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Oh No, There Are Way Too Many Games Launching In October
Game Reviews

Oh No, There Are Way Too Many Games Launching In October

by admin August 21, 2025


There’s a large storm forming on the horizon. This October, around 40 games across all kinds of genres, franchises, and scales are set to launch on every major platform under the sun. There’s no escaping it. There are likely at least two games (or more!) in October that you’ll want to play, including stuff like Battlefield 6 and Moonlighter 2. So batten down the hatches and get ready to ride out the video game super storm that is coming in just a few short months.

Here’s the full list of planned October releases as of August 20:

  • Ghost of Yotei – October 2
  • Gigasword – October 2
  • Neon Inferno – October 2
  • Borderlands 4 on Switch 2 – October 3
  • Digimon Story: Time Stranger – October 3
  • Absolum – October 9
  • Painkiller – October 9
  • Barbie Horse Trails – October 10
  • Battlefield 6 – October 10
  • Little Nightmares 3 – October 10
  • Nascar 25 – October 14
  • Just Dance 2026 – October 14
  • Ball x Pit – October 15
  • Pokemon Legends: Z-A – October 16
  • Keeper – October 17
  • The Elf on the Shelf: Christmas Heroes – October 17
  • Escape Simulator 2 – October 21
  • Bloodlines 2 – Oct 21
  • Jurassic World Evolution 3 – October 21
  • Ninja Gaiden 4 – October 21
  • Double Dragon Revive – October 23
  • Moonlighter 2 – Oct 23
  • Plants Vs. Zombies: Replanted – October 23
  • The Crazy Hyper-Dungeon Chronicles – October 23
  • Fast & Furious: Arcade Edition – October 24
  • Once Upon a Katamari – October 24
  • Ire: A Prologue – October 28
  • The Outer Worlds 2 – October 29
  • Arc Raiders – October 30
  • Terminator 2D: No Fate – October 31
  • Mina the Hollower – October 31

On Tuesday, during Gamescom Opening Night Live, I noticed a few games received October launch dates. I wondered to myself how many other games were arriving in that same month. Checking online, I discovered a giant list of October releases. This is one of the most jam-packed months I’ve seen in some time. It’s not just that a lot of games are arriving in a short window, but how varied the list is. We have big open-world AAA games, like Ghost of Yotei and, on Switch 2, Borderlands 4. But we also have smaller games like Ball X Pit and Moonlighter 2. There’s a park builder courtesy of Jurassic World Evolution 3 and a massive online shooter in the form of Battlefield 6. New Pokémon and Digimon games, a fresh Ninja Gaiden, a big Obsidian RPG, a creepy horror game, vampires, and even a fucking Christmas game. Heck, the new Double Fine game, Keeper, is out in October, and I’ve been waiting years for that studio’s next project. Now it’s coming, but sandwiched between, like, six other games I want to play.

What’s going on here? Well, some of this is just normal video game industry stuff. Studios want to get their games out before the holiday shopping season. But I bet some of these games were holding off until they knew what Rockstar was planning with Grand Theft Auto 6. And once it became clear October and November wouldn’t be dominated by GTA 6, as Rockstar delayed the open-world game to May 2026, some publishers and devs likely committed to launching in the spookiest month of the year.

Sure, maybe a few of these get delayed, but I’m not holding my breath. October isn’t that far away, so I’d expect most of these games to be locked in and not budge to November or later. That’s a scary thought as someone who works at a video game website. While I’m excited to have new stuff to play and write about, I wish it were a bit more spread out. Such is life. Good luck out there, folks, and remember: You can’t play it all, so play what you can and enjoy the ride.



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August 21, 2025 0 comments
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GameFi Guides

Why Circle, Stripe Are Launching Their Own Blockchains

by admin August 17, 2025



Every day, there seems to be a new blockchain for stablecoins.

Or at least that’s how it felt this week, when USDC (USDC) issuer Circle announced Arc, its own settlement network, shortly after payments giant Stripe accidentally revealed Tempo, built in collaboration with Paradigm.

They were the latest in a growing list. Startups Plasma and Stable both raised funds recently to develop dedicated chains for USDT (USDT), the $160 billion and largest stablecoin on the market.

Tokenization players are piling in, too.

