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livestreams

Twitch Ban Nutty
Esports

YouTube ups minimum age requirement for livestreams

by admin June 26, 2025



YouTube has announced it’s raising the minimum age requirement for users to broadcast their own livestreams. Where previously, anyone over the age of 13 could stream freely, 16 is now the new target.

Up until now, YouTube users aged 13 or older were allowed to stream live content on the platform without restrictions. This age is identical to the minimum requirement found across other streaming-oriented platforms like Twitch and Kick.

Now, however, the Google-owned platform is raising its minimum age requirement. Coming into effect on July 22, users will need to be 16 years old in order to live stream on YouTube.

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Thus, anyone younger will need to be accompanied on-stream by an adult. Failure to abide by this change will result in a number of consequences, ranging from live chat restrictions to outright losing the ability to stream.

YouTubeBudding YouTube streamers need to ensure they meet the new minimum age requirement.

YouTube’s new livestream age restriction explained

Put simply, from July 22 on, users need to be over the age of 16 in order to safely click the ‘Go live’ button on YouTube. If you meet that requirement, you’re able to stream freely without any consequences.

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Previously, that age requirement was set to 13 years or older. Google hasn’t provided an explanation as to why it’s now upping the minimum age by three years.

Given many younger content creators engage with the feature, particularly minor gaming or toy-focused channels, the change does impose some new restrictions.

For any users under the age of 16 who still wish to livestream, they must be visibly accompanied by an adult. So an adult can’t just start the stream and then head over to another room; they must ‘visibly’ be on camera the entire time.

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Ignoring these rules obviously comes with implications. Google has outlined how accounts can have access to live chat and “other features” restricted. Furthermore, “in the future, we plan to take down these livestreams, and the account may temporarily lose its ability to livestream.”

How does YouTube’s new livestream age restriction compare to other platforms?

With YouTube upping the minimum age for streaming on the platform, it now sits apart from competitors in the space. Snapchat, Instagram, Twitch, and Kick all have their minimum streaming age set to 13 years old. However, some come with a few caveats.

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With regards to Twitch, for users between the age of 13 and the “age of legal majority in your jurisdiction of residence, you may only use the Twitch Services under the supervision of a parent or legal guardian,” as the platform’s terms of service outline.

Unsplash.com: appshunter.ioYouTube now stands apart from the likes of Twitch with regard to its minimum age requirement.

Meanwhile, Kick follows suit with similar verbiage in its guide for parents and educators. “Kick is a live-streaming platform for users ages 13 and older. Users who are 13 (16 in Europe) or older but under the age of majority where they reside (18 in most jurisdictions) may only use Kick with the involvement of a parent or guardian who agrees to Kick’s Terms of Service.

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“Children under 13 may not use Kick. We are strict in upholding these age restrictions.”

Only time will tell if other platforms follow suit and raise their minimum age requirement or if YouTube will continue as an outlier.



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June 26, 2025 0 comments
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Decrypt logo
Crypto Trends

Til Death Do Us Part: The Weirdest Meme Coin Livestreams We’ve Seen Just This Week

by admin June 24, 2025



In brief

  • Solana token launchpad Pump.fun is playing host to a thriving livestream community.
  • A couple is set to marry on-stream this week, while another streamer is saying “Pumpfun” a million times.
  • Several influencers are living together in a house and competing to have the most valuable meme coin.

Solana launchpad Pump.fun has matured into a next-generation livestreaming service, looking to rival titans of the industry like Twitch, Kick, and YouTube. Now, the platform is sponsoring streamers, paying viewers to post viral clips on social media—and the meme coin makers are getting creative.

Pump.fun users can launch their own Solana meme coin, open up a livestream, and hope their actions pump the value of the crypto token. Recent streams have been big and bold, while remaining safe—following a stream of controversial streams on the platform last year. 

Last week, one meme coin creator raced across all 50 U.S. states in record time while livestreaming the whole adventure. Before that, pseudonymous social media personality Gainzy livestreamed from a bomb shelter in Israel as war broke out in the Middle East.

This week, it appears the madness is ramping up again. Here are three prominent streams that may be worth tuning in for.

You may now kiss the dev

Glen, a purported 60-year-old man, claims to be getting married to his partner of 34 years, Karen, on a Pump.fun livestream on Saturday. 

“We still to this day can’t afford a real wedding. The family, the community on Pump.fun, and the good people out there have offered to marry us on livestream on Pump.fun,” Glen said to his 20 viewers. “From the heart, thank you Pump.fun for making this possible.”



The meme coin dev said that he will be wearing a tuxedo, with his soon-to-be wife wearing a dress, and he will have a real ring to tie it all together. Pump.fun co-founder Alon Cohen told Decrypt that Glen is paying for all of this via the creator revenue fees accumulated since his token’s launch earlier this month.

