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Kojima Productions Reveals Three Cast Members, Poster For Action Espionage Title Physint
Game Updates

Kojima Productions Reveals Three Cast Members, Poster For Action Espionage Title Physint

by admin September 24, 2025


Koijima Productions’ Beyond the Strand presentation revealed a few new details for Physint, the studio’s in-development action espionage title. Although studio head Hideo Kojima said earlier this year that the project was at least five years away from release, he unveiled a piece of key art along with some of its celebrity voice talents. 

Kojima reiterates that Physint, which was first revealed during a January 2024 State of Play, is in the conceptual stages. However, he says the game’s technology will be more advanced than Kojima Productions’ upcoming horror game, OD. While we don’t see any in-game footage, Kojima revealed a Physint poster showing off the game’s protagonist.

While Kojima has not yet cast the main character, he does reveal three film actors playing unknown supporting roles: Charlee Fraser (Furiosa: A Mad Max Saga, Anyone But You), Ma Dong-seok AKA Don Lee (Train to Busan, Eternals), and Minami Hamabe (Godzilla Minus One). Kojima then shared images of Hamabe rendered in-engine, showing off the technology’s impressive realism. 

 

Physint has no release window, but it will be coming to PlayStation platforms (likely Sony’s next-generation console). For more on Kojima Productions’ Beyond the Strand, check out the new teaser trailer for OD and the reveal of a Death Stranding animated movie. 



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September 24, 2025 0 comments
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Od1
Game Updates

Hideo Kojima Finally Reveals OD Footage, And It’s Utterly Terrifying

by admin September 23, 2025


Hideo Kojima’s OD finally has its first trailer, and yes, of course, it’s entirely cutscene, but oh my word, what a cutscene. You’ll oscillate between “Good grief, I can’t believe this is the Unreal Engine and not real life, and “Oh god, what the fuck is that?” throughout its three minutes.

During Kojima Productions’ tenth anniversary celebrations, Hideo Kojima finally revealed some moving images of his forthcoming horror game OD, a project he’s co-creating with horror maestro Jordan Peele. What we get is an incredibly tense scene in which the perfectly rendered hands of Sophia Lillis (It, I Am Not Okay With This) attempt to light a whole mess of candles. It’s tense because of far too many sounds, from Lillis’s own terrified breathing, the ambient sounds of adjacent apartments, and that infernal knocking at the door.

By the end, whoever was knocking clearly ran out of patience and let themselves in. We see the sinister, shadowy figure over Lissis’s shoulder (and note the face-shaped scars all over her own face), its thudding footsteps unnervingly slow, as it whispers demonically. Then, in case you were wondering if everything was going to be OK, it grabs for her and she screams. After the titles we cut back to see vast, grey hands clutching Lissis’s face in a truly iconic image.

Which is all lovely and scary! It, of course, tells us precisely nothing whatsoever about the game, other than that it’ll feature baby-shaped candles and be dreadfully frightening. There are so many horror elements taking place at once here, from the worms crawling out of a candle in writhing bundles to the awful image of the cartoonish baby-faced candle melting to reveal its wick, accompanied by the noises of a real baby screaming nearby. Oh, and the tall, awful demon-thing—I’m yet to be convinced he’s a goodie.

At the live event, there was all sorts of empty bluster about how the game will change the very fabric of reality, perhaps requiring that humanity once again reset the yearly clock to a new After OD era, while not actually saying anything at all about what happens in the game. Microsoft’s Phil Spencer declared it “truly visionary” while Kojima, modest as ever, added “this is totally different, even as a system.” But best was Kojima’s declaration that as he travels all around the world scanning spooky locations for the photorealistic game, “I want to scan a ghost for the first time, and I want to get an award for that.” Good luck with that.

Still, the trailer is freaking cool.



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September 23, 2025 0 comments
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"Here comes the feeling" promises Kojima in latest maddening tease for Metal Gear-like Physint
Game Updates

“Here comes the feeling” promises Kojima in latest maddening tease for Metal Gear-like Physint

by admin September 23, 2025



Dear Hideo Kojima, you’d better give us a proper update on your new Metal Gear-style action-espionage game-movie wotsit Physint soon, because for every hour that passes, I think of another unbearable title pun.

I’m not very Physinterested in Physint right now, a game defined by what it Physisn’t. Perhaps I’d be more Physinto it if Kojima Productions would share a proper outline and explore the Physintricacies. But this is Hideo Kojima, a man of *grunts, strains* Sphysint-like enigma. Still, at least we now know that Don Lee from Train To Busan is in the stealthy film-o-game, together with Charlee Fraser from Furiosa and Minami Hamabe from Godzilla Minus One.


In a livestream last night, Kojima discussed working with 3Lateral to model each performer’s face. He shared some early renders of Hamabe in-engine. Yep, sure looks like a face.