Securitize is building Converge with Ethena, Ondo Finance announced its upcoming in-house chain earlier this year, and, just days ago, Dinari said it will soon launch an Avalanche-powered layer-1 network for clearing and settling tokenized stocks.

Stablecoins and tokenized real-world assets are rapidly growing segments of the crypto economy, and analysts project them to swell into trillion-dollar asset classes in the not too distant future. Stablecoins are poised to disrupt cross-border payments, while tokenization allows traditional instruments like bonds, funds and stocks trade around-the clock with faster settlements on blockchain rails, proponents say.

Read more: Stablecoin Payments Projected to Top $1T Annually by 2030, Market Maker Keyrock Says

Why build L1s?

Today, the vast majority of these tokens live and settle on public blockchains like Ethereum, Solana or Tron. These neutral networks give issuers global reach and liquidity, but they also come with certain constraints for asset issuers.

“Building their own L1 is about control and strategic positioning, not just technology,” said Martin Burgherr, chief clients officer at crypto bank Sygnum.

Stablecoin economics are shaped by settlement speed, interoperability, and regulatory alignment, so “owning the base layer” lets firms directly embed compliance, integrate foreign exchange engine and ensure predictable fees, he said.

There’s also a defensive motive. “Today, stablecoin issuers depend on Ethereum, Tron or others for settlement,” Burgherr said. “That reliance means exposure to external fee markets, protocol governance decisions, and technical bottlenecks.”

Custom chains allow companies to issue their own gas tokens, control transaction costs and keep network performance isolated from unrelated activity that may clog the network, said Morgan Krupetsky, VP of ecosystem growth at Ava Labs.

Increasingly, she said, blockchains are becoming the “middle and back office” of a company’s operations, powering transactions behind the scenes while user-facing apps may live across multiple chains.

“The idea of a company owning and customizing their end-to-end blockchain infrastructure is increasingly appealing,” she said.

The economics can be even more compelling than the tech. “The revenue opportunity from owning the settlement layer will dwarf traditional payment processing margins, said Guillaume Poncin, chief technology officer at web3 development platform Alchemy.

He said that the new chains can offer additional control and the ability to implement know-your-customer (KYC) checks and other innovations at the protocol level. While L1s can offer full customization, rollups are faster to deploy and secure.

In either case, Poncin noted, compatibility with Ethereum Virtual Machine (EVM) makes it far easier to integrate with other blockchains and speed adoption.

How could this impact existing L1s?

It’s way too early to tell how the new chains will impact the incumbents, but some networks may feel the competition sooner than others, analysts said.

Coinbase analysts led by David Duong argued in a Friday report that Circle’s Arc and Stripe’s Tempo are targeting high-throughput, low-fee payments, which is Solana’s (SOL) sweet spot. Meanwhile, Ethereum with its institution-heavy user base is less likely to be disrupted in the near term, they wrote.

The process for the entrants to win over users could take years, Sygnum’s Burgherr said.

“New entrants will need not just technology, but also years of trust-building to shift the deepest liquidity and highest-value payments away from incumbent rails,” he said. “Financial institutions prize proven security, custody integration, and resilience under real-world stress.”

“That’s why Ethereum remains the institutional ‘Fort Knox,’” he said.



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August 17, 2025 0 comments
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Six New Fantastic Four Figures Launching Next Month, Preorders Live
Game Updates

Six New Fantastic Four Figures Launching Next Month, Preorders Live

by admin June 24, 2025



At long last, the Fantastic Four are making their return to the big screen with Fantastic Four: First Steps on July 25, and maybe the fourth time will be the charm for Marvel’s first family. Naturally, Marvel is launching a bunch of official merch to coincide with the film, including a new batch of Fantastic Four figures joining the Marvel Legends line. The first wave includes six-inch figures based on the core Fantastic Four team, including Mister Fantastic, the Invisible Woman, the Human Torch, and The Thing, as well as the version of the the Silver Surfer from the new movie. There’s no sign of Galactus yet, but that’s probably going to be a BIG figure when it eventually arrives. Marvel Legends Fantastic Four: First Steps figures launch on July 13 for $25 each. They stand inches tall and include a selection of accessories. They also come in window box packaging with movie-inspired branding. Preorders are available now at Amazon.

