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MindsEye has abject technical performance - even after its latest patch
Game Updates

MindsEye has abject technical performance – even after its latest patch

by admin June 20, 2025



The poor technical state of MindsEye – the debut game from developer Build a Rocket Boy – is well established by this point. The bottom line is that as a £55 or $60 purchase, there is only morbid curiosity in checking it out at present with glaring bugs, low frame-rates and crashes blighting the experience on console. In fact, having tested all PlayStation 5 and Xbox Series machines on its latest update 1.07 (or 1.04.4 on Xbox) – as released on June 18th – it appears little has improved post-launch. For all its potential as a futuristic, open world action-shooter, there’s no question that MindsEye remains in an undercooked state. An apology has already been issued by the developer, while the problems run deep enough in its launch week that Sony is allowing refunds via the PlayStation Store – a rare manoeuvre for Sony that calls to mind Cyberpunk’s troubled launch back in 2020.


Still, as an Unreal Engine 5 title, the game’s focus on Lumen and Nanite – plus vehicle simulation and physics – has echoes of the Matrix Awakens demo released back in 2021. MindsEye’s feature-set is uncannily similar: Nanite, Lumen, open world – and sadly this also extends to the state of its performance on consoles. All machines appear heavily CPU bound in a similar manner with traffic build-ups and destruction causing sizeable sub-30fps drops. Even in the best case, all consoles – including PS5 Pro – also run with an unevenly frame-paced 30fps cap meaning judder is a problem. Meanwhile, there’s visible screen tearing at the top of the display, which is exacerbated by drops into the 20-30fps range.


The basics first: there are no graphics modes to consider in MindsEye and every console runs with a 30fps target. In terms of native resolution, there is dynamic scaling in play, with PS5 and Series X typically running between 972p and 1008p. In terms of the PS5 Pro enhancements meanwhile, Pro boosts its resolution to a higher 1296p average value in most areas. This jump in image clarity is really the full extent of the PS5 Pro upgrades though, as most other settings – shadows, textures and world draw – appear similar to base PS5. Sony’s PSSR upscaler is not in sight either, with PS5 Pro using the same upscaling solution as other consoles. Finally, we have Series S, which typically runs at 720p, with spikes to 756p.

Despite its first patch, MindsEye continues to exhibit poor performance on consoles – seemingly down to an over-taxed CPU.Watch on YouTube


Xbox Series S is an outlier given its 4TF power profile, and it resorts to the greatest setting cutbacks as a result. It’s the one most deserving of a comparison and next to Series X, texture quality is dropped and shadows default to a lower preset with obvious dithering on edges. Transparency effects also run at a much lower setting with visible pixellation on fire effects while reflections take a hit in coverage across the metal sheen of interior walls. In matching cutscenes between Series S and X, there’s a higher frequency of pop-in for texture assets and shadows maps too. Finally, image quality is also remarkably blurry on all consoles – even on PS5 Pro – but Series S takes it to a further extreme owing to its native 720p count. The upscale often struggles to resolve the game’s distant detail, with chase missions set to long highways, or drone missions across the sky suffering the most for it.


Speaking of performance, there’s no escaping the fact that this is a 30fps-only experience, with higher frame-rates reserved for PC only. A large chunk of the game including combat missions and interior areas technically run at the 30fps line, but the overwhelming problem is that frame pacing is much too inconsistent all round. Taking PS5 Pro for example, the frame-time graph trills between 16, 33 and 50ms constantly in the big city, meaning it rarely feels smooth in practice. Driving at any pace through congested streets feels choppy, while hitches above that (spiking to 80ms and beyond) only add to the choppy, erratic sensation. It genuinely makes it tough to thread the needle between two packed lanes of traffic or to line up a head shot during combat. Towering above these issues is the potential to go under 30fps. This is re-tested on the latest patch 1.07, where an on-rails shoot-out through the city still has PS5 Pro dropping into the 20s. We’re pushing close to that 20fps line at points and the fact is that PS5 Pro’s GPU boost over base PS5 doesn’t alleviate the issue, suggesting a CPU bottleneck.


The situation on base PS5 is remarkably similar, with a choppy 30fps line due to uneven frame-pacing, plus screen tearing. Again this is technically a 30fps experience in the main, but the uneven cadence (plus hitches) truly affects the flow of any action. MindsEye also hits lower lows in frame-rate on base PS5: again the on-rails shootout mission puts PS5 at the lower end of the 20-30fps range, even finding itself at numbers like 18fps. In other words, there’s a small Pro advantage in this stress point but it doesn’t count for much when playability is this dire. If there is a plus side here, it’s that MindsEye’s vehicle physics, car handling and suspension, are at least somewhat satisfying, marred by sometimes brutally low frame-rate.


