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'The Long Walk' Star Garrett Wareing on His Character's Big Surprise
Gaming Gear

‘The Long Walk’ Star Garrett Wareing on His Character’s Big Surprise

by admin September 16, 2025


Now that The Long Walk is in theaters, members of its ensemble cast are free to talk spoilers. The movie, based on Stephen King’s story, revolves around a literal death march, so it’s not surprising that not all of the stars make it to the finish line. The brutal twists come with what order they go down—and at least one other surprising nuggets shared along the way.

In a new interview with Deadline, Garrett Wareing, who plays Billy Stebbins, talked about his experiences on the film as well as what happens to his character.

Eventually, it’s revealed to the audience and Billy’s fellow walkers that he is actually the illegitimate son of the Major (Mark Hamill), the cruel overseer of the titular march. He puts up a tough front, but it becomes clear Billy has got a different level of investment in the competition than the other boys.

“His dream, his goal, is to meet his father and for [his father] to be this hero that he idolized his whole life,” Wareing told Deadline. “I think that he goes into the walk thinking that this is a necessary thing, this is a good thing. And throughout the course, he begins to see the brutality that exists along something like this. And maybe he begins to see it for what it is, not necessarily [as] what it’s pitched to [be to] these young boys in the nation.”

In the book, Stebbins comes in second place. In the movie, he’s third, a twist that allows for The Long Walk‘s poignant final moments between Ray (Cooper Hoffman) and Peter (David Jonsson)—and Peter getting his wish-fulfillment part of the prize, which is killing the Major.

There’s no happy ending for Stebbins and his father, but Wareing did tell Deadline how much he enjoyed working with Hamill. And yes, Star Wars came up.

“One of the first times I interacted with Mark in the makeup trailer, he made the brilliant connection to Star Wars by saying, ‘you know, here on page 96 (or whatever page it was), there’s a bit of an “I am your father” moment when your character reveals that the Major is his father.’ And we both laughed. It was quite fitting that Luke had now become the father and in turn, I had now become Luke speaking to Vader.”

The Long Walk is now in theaters.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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September 16, 2025 0 comments
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Big Long Bets Flash Yellow Light
NFT Gaming

Big Long Bets Flash Yellow Light

by admin September 13, 2025



Traders are using leverage in an attempt to lift bitcoin BTC$115,749.65 back to record highs, creating a high-risk environment that could result in a derivatives unwind to the downside if price begins to shift the other way.

Market analyst Skew warned one trader intent on opening a nine-figure long position to “maybe wait for spot to carry the buying so it doesn’t create toxic flows.”

Bears are also adding leverage, with a separate trader currently dealing with a $7.5 million unrealized loss after shorting BTC to the tune of $234 million with an entry at $111,386. That trader added $10 million worth of stablecoins to maintain their position, with the liquidation currently standing at $121,510.

But the major liquidation risk is present to the downside, with data from The Kingfisher showing a large pocket of derivatives will be liquidated between $113,300 and $114,500, which could potentially prompt a liquidation cascade back to the $110,000 level of support.

“This chart shows where traders are over-leveraged,” wrote The Kingfisher. “It’s a pain map. Price tends to get sucked into those zones to clear out positions. Use this data so you don’t end up on the wrong side of a big move.”

Bitcoin is currently trading quietly around $115,000 having entered a period of low volatility, failing to break out of its current range for more than two months.



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September 13, 2025 0 comments
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Leonardo DiCaprio holding a gun in One Battle After Another.
Esports

The Long Walk star reveals eye-watering number of miles they’d walk each day

by admin September 11, 2025



The Long Walk by name, The Long Walk by nature. Ahead of the new movie’s release in cinemas, actor David Jonsson has revealed just how far the cast had to trek each day on set. 

Directed by Francis Lawrence, the film started its life as a novel written by Stephen King under the pseudonym Richard Bachman about a deadly competition: in a dystopian America, a group of young men must walk at a pace of no less than 3mph. 

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If they stop, they die, and the annual contest only ends when one man is left. The Long Walk is truly one of the best movies of 2025, with our five-star review describing it as “harrowing, heartbreaking, and near-flawless.”

While a viral treadmill challenge stunt saw movie-goers walking for the entirety of the movie’s runtime (108 minutes) last month, that was nothing compared to what the actual cast had to do. 

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The Long Walk cast had to walk for miles on set each day 

Speaking with The Hollywood Reporter, Jonsson – who plays Peter McVries – says the cast who played characters in the contest walked “15 miles some days, some days were like 32” on The Long Walk set. 

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To put that in perspective, a marathon is 26 miles. And these actors weren’t just walking once – they were doing it over and over again, day after day, to bring King’s grueling story to life.

That might sound tiring to most, but Judy Greer – who plays Raymond’s (Cooper Hoffman) mother, Mrs. Garraty – was actually jealous. “I’m a big walker, I really love it and they all lost weight and I was jealous about that,” she joked. 

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“Breathing fresh air and people handing them Gatorades – when I’m walking by myself in the heat, no one’s handing me anything.”

As for Cooper Hoffman, the fact that the movie has taken this long to make (the novel was published in 1979) was a challenge he was excited about.

