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For the love of Ibrahimovic, Rematch players, learn to pass before I become the very thing I hate
Game Reviews

For the love of Ibrahimovic, Rematch players, learn to pass before I become the very thing I hate

by admin June 25, 2025


I feel like I’ve finally found a competitive online game that I enjoy and can’t stop thinking about. Rematch, Sloclap’s 3/4/5-a-side football game, is what Rocket League would have been based on if the world made any sense. It’s not, which has resulted in a bizarre situation where you have to describe Rematch as Rocket League with people instead of cars… so, just football, then. Anyway, I love it. In fact I love it despite the fact that a large portion of the player base is the absolute worst kind of person: a ball hog.

Rematch

  • Publisher: Sloclap, Kepler Interactive
  • Developer: Sloclap
  • Platform: Played on PS5 Pro
  • Availability: Out now on PC, PS5 and Xbox Series S/X.

Rematch isn’t an easy game to get to grips with. Unlike most football games, where passing and shooting feels guided to ensure you get that sense of being a professional, in Rematch it’s incredibly easy to fluff things so sensationally you can’t help but laugh. Fail to swivel fast enough before taking a snap shot and you’ll fire the ball into the side wall: embarrassing! Point the left stick (if you’re playing with a controller) slightly skewwhiff while passing and that dream through-ball you imagined ends up setting up a counter attack in the opposite direction: face palm! Get a little ahead of yourself in goal and you’ll dive in completely the wrong direction of the incoming shot: sorry!

This is to say, I understand that people will make mistakes in Rematch. I make plenty of them. Learning while playing is part of the game, especially as the training isn’t the best at the moment. What I don’t understand is how many people are playing this and completely failing to grasp the very basics of football. Please, if you are reading this and are playing or plan to play Rematch, pass the ball. If you’re playing in goal, read that request again, and again. Pass the ball.

The football snob in me is starting to creep out, now, like a snail who thought that drop of rain was enough of a reason to make a dash onto the baking-hot pavement. I know it’s ill-advised, but I can’t help it. If I was playing on PC or Xbox where a large portion of the player base is likely to be giving Rematch a whirl via Game Pass, I’d be thinking along the lines that a lot of these people (perfectly nice people, I’m sure, but football morons, to be blunt) don’t really have much of an idea of what football is and just saw it in the latest additions and fired it up. Fair enough. But I’m playing on PlayStation where people paid at least £20 to play this. I say “play” but no one watching the calamities I’ve witnessed would dare to suggest this is football being played. Bungled, sure. Masacred, if you’re being even more dramatic.

See this? This is a ball. Kick it to other players on your team. | Image credit: Sloclap/Kepler Interactive

It’s become a bit of a joke amongst the burgeoning community that all you hear during games is people spamming the “give me the ball” button. “Pass it,” “square it,” “back post,” and so on, endlessly. I hate it, but I understand it. A lot of players simply refuse to pass the ball. I’m endlessly making myself open to receive the ball from the goalkeeper, only for said keeper to attempt an overhead flick over the oncoming attacker. Nine times out of 10 this fails, and the opposition scores into an open goal. If it doesn’t fail, nine times out of 10 the next attacker will leap onto the goalie and dispossess them, scoring into an open goal. If this doesn’t fail, and the goalie is now over the half-way line, they’ll continue to refuse a pass, often opting to shoot from way too far out, the sensibly placed goalkeeper saving effortlessly. Unless someone has decided to fill the void left behind this galavanting nincompoop, guess what? Correct! The goalie with the ball in their hands now simply has to shoot straight down the pitch to score into an open goal.

Good job, everyone. Good job! This is where things have started to become a little unpleasant. During my initial days with Rematch I’d use the pre-set quick-messages like the lovely person I am. “Sorry” I’d say shamefully as I missed an open goal. “We’ve got this” I’d yell as the team took a commanding 2-0 lead. “Good job!” I’d say, happy to acknowledge a lovely bit of play from a teammate. Well, things are starting to sour on that front, and I’m not happy about it.

You can tell this person isn’t going to pass the ball. No chance. | Image credit: Sloclap/Kepler Interactive

“Good job” has, for many players, become a contronym. Yes, it at times does mean exactly as you’d think, a congratulations to someone who has done something worthy of praise. But, shamefully, I and others are now using “Good job” when the goalkeeper thinks they can dribble the length of the pitch. “Good job” I instinctively jab on the controller quick-select button. Real “Good job” you absolute cretin! I’m not proud of myself, OK.