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Both Xbox Series X and S versions suffer from all the very same problems: the uneven frame-pacing, hitching, tearing, and the sub-30fps drops are all present. Xbox Series X perhaps holds up better overall during the on-rails shoot-out with drops to the mid-20s rarely descending much further down the graph. It’s hard to recommend Series X on those grounds alone, but the outlook so far is that it’s potentially better than base PS5. On the other hand, Series S gives us the most damning result of the four machines with the same on-rails sequence taking us to an 18fps low, and then crashing. The software simply froze up on my first play-through of this mission, forcing me to close the game manually and restart the app all over again. Others have reported crashes in a similar vein, and it’s the most crucial issue that needs to be addressed.


Mindseye is a release that looks and plays like it’s months away from being ready for release. It’s not a complete write-off: the framework of an entertaining enough game lurks beneath its myriad issues, but it clearly needs more time. The few positives to mention include aspects of its car physics, the suspension model, which offer a satisfying enough sense of weight as you drift around a bend. Also, there’s undeniably some superb character rendering put in close-up shots for its many (often quite lengthy) cut-scenes. Character models are crisply detailed with every blink and smile brought to life by accurate motion capture performances. Credit where it’s due, the direction of these scenes is a highlight.


Overshadowing all of that is the frame-rate and the game’s bugs. Based on my time with it so far, a bulk of the bugs relate to enemy logic. Some enemies simply do not move, others have buggy collision detection, making them impossible to shoot, or awkward cover animations. In other instances, they disappear on the spot after dying. Likewise, despite its upsides, the car physics produce laughably wild outcomes at times, where even a small piece of debris might send you spinning to the sky. The traffic in the city is also often bull-headed and mindless, barrelling straight at you in a way that defies any real-world common sense. In one instance a target enemy car got stuck in a parking lot, essentially making the mission impoossible to complete. This is all scratching the surface – especially with so much of the story left to see – but it does point to the range of gameplay issues that need fixing.


All that’s left to be said is that I hope it is eventually fixed, because MindsEye has a faint hint of potential beneath its issues. Let’s be clear, this is never destined for Cyberpunk or GTA levels of greatness, but as a simpler action game using an open world format to stitch together its missions, it might have some merit. Sadly, Build a Rocket Boy is in a position of needing to make up ground on quality control – and quickly too – now that it’s actually being sold to paying customers. Whether that can be done in reasonable time, or if a recall, and later re-release is a better route, remains to be seen. Either way it’s difficult to recommend MindsEye in its current state on any console, which is a shame.



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June 20, 2025 0 comments
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Wikipedia Is The Latest Site To Join The Daily Gaming Craze
Game Updates

Wikipedia Is The Latest Site To Join The Daily Gaming Craze

by admin June 20, 2025


Newspapers have offered puzzles in some capacity for as long as anyone can remember, with crosswords being the most renowned. But when The New York Times bought Wordle at the start of 2022, things shifted up a gear. Only earlier this week, The Atlantic magazine announced it was launching daily challenges, and yesterday when I opened Wikipedia on my phone, it suggested I might want to take part in a game.

Disney+ Pulls The Abyss Over Controversial Rat Scene — Again

And it’s a great game! Called Which Came First, it’s a slick, simple and extremely informative quiz that fully embraces the wonder of Wikipedia. But how did we get here?

Obviously, when a newspaper’s website offers such free puzzles, they exist not as some sort of altruistic form of entertainment for the masses, but as a way of harvesting your data and luring you in to their paid ecosystems. The NYT’s purchase of free web game Wordle was seen as utterly bizarre on its surprise announcement, and was inevitably followed by crappy changes and spiteful legal action, but in hindsight it was an extraordinarily canny decision. Since then, the newspaper has built a suite of daily puzzles (not all of them exactly its own ideas), with players encouraged to register accounts and indeed take out subscriptions.

It’s hard to remember just how big of a deal Wordle had become by the end of 2021, providing a much-needed daily distraction and reason to text your friends to a populace that was locked down again and facing the monstrous Omicron variant of covid. A squillion variants were born, and everyone had their little collection of Wordle clones and riffs on the concept that they’d play through each day. Other companies followed the NYT in buying the more popular versions, and the present-day result is that it’s quite normal to find your preferred news website offering a smattering of distracting puzzles, with more joining all the time.