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“When they tell you that a movie’s never been done like this, when they tell you this movie’s been very hard to make, the competitive side of me wants to make it,” he told the outlet. 

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Lionsgate

Star Wars icon Mark Hamill also appears in The Long Walk, playing the competition’s brutal enforcer, The Major. Initially, he didn’t want to take part in the film and was “totally repelled”, until he read King’s book. 

“I said, ‘I’m not doing this, it’s way too violent, I hate it.’ And then I ordered the book and was like, ‘Oh, it’s just the premise that’s ghastly’; it’s an attention grabber to get to the real heart and soul of the movie which is the experiences of these young walkers,” he said. 

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“And that’s where the heart [is], their experiences are incredible – the friendships, the rivalries, it’s fantastic. It really belongs to the walkers, I’m just a guy you love to hate.”

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The Long Walk lands in cinemas on September 12. Find out when to expect it on streaming, the ‘hardest part’ of the viral treadmill challenge, what’s coming up in our 2025 movies release calendar.



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September 11, 2025 0 comments
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XRP Rebound Under Threat as 785,700% Hourly Liquidation Imbalance Stuns Long Traders
GameFi Guides

XRP Rebound Under Threat as 785,700% Hourly Liquidation Imbalance Stuns Long Traders

by admin September 4, 2025


XRP has continued its volatility battle, with the asset again failing to soar in price as anticipated by investors. This has sparked concerns about its rebound move as it registered a 785,700% liquidation imbalance in the last hour.

Bitcoin dominance weakens XRP’s recovery prospects

According to CoinGlass data, long position traders have suffered $202,180 in losses within the last 60 minutes as XRP momentum weakened. The asset climbed to an intraday peak of $2.88 before fizzling out as low trading volume could not support its climb.

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This triggered losses for bullish investors who were anticipating a sustained rally in the market. However, volatility continued as the price declined. As of this writing, XRP is changing hands at $2.82, representing a 1.14% decline in the last 24 hours.

Volume remains deep in the red zone by 25.02% at $4.53 billion. The asset’s technical chart shows XRP has slipped below its seven-day exponential moving average (EMA) of $2.85. This has further increased selling pressure and XRP’s fluctuations.

Additionally, the rise in Bitcoin dominance has worsened the threat to XRP’s rebound move as investor interest shifts from altcoins.

Meanwhile, short position traders also witnessed a mild loss of $25.73 within the same time frame due to the liquidation triggered by the price volatility.

XRP ETF approval, key catalyst for sustained rally?

XRP will likely continue to witness these price fluctuations until it finds a solid bottom. As per the Bollinger Bands indicator, the asset is still flashing warnings, which suggests that a breakout might not happen, particularly with the low volume.

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However, an outside catalyst like news of its exchange-traded fund (ETF) approval could trigger a sustained rebound. Despite the deafening silence from the Securities and Exchange Commission (SEC) on the approval of pending applications, many continue to believe that an XRP ETF will happen this 2025.

Nate Geraci of the ETF Store maintains that an approval is inevitable even as the SEC decision day inches closer.



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September 4, 2025 0 comments
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Cameron Frew
Esports

The Long Walk review: Bleak, brutal Stephen King movie is an all-timer

by admin September 3, 2025



As a Stephen King adaptation, The Long Walk belongs in the echelon occupied by Stand By Me and The Shawshank Redemption. As a movie, it’s a gruelling endurance test that’s also an immensely moving privilege.

Battle Royale, The Hunger Games, Squid Game – three pop-culturally pervasive IPs united by one fundamental aspect: nations in decay that promise riches (if not merely survival) to the few to balm, or simply distract the many. We’re not there (yet), but you’d need to be blind, deaf, or dim to not understand why these stories are so popular; we root for the few, but we are the many.

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You could say The Long Walk is a little late. Ultimately, it’s another dystopian tale that revolves around a deadly contest, and it’s even directed by Francis Lawrence, who helmed most of The Hunger Games films. What else is there to say or see, other than echoes and reflections of misery?

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Well, through Lawrence, writer JT Mollner, and King (or Richard Bachman, for the fans), it manages to feel like a movie for now. Also, and this part is important… it could be the best film you’ll watch this year. 

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What is The Long Walk about? 

Nineteen years on from a war that “tore this nation apart,” the US is decrepit and impoverished, with free-spirited books and music banned under the country’s totalitarian regime. 

Each year, the American dream is distilled down to its cursed essence with a nationwide competition: The Long Walk, in which young men are required to walk at a speed of at least 3mph. As the Major (Mark Hamill) booms, there’s “no finish line” – the contest only ends with one man standing, and those who slow down or stop are point-blank executed. It’s not compulsory to enter, either: those who want to take part volunteer their names in a lottery, and they’re offered a “back out day” before the walk begins.

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If they win, they get “a gazillion dollars” and one wish. Raymond Garraty (Cooper Hoffman) has big plans for his wish, with hopes to rid the country of the contest once and for all, while Peter McVries (David Jonsson) has even nobler aspirations. They quickly find kinship with each other as one foot follows another and tens of miles turn to hundreds; bantering, laughing, confiding, and at times, carrying (almost literally).

