long on (Pepe) PEPE with $23.8 million in unrealized gains, a 10x long on Trump (TRUMP) with $6.83 million realized, and a 5x long on Fartcoin (FARTCOIN) with $4.48 million realized. On May 22, his largest position—a $1.14 billion long on Bitcoin (BTC)—was up $39 million.

On May 24, Wynn doubled down on his BTC long, raising the position to $1.25 billion. Within hours, that trade was down $13.4 million. The next day, May 25, he reversed to a $1 billion BTC short, which resulted in a $15.87 million loss over 15 hours.

On May 30, as BTC dropped below $105K, Wynn was liquidated for 949 BTC, worth approximately $99.3 million at the time. After factoring in all positions and liquidations, Wynn’s net performance flipped from +$83 million to approximately -$12 million within seven days.

Source: @spotonchain

Undeterred by these losses, Wynn is back in the game, having just opened another long BTC position of 945 $BTC ($99.7M) with 40x leverage. With the initial margin at $2,177,955.53, his initial liquidation price was $104,577. However, he recently deposited another $400,000 as margin, with the new liquidation price is $104,151— less than 1% away from the current price.

Following this bet, Wynn urged his X followers to support him by buying Bitcoin. Apparently, Wynn believes that he — along with other retail traders holding highly leveraged longs on the Hyperliquid platform — are being hunted by crypto whales who are trying to liquidate them.

“The moment I entered my long the insta hunted me. There is an agenda here and I don’t know what it is. It can’t be just my long, maybe it’s because I’m a fish playing a whales game or maybe it’s because I’m bringing attention to Hyper Liquid,” he wrote.



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June 2, 2025 0 comments
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