As I mentioned, for those centrists who can’t get enough mealy-mouthed apologetics for the extremism of the right, The Atlantic announced this week it was adding a new section for what it places its spectacles on the tip of its nose and calls “Challenges. Curiosities.” These are five games, two of which are crosswords that have been running for years, one is a bought-in game called Bracket City, and two are brand new, called Stacks and Fluxis. They’re all word games, presumably launching now to try to keep some momentum after the magazine lucked out in March of this year by having its editor-in-chief, Jeffrey Goldberg, added to a group chat in which the still-in-his-job Pete Hegseth was sharing top-secret attack plans.

Image: The Atlantic

Now it seems that online encyclopedia (and one of humanity’s most extraordinary achievements) Wikipedia is getting in on the action. Yesterday, when having coffee with a friend, I opened the app to try to remember what it was that the director of the extraordinary sci-fi film Primer had done that meant he wouldn’t be working again. (Accrued repeated accusations of domestic violence, if you’re wondering.) But before I could, I was asked by Wikipedia if I would like to play a game. Um, sure! So my chum and I were entirely sidetracked into playing Which Came First, an incredibly simple concept in which the app gives two short descriptions of historical events, plus sometimes a small picture clue, and asks you which happened first. That’s it. It’s great!

Which came first?

Deputies of the French Third Estate take the Tennis Court Oath.

The U.S. vessel SS Savannah arrives at Liverpool, United Kingdom. It is the first steam-propelled vessel to cross the Atlantic, although most of the journey is made under sail.

That’s the first question of today’s edition. I haven’t the faintest idea! I didn’t have a clue about any of the five questions yesterday, either. My historical knowledge is, without question, atrocious. Thankfully, Paul’s a far more rounded, smarter man than me, and was able to make educated or even informed guesses, and “we” got four out of five! Woo!

OK, so obviously this isn’t the most groundbreaking of puzzle ideas. But actually, it’s a perfect addition to Wikipedia, because it’s entirely about finding out something new. I may be sitting here wondering literally which century we’re in with that above question, but I’m also dying to know more about the “Tennis Court Oath” now! It’s also wild to realize that the United States Congress adopted the Great Seal around the same era King Louis XVI was trying to flee the French Revolution. I mean, you may say “Duh,” and deeply worry about the standard of British education in the ‘80s and ‘90s, and you’d likely be right to. If my dad were alive to hear my ignorance, he’d be immediately dead again. But, and this is a lifelong philosophy of mine, you never mock someone for not knowing something if they’re willing to learn it now.

And, with respect to that, Wikipedia’s little game offers direct routes toward some knowledge. At the end of the five questions you’re given your score and streak as you’d expect, but also a nicely presented list of all the articles relevant to the questions you were asked, and indeed dictionary definitions for specific words and terms. Today’s has an excellent 34 boxes to click on for more information, as general as “The Holocaust” and as specific as “Kazimierz Piechowski.” And indeed, I’m pleased to say, a tile for the Tennis Court Oath.

Image: Wikimedia Foundation / Kotaku

When trying to find out more information about Wikipedia’s game, not least whether I’m embarrassingly late to discovering it or one of the first to be offered it, I find there’s the weirdest lack of information out there. When I Googled the term “wikipedia games ‘which came first’,” the second result was, inexplicably, the Wikipedia page for explosive Pokémon Voltorb. The first is a two-month-old Reddit post asking if a German version of the game from two months ago can be played in English, and no one having a clue.

It’s not included in the current list of semi-official “games” created by Wikipedians, and everyone involved seems to be very shy about it all. In fact, the game’s own “more info” link goes to an empty page! (I have, of course, reached out to Wikipedia to ask all about it.) However, I have discovered that it began on May 20, 2025, because that’s how far back the archive of daily games goes. So a month today! Hopefully you can now find it yourself by opening the updated version of the Wikipedia app on your phone. And hopefully it’ll catch on and become a whole section within the app.

.



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June 20, 2025 0 comments
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Current in-stock availability on consoles and games
Product Reviews

Latest stock updates at Best Buy, Walmart, Target and more

by admin June 20, 2025


The Nintendo Switch 2 has been available in the US for more than two weeks — but good luck finding one. The $450 console officially went up for sale on June 5, and several retailers have offered it both online and in-store in the days since. While millions of people have been able to snag the device, online inventory dried up fairly quickly at most stores soon after launch and remains difficult to find today. Target and Best Buy restocked shortly after launch, but those didn’t last long, and the latter required in-store pickup. You may also be able to grab a bundle at Costco if you’re a member there. Otherwise, it’s slim pickings as of our latest sweep.