There is one distinct detail: despite the Major’s best, gravelly efforts to sensationalize the contest, there’s no glory in it. They walk from town to town past endless fields, greeted by little more than dead cattle and sullen-faced families. “Pretty f**king desolate,” Garraty even says.

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That’s what makes it all so affecting: there’s very little exposition about the conception of the walk or why boys who take part need to die, but it’s the result of stubbornness (for the government) and desperation (for the boys, even if they don’t know it). Even the worst participants (Charlie Plummer’s Barkovitch is especially loathsome) are easy to pity: they may have agency with each step, but they’re all pawns in a game that’s indefinitely rigged.

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The Long Walk isn’t for the faint of heart 

Lionsgate

King asserted that there was no point in making The Long Walk if it wasn’t true to the brutality of the book. Lawrence never hesitates in showcasing its horrors, nor is it gratuitous; when you see a young boy’s face get splattered over the ground, it’s a clear, present, and anxiety-inducing danger. 

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The movie doesn’t shy away from your inevitable questions, either, whether it’s one guy sacrificing his speed to take a sh*t, sleepwalking, or shoes giving in to the extraordinary distance. It’s a thoroughly thought-out piece of storytelling in every regard, and the character work is second to none. 

Hoffman and Jonsson are sensational, two leading men with immediate chemistry; in an instant, you’ll be thinking, “They’re my boys.” Their presence is reminiscent of Stand By Me’s Gordie and Chris; not in the dynamic (both are self-assured and commanding in their own ways), but in how lived-in and honest their friendship seems as the nightmare darkens. These are two natural, but hugely charismatic performances – make them (even bigger) stars.

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Similar praise could be given to the supporting cast (Tut Nyuot’s Arthur is another standout), and credit is due for both King and Mollner: it’s hard to think of another movie where young men have been this aptly written (sorry to cite Stand By Me again, but it’s the strongest comparison). It’s not a spoiler to say many of them die, but there’s not a single death that feels inconsequential: each one is absolutely heartwrenching. I cried multiple times. I could cry just thinking about those who “get their ticket.”

The Long Walk is the peak of Francis Lawrence’s career

Lionsgate

It’s no small compliment to say this is the best movie Lawrence has ever directed. Catching Fire is revered by many as the best Hunger Games film (because it is), and Constantine and I Am Legend are underrated. 

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There’s not one component here that’s out of place; each performance is perfectly pitched, its blocking and “moment to moment” sequencing is sublime, and he shows restraint where it matters (a tiny bit more detail about the wider world would have been good). Also, it has an elite title card drop.

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The cinematography, courtesy of Jo Willems (Hard Candy, 30 Days of Night, and Catching Fire), is grim and beautiful; some images are hard to shake, others briefly numb the barbarity. It’s a little reductive and broad to say this, but even when its palette is as dreary as the clouds above the boys, it looks like a real film, not an exercise in plot. 

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A special shoutout to composer Jeremiah Fraites (who’s part of The Lumineers), whose first film score is sophisticated and emotive. It’s almost Moby-like in some scenes, but it’s diverse, capable of ramping up suspense and leaning into his folk sensibilities in more tender, quiet moments.

The Long Walk score: 5/5

Harrowing, heartbreaking, and near-flawless, The Long Walk is one of the greatest Stephen King adaptations ever made; walk – nay, run – to watch it as soon as possible. This is an all-timer.

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The Long Walk hits cinemas on September 12. Until then, check out our list of the best horror movies ever made and what else is dropping this year with our 2025 movie calendar.

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September 3, 2025 0 comments
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8BitDo Pro 3 Controller For Switch 2 Gets First Price Cut, But It Won't Be Available For Long
Game Updates

8BitDo Pro 3 Controller For Switch 2 Gets First Price Cut, But It Won’t Be Available For Long

by admin August 31, 2025


8BitDo’s newest Nintendo and PC controller is on sale for the first time during Labor Day weekend. The 8BitDo Pro 3 Ultimate Bluetooth Gamepad for Switch 2, Switch, and PC is discounted to $63 (was $70) until September 1. Make sure to click the coupon box next to the price; the $7 discount will be applied at checkout. The Pro 3 just launched August 12 and already feels like a bargain at full price, so it’s possible the controller will sell out before the coupon expires. It’s worth noting that the Pro 3 sold out at full price during launch week.

The caveat to this deal is that only the Gray and G Classic editions of the 8BitDo Pro 3 are eligible for the 10% coupon. The GameCube-inspired purple edition–the most popular of the three colors–is still selling for the full $70. Amazon also has great deals on the 8BitDo Ultimate 2 and Ultimate 2 Bluetooth Controllers. PC players can get the Ultimate 2 Wuchang: Fallen Feathers Edition for $50 (was $65), and the Ultimate 2 Bluetooth is down to $60 (was $70).

Editor’s Note: Article updated August 29. Read our original 8BitDo Pro 3 review and buying guide below:

$63 (was $70) | For Switch 2, Switch, PC/Mac, Mobile, SteamOS

Here’s a rundown of the 8BitDo Pro 3’s specs, components, and customization features.