Football has always brought out the worst in me. I will quietly watch my beloved Spurs, raising a semi-clenched fist occasionally but not with too much emotion just in case celebrations are cut short by a VAR decision, but you wouldn’t believe the words I’m muttering in my mind – truly shocking stuff. “Good job” is just the tip of the iceberg. Funnily enough, a lot of this also stems from wanting people to “pass the ball!”

Thankfully I’m starting to see things improving in ranked matches, where the general play is far more team-focused than in quick matches. I hope there’s some way Sloclap can start to reward team players a bit more, though. Currently it’s far too easy for a complete chancer to score way more points in a game than a solid team-first workhorse. If this can be changed we might see less moments of complete idiocy.

A copy of Rematch on PS5 was provided by the publisher.



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June 25, 2025 0 comments
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Learn how Hangar 13 captured performances for Mafia: The Old Country
Esports

Learn how Hangar 13 captured performances for Mafia: The Old Country

by admin June 18, 2025


Today, 2K and Hangar 13 released a new dev diary showing how they do motion capture.

In this next installment in the ongoing developer diary series, see how Hangar 13 chose the cast — and captured the performances — of Mafia: The Old Country. Watch as the cast breathes life into an all-new roster of characters in a gripping and emotionally powerful story that goes back to the roots of organized crime in 1900s Sicily. Mafia: The Old Country launches August 8, 2025 on PlayStation 5, Xbox Series X|S, and PC via Steam, and is available for pre-order and pre-purchase now.

For more on Mafia: The Old Country, stay tuned to GamingTrend.


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June 18, 2025 0 comments
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A cloaked Elden Ring Nightreign character lifts her hand and seemingly looks at it despite wearing a mask
Gaming Gear

I was surprised and delighted to learn that every FromSoft protagonist outside of Elden Ring Nightreign is 5 feet 7 inches tall, aka the best height for cool people

by admin June 15, 2025



Aside from when it’s wildly out of whack with the game world, I don’t think about the height of videogame characters much. At a modest 5’7, I generally assume that most videogame protagonists are taller than me. There have been a few occasions where a character’s canonical height has surprised me, though. For example, a while back I read that Thief’s antihero Garrett was a strapping six footer, but a recent search revealed that this is actually not the case, and in fact he might be even shorter than me.

I had a similar reaction watching Zullie the Witch’s recent video discussing character height in FromSoftware’s games, in which she reveals that every FromSoft protagonist up until Elden Ring Neightreign is roughly 1.7 metres, or 5 foot 7 inches, tall. I’d always figured they were strapping six footers, if only because it further accentuates how massive the game’s bosses are.

This is, I should stress, not the central point of Zullie’s video. The vid explores how Elden Ring Nightreign’s new character height modifier affects the game mechanically. Elden Ring’s playable characters have noticeably different heights, even though they’re all based on the same player model. The smallest avatar, Revenant, is a petite 4’9, while at 6’6, the Guardian is at risk of bumping his head on doorframes a lot.


Related articles

Nightreign – Does height matter mechanically? – YouTube

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As for how this affects the game mechanically, the answer is “not much, but a bit”. Height difference has no effect on movement actions like running or jumping, but they do factor slightly into combat. According to Zullie, smaller characters have a slightly higher chance to avoid being hit by certain attacks (like arrows), while taller characters have marginally longer reach, meaning their swings will hit enemies from further away.

This might not be vastly surprising, but it is interesting regardless. Zullie also notes that the size modifier can be used to adjust the height of any character in Nightreign, and could potentially be used in future FromSoft games, possibly even as a character creation variable. Now I want a FromSoft RPG where you can create a character so small they can attack bosses internally. Though, to be honest, you could probably do that with some of the existing bosses anyway if the games supported it mechanically.

In any case, it pleases me greatly to know I can look all those other FromSoft protagonists in the eye without getting neckache. I suppose it also opens up a lot of cosplay opportunities, which isn’t exactly a huge concern for me. But it’s nice to know that I have options beyond “comic-accurate Wolverine”.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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June 15, 2025 0 comments
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TAR compression
Product Reviews

Learn How to Archive Files in Linux with TAR

by admin June 11, 2025



Compressing files is a quick and easy way to archive and group files. There are many occasions where archives are useful, a driver download, file backup or Linux distro download. In this how-to we’ll look at various commands to create and extract data from compressed and uncompressed archive files.