All Marvel Legends – Fantastic Four: First Steps Six-inch Figures

$25 | Releases July 13

Reed Richards, the leader of the Fantastic Four, is based on the likeness of actor Pedro Pascal, and it comes with two very long arms to replicate Mister Fantastic’s stretching. There’s also a pair of fists that you can attach to either his regular or stretchy arms.

$25 | Releases July 13

The powerhouse of the Fantastic Four, Sue Storm, comes with an invisible force-field effect part–complete with bullet holes–and an alternate set of hands.

$25 | Releases July 13

This new set of Fantastic Four collectibles includes two Human Torch figures. The first showcases Johnny Storm in his regular human form dressed in his Fantastic Four costume. It includes a pair of alternate hands and two fire effects to replicate the moment he chooses to flame on.

$25 | Releases July 13

The second Johnny Storm figure features the hotheaded hero engulfed in his trademark flames. The figure is made of translucent plastic, which creates a flame when you shine a light through it. The figure also comes with an alternate set of hands.

$25 | Releases July 13

Yancy Street’s favorite son, Ben Grimm AKA The Thing comes ready for clobberin’ time with his six-inch action figure. The figure features an impressive sculpt that accurately captures his rocky exterior, 20 points of articulation, and a pair of alternate hands.

$25 | Releases July 13

Finally, the set also includes a Silver Surfer figure. Like the upcoming film, this version of Galactus’ herald is Shala Bal–who comic fans will know as the lover of the original Silver Surfer, Norrinn Rad–which raises some interesting questions about the Silver Surfer’s backstory in Fantastic Four: First Steps. The figure comes with the Surfer’s iconic cosmic surfboard, an alternate set of hands, and an energy blast effect piece.

Lego Marvel Fantastic Four vs. Galactus Figure

If you’re looking for more official Fantastic Four: First Steps collectibles, you can grab the Lego Marvel Fantastic Four vs. Galactus Figure for $60 at Amazon. The centerpiece of he 427-brick set is a very big version of the cosmic force of nature, Galactus, and it comes with minifigures of the Fantastic Four.



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June 24, 2025 0 comments
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Buckshot Roulette Creator’s New Game Is A Dark Psychological Hacking Adventure Launching Next Month
Game Updates

Buckshot Roulette Creator’s New Game Is A Dark Psychological Hacking Adventure Launching Next Month

by admin June 21, 2025


Mike Klubnika, the creator of last year’s unsettling Russian roulette horror game Buckshot Roulette, has announced his next title will arrive in just a few weeks. s.p.l.i.t. is a narrative-driven psychological horror adventure.

 

Klubnika describes s.p.l.i.t. as a short first-person adventure that sees players control a hacker planning to execute a malware attack on an unethical superstructure. Sitting at a computer terminal, gameplay involves solving puzzles styled as complex command prompts to navigate directories, run software, and execute commands.  You’ll also use an Internet Relay Chat (IRC) to communicate with fellow hackers and gain intel on your target. A press release provides a more ominous overview of what s.p.l.i.t. entails:

“A daunting task lies ahead. Unconscionable secrets and vulnerabilities lie buried deep below legacy code and engineering. Only with meticulous planning and unwavering composure will they be unearthed.”

s.p.l.i.t. launches on July 24 for PC via Steam, Windows, and Linux. Meanwhile, Buckshot Roulette is slated to come to Xbox consoles sometime this year. 



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June 21, 2025 0 comments
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NFT Gaming

Neobank Revolut Actively Exploring Launching Its Own Stablecoin: Sources

by admin June 19, 2025



In brief

  • Revolut is actively exploring creating its own stablecoin, sources told Decrypt.

  • The neobank serves 55 million retail customers and 500,000 business customers across 160 countries.

  • A stream of other major companies have been exploring stablecoins, as crypto-friendly legislation makes its way through Congress in the United States.

Revolut, one of the biggest neobanks in the world, is continuing its pursuit of creating its own stablecoin, sources familiar with the matter told Decrypt. The development comes amid a growing list of non-crypto companies now considering issuing their own stablecoins as the regulatory environment shifts in the United States and around the world.

The London-based bank launched Revolut X, a centralized crypto exchange available across the European Union, in 2024. Now, a year later, the company is eyeing its own stablecoin to further its crypto venture, two sources familiar with the company’s plans told Decrypt. 

Rumors of a Revolut stablecoin have been circulating for months, though the neobank is now in conversation with at least one crypto-native company regarding the venture, one of the sources said.