8BitDo Pro 3 Specs & Features:

  • Available in: Purple, G Classic, Gray
  • Includes matching charging dock
  • Connections & Supported Platforms:
    • 2.4GHz Wireless: Switch 1/2, PC
    • Bluetooth: Switch 1/2, SteamOS, Apple, Android
    • Wired: Switch 1/2, PC, Android
  • 4 extra remappable buttons:
    • 2 back triggers
    • 2 microswitch shoulder buttons
  • Swappable TMR Joysticks (Tunnel Magnetoresistance)
  • Wear-resistant metal stick rings
  • Extra pair of ball-top arcade stick caps
  • Change trigger type by flipping switches:
    • Hall Effect Triggers
    • Non-linear Microswitch Triggers
  • Tactile D-pad
  • Textured grips
  • Magnetic ABXY face buttons:
    • Swap A/B & X/Y for Nintendo or Xbox layout
  • Extra set of unlabeled face buttons
    • Super Famicom-inspired red, yellow, green, blue
  • Turbo Button
  • Profile Button
  • Input mode switch: D/S/X
  • Dual-motor rumble
  • 6-axis Motion Controls
  • Battery: 1,000mAh
  • Battery life: Up to 20 hours
  • Weight: 242.4 grams
  • Dimensions: 153.6 x 100.5 x 64.55mm

Customize controls with 8BitDo Ultimate Software V2:

  • Remap inputs
  • Create custom profiles
  • Calibrate dead zones
  • Adjust stick/trigger sensitivity
  • Adjust rumble intensity
  • Adjust motion control sensitivity

8BitDo Pro 3: G Classic / Gray / Purple

Gallery

I’ve found the Pro 3 to be as big of an upgrade as the Ultimate 2 was compared to its predecessor. The D-pad is noticeably better than the one on the Pro 2, and it’s awesome to have the extra pair of remappable claw buttons on the shoulders and the two trigger modes. Engaging the trigger locks turns R2 and L2 into microswitch buttons that are great for rapid fire or for when you want to map face button actions to the triggers. With six buttons on the shoulders, you can really mix-and-match control schemes to fit your personal preferences. The microswitches used for the back buttons also feel nicer and faster than the ones on the Pro 2.

8BitDo’s TMR sticks are smoother and more precise than the already-good Hall Effect sticks found on the Pro 2 and other older models. TMR electromagnetic sticks consume less power, and the tech is supposed to hold up better over time compared to Hall Effect. TMR is often presented as Hall Effect 2.0, as both operate via magnetic sensors, which eliminates the risk of stick drift. For an added layer of durability, 8BitDo’s sticks also have wear-resistant metal rings.

The 8BitDo Pro 3 costs $20 more than the Pro 2, but the $70 price point aligns with the Ultimate 2 Bluetooth, the manufacturer’s flagship controller that supports both 2.4GHz and Bluetooth connections. The Pro 2, meanwhile, only supported Bluetooth wireless and didn’t come with a charging dock. The new version is the first non-Ultimate controller with a charging dock. A 2.4GHz USB-C dongle is stored in the bottom of the dock. The addition of 2.4GHz Wireless is certainly welcome, as it offers a faster and more stable connection with higher polling rates.

Like the Ultimate 2, the Pro 3 can be viewed as an alternative to the Nintendo Switch 2 Pro Controller. Nintendo’s official controller feels great and even has a pair of back buttons, but there’s no denying that 8BitDo’s pair of premium gamepads are more versatile thanks to its suite of physical modifications and programmable customization options.

8BitDo Pro 3 has magnetic ABXY buttons

There are a couple of differences between the Pro 3 and Ultimate 2 Bluetooth. The Ultimate 2 series has rings around the sticks with adjustable RGB lighting effects. The Pro 3 has an upgraded D-pad with improved tactile feedback. Interestingly, the G Classic edition has a series of raised ridges–three in each direction–whereas the purple and gray models have the familiar directional arrows instead. I didn’t test the G Classic, so I can’t comment on any tangible differences, but the D-pad on the purple Pro 3 feels better to me than the Ultimate 2’s D-pad.

The Pro 3’s coolest new customization option is the ability to swap face buttons. On the bottom of the charging dock there’s a storage compartment for the 2.4GHz adapter. On the inside of the cover, you’ll also find the four extra face buttons and a small plunger-like tool used to remove the buttons. It only takes a second to swap out the full set of buttons.

Beyond changing up the look of your controller, you can make a practical change: Swapping A/B and X/Y to align with the Xbox button layout. Considering the Xbox button layout is often viewed as the standard on PC, this is a great customization feature for those who play on PC/Mac, Steam Deck, and mobile. The Pro 3 doesn’t support Xbox consoles, but you can use it for Xbox Cloud Gaming. And since you can fully remap the controls using 8BitDo’s Ultimate Software V2, you could even the swap the buttons and alter the controls so that when a Nintendo game prompts you to press Y, you are still pressing Y even if it’s up top instead.

