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Black Myth: Zhong Kui Announced
Game Updates

Black Myth: Zhong Kui Announced

by admin August 21, 2025


Game Science managed a rare feat in 2024 – introducing a new action game to the market to significant commercial and critical success with Black Myth: Wukong. It’s clear the studio isn’t resting on its laurels, as the final game shown at this year’s Opening Night Live show aims to continue the story. Black Myth: Zhong Kui is the new entry in the burgeoning franchise.

The debut trailer certainly doesn’t reveal much. We see two down-on-their-luck men who appear to be on the run, but they quiet down as they realize someone is outside who may be chasing them down. The visuals pan over to a figure riding a massive tiger, revealed to be Zhong Kui.

In following up on the trailer, Opening Night Live host Geoff Keighley offered up that the game follows the “ghost-catching god who wanders between hell and earth.” The game appears to be early in development (not unexpected given that the last installment only released a year ago), but the game will be a single-player action/RPG rooted in Chinese mythology.

Check out the full trailer below. 

 



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Highlights from Gamescom Opening Night Live: Black Myth: Zhong Kui steals the show
Esports

Highlights from Gamescom Opening Night Live: Black Myth: Zhong Kui steals the show

by admin August 20, 2025


Gamescom Opening Night Live was once again hosted by Geoff Keighley last night, and GamesIndustry.biz was there in the Confex hall in Cologne to see the whole thing unfold live.

In the build up to the entrance of the big man at 8pm, the 5,000-strong audience was treated to a pre-recorded ‘pre-show’, featuring various game trailers that didn’t quite get past the velvet rope into the main event.

Notably, the only one of these trailers to get an actual cheer from the steadily warming up audience was He-Man and the Masters of the Universe: Dragon Pearls of Destruction, a retro 2D brawler from Bitmap Bureau and Limited Run Games.

Coming after the rapturous reception for Bitmap Bureau’s retro-styled Terminator 2D: No Fate, it just goes to show the nostalgia drug remains as potent as ever.

Although nothing like the whooping for He-Man, a few other pre-show trailers gained some smatterings of applause, including Long Gone (funded by Outersloth), Valor Mortis, PVKK, the Chinese single-player action RPG Swords of Legends, and Saber Interactive’s new truck simulator Road Kings, which will no doubt go down well with the Euro Truck Simulator crowd.

Then it was time for Keighley to glide onto the stage in his trademark comfortable brown shoes. “It turns out that E3 didn’t die,” he pronounced, “it just moved right here to Germany.”

Setting aside Keighley’s own role in the murder, it’s difficult to compare the atmosphere of this vast German hall to the fan fervour you might see in days gone by in LA. The German audience seems far more muted and less prone to spontaneous outbursts.

Then again, it does feel like Gamescom has been building some serious momentum over the past few years in the absence of its US rival.

Image credit: Team Cherry

Right off the bat, Keighley revealed new gameplay footage of Hollow Knight: Silksong and proclaimed a demo would be playable at Gamescom, to the elation of the crowd.

The long-awaited game now has nearly five million wish lists on Steam, and the anticipation for it is reaching fever pitch.

Then it was on to a new trailer for Call of Duty: Black Ops 7, which focused on some freaky-deaky, hallucinatory levels, reminiscent of the Scarecrow sequences in Batman: Arkham Asylum. The big headline feature for CoD this year is a two-to-four-player co-op – and it all culminates in a new PvE end game that could be a big draw.

Lord of the Fallen 2 got a surprise unveiling, along with a new anime based on From Software’s Sekiro: Shadows Die Twice called Sekiro: No Defeat.

But one of the biggest reveals at the show was Lego Batman: Legacy of the Dark Knight, which focuses on Christopher Nolan’s Batman trilogy.

TT Games’ head of development Jonathan Smith was wheeled out on stage to enthuse about the new title. “We are so thrilled to be revealing this game,” he said. “This is the definitive, essential Batman story.”

And it certainly seemed to be thrilling the assembled crowd, receiving one of the warmest receptions of the entire night.