A stablecoin is a crypto token that attempts to peg its price to a stable currency, usually the U.S. dollar. This is typically done by holding a reserve of dollars and other assets that cover the cost of the issued stablecoins. Stablecoins are then used by cryptocurrency traders to enter and exit positions without the need to access fiat currencies directly, in particular in markets where U.S. dollars are restricted or inaccessible. They can also be used to make payments or send remittances overseas instantaneously and with much lower fees compared to traditional rails.

For banks and wire services, creating and using a stablecoin could significantly reduce the fees these payment processors incur and improve the speed at which payments are settled. And it comes with the added benefit of earning a yield on the collateral in reserve that backs the stablecoin supply. It’s how companies like Circle and Tether, the issuers of the USDC and USDT stablecoins, make their billions.

Revolut declined to comment on the company’s stablecoin plans. A spokesperson, however, told Decrypt that the company remains committed to the cryptocurrency sector.

“We have a clear mission to become the most trusted and accessible provider of crypto asset services in the UK, EEA, and eventually beyond,” the spokesperson told Decrypt. “We’re keen to further grow our crypto offering with a compliance-first approach.”

Revolut claims to serve more than 55 million retail customers and 500,000 business customers across 160 countries. The neobank’s valuation climbed to $48 billion in March, revealed when shareholder Schroders increased its stake in the company—for reference, that’s a valuation larger than the combined market capitalizations of Tron and Cardano.

Stablecoins are poised to explode

The Wall Street Journal reported Friday that retail giants Amazon and Walmart, travel company Expedia Group, and other multinational companies are considering issuing their own stablecoins. 

Sen. Elizabeth Warren (D-MA) denounced the plans in comments shared with Decrypt, citing concerns that Big Tech companies could create stablecoins “that track your purchases, exploit your data, and squeeze out competitors.”

Momentum for stablecoins has picked up following the U.S. Senate’s passage of the GENIUS Act, bipartisan legislation that establishes a legal framework for issuing stablecoins in the United States. The legislation now heads to the House, and President Donald Trump expects to sign it into law by August.

Bank of America CEO Brian Moynihan stated in February that the financial institution would launch a stablecoin if favorable legislation passed. Other major players like JP Morgan, Citigroup, and Wells Fargo are also considering getting in the mix, the Wall Street Journal reported in May.

Industry experts believe the market could soon be flooded with thousands of new stablecoins, creating a rush of competitors for Tether and Circle, the current leaders of the $251 billion sector.

Daily Debrief Newsletter

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June 19, 2025 0 comments
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Rematch Launching Without Crossplay, Disappointing Many Players
Game Reviews

Rematch Launching Without Crossplay, Disappointing Many Players

by admin June 16, 2025


Fast-paced online soccer game Rematch is launching without crossplay. This was confirmed online just a few hours before the sports game launched on consoles and PC. Developers Sloclap say adding crossplay is a top priority, but many players are still disappointed at the news.

10 Minutes From The Last Of Us Part II’s Roguelike Mode

Rematch is a new spin on video game soccer. The online 5v5 multiplayer sports game features a behind-the-back, third-person camera angle instead of the more traditional broadcast-like view seen in other soccer games. Each player controls one of the 10 on-field players, leading to a more fast-paced, chaotic soccer experience. Rematch’s beta two weeks ago saw nearly 2 million players hopping into the game across consoles and PC. At one point, over 175,000 concurrent players were kicking goals together on Steam. But sadly, these players won’t be able to share the pitch with folks on other platforms at launch.

Early in the morning on June 16, just hours before Rematch’s paid early access period kicked off, Sloclap confirmed that the online soccer game won’t support crossplay at launch and didn’t give a timeline on when it will arrive.

“Crossplay between Steam, PlayStation & Xbox won’t be available at launch, but it’s one of our top priorities for upcoming updates! We’ll share an ETA as soon as possible, stay tuned!”

Many people were frustrated by the short notice, and others were disappointed that they wouldn’t be able to play Rematch with friends on other consoles at launch or soon after. However, the developers had previously hinted that crossplay might not be available on day one. That warning came in March in the game’s official Discord server, with a Sloclap rep saying the team was doing its best to get crossplay in Rematch ready for launch, but couldn’t guarantee it would happen. That same rep claimed it would be added shortly after launch via an update if the team couldn’t get the feature working in time.