Whilst you become accustomed to these commands it’s good to work with example test files and directories and you should take extra care to ensure you are carefully following the instructions.

All the commands in this how-to will work on most Linux machines. We’ve used an Ubuntu LTS install but you could run this how-to on a Raspberry Pi. All of the how-to is performed via the Terminal. You can open a terminal window on most Linux machines by pressing ctrl, alt and t.


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Working with TAR archives

(Image credit: Tom’s Hardware)

When using Linux systems you are likely to come across tar archives as well as ZIP archives. It’s useful to practice creating .tar archives and also how to extract from a tar archive. Also of note is that sometimes TAR archives are referred to as tarballs. Tar archives in their standard form have the .tar suffix but these archives are not compressed. Compression is added using different tar compression tools which is why you will see tar archives with extra suffixes such as .tar.xz or .tar.gz.

To create or extract from these compressed archives you need additional arguments added to the tar command. We’re going to use two of the most popular compression methods, gzip and bzip2 along with a tar archive that has no compression.

Using a TAR archive

1. Open a new terminal window. This will open to our home directory.

2. Create a .tar file. Using test_directory as a target we’ll make a standard uncompressed .tar archive. This kind of archive is useful to group small files, such as logs into a single archive.

Get Tom’s Hardware’s best news and in-depth reviews, straight to your inbox.

$tar cf test_archive.tar test_directory

(Image credit: Tom’s Hardware)

Extracting TAR archives is straightforward. Instead of adding the c argument to create an archive we replace it with the x argument. We again need to add arguments that respond to the type of compression tool the archive was created with. When we extract from our 3 archives we would be creating duplicates of the test_directory contents so we will delete this directory each time we extract the next archive.

1. Delete the test_directory folder.

rm -r test_directory

2. Extract the standard .tar archive. After extracting the archive use ls to check the archive has been extracted.

tar xf test_archive.tar
ls

Using Gzip Compressed TAR Files

A gzip compressed tar archive (tar.gz) is one of many popular compression tools for TAR archives and it is common to find a .

1. Create a gzip archive by adding the z argument to the tar command.

tar czf test_archive.tar.gz test_directory

To extract a gzip compressed tar archive we need to add the z argument to identify that the archive uses the gzip compression method.

2. Delete the test_directory folder.

rm -r test_directory

3. Extract the gzip compressed tar archive using the z argument. Then list the directory contents to show that test_directory has been created.

tar xzf test_archive.tar.gz
ls

Using Bzip2 Compressed TAR Files

Another alternative compression method for a tar archive is bzip2, which is invoked using the j argument. Archives typically end with either a tar.bz2 or tbz suffix.

1. Create a bzip2 archive by adding the j argument to the tar command.

tar cjf test_archive.tar.bzip2 test_directory

To extract a bzip2 compressed tar archive we need to add the z argument to identify that the archive uses the gzip compression method.

2. Delete the test_directory folder.

rm -r test_directory

3. Extract the bzip2 compressed tar archive.

tar xf test_archive.tar.bzip2
ls
rm -r test_directory

(Image credit: Tom’s Hardware)

If we wish to extract an archive to a specific location we can use the C argument with the tar command and then specify the location. The location can be a relative or absolute path. So we can extract the archive to a sub directory inside a current directory, or we can specify the full path to another location in the file system.

Extract test_archive.tar into the Music directory. Here we are in the Home directory, and most Linux distributions feature a Music directory which we can extract the archive to.

tar xfC test_archive.tar Music
cd Music
ls

To extract to another location in the file system it is best practice to use an absolute path.

Extract test_archive.tar to your desktop directory. Specify the full path, tab completion can be used to auto-complete directory names. Remember to change to match your own.

tar xfC test_archive.tar /home//Desktop/
cd /home//Desktop/
ls

Armed with these few examples you are now capable of extracting most common archives on the command line. Whilst GUI tool options exist for some archives, often when dealing with a compressed .tar archives, these terminal commands are much quicker and easier to perform.



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June 11, 2025 0 comments
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