Smith explained that it would be the first of the studio’s Lego titles to have different difficulty levels (‘Caped Crusader’ and ‘Dark Knight’ mode), and it appears to be a lot more involved than Lego Batman games of the past, featuring combat styled similarly to the Arkham titles.

Image credit: TT Games

More announcements followed. Warhammer Dawn of War IV is on the way in 2026, although developed by King Art Games rather than Relic Entertainment.

Monster Hunter Wilds is getting a crossover with Final Fantasy XIV, Chocobos included. Perhaps it will help to buoy the slump in sales for Wilds over the past few months.

The Fallout cast were ushered on stage to talk about season 2 of the show, which is headed to New Vegas this time around. But perhaps the bigger news is that Indiana Jones and the Great Circle is heading to Switch 2 next year, eliciting gasps from the crowd.

Later, in another example of Microsoft’s IP crossing boundaries, it was revealed that Age of Empires IV is coming to PS5. As Rob Fahey recently commented, it’s a confusing time to be a console warrior.

We received new trailers for a whole swathe of previously announced titles, including Cronos: The New Dawn, The Outer Worlds 2, and Ghost of Yotei, which it was revealed will be receiving a Legends multiplayer mode in 2026, just like Ghost of Tsushima before it.

But the crowd was most roused by new footage from Vampire: The Masquerade – Bloodlines 2, which after years in development by various different studios is finally being released on October 21st this year.

Keighley took some time to enthuse about Death By Scrolling, the new game from Monkey Island creator Ron Gilbert, which offers a departure from Gilbert’s point and click adventure roots by tasking the player with avoiding Death by fleeing upwards through a forced-scrolling playfield.

Image credit: Capcom

Eventually, nearly two hours in, and long after the show had begun to lose momentum, it was the turn of Resident Evil Requiem, a game that is clearly hotly anticipated by the audience. There were actual German whoops.

The new footage focused on terrified protagonist Grace Ashcroft fleeing violent monk-ish intruders alongside her handgun-wielding mother, but otherwise offered frustratingly few details about the new title, which is due on February 27th, 2026.

As Keighley entered into his thank yous following the trailer, it was notable that many audience members chose to get up and leave while he was speaking. But there was one more thing, he said, prompting the biggest reveal of the night.

A short CGI trailer for Black Myth: Zhong Kui ended the show, a sequel to Game Science’s multi-million selling Black Myth: Wukong.

Few details were provided apart from the name, but the fact that this one was saved until last just goes to show how Chinese studios are currently in the soaring ascendent.



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August 20, 2025 0 comments
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Game Science reveal Black Myth: Zhong Kui, a new action-RPG that aims to catch Wukong players "off guard"
Game Updates

Game Science reveal Black Myth: Zhong Kui, a new action-RPG that aims to catch Wukong players “off guard”

by admin August 20, 2025


Black Myth: Wukong developers Game Science have revealed Black Myth: Zhong Kui, another single-player action-RPG steeped in Chinese mythology. It casts you as a ghost-hunting god who wanders between hell and Earth. Here’s a CG short from Gamescom’s Open Night Live 2025, which shows the fearsomely bearded Zhong Kui himself riding an extravagantly sized tiger.

Watch on YouTube

In a Q&A on the official site, the developers call the game a “tentative first step – to build more distinct game experiences, to challenge ourselves with bolder features, and to bring fresh ideas to our world and narrative design”. They want Wukong players to feel “right at home” while “catching them off guard in the best way”. That said, for now the new game remains “little more than an empty folder”, with no release date and little sense in the CG trailer of how Zhong Kui fights, compared to Wukong. I’m guessing that tiger is a useful ally, though.

We quite liked the original Black Myth, with bygone reviews editor Ed Thorn (RPS in peace) calling it “a refreshing adventure after Elden Ring’s knotty DLC”. We were less keen on the mildly draconian PR messages to certain streamers, cautioning them to avoid “feminist propaganda”, “politics” and discussion of the Chinese games industry.