It is a bit funny how, in 2025, the idea of an online video game launching without crossplay is news. A few years ago, crossplay was still a relatively new concept, and it wasn’t a guarantee that a multiplayer game would support letting Xbox and PlayStation people play together. Now, if your game doesn’t ship with crossplay, it’s weird, and people get mad. We all really got used to crossplay being a given in a short amount of time, huh?

Rematch is out now on PC, Xbox, PlayStation, and PC if you paid extra for the fancier editions of the game. It launches for everyone on June 19, when it will also become available via Game Pass on Xbox.

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June 16, 2025 0 comments
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NFT Gaming

What Are Internet Capital Markets? Why Companies Are Launching Meme Coins

by admin June 15, 2025



In brief

  • Internet capital markets involve companies raising money or promoting their business using digital-native financial instruments.
  • These instruments often exhibit characteristics common to meme coins, which have no utility and are purely speculative assets tied to hype around a project.
  • While advocates argue that internet capital markets are an innovative way of raising funds or generating interest in a project, lawyers caution that they currently operate in a legal grey area.

Startups and established companies are launching meme coins—and crypto degens are sending their valuations skyrocketing—in a trend known as “internet capital markets.”

In traditional capital markets, entities can raise capital by selling stocks, bonds, commodities, and more. Internet capital markets advances on this idea by implementing a digital-native fundraising tool: meme coins.

As a result, established companies like classic video platform Vine have launched multi-million dollar tokens, while emerging companies like podcasting app JellyJelly have also attracted huge market capitalizations.

What are internet capital markets?

Internet capital markets is a term that refers to companies raising money or promoting their business using digital-native financial instruments, most commonly a form of cryptocurrency.

Most of the time, the tokens have no utility and are purely speculative assets tied to the hype of a project—effectively acting as a meme coin. This is a major distinction between internet capital markets and traditional capital markets, where stocks represent a share of a company and often promise certain privileges or dividend returns.

Companies first started this novel approach to raising capital by launching meme coins via Solana launchpad Pump.fun. Rival platforms such as the Believe app have since rose in popularity as options more directly focused on internet capital markets.

“Internet capital markets is itself a powerful meme, and it’s among the most significant and OG meta-narratives and use cases for crypto,” Alon Cohen, co-founder of Pump.fun, told Decrypt. “In principle, it represents the ability to efficiently and instantly crowdsource liquidity on decentralized crypto rails.”

How did this start?

In January 2025, Rus Yusupov, the co-founder of mobile video app Vine, launched Vine Coin via Pump.fun. On its first day, the token skyrocketed to an astonishing market cap of $498 million as traders cashed in on nostalgia for the TikTok predecessor.

Days later, Yusupov posted a waitlist link as onlookers speculated that the app was going to be relaunched. More eyes and attention were on Vine than ever before, so much so that xAI bought Vine, and Elon Musk hinted at a relaunch of the app—though it’s not clear if the meme coin played a role in this move. Vine Coin is still yet to deliver any utility and has plummeted 92.5% from its all-time high.

Technically, this wasn’t the first company to release a meme coin; a wave of AI projects launched tokens in 2024, with many using them to fund their projects. However, Vine Coin was the first high-profile example that was branded as internet capital markets, with a wave of projects following suit early in 2025.

The trend slipped off the radar for several months, but was revitalized in May 2025 with the emergence of Believe as a launchpad.

As a result, new product finding tool Dupe saw its token spike to a market cap of $79 million, according to DEX Screener, before dropping 78% to $17 million. AI social media assistant Creator Buddy peaked at $23.5 million and no-code Web3 builder Uber.fun $13.7 million—down 76% and 99% respectively from their all-time highs, as of June 2025.

Why use internet capital markets?

There are two primary reasons a company may choose the internet capital markets model: money or marketing.

Most commonly, a project is looking to raise capital and will launch a meme coin to help fund its operations. This can either come in the form of selling tokens dedicated to the project—such as the Truth Terminal creator selling Fartcoin—or simply using the creator revenue fees.

This approach comes as traditional fundraising strategies are broken, 0xdetweiler, the pseudonymous founder of investment firm 3rd Street Capital, told Decrypt. He said that companies are over-reliant on venture capitalism, which cuts out regular investors from the conversation. As a result, the target audience for the product usually does not have an opportunity to invest.