With the Ultimate 2 series, the Bluetooth model will work on all of the same platforms as the Pro 3, but it has the Nintendo button layout. To get the Xbox layout, you’d need to purchase the Ultimate 2 without Bluetooth. This saves you 10 bucks, but the 2.4GHz model of the Ultimate 2 isn’t compatible with Nintendo consoles. The Ultimate series has always had a separate 2.4GHz model for PC players and a slightly more expensive model that adds Bluetooth and Switch support. There’s nothing wrong with that release model, especially for those who aren’t interested in Nintendo consoles. But it’s cool that 8BitDo created a built-in solution for those who have issues with Nintendo’s control layout on other platforms.

The ball-top stick caps match each controller’s theme.

Gallery

The ball-top stick caps feel more like a throw-in bonus as opposed to a feature 8BitDo expects to become a popular alternative to conventional sticks. The manufacturer said they designed the caps “purely for fun.” After trying them out, I actually think they are pretty cool for short spurts, but the spherical shape naturally isn’t the best from an ergonomics perspective. Your thumbs would probably start to hurt if you used them continuously like traditional joysticks. I also experimented by placing the controller on my desk and holding the stick like a (tiny) arcade stick while playing Galaga. Again, not as bad as I expected, but the ball-top sticks really are more of a novelty than a practical alternative for the very good traditional stick caps.

With 8BitDo’s Ultimate Software V2 app, you can adjust stick, trigger, and motion control sensitivities, create dead zones, modify rumble intensity, and remap inputs. Up to three unique control configurations can be saved directly to the controller, and you can cycle through them on the fly by pressing the profile button. I haven’t experienced any issues mapping

8BitDo is having a big year

8BitDo Pro 3 | 8BitDo Ultimate 2

The Pro 3 is just the latest major addition to 8BitDo’s impressive accessory lineup in 2025. As mentioned, the Ultimate 2 and Ultimate 2 Bluetooth both launched earlier this year. Before that, 8BitDo kicked off the year by introducing a transparent green mechanical keyboard and mouse that are officially licensed by Xbox. The Retro R8 Mouse was 8BitDo’s first 2.4GHz gaming mouse, and an alternative NES-inspired model followed a few months later.

Just last week, 8BitDo launched its first traditional Xbox controller with wireless support. Officially licensed by Microsoft, the Rare 40th Anniversary Edition of 8BitDo’s Ultimate 3-Mode Controller has a stylish blue-and-gold color scheme, a metal D-pad, two back buttons, Hall Effect sticks, and a matching charging dock. Check out our restock guide for more details–the controller has sold out multiple times since launch.

The Rare 40th Anniversary Edition arrived just a few weeks after 8BitDo’s last collaboration with Microsoft: a new version of the Ultimate Mobile Bluetooth Controller that supports iPhone and Android. The $50 Ultimate Mobile Bluetooth Controller is licensed by Xbox and can hold all iPhone editions as well as most Android phones. In mid-July, 8BitDo launched a pair of all-button fight pads for Switch/PC and Xbox/PC.

8BitDo’s Pro 3 and the All-Button Arcade Controller work with Nintendo Switch 2 out of the box, but if you buy the Ultimate 2 or one of the other 8BitDo controllers with Switch 2 support, you may still need to update the controller’s firmware to get it to sync with the console. You can check out the Amazon hub we created for 8BitDo’s Switch 2 controllers. We included multiple of the same model because 8BitDo controllers often have several store pages hosted by different reputable sellers with Amazon fulfillment, and the prices can vary from day to day.

The latest addition to the hub is 8BitDo’s reimagined N64 wireless controller, which was designed in partnership with retro hardware manufacturer Analogue. The 8BitDo 64 Bluetooth Controller is also compatible with Switch, PC, and Switch 2 (with a firmware update).

If you want to compare the Pro 3 and Ultimate 2 Bluetooth to Nintendo’s official controller, Amazon finally has the Switch 2 Pro Controller in stock for $89–one buck below the controller’s new $90 MSRP.



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August 31, 2025 0 comments
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Why Did Silksong Take So Long? It's Not What You Might Think
Game Updates

Why Did Silksong Take So Long? It’s Not What You Might Think

by admin August 24, 2025



Team Cherry’s Hollow Knight sequel, Hollow Knight: Silksong, is finally releasing on September 4 after years of development and fears from the community that the game may never see the light of day. But Silksong is real, we’ve played it, and the upcoming launch is looming so large that multiple game studios have delayed their upcoming projects to get out of the way. But why did Silksong take so long to make?

Team Cherry founders Ari Gibson and William Pellen said Silksong was not stuck in development hell or anything like that. The enormous success of the 2017 game–it’s sold more than 15 million copies–allowed the Australia-based developers to develop the follow-up at their own pace.

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Now Playing: Hollow Knight: Silksong – Official Release Date Reveal Gameplay Trailer

“It was never stuck or anything,” Gibson told Bloomberg. “It was always progressing. It’s just the case that we’re a small team, and games take a lot of time. There wasn’t any big controversial moment behind it.”

Silksong was originally envisioned as an expansion to Hollow Knight, but it became a big enough project to shift to a full, standalone release. That’s one of the reasons why it didn’t come out sooner.