These gamergatory memos followed a lengthy report from IGN about alleged workplace sexism at Game Science. The devs refused to say anything to Ed about this when he asked at a preview event. If we’re invited to preview Zhong Kui, we’ll give it another shot.

Check out our Gamescom 2025 event hub for all the PC game announcements and preview coverage from Cologne.



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GameScience reveals Black Myth: Zhong Kui
Esports

GameScience reveals Black Myth: Zhong Kui

by admin August 20, 2025


Chinese studio GameScience, creators of Black Myth: Wukong, formally revealed their upcoming action RPG “Black Myth: Zhong Kui” at Gamescom Opening Night Live on August 20, 2025.

Black Myth: Zhong Kui serves as the second installment in the Black Myth franchise, presenting a single-player action role-playing experience grounded in ancient Chinese mythology. Developed by GameScience using Unreal Engine 5, the game draws inspiration from the traditional Chinese legend “Zhong Kui Banishing Evil”.

The development team promises unique gameplay mechanics and experiences that challenge their creative boundaries, while incorporating innovative concepts and improvements designed to resolve previous shortcomings and unfulfilled ambitions.

About Zhong Kui

The story of Zhong Kui was first recorded in “Tang Yishi” (“Unofficial History of the Tang Dynasty”) and gained wider circulation through Northern Song scholar Shen Kuo’s (1031–1095) “Dream Pool Essays”. Born on Mount Zhongnan, Zhong Kui travelled to Chang’an during Emperor Gaozu’s Wude reign to sit the imperial military examination but failed. In despair, he struck his head on the palace steps and died. Grateful for the green burial robe (the attire of lower-ranking officials, a token of imperial recognition) bestowed by Gaozu, he vowed to rid the Tang realm of every Xuhao (Chinese: 虚耗, Xūhào, meaning “wasteful expenditure” and “consuming blessings for nothing”) ghosts and harmful spectres.During the Kaiyuan era of the Tang dynasty, Emperor Xuanzong fell ill, and a month of treatment brought no relief. One night, while asleep in sickness, he dreamed of a small ghost slipping into the palace to steal Consort Yang’s embroidered sachet and his own jade flute. The ghost called itself Xuhao, a bringer of waste and disperser of blessings. Just as the emperor was about to summon someone to expel it, Zhong Kui rushed into the hall, seized the creature in one swift motion, gouged out its eyes, and swallowed them whole. The emperor awoke drenched in a cold sweat—only to find his illness cured.Taking this as an auspicious omen, Xuanzong ordered the court painter Wu Daozi to create “Zhong Kui Capturing the Ghost”. From then on, it became customary to paste images of Zhong Kui on household doors at year’s end, especially on New Year’s Eve, to “banish baleful wraiths, and still the miasma of evil”.

For more news on Black Myth: Zhong Kui, stay tuned to GamingTrend!


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Gaming Gear

Zhong Kui is the next title from Game Science Studio

by admin August 20, 2025


Game Science Studio isn’t resting on its laurels after the success of Black Myth: Wukong. The developer teased a follow-up project as the closer to Gamescom’s Opening Night Live showcase with a brief but beautifully detailed glimpse at Black Myth: Zhong Kui.

There’s no date attached to the cinematic teaser, and that’s because the game is still very much a work in progress. According to the FAQ entry about a possible release window, the team says “Well, to be honest—even Yocar himself has absolutely no idea” when it’ll be ready. But the same page does confirm that the plan is for Zhong Kui to launch on both PC and “all mainstream console platforms” whenever it is done.

From the title and the previous Black Myth game, this new project will once again be drawing inspiration from Chinese mythology. Legends around Zhong Kui dub him a conqueror of ghosts and evil spirits, so perhaps there will be some supernatural vibes in this entry to the emerging game series. Pretty much the only other thing we know besides the name and character is that Black Myth: Zhong Kui will once again be a single-player ARPG and it will be “following the same business model as before.”



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