Broadly speaking, people had a bit more luck on launch week by venturing to a physical retail store. We can’t guarantee you’ll still be able to snag a Switch 2 the old-fashioned way, but it’s worth checking if a local Target, Best Buy, Walmart or GameStop — the four official retailers Nintendo lists on its store page — still has consoles in stock. Either way, if you’re still on the hunt, we’ve rounded up all of the latest information we could find on how to buy the Nintendo Switch 2 and where you can pick one up.

Where to buy the Nintendo Switch 2

Walmart also began online purchases at midnight ET on June 5. Currently, both the Mario Kart World bundle and the standalone console are “available” via third-party retailers, but listed for much higher than their standard $500 and $450 price tags — with limited quantities available. We wouldn’t recommend buying these; instead, wait for the console to be listed at its regular MSRP. Naturally, the world’s largest retailer is also selling the console at its brick-and-mortar locations, though the company has noted that quantities are limited and inventory will vary by location.

Best Buy began selling the Switch 2 at its retail locations on June 5. It previously said it wouldn’t sell the handheld at its online store during launch week, but it made additional consoles available on June 11 around 12PM ET. That restock lasted for the better part of an hour and required in-store pickup, but the device is now sold out again.

Target had the Switch 2 in stores on June 5 and restocked its online inventory for at least a couple of hours starting around 3:30AM ET on June 6. It then had another restock on June 12 around 2:30PM ET, but that appears to have died out in less than an hour. It still looks to be fully sold out as we write this, but you should see if there’s any stock at the stores closest to you just to be safe.

GameStop has advertised in-store availability, though exactly how much stock your local store may have will vary by location. Online, the device has been unavailable for the past week, with the listings for the base console and Mario Kart bundle now pointing to a “Find a Store” page. We saw a $625 bundle that includes Mario Kart World, a microSD Express card and a few other accessories pop up a bit more frequently than the standard SKUs, but it’s no longer listed (and it was kind of a raw deal anyway).

You may still have some luck at certain membership-based retailers. A Mario Kart World bundle at Costco that includes a 12-month Switch Online subscription has gone in and out of stock since launch day. Sam’s Club has had a bundle without the Switch Online sub as well, though it’s out of stock now. We also saw the console at BJ’s early on June 5, but it’s no longer live there.

Verizon briefly had the Switch 2 available on launch day, but that’s dried up, and only those with Verizon service were able to order.

Amazon hasn’t had any form of Switch 2 listing on its website, nor has it listed Mario Kart World. The company didn’t take pre-orders for the Switch 2 either, so it’s unclear if and when it will sell the device. You can, however, find some Switch 2 games.

Newegg has listed the Switch 2 on its site for several weeks, but it’s given no indication as to when it’ll begin sales. It previous showed a couple listings from a third-party seller, but at massively inflated prices.

With all of these stores, we’ve seen the Mario Kart World bundle available in greater quantities online than the base console, which costs $50 less. But given that Mario Kart is the Switch 2’s biggest launch game and retails for $80 on its own, that may not be the worst thing.

Nintendo, meanwhile, is only offering the Switch 2 via an invite system. This requires you to have been a Switch Online member for at least 12 months and logged at least 50 hours of Switch 1 playtime as of April 2. It can’t hurt to sign up if you meet the criteria, but don’t expect it to bear fruit immediately — it’s taken weeks for many people who registered in April to receive their invite.

You can find a list of every Switch 2 retail listing we could find below. Just be aware that this is meant to be a reference, not a rundown of everywhere the device is available right this second.

Where to buy Switch 2 + Mario Kart World bundle:

Where to buy Switch 2:

Where to buy Nintendo Switch 2 games and accessories

Nintendo is selling a number of Switch 2 accessories alongside the console, from its (pricey) Pro Controller to cases to cameras for the new GameChat feature. Most of these became available on June 5. The same goes for games like Mario Kart World and the Switch 2 version of The Legend of Zelda: Tears of the Kingdom. Another big Switch 2 release, Donkey Kong Bananza, won’t be available until mid-July but is still up for pre-order now.

As of Friday afternoon, just about all Switch 2 games are broadly available. Stock for the accessories remains a little spottier, but most devices are still available at multiple retailers. Nintendo’s official Switch 2 carrying cases have bee the main exceptions, so you may need to look to third-party alternatives if you want some protection for your console right away.