As for why Team Cherry went quiet and didn’t discuss development updates with fans over the years, Gibson said the team opted not to because, “All we could really say is, ‘We’re still working on it.'”

Pellen added: “Instead of popping up and bugging people for the sake of it, it felt like our actual responsibility was just to work on the game.”

At one point, Silksong was officially scheduled to launch before June 2023, and Pellen said the team did “genuinely believe” the game would make it out then. But that didn’t happen, of course.

The wait could have been even longer. Gibson said Team Cherry has a development structure that allows its members to “see results fasts,” with ideas turning into real elements of the game “almost immediately.” That was a fun way to work, Gibson said, but it also presented challenges.

“I remember at some point I just had to stop sketching,” Gibson said. “Because I went, ‘Everything I’m drawing here has to end up in the game. That’s a cool idea, that’s in. That’s a cool idea, tha’ts in.’ You realize, ‘If I don’t stop drawing, this is going to take 15 years to finish.'”

Silksong will release on September 4 for console and PC, and you’ll be able to play it at launch via Game Pass.

“Hollow Knight: Silksong appears to be exactly what we all should have expected: a strong, well-designed, visually lovely game that carries forward the aesthetic and design philosophies of the original with thoughtful, if not earth-shattering, updates,” Steve Watts wrote after going hands-on with Silksong at Gamescom this week.



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August 24, 2025 0 comments
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Dormant Bitcoin Whale Awakens: BTC OG Rotates Into $577M ETH Long
NFT Gaming

Dormant Bitcoin Whale Awakens: BTC OG Rotates Into $577M ETH Long

by admin August 22, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Bitcoin is entering a decisive phase after setting fresh all-time highs last week but failing to trigger a clean breakout. Following the rejection below $125K, the market has shifted into uncertainty, with volatility rising and traders split on what comes next. Analysts are divided: some warn of a breakdown below current range supports, while others argue that this consolidation is just another step before a continuation higher.

Adding fuel to the debate, new on-chain data from Lookonchain reveals activity from a long-dormant Bitcoin OG. This wallet, which first received 100,784 BTC ($642M) seven years ago, has ended its dormancy with a surprising strategy. Instead of continuing to hold BTC, the OG sold a significant portion while rotating into Ethereum. The whale purchased 62,914 ETH ($267M) spot and opened a massive 135,265 ETH ($577M) long position.

The scale of this move is notable, signaling one of the boldest bets by an early Bitcoin holder in recent years. It underscores shifting dynamics in crypto markets, where institutional demand and cross-asset strategies now play a critical role. Whether this signals fading Bitcoin momentum or a tactical rotation remains to be seen, but the coming weeks could be decisive.

Bitcoin OG Whale Moves Align With Ethereum Rotation

According to Lookonchain, one of the largest Bitcoin OG wallets has been actively moving funds on-chain, depositing BTC into Hyperliquid to sell while simultaneously accumulating Ethereum. Tracking shows this OG originally received 85,947 BTC ($547M) around seven years ago, and the trading activity strongly mirrors the whale behavior reported recently.

Further on-chain analysis identifies six wallets tied to the same OG, collectively holding an enormous 83,585 BTC ($9.42B). The scale of these holdings confirms that we’re watching one of the most influential individual players in the crypto market.

Bitcoin dormant whale transactions | Source: Lookonchain

These recent moves do not necessarily signal a wholesale rotation from Bitcoin into Ethereum across the broader market, but they highlight the tactics of a large, strategic whale. The Bitcoin short positions opened could serve as a hedge against existing BTC exposure, protecting gains while reallocating into ETH. Alternatively, the OG might anticipate a stronger relative performance from Ethereum in the short to medium term.

The reality is that the exact motives remain unclear. Still, these actions align with the latest trend of asset rotation into Ethereum, fueled by institutional adoption, treasury strategies, and leveraged bets. Regardless of intent, the market impact of such large-scale moves cannot be ignored, as they add weight to Ethereum’s growing dominance narrative.

BTC Enters Critical Phase

The 8-hour chart shows Bitcoin trading at $112,779, holding just above its 200-period moving average (red line), currently positioned at $113,498. This level has become a crucial battleground between bulls and bears, as BTC tries to stabilize after losing the $120K zone earlier this month.

BTC consolidates below key levels | Source: BTCUSDT chart on TradingView

Price action highlights a clear lower high structure following the rejection at $123,217, which now stands as strong resistance. Since then, Bitcoin has struggled to recover momentum, consistently trading below the 50-period (blue) and 100-period (green) moving averages, signaling a bearish short-term bias. The confluence of these MAs around $116K–$117K marks a zone that BTC must reclaim to shift momentum back in favor of bulls.

For now, support at $112K is being tested repeatedly. A breakdown below this level could trigger further downside toward $110K, aligning with the broader market’s weakening momentum. On the flip side, if bulls manage to defend current levels and push price above the 50MA, the path back toward $118K–$120K could reopen.