His token, Pumps Gone Crazy (PGC), peaked at a $1.15 million market cap on Friday, but has since fallen to $518,000 despite a 67% spike following the announcement of his wedding.

Pumpfunpumpfunpumpfun

A man in Kyiv, Ukraine is attempting to say Pump.fun one million times on-stream. Why? Simply, he believes in the future of Pump.fun… and thought it was just a funny idea.

Ricken, who did not give Decrypt his full name, claims he has been sitting in front of the camera for 14 to 16 hours every day, actively saying Pump.fun for approximately 12 hours each stream since Friday. He said that he is a freelance video editor who made enough money to take a week off to commit to the challenge.

At the time of writing, he has just surpassed 300,000 times saying “pumpfun.” Ricken claims he is saying the launchpad’s name at an average of 67,777 times a day. At this pace, he is likely to hit his target by the morning of Friday, July 4.

“It’s starting to feel like a weird cultural moment for Pump streams in general,” Ricken told Decrypt. “It started as ‘would be funny if someone actually went through with it,’ but became way more than that.”

Ricken claims to have locked all of his tokens until July 1st, and is only profiting via the creator revenue sharing model Pump.fun recently added. His token 1MIL peaked at a $1.43 million market cap on Saturday but has since fallen to $330,000.

Bros being bros

Pseudonymous crypto influencer SolJakey is hosting a house of up-and-coming influencers all with meme coins attached, in a wacky crypto-infused reality show.

Basedd House currently has five influencers at the crib, after Donnie was eliminated two weeks ago due to his meme coin being at the lowest market cap. Others are able to apply to enter the house, with the requirement of launching a token to climb the leaderboard and join the fray.

The frat-bro, “Jackass”-inspired content house has produced tons of viral clips in the three weeks since its inception. The gang have taken on goofy challenges, recorded public skits, and even adopted a chicken. Fan-favorite Iseem literally pooped his pants on livestream on Monday.

“I think Basedd House shows the evolution of not only Pump.fun, but the idea of creator capital markets, and provides a direct incentive on why a creator that is not crypto-native can utilize crypto to their benefit,” SolJakey told Decrypt.

He explained that influencers are able to monetize their tokens through the creator revenue sharing feature, and thus no longer have to dump tokens on their fans to make a profit.

Jakey believes that Basedd House is a proof-of-concept that influencers can create tokens that pump based on how viral and enjoyable their content is. Plus, it gives fans a more direct way of interacting with their favorite content creators by investing in them, rather than simply donating.

Iseem, who has the largest token at the Basedd House, has made $1,330 from creator revenue rewards over the two weeks since it launched, according to Pump.fun. The token currently sits at a $227,000 market cap.

Jakey told Decrypt that Basedd House is sponsored by Pump.fun, which provided the team with a budget to fund the entire concept. 

Over the coming week, Jakey said, the Basedd House will introduce a new member, do its first livestream for the Basedd House token, and roll out a website dedicated to new creators and tokens in the creator capital markets sphere.

Pump.fun livestreams are heating up and getting more professional too, with multiple streamers thanking the creator revenue feature for enabling their plans—and in some cases, it appears, the launchpad is supporting the project directly.

Edited by Andrew Hayward

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June 24, 2025 0 comments
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Twitch is getting vertical livestreams
Gaming Gear

Twitch is getting vertical livestreams

by admin May 31, 2025


Twitch is announcing a bunch of updates at TwitchCon Europe, including the ability to host a vertical livestream and an open beta test that lets creators stream at a higher quality.

The rollout of vertical streams should make livestreams easier to watch in portrait mode on your phone. Down the line, streamers won’t be forced to pick between vertical or horizontal streams; instead, Twitch will let streamers offer their streams in a dual format. The company will start testing the feature with a small amount of channels this summer and expand it later this year.

Twitch is also rolling out an open beta of “2k streaming” (which lets creators stream at 1440p) that will be available to all Twitch partners and affiliates. “Upgrading to 2k (1440p) streaming offers a noticeable step up from 1080p streaming, with richer detail, improved clarity, and better performance – whether you’re gaming, making art, or just chatting,” according to a Twitch support page. Before now, the feature had been available in a more limited beta.

The platform is introducing a way to rewind streams, too. This could be really handy if you miss something while a streamer is live or just want to go back and rewatch something. Twitch will test the feature first with a small number of viewers this summer.

Twitch CEO Dan Clancy teased the vertical streams and many other updates coming to the platform in 2025 in a letter published in February.