Mario Kart World ($80)

Donkey Kong Bananza ($70)

Additional Switch 2 games

Samsung microSD Express Card (256GB) for Nintendo Switch 2 ($60)

Joy-Con 2 bundle ($95)

Switch 2 Pro Controller ($85)

Switch 2 Camera ($55)

Hori Nintendo Switch 2 Piranha Plant Camera ($60)

Joy-Con 2 Charging Grip ($40)

Joy-Con 2 Wheels (set of 2) ($25)

Switch 2 All-in-One Carrying Case ($85)

Switch 2 Carrying Case and Screen Protector ($40)

Nintendo Switch 2 Dock Set ($120)

Nintendo GameCube Controller for Switch 2 ($65)



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June 20, 2025 0 comments
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Elden Ring Nightreign's latest patch is good news for madness fans, and should save you from auto-death after boss fight revives
Game Updates

Elden Ring Nightreign’s latest patch is good news for madness fans, and should save you from auto-death after boss fight revives

by admin June 19, 2025


Elden Ring Nightreign. It’s gotten another patch, and while not as beefy as you might like, it’s a box of bug fixes that you should know about. Especially if you’ve ever been fighting a Nightlord, gone down, been revived, and then immediately flopped back down dead.

Also, there’s a single balancing tweak which goes one step beyond to encourage the use of madness-infused weapons that I’m sure would look good with your baggy trousers.

As outlined in the notes for Version 1.01.3, the latest effort on FromSoft’s part to beat the bug bosses into submission via Carian code cutlasses, that sole balancing change is an increase to your chance of obtaining weapons with the madness status ailment. So, if you’ve yet to have a go at frenzying everything in sight, now’s your chance.

Delving into the bug fixes, one’s for an issue “where players would lose a battle after being revived from near death against a Nightlord or other Night bosses”. Judging by Reddit, this was just as frustrating to encounter as it sounds, with one player dubbing it a “hidden bossfight” and another likening it to psychological horror. A hidden bossfight in a FromSoft game that I’m not discovering via a video of a streamer beating it using a dance pad, cool.

Others rectify stuff like the Demon Merchant spawning near the Night’s Tide when you run into the Demon Merchant curse event, the damage dealt to some enemies when sniping weak points via Ironeye’s “Marking” skill not being right, and folks being able to nullify incoming Lightning Damage when affected by the Bolt of Gransax’s passive effect Power of the Great Ancient Dragon.

FromSoft also note that they’ve added “staff information” to the game’s credits, which is good to see. The final tweak I think it’s worth mentioning before directing you to check out the full notes if you want the rest is Steam-specific. It should stop the game freezing “momentarily or for an extended period in some environments” on PC, which is handy.

If you’ve not given Nightreign a go yet, make sure to check out Nic’s review of it and the stuff FromSoft has confirmed is coming to it down the road.



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June 19, 2025 0 comments
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Hunt: Showdown 1896 Judgment of the Fool header image
Product Reviews

Hunt: Showdown 1896 goes offline for a day after its latest update caused so many problems Crytek had to remove it completely

by admin June 18, 2025



It’s been a rough day for Crytek, which after struggling for a day to get the new Hunt: Showdown 1896 2.4 update working properly has given up, rolled the whole thing back, and says it will try again later.

Trouble with the update became apparent almost as soon as the Judgment of the Fool update went live, as a raft of complaints about server problems and the inability to purchase Blood Bonds came flooding in. A couple hours after the update went up, Crytek said it was aware of the problem and took all game servers offline so it could fix the issue, with a promise to “update you as soon as the servers are back online.”

More than eight hours later, the servers finally came back—to Steam, anyway—but the 2.4 update did not.


Related articles

“After exhausting all possible solutions, we have decided to revert the game back to Update 2.3 to restore stability and will be monitoring stability,” Crytek wrote on X. “At this time, the return to Update 2.3 is now available for Steam players. Console players can expect an update soon as we work on restoring availability to PlayStation and Xbox.”

A return date for the 2.4 update was not provided, but Crytek said it will bring it back “as soon as possible.” It also promised that players who encountered problems with purchases during the 2.4 update’s brief life will receive the items they bought as well as other unspecified compensation, and that “as a token of our appreciation for your patience,” all players will have until June 27 to redeem a code (XIE25T57R247N190) granting them 10,000 Hunt dollars.

(Image credit: Crytek (Twitter))

This has not mollified much of the Hunt: Showdown community. Some fans (particularly those with less-than-great internet) are annoyed at having to download 26GB of data for the 2.4 update, only to have to download another 26GB of data to get rid of it, while others are irritated by the fact that they’ve been unable to play the game for an entire day.

The lack of regular updates from Crytek during the downtime is also a big sore point, and the offer of 10,000 Hunt dollars has also not made much of an impression: It’s a decent amount but not the premium currency, so it can’t be used for things like Legendary skins or battle passes.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Naturally, there’s also been a spate of negative user reviews on Steam, where the “recent reviews” rating now sits at “mixed.” 146 negative reviews have been posted so far today, many of them by players with literally hundreds or even thousands of hours in the game.