Featured image from Dall-E, chart from TradingView

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August 22, 2025 0 comments
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Discounty Review - Long Live The Empire
Game Reviews

Discounty Review – Long Live The Empire

by admin August 21, 2025



In the aftermath of Stardew Valley’s success and popularity, there have been many attempts by other developers to carve their own piece of the pixel farm life simulator pie. Whereas those games so often put you in the role of a poor farmer or some other position of struggle, Discounty does the opposite, having you effectively play as the bad guys in Stardew Valley: the outsider that has everything and is trying to weasel into the community. You’re not literally playing a mirror of that game’s story, but it’s awfully close–instead of being the new farmer in a small, struggling town, you’re instead the new owner of the big-brand supermarket that’s attempting to monopolize the economy and push out existing vendors to increase your profit margins. It altogether makes for a game that is fun to play (in that hypnotic sort of way that’s recognizable in so many games that romanticize retail work), but it is ultimately narratively quite uncomfortable at times and too muddled in its storytelling to utilize that discomfort to deliver a compelling message.

Granted, you’re merely the pawn in the palm of the hand of a much greedier capitalist: your aunt. Roped into moving to her small harbor town of Blomkest to help out with her struggling market, you arrive to find she’s sold out to the Discounty chain and rebranded. Your aunt is immediately portrayed as a suspicious person, keeping secrets locked away in sheds, making backroom deals with banks, and firing employees without a second thought. It’s all in the name of expanding her supermarket business empire, and you’re her most loyal pawn, charming locals into going along with your expansions and acquiring their wares so that citizens have to go to Discounty to buy food and home supplies.

And Jordan wept, for there were no more worlds to conquer.

It feels scummy, especially since your character has zero backbone, pushing the buck on responsibility and ignoring the consequences of their actions for a big chunk of the game’s story, which primarily deals with a hurting community that needs healing.

Discounty comes very close to tackling this story in a nuanced and measured way. An unfair and demanding boss puts you immediately on the backfoot, creating the implication that you’re powerless. And as the sole employee for most of the story, you have to handle all of the store’s responsibilities solo for six days a week, eight hours a day. That leaves you precious little free time to actually go out and talk to people and try to help them with their problems. At face value, it appears as if Discounty is presenting the viewpoint of an overworked and underpaid retail worker not having the bandwidth to address societal problems–a fairly accurate reflection of a lot of people in real life day-to-day. It’s hard to dismantle the machine when you’re an unwilling cog caught up in its design.

The protagonist isn’t characterized that way though; instead, they’re propped up as the savior that Blomkest’s economy needs. You decide the fate of these people, and you willingly go against their wants in the name of capitalism. The story tries to make you feel bad about this a few times (which in itself is annoying, as there’s no choice to not make the decisions that you’re being condemned for), with citizens coming into your store and expressing their displeasure at your prices, monopolization of the economy, and willingness to destroy existing infrastructure and town history in the name of expanding the size of your store. But they immediately forgive you and go back to regularly shopping with you the very next day, draining any sort of narrative consequence from your actions.

When first starting out, you have to add everything up by hand and it’s so SLOW.

So often, Discounty feels like it’s on the verge of making a point about this–the game almost delves into the subject of how, in the grand scheme of things, we bemoan large corporations and big-name brands but then are all too quick to rely on them. But it’s so muddled by the game’s insistence to constantly divert attention away from this subject matter. It wants to be a “cozy” game, and dealing with nuanced issues that make you think aren’t cozy. Pretty much every story beat is shuffled under the rug as soon as it’s brought up, creating spikes in tone that ricochet between outlandish silliness and discomforting reality, and don’t allow space for the player to sit with any of what they learned because there are shelves to stock. Discounty has a barebones narrative framework that leaves you wanting for an answer that the story feels ill-equipped to give because it accidentally stumbled into asking the question.

These hang-ups with the story aside, the moment-to-moment gameplay of Discounty is pretty fun. Most of it sees you frantically running around your own store to keep shelves stocked or take payment at the cash register. As your business grows, new challenges arise. Customers can track in dirt that you need to take time to clean, for example, and as your stock grows, finding enough space for all your shelving can prove a challenging puzzle. But finding solutions to these problems in the constant drive to push efficiency and customer satisfaction are regularly rewarding. With each shift, you’ll notice shortcomings you can shore up or places where you can improve, and with careful consideration (and the profits you earn), you can put your plans into action.

Lots of businesses in town serve multiple purposes given everyone’s dire situation, like the hardware store doubling as the dump.

Need more customers coming in to buy the surplus of cabbage you accidentally ordered? Buy an eye-catching prop that will compel more people to add cabbage to their grocery lists and print out some flyers to plaster around town to drive up the number of people who visit in the coming week. Discover that dirt keeps piling up next to the milk? Shift your shelves around so that there are two avenues to reach your milk section, lessening the traffic through the formerly singular lane, and then move the cleaning supplies next to the milk section so you can easily grab them. Struggling to add up customer’s large orders even with the built in calculator and stressing about how often people complain about the speed of service? Invest in a scanner that cuts out the need to add up the individual price of each item.