Image credit: Push Square / Kojima Productions


He also shared some concept art from Physint, which certainly underlines the Metal Gear connections. There is a man in a flapping coat with a high collar. Or half a flapping coat, anyway. I can’t work out where the coat ends and his utility belt ends. He’s got a lot of weird harness wrapped around his right shoulder. Doubtless, this is Tactical.

Image credit: Kojima Productions


Also, a rifle with a scope and a stock and a silencer. We can expect a mix of sneaky and open firefights, I expect. Behind the man there are tall forbidding buildings with a lonely bird visible against slate clouds. Hang on, the lonely bird is just a stray coffee grain on my laptop screen. Let me wipe it away. Ah, now I feel sad about the missing bird.


Is this sadness the Feeling referred to by the caption “Here Comes the Feeling”? Probably not. When will the Feeling actually arrive? In at least “another five or six years”, Kojima commented in May.

Physint is at least actually “in development”, now, following the release of Death Stranding 2 on console. Kojima decided to make a new game in the vein of Metal Gear following a recent illness. Here’s hoping the next trailer or livestream at least features more legible Tactical apparel. Physint, reveal thyself!



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September 23, 2025 0 comments
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Would you play a Pokemon Go-like geospatial Death Stranding game with Smart Glasses and your phone? Hideo Kojima seems to think you will
Game Updates

Would you play a Pokemon Go-like geospatial Death Stranding game with Smart Glasses and your phone? Hideo Kojima seems to think you will

by admin September 23, 2025


Tonight, as part of the Kojima Productions 10th Anniversary livestream, called Beyond the Strand, we got a new update on the Death Stranding franchise. The stream promised to be “a celebratory event” that will include “special guest appearances as well as offer a glimpse into future projects,” and it certainly lived up to that promise.

The stream began with a quick recap of Kojima Industries’ history so far, from inception through to the announcement and launch of Death Stranding, Death Stranding 2, and the reveals of both OD (2023) and Physint (2024). Towards the end of the project, Guillermo del Toro, Geoff Keighley, George Miller and Mamoru Oshii took to the stage to talk about the future of entertainment, gaming, and art. Notably, all of the speakers talk about going ‘off-screen’ with storytelling.

Then John Hanke, founder of Pokemon Go developer Niantic and now boss of Niantic Spatial (an ‘AI-led geospatial business platform’), joined Kojima on-stage to present a section devoted to how Kojima plans to ‘move beyond the screen,’ where the Japanese developer envisions “going to the top of a mountain, and even finding entertainment there”.

There’s no real hint as to what this project will be beyond a fluffy teaser trailer that seems to be Pokemon Go-meets-Death Stranding. “Kojima Productions and Niantic Spatial Team Up to Redefine Immersive Entertainment” reads a blurb on the trailer, as people wonder around interacting with virtual bonsai trees, golden aura, and other weird environmental aspects. It all looks like stuff from the chiral network in the Death Stranding games, so I imagine our job – as porters via our phones or smart glasses, per the trailer – will be to connect things up.

You can see the latest trailer for Death Stranding x Niantic as part of the livestream below.

The peculair trailer for Niantic and Kojima Production’s ‘A New Dawn’.
Watch on YouTube

This seems like very early concept-level blue sky thinking. It’s worth noting that Niantic Spatial isn’t quite Pokemon Go developer Niantic: the company was split into a games and geospatial division earlier this year, with the gaming development arm going over to Monopoly Go maker Scopely in a deal worth $3.5bn.

Niantic Spatial focuses on a refreshed version of Niantic’s original core interest – creating a digital map of the planet, now using geospatial AI. The newly-rebranded company has secured $250m of capital investment ($50m from Scopely and $200m from Niantic’s own balance sheet), and this is the first game-related project we’ve seen from the company.

“We’re in the midst of seismic changes in technology, with AI evolving rapidly,” Niantic founder John Hanke wrote when talking about the goal of the Spatial platform. “Existing maps were built for people to read and navigate but now there is a need for a new kind of map that makes the world intelligible for machines, for everything from smart glasses to humanoid robots, so they can understand and navigate the physical world.

It seems Kojima wants to leverage this tech, and paste a Death Stranding experience on the top of this evolving tech that is as-yet-untested in a gaming environment.

Death Stranding 2 received a warm reception when it launched earlier this year, with Eurogamer calling it a “busier, louder, and more emotionally resplendent take on this singular hiking sim” in our four star review.

We’re also expecting a Death Stranding animated movie, and an entirely different Death Stranding anime with an original story, too.

“I love the world of Death Stranding, it’s so creatively freeing, so beautifully dark and yet hopeful; I’m so excited and honoured that Hideo Kojima, whose work I’ve long admired, has invited me to dwell within his creation, to birth new stories into this fertile, mind-bending universe,” says Raised by Wolves creator Aaron Guzikowski, who is penning the script for the animated feature.

It’s clear the series has some life in it yet, and even with games like OD and Physint on the way from Kojima Studios, the storied developer is a long way from giving up on this particular baby, just yet.