(Image credit: Steam)

For now, that’s where things stand: Hunt: Showdown is playable on Steam, apparently not yet playable on consoles, and the 2.4 update is coming but it’s not clear when. We’ll keep our eyes open and let you know when it does.



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June 18, 2025 0 comments
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FromSoftware makes the Libra fight easier, with Elden Ring Nightreign's latest patch making Madness weapons more common
Game Updates

FromSoftware makes the Libra fight easier, with Elden Ring Nightreign’s latest patch making Madness weapons more common

by admin June 18, 2025


FromSoftware has brought Elden Ring Nightreign servers back online following three hours of maintenance that kicked off earlier today. The downtime was necessary to deploy the game’s latest patch, version 1.01.3, which is now available across all platforms.

Update 1.01.3 is a fairly small one, and it arrives a little over one week after 1.01.2 was released. Given the version numbers, it’s safe to expect not-so-major changes, even if a few of the patch notes are definitely worth highlighting.


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The latest Nightreign patch is made up almost entirely of bug fixes, but it does come with a balance tweak that increases the chance of finding weapons with the Madness status ailment in the loot pool.

Madness is among the lesser-used weapon elements in the game, and the status effect is among the least useful against Nightlord bosses – except against Equilibrious Beast Libra. It’s very likely that FromSoftware wants players to run into more Madness weapons more often in order to make that fight a little easier.

In terms of bug fixes, one of the more amusing addresses an issue that caused the damage dealt to some enemies when destroying their weak points – as a result of Ironeye’s Marking skill – to be higher or lower than intended, depending on the situation.

One cheeky bug that worked in players’ advantage caused the Lightning damage received to be nullified when the Passive Effect Power of the Great Ancient Dragon was active, which you get from the Bolt of Gransax weapon.

Read on below for the full change log:

The door to… patch notes? | Image credit: VG247

General balance adjustments

Bug fixes

  • Adjusted the Whirlwind skill effect visibility when the Relic Effect “[Guardian] Increased duration for Character Skill” is active.

  • Fixed a bug where the Demon Merchant would spawn near the Night’s Tide when the Demon Merchant curse event was encountered.

  • Fixed a bug where damage dealt to some enemies when destroying weak points created by Ironeye’s “Marking” skill was higher or lower than expected.

  • Fixed a bug where the Lightning Damage received from enemies would be nullified when affected by the Passive Effect “Power of the Great Ancient Dragon” of the “Bolt of Gransax” weapon.

  • Fixed a bug where the Ultimate Art gauge was filled more than expected when attacking some enemies.

  • Fixed a bug where the Relic Effect “Switching Weapons Adds an Affinity Attack” did not properly reflect the attribute when applied to Bows and Crossbows.

  • Fixed a bug where the amount of Runes needed to purchase Uncommon weapons from merchants incorrectly calculated.

  • Fixed a bug where players would lose a battle after being revived from near death against a Nightlord or other Night bosses.

  • Fixed a bug in some Multiplayer battles against a Nightlord where the camera would not display at the correct angle when not targeting an enemy.

  • Fixed a bug where lingering character phantoms did not appear in Limveld.

  • Added staff information in the game’s credit.

Steam-only adjustments

In other Nightreign news, dataminer Zullie the Witch recently explored how the game’s controversial revive mechanic actually works, revealing some fascinating insights into the numbers behind it all. If you’re looking for functional advice instead, there’s no better than our Elden Ring Nightreign guide. Hit up the link, and check for new updates every week.



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June 18, 2025 0 comments
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Shaurya Malwa
NFT Gaming

Token That’s Literally USELESS Is Crypto’s Latest Meme Cult

by admin June 18, 2025



Crypto’s newest memecoin cult is embracing the “useless” narrative given to joke tokens, making it a play that reached a $100 million valuation in recent days.

The aptly-named USELESS coin has embraced that narrative and turned it into a rallying cry. The official website mocks the space it inhabits, and people are doing exactly that.

“USELESS coin is the greatest memecoin narrative to emerge from the trenches this year,” said Unipcs, one of its biggest backers, in a Telegram chat with CoinDesk. “Every memecoin is technically useless… yet here we are, with one actually called USELESS leading the pack.”

As far as skeptics and critics are concerned, all of crypto is useless. USELESS coin taps into that irony to position itself as the ultimate memecoin: the one truly useless coin that derives value solely from what its cult followers give it.

Unlike Dogecoin, Shiba Inu, pepe (PEPE), or mog (MOG), USELESS has no animal or well-known mascot and just features a community-built golden coin logo with a chiseled “U.”