As Discounty’s story continues, you’ll unlock more challenges, like daily and weekly quotas that net you a bonus currency to unlock new items to stock the store with. You’ll have story-driven milestones to accomplish the likes of raising a huge sum to afford another expansion or finding a way to make a deal with several suppliers to grow your business. The chase to achieve these goals becomes the driving force in Discounty, and even if the narrative payoff for these tasks is hit-or-miss each time, the sensation of hitting another milestone and checking off a job on your to-do list is regularly fulfilling. Discounty grades your performance each day as well, so the act of simply streamlining your business to make it even more productive than it was the day before is gratifying too and creates smaller milestones that you can pursue between the larger goals that typically take several in-game weeks to work toward.

You will buy so many shelves in a playthrough, single-handedly propping up this poor man’s whole business.

When you’re not working in the store, you’re free to explore the town and talk to its various citizens. Each has a memorable personality and design, setting a high standard on first meeting that the game doesn’t always meet in subsequent interactions. Outside of specific story beats, each citizen only has a handful of things to say, so speaking to them three or four times can exhaust all their dialogue and cause them to start repeating earlier conversations. This can get annoying, especially with the citizens that you have to speak to dozens of times because they’re shop vendors that you buy furniture from or suppliers that you obtain special goods from–clicking through the same dialogue chains over and over becomes grating quickly.

Talking to the other characters can push forward other plot points too, including a few that center around mysterious happenings that plague the town. Why are the woods closed and covered in a strange purple mist? What’s up with the huge population of rats congregating in random parts around town? What is your aunt keeping in the locked shed and why does she keep saying that you don’t have to worry about it? These mysteries are largely character-driven, and the reward for your sleuthing is learning more about the denizens that call Blomkest their home. They aren’t all that challenging to puzzle through, with the clue needed to proceed usually falling into your lap just by putting time into the store. But they’re all fun distractions and get you more involved with the colorful cast of characters, making solving each mystery far more worthwhile than just going up to people and trying to talk to them normally.

The characters in Discounty are really fun! It’s a shame they often have so little to say.

With some caveats, I’d recommend Discounty. The story will make you regularly feel like you’re the bad guy in all this, and technically you are even if it’s no fault of your own. But it’s easy to ignore the riffraff and the trouble you’re causing your fellow citizens in your constant pursuit of bringing a factory-level of efficiency to your growing supermarket, and driving up profits for the sole purpose of buying upgrades that will let you drive profits even further. Maybe Stardew Valley’s JojaMart had the right idea after all.



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August 21, 2025 0 comments
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Bitcoin Og Goes Long On Ethereum With $334M Across Five Wallets
Crypto Trends

Bitcoin OG Goes Long on Ethereum With $334M Across Five Wallets

by admin August 21, 2025



A major Bitcoin whale has shifted focus toward Ethereum, sparking new debate in the crypto market. According to Blockchain analytics platform Lookonchain, this longtime holder created a new wallet and deposited $20 million in USDC to take a leveraged Ethereum position. 

The OG Bitcoin whale now controls long positions totaling 78,265 ETH, worth around $334 million, spread across five wallets.

This Bitcoin OG just created a new wallet and deposited 20M $USDC to go long on $ETH with 6x leverage.

He now holds $ETH long positions totaling 78,265 $ETH($334M) across 5 wallets.https://t.co/gle55iYVTchttps://t.co/0cy5OG65Js pic.twitter.com/TObynZWORL

— Lookonchain (@lookonchain) August 21, 2025

Previously, the whale sold 670.1 BTC, valued at $76 million, and used the proceeds to open 68,130 ETH longs. Lookonchain revealed that this address belongs to a Bitcoin OG who received 14,837 BTC seven years ago from HTX and Binance. Those coins, worth $107.5 million at the time, now stand at nearly $1.7 billion.

Rotating From Bitcoin to Ethereum

Samson Mow, CEO of Jan3, provided a sharp take on the whale’s move. Mow warned, “Most ETH holders have a lot of BTC (ICO/insiders) and they are rotating that BTC into ETH to pump it on new narratives (Ethereum Treasury co’s). Once they’ve gotten it high enough, they’ll dump their ETH, creating new generational bagholders, and then rotate the gains back into BTC. No one wants ETH in the long run. Plan accordingly.”

Hence, the whale’s strategy echoes long-standing cycles of capital rotation between Bitcoin and Ethereum. However, the scale of the current move signals renewed confidence in ETH during a period of institutional attention.

Institutions Show Interest in Ethereum

Aside from whale speculations, the institutional bodies are also entering the Ethereum market. BitMine Immersion Technologies increased its treasury with the addition of 52,475 Ether. The purchase indicates a growing trend for companies to diversify their crypto holdings into cryptocurrencies other than Bitcoin.

Further, according to the CryptoQuant data, the ratio of whale activity to Bitcoin exchange volume is 0.47, confirming that big holders represent only a small part of the exchange volume. This means that with Bitcoin still trading above $112,000, there are other factors supporting the market besides whale activity.

Whale investments in ETH might allow for short-term maneuvers, but at the same time, they are subject to the possibility of market manipulation.

Also Read: Ethereum Treasuries Cross 4.1 Million ETH Across 69 Firms





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August 21, 2025 0 comments
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