In many ways, the internet capital markets trend is a repackaging of the initial coin offering movement that dominated the industry in 2017, 0xdetweiler said.

“Web3 was built on allowing founders to raise funds from the public [and] ship innovative products,” he explained. “They gain a community, capital and find product market fit. The go to market is a lot faster than traditional Web2 startups.”

But some projects don’t need capital; instead, the meme coin strategy is a marketing ploy.

For example, Russian research lab Neiry Lab told Decrypt that it had already secured venture capital funding when traders pumped a token dedicated to its rat experiment. Considering that, the lab embraced the meme coin as a marketing tool to help it grow its social media presence.

Iqram Magdon-Ismail, co-founder of JellyJelly and Venmo, said that JellyJelly attracted 10,000 signups the day that it launched its meme coin—which touched a $248.5 million market cap. The founders categorically ruled out ever selling the tokens for funding, but have since integrated it into the app as a way to tip creators on the short-form podcasting platform.

However, market participants have noted that a lot of the projects that launch under this strategy aren’t serious long-term projects worth investing in. Despite what some are calling “vibe coded bullshit” and “vaporware” products, the tokens often still pump to multi-million dollar market caps.

Good teams with good marketing and vaporware products.

We are back in ICO bubble but call it internet capital markets.

— SpiderCrypto 🧑‍🍳🧲 (@SpiderCrypto0x) May 14, 2025

Fortunately Matthew Nay, Senior Research Analyst at Messari, doesn’t think this is such a bad thing.

“I think it’s healthy when the market overreacts to this idea,” Nay told Decrypt. “Speculation drives prices higher, which in turn leads to more capital entering the market, and then leads to more projects being funded that want to explore these new ideas.”

Is this all legal?

It’s worth noting that in the wake of 2017’s ICO boom, the U.S. Securities and Exchange Commission cracked down on companies for violating securities laws—with several multi-million dollar victories.

With some pointing to internet capital markets as a repackaging of the ICO model, should companies be concerned about riding the hype train?

“Companies considering launching meme coins—particularly those tied to their brand or business—should seek legal guidance to assess whether their token functions as a capital raise or implies an investment opportunity,” digital asset lawyer Carlo D’Angelo told Decrypt.

“This requires a fact-specific legal analysis,” D’Angelo explained. “If the token ‘walks and talks’ like a capital raise, it may satisfy the elements of an investment contract under the Howey test and require registration with the SEC.”

That said, times have changed since 2017, with U.S. President Donald Trump clearly being more open to crypto-infused financial models—he launched his own meme coin, after all.

D’Angelo pointed to the SEC’s February 2025 staff statement on meme coins, which appears to mark a shift from its previous hardline stance against crypto. The statement claims that meme coins “may not be subject” to federal securities laws.

“The central legal question remains: does the token function as a capital raise or as a purely speculative, community-driven meme?” D’Angelo said, adding that, “The answer is critical in determining whether securities laws apply.”

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Start every day with the top news stories right now, plus original features, a podcast, videos and more.





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June 15, 2025 0 comments
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Fading Echo Is A Magical Puzzle Platformer With An All Star Cast, And It's Launching Soon
Game Updates

Fading Echo Is A Magical Puzzle Platformer With An All Star Cast, And It’s Launching Soon

by admin June 8, 2025


Developers New Tales and Emeteria have revealed Fading Echo, a magical puzzle-platformer with an all-star cast that features Matt Mercer, Laura Bailey, Samantha Béart, and Jasmine Bhullar. Revealed during today’s Future Games Show: Summer Showcase 2025 with a gameplay trailer that shows off its unique platforming and hack-and-slash action, Fading Echo is “coming soon” to consoles and PC. 

“Unlease water, harness elements, and trigger chain reactions in a fast-paced desert punk action-adventure,” the game’s description reads. “Shift and slide through the surreal realities of a reactive world that rewards creativity. Play as One, a young Legend on a quest to discover her past and secure her future.” 