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May 31, 2025 0 comments
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Marathon art
Gaming Gear

Haunted looking art director livestreams apology for Marathon theft scandal, but chat is merciless: ‘Would write an original comment, but I don’t see any good ones to plagarize’

by admin May 19, 2025



Last week Bungie was accused of using the designs of an independent artist, Antireal, without her knowledge or permission. It’s a pretty cut-and-dry case: elements of Marathon’s environment art unquestionably copy iconography from posters designed by Antireal in 2017. It didn’t help that several of the game’s art team also follow her accounts on social media.

Bungie issued a statement acknowledging the “unauthorised use” and blamed the situation on a former employee:

“We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.


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“This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred. We take matters like this very seriously. We have reached out to [Antireal] to discuss this issue and are committed to do right by the artist.”

That mea culpa was followed last Friday by a livestream in which game director Joe Ziegler and art director Joseph Cross directly addressed the controversy, beginning with another prepared apology from Cross before the pair fielded questions. I will say upfront that this is in places uncomfortable viewing: Cross is clearly exhausted and looks miserable throughout. Regardless of how this plagiarism accusation plays out, and how Antireal is compensated, it is obvious these events have taken a considerable personal toll on Bungie’s staff.

The chat is largely oblivious to this and some viewers go straight for the jugular. Marathon’s tagline is “ESCAPE WILL MAKE ME GOD” which was co-opted during the stream and turned into the meme “PLAGIARISM WILL MAKE ME GOD”, which was spammed on repeat throughout, with minor variants.

Cross somehow manages to get through an hour of this, and gamely answers some of the most prominent audience questions. One of these is about how exactly Bungie will compensate Antireal and why it was scrubbing all the assets in question rather than employing the artist who made them.

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“For what it’s worth we’re confident the majority of the assets in that capacity are original, created internally by our internal artists,” says Cross. “We would love to work with Antireal if that’s an opportunity that presents itself: that’s part of what we sort of reached out to communicate.”

This is one of the elements of the plagiarism scandal that has gotten out of hand. Bungie has definitely incorporated some of Antireal’s iconography, and its feet should be held to the fire for that. But this has now ballooned into a baseless accusation from some that Marathon’s entire art style is plagiarised from this artist.

“At this point it’s a very small set of assets,” says Cross. “The decals themselves are the kind of details that are placed on the sides of buildings or crates or something like that so we absolutely do need to replace them and we would rule in any sort of way of doing that including contracting, collaborating or working with the artist for sure.”

“Something slipped through our net,” adds Ziegler. “So we have to go back and look at everything just to make sure that nothing else slipped through our net if that makes sense. Because it caught us by surprise and we want to make sure that we’re doing the right diligence to ensure it doesn’t happen again: so either way we’re going to scrub all the assets just because we want to make sure that we didn’t miss something else.”

Whatever else can be said about Bungie, and how these assets found their way into Marathon, it is at the very least holding up its hands. But there’s not much sympathy out there for the studio: probably because this is the fourth time this has happened in four years: last year fan art was used while designing a Destiny 2 Nerf gun; in 2023, an in-game Destiny 2 cutscene featured artwork copied from another artist; in 2021, Bungie admitted that fanart of Xivu Arath was “accidentally used” in a trailer for the Witch Queen.

(Image credit: Bungie)

The YouTube comments under the livestream are unforgiving. “You know, it’s telling that you used Percy Shelley’s Ozymandias in your cinematic, a poem that spoke of the fall of once great empires, lost to the sands of time,” says SunCityRebel. Other examples include: “I would write an original comment, but I don’t see any good ones to plagarize” and “art extraction shooter genre.”

Inevitably, there’s plenty more of that on the game’s subreddit, but also a little more empathy for the situation:

“I think it’s a good apology,” says Marikal. “You guys make it seem like this guy is an evil mastermind stealing stuff on purpose. What happened was some contractor working under him stole stuff back in 2020 and it slipped past him. Yes it is his responsibility, and so he is trying to make it right and fix it, but it’s not like he wanted this.”

This incident has taken place at a time where it feels like, for whatever reason, community sentiment has soured badly around Marathon. Despite a fantastic launch trailer and broadly positive responses from those who’ve played it, you don’t have to go far to find folk talking about how “cooked” the game / studio is, confidently predicting it’s going to fail, and making comparison to another Sony-published live service shooter: the catastrophe that was Concord.

Bungie was up against it with Marathon anyway: a plagiarism scandal in the runup to release was the last thing it needed. A new report claims morale at the studio is in “free fall.” Senior individuals like Cross have to carry the can, and that’s their job. But for the studio and the game’s sake, this situation needs an amicable resolution and a line drawn under it yesterday.



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May 19, 2025 0 comments
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