Nowhere is the apparent mockery clearer than in the wallet of Unipcs, who is best known for turning $16,000 into more than $20 million by betting on BONK-tracked futures. He aped in the token in its early trading days, dropping $382,000 on 28 million tokens or roughly 2.8% of supply. That bet has ballooned to over $2.3 million (at peak), and he hasn’t sold a cent.

To normies, USELESS looks like yet another reason to hate crypto. But to memecoin maxis, it’s the most honest thing onchain.

“Every memecoin is technically useless, yet many sit at multi-billion-dollar valuations: cogecoin at $26 billion, shiba inu at $7 billion, PEPE at $4.4 billion, and so on,” Unipcs said. “That makes USELESS coin incredibly undervalued at its current market cap—because all it takes is anchoring it to the valuation of these other ‘useless’ memecoins.”

In a flat market, where most tokens promise the moon and deliver a tweet, USELESS has found its niche: no promises, no pretenses — just a meme that’s worth millions.

“The higher it climbs, the more absurd it becomes, the more attention it draws, and the stronger the flywheel effect that pushes it even higher,” Unipcs added.

And right now, that absurdity is worth nearly $90 million.



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June 18, 2025 0 comments
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Pump.fun’s quiet return to X offers no clarity, just crypto's latest cautionary tale
GameFi Guides

Pump.fun’s quiet return to X offers no clarity, just crypto’s latest cautionary tale

by admin June 17, 2025



Pump.fun’s reappearance on X is dramatic: sudden suspension, rampant theories, then a quiet return in less than 24 hours. No answers, just a more paranoid market left picking up the pieces.

On June 16, without warning or explanation, the official X account for Pump.fun, the Solana-based memecoin launchpad, was abruptly taken offline. Shortly after, the personal handle of co-founder Alon Cohen (@a1lon9) also vanished.

The unexpected purge didn’t stop there. Several other accounts tied to high-profile token platforms, including GMGN, Bloom Trading, and ElizaOS, were swept up in what appeared to many as a coordinated crackdown, raising more questions than answers.

Was this X enforcing new policies? A shadowban by overzealous moderators? Or, more ominously, the first sign of regulatory pressure on Solana’s hyperactive memecoin ecosystem?

Then, just as suddenly, the accounts were restored. X offered no justification for either decision, leaving traders to wonder whether the episode was a glitch, a warning, or pure bureaucratic randomness.

Keen users quickly noted Pump.fun’s unceremonious comeback on X and raised concerns about what might be happening behind the scenes.

https://t.co/eZhMtacwIT is back and I’m left to wonder what’s really going on in the crypto space are all the recent happenings mere coincidences or is there a back story somewhere?

Well we keep our eyes primed for more updates, and hope to be on the winning team. https://t.co/pvjbEM7KM6

— Vindex Victor (@EjimV221) June 17, 2025

A billion-dollar memecoin moment under fire

The social media blackout came just as Pump.fun was gearing up for a massive token offering, rumored to target a valuation near $1 billion. The reported plan drew both attention and backlash, as Pump.fun’s meteoric rise in 2024–25 made it a poster child for rapid-fire memecoin activity.

Founded in January 2024 by Alon Cohen and his team, the platform has hosted more than six million token launches and generated over $350 million in annual revenue.

But this growth hasn’t come without scrutiny. In November, Pump.fun was forced to disable its livestream feature after users exploited it to broadcast everything from violent threats to explicit content.

That incident exposed the darker side of memecoin culture and how quickly unregulated platforms can spiral into chaos. Now, with its rumored $1 billion token sale drawing mainstream attention, regulators appear to be taking notice.

While no agency has publicly claimed responsibility for the X suspensions, the U.S. SEC has been increasingly vocal about cracking down on what it sees as unregistered securities offerings, a category that could easily include memecoin launchpads.

What makes this episode particularly troubling for crypto is how it exposes the industry’s dependence on platforms it doesn’t control. Pump.fun’s website continued operating during the suspension, but how long can any platform thrive when its primary marketing channel can vanish overnight?

The takeaway is in black and white. In the crypto industry’s ongoing battle between innovation and regulation, social media platforms have become the new battleground. And as Pump.fun’s rollercoaster week shows, the rules of engagement are being written in real time, with billions of dollars hanging in the balance.





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June 17, 2025 0 comments
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Love and Deepspace's latest update introduces a new story for Rafayel, making him the first character to get a third Myth lore drop
Game Reviews

Love and Deepspace’s latest update introduces a new story for Rafayel, making him the first character to get a third Myth lore drop

by admin June 17, 2025


Today marks the start of a major new Memory Pair event in Love and Deepspace, the mobile dating sim people can’t stop talking about. The new event is called Submerged Eclipse, kicks off today, and will be available until July 1.