Check it out for yourself in the Fading Echo reveal trailer below: 

 

Players will embody One, who can transform into an orb of water to traverse the floating islands of Corel. When not solving platforming puzzles, players will unleash chain reactions of combos to defeat the various enemies of these islands. “Dissolve into a droplet to slip through cracks and spread water across your surroundings, surge through tubes, crash down as a water bomb, or ascend in a vapor burst,” the Fading Echo Steam page reads. “Wield the raw power of Æther – cast devastating close-combat attacks, and evolve your abilities to fit your playstyle.

“Master the shift between offense, tactics, and exploration as you unlock power. Traverse Corel and its Shadows, distorted realities of the same world, each with its own laws, dangers, and possibilities. Explore landscapes both familiar and alien to unlock precious Ætheric Sources, discover new ways to interact with the world, and adapt your approach to each dimension.” 

Fading Echo is due out sometime soon on consoles and PC. In the meantime, you can wishlist it on Steam here. 



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June 8, 2025 0 comments
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Jurassic World Evolution 3 Trailer Leaks, Launching In October
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Jurassic World Evolution 3 Trailer Leaks, Launching In October

by admin June 8, 2025



Screenshot: Frontier Developments / Universal

Jurassic World Evolution 3 is real and launching later this year, according to a newly leaked trailer which also reveals that baby dinosaurs and more fan-requested features are arriving in the anticipated prehistoric theme park simulator sequel.

GameStop Doubles Down On Crypto With Massive Bitcoin Purchase As Stores Close

Update – 6:05 PM EST: Universal and Frontier have just announced the sequel officially.

On June 6, Jurassic Addict on Twitter spotted and shared images and details from what appears to be a story that accidentally went live on German gaming site GameStar. The story leaked that Jurassic World Evolution 3 will be launching on October 21, 2025, on PS5, Xbox Series X/S, and PC. Oddly, no Switch 2 port. The upcoming game is likely to be officially revealed during Summer Game Fest.

Also included in the leaked story was a trailer which has since been pulled from GameStar’s site but has already been uploaded to many places online by fans. Here’s a YouTube version that might be ripped down by the time you read this:

And no, your internet connection isn’t crappy. The quality of the leaked trailer is really bad. Still, this trailer provides us with our first look at baby dinos, a highly requested feature that wasn’t in the first two Jurassic World Evolution games.

Jurassic World fans are already digging through the low-quality trailer to spot new features and additions. As mentioned already, baby dinos are now a part of the game. But fans have also spotted improved and advanced terrain tools, new vehicles to drive around in, more customization options, new behaviors, the ability for flying dinosaurs to walk around on the ground, and new ways to tweak your genetically altered dinosaurs before they hatch.

As a big fan of Frontier Development’s Jurassic World Evolution 2 (and its predecessor), I’m excited that we’re getting a new game later this year, and just a few months after Jurassic World Rebirth hits theaters in July. Hopefully, you’ll be able to create a wild-looking D-Rex in the game.

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June 8, 2025 0 comments
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Game of Thrones: War for Westeros is a "brutal" RTS launching next year
Game Reviews

Game of Thrones: War for Westeros is a “brutal” RTS launching next year

by admin June 8, 2025



If there’s still some lingering enthusiasm for HBO’s Game of Thrones in your bones, you’re in luck. The original TV show is getting yet another video game adaptation, this time in the form of Game of Thrones: War for Westeros, a real-time strategy game that’s out next year.


Annouced during this year’s Summer Game Fest showcase, Game of Thrones: War for Westeros is the work of developer PlaySide and promises “ruthless free-for-all battles where trust is fleeting and power is everything”.


“Command the Great Houses in epic real-time strategy battles,” explains its newly revealed Steam page, “forge strategic alliances, or weave deceit against your rivals.” And that begins by picking your preferred faction, whether it be House Stark, House Lannister, House Targaryen, or even the Night King’s army of the dead. Each promises asymmetric strategies, alongside their own signature units and mechanics, that’ll need to be deployed wisely as War for Westeros’ real-time battles play out across a range of iconic locations.

Game of Thrones: War for Westeros cinematic reveal trailer.Watch on YouTube


“Deploy infantry, cavalry, siege engines, giants, and dragons to break enemy lines,” PlaySide continues. “Outplay your rivals with smart manoeuvring, inspiring hero abilities, and the ruthless instinct of a true war commander.”


Solo and multiplayer modes are also promised, and you can expect more details ahead of Game of Thrones: War for Westeros’ launch on Steam sometime next year.



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