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September 23, 2025 0 comments
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Kojima Productions to celebrate 10th anniversary this month with "glimpse into future projects"
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Kojima Productions to celebrate 10th anniversary this month with “glimpse into future projects”

by admin September 1, 2025



Kojima Productions has announced a 10th anniversary celebration to be held in Japan, which promises guest appearances and “a glimpse into future projects”.


The studio unveiled the event today, on the 10th anniversary of Metal Gear Solid 5: The Phantom Pain, which doesn’t seem coincidental.


The Kojima Productions Beyond The Strand event will take place on 23rd September at a cinema in Tokyo, but it doesn’t appear to be screened elsewhere. Hideo Kojima himself will host the event.

12 Things You NEED To Do First In Death Stranding 2 – BEGINNERS TIPSWatch on YouTube


Still, keep that date in your diaries if you’re interested to know what’s coming next from the studio.


Perhaps we’ll see something on OD, Kojima’s Xbox horror game first announced back in 2023? In a recent interview, Kojima stated OD was “something totally different” and people will either “love it or hate it”.


Or perhaps we’ll see a first look at Physint, Kojima’s return to the action-espionage genre he popularised with the Metal Gear Solid games. Then again, he recently stated it’s early enough in development he’s still working on it by himself.


Just don’t expect Death Stranding 3 – Kojima confirmed he has a concept for a sequel, but won’t be making it himself.


If you’re in Japan, you can find details of the anniversary event on the Kojima Productions website.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 1, 2025 0 comments
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PC modders optimise Metal Gear Solid Delta: Snake Eater before Konami does, and add Hideo Kojima to boot
Game Updates

PC modders optimise Metal Gear Solid Delta: Snake Eater before Konami does, and add Hideo Kojima to boot

by admin August 29, 2025



PC modders have already begun optimising Metal Gear Solid Delta: Snake Eater, even before Konami has released further updates.


The Metal Gear remake has been criticised for its poor performance, with videos shared on social media of jarring stuttering. In particular, the PS5 Pro version has come under fire.

Konami acknowledged a handful of specific issues ahead of launch, though general optimisation wasn’t included. In just a couple of days, though, PC modders have taken matters into their own hands.

Metal Gear Solid Delta: Snake Eater Review – A MUD-SLICK CLASSIC REBORNWatch on YouTube


Modder FrancisLouis, for instance, has created the Metal Gear Optimiser mod on NexusMods, which “reduces stuttering by optimising shader compilation and assets streaming”. FrancisLouis notes results can vary depending on hardware.


Other mods – such as Better Uncap FPS v1.2 from Mstrthief, Unlocked FPS from Hybred, and Unlock FG and FPS from Velasquez among others – seek to provide an unlocked framerate and other benefits


It’s clear optimisation is a priority among modders, who have seemingly been able to make improvements quicker than an official patch from Konami – though of course, mods aren’t always reliable.

Perhaps the funniest mod for the game, though, is from Fiend, which allows players to swap Snake for Metal Gear creator Hideo Kojima.

Kojima has stated in interviews he won’t be playing the remake himself, likely due to his acrimonious split from Konami. But that hasn’t stopped players putting him in the game instead.

Earlier this week, Epic boss Tim Sweeney blamed developers for any optimisation issues when using Unreal Engine 5 – Metal Gear Solid Delta: Snake Eater being one such game to use the engine.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 29, 2025 0 comments
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Metal Gear Solid Delta Dev Hopes Hideo Kojima Sees How "Respectful" It Is
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Metal Gear Solid Delta Dev Hopes Hideo Kojima Sees How “Respectful” It Is

by admin August 28, 2025



Earlier this summer, Metal Gear Solid creator Hideo Kojima laughed when asked if he would play the remake of Metal Gear Solid 3: Snake Eater, before flatly replying, “No, I won’t.” Regardless, the creative team behind Metal Gear Solid Delta: Snake Eater is hopeful that their former colleague will get a chance to see that the remake was created with great reverence and respect for the original.

“We are not sure what [Kojima] would want to do, but we want to deliver this game whilst being very respectful of all the people that we previously worked with,” said MGS Delta producer Noriaki Okamura during an interview with Inverse. “We would love for [Kojima] to see it too.”

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Now Playing: Metal Gear Solid Delta: Snake Eater Review

Kojima parted ways with Konami in 2015 after spending decades as one of the top creative minds in the company. Since that time, Kojima has launched his own company and released two Death Stranding games. Okamura has openly shared his admiration for Kojima and expressed his desire to work with him again on MGS. However, Kojima has his own MGS-like game called Physint, which may still be a few years away. The director recently confirmed that Physint is still in a conceptual phase.

Metal Gear Solid Delta: Snake Eater is out today on Xbox Series X|S, PlayStation 5, and PC. Although it won’t be ready at launch, Konami is adding a new online multiplayer mode called Fox Hunt this fall. Unfortunately, it won’t support cross-play. The new version of the game was very positively received in GameSpot’s review of Metal Gear Solid Delta: Snake Eater.



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August 28, 2025 0 comments
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