That’s a pretty lengthy runtime for a limited-time event, but there’s plenty of new content to unlock in this one, especially for fans of Rafayel.


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Submerged Eclipse tells a story about the Sea God and his bride, and marks the debut of Rafayel’s Lemurian Sea God Companion form. In case you haven’t already caught on, this one is all about Rafayel.

This is the third Myth pair for Rafayel, who is now the first character in Love and Deepspace to get a third Myth dedicated to them. Until now, each character got a Myth pair as part of the standard banner, and another one in a limited-time event.

Since all existing characters already have two Myths, Love and Deepspace fans were expecting the sixth love interest character to be added soon, but it looks like the plan now includes expanding on the lore of existing characters.


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Submerged Eclipse introduces two limited 5-Star Solar-slot Memories. You have Rafayel: Mistsea Descent and Rafayel: Mistsea Lament. You can get them through a special event Wish Pool, and you’re guaranteed both at 150 gacha pulls.

Rafayel’s new Companion, Lemurian Sea God, is unlocked after obtaining both. You’ll also be able to claim a new 3-Star Memory titled, Distant Prayer, as well as a 4-Star Memory Pair titled Tidefall Waves, and Tidefall Allure for free via the Merling Oath.

There’s a new combat outfit for Rafayel, too, which gives him the Lemurian Sea God look – complete with new dialogue and animations. As for the new myth, Tears of Romirro, it’s available to read in game today. It tells an original story of the Sea God and his imprisoned bride.

Beyond that, the new update also doubles the rewards for Core Hunt missions, and adds the next round of Hunter Contest (v9.1). Fans of Zayne will also find a new daily check-in campaign for the fella.

Once again, you have until Tuesday, July 1 to take part. For an idea of what you can expect, watch the video embedded above. If you’re new to his hot dating sim, we have a few resources that break down concepts like Memory Pairs for new players, and explain what banner events are and how they work. You should also definitely check out all these Love and Deepspace codes for free stuff.



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June 17, 2025 0 comments
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A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
Product Reviews

Two Point Museum’s latest update adds memorial exhibits for staff who vanish on expeditions, which you can put on display or sell for cold, hard profit

by admin June 14, 2025



It may not have caught the same attention as Clair Obscur or Kingdom Come: Deliverance 2, but Two Point Museum is quietly one of the best games released this year. Two Point Studio’s latest management sim is comfortably its best yet, and a game that nudges the genre forward in small but meaningful ways. A big part of that is down to its expedition system, where you dispatch different brands of boffins on adventures to retrieve ancient, exotic artifacts for display.

This feature also happens to be at the heart of Two Point Museum’s summer update, which targets the adventurers who fail to return from your relic hunting missions. Now, when one of your experts goes missing, you’ll be granted a memorial exhibit that you can place inside your museum to commemorate the loss.

While hardly the sunniest new feature Two Point Studios could have added given the season, it is neat. Memorials vary depending on the MIA staff’s rank, role and gender, ranging from simple plaques for low-ranking staff, to glittering statues for your most intrepid explorers. You can display these like any other exhibit, but if you don’t want to recognise the deeds of your MIA experts, you can also just sell them so you can expand your gift shop filled with tat.


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In any case, it’s a clever way of ensuring you never come away from an expedition empty-handed. Memorials aside, the update also overhauls the underlying expedition system, aiming to reduce randomisation so players don’t have to repeat the same expedition ad nauseum to retrieve every available artifact. Two Point Studios says it’s using a “phased approach” to adding this feature in, starting with eight specific expedition locations on the map.

Two Point Museum: Update 3.0 Trailer | OUT NOW ON STEAM! – YouTube

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Elsewhere, the update adds 30 new posters to decorate your cafeterias and gift shops with, while also making several tweaks to the security simulation. Thieves who manage to nab one of your exhibits will now lug it around in a backpack, making it easier to tell the difference between infiltrating and exfiltrating robbers. In addition, burglars who have been revealed but haven’t nicked anything yet will play “more suspicious animations”.

All of this comes with the usual array of balance tweaks and bug fixes. You can now expect your robot staff to get their perks installed properly, while subtitles for the in-game radio show should now pause with the rest of the game. My favourite fix simply reads “added improvements to the Ransom Message”. Nothing like adding an air of mystery to your changelog.

If you’ve yet to check out Two Point Museum among 2025’s deluge of games, I thoroughly recommend that you do. Mollie was similarly enchanted by it in her Two Point Museum review, calling it ” one of the neatest, most approachable management sims in recent memory”.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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June 14, 2025 0 comments
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