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Game Reviews

Junk Ratings, Risky AI Bets, And Developer Fears

by admin October 2, 2025


We’re two days out from EA’s announcement that it would sell to Saudia Arabia and private equity for $55 billion, and as the dust settles, concerns continue to mount. Some inside the company are worried about possible cuts, layoffs, and censorship coming down the road, and the logistics of the deal don’t necessarily do much to reassure them. Downgraded credit ratings, rumors of ramped-up AI initiatives, and relative radio silence from the executives and investors involved isn’t helping.

Earlier this week, Bloomberg reported that S&P Global Ratings plans to lower EA’s credit rating to “junk status” once the leveraged buyout deal is completed sometime next year. It’s currently “BBB+” but would fall into the “non-investment grade” or “speculative” territory once saddled with the $20 billion loan required to pay off all of the Battlefield 6 publisher’s existing shareholders at a 25-percent premium. Moody’s Ratings announced it is planning a similar reappraisal. And the more context we get around the financing of the deal, the worse it looks.

“JPMorgan made the commitment through its leveraged-finance arm, not its private credit strategy, and the biggest U.S. bank is expected to share the risk with rival firms to create a global syndicate of underwriters, according to people familiar with the deal,” Bloomberg reported yesterday. “The debt— expected to be rated in the single-B range—is set to be sold through high-yield bonds and leveraged loans in a cross-border, dual-currency transaction, said the people, who asked not to be identified discussing confidential details.” Smells like high-interest-rate debt.

BioWare on the chopping block

Some analysts who spoke to Kotaku have suggested that going private could free EA from the whims of a stock market based around quarterly earnings reports, but it could also be that being saddled with a ton of debt completely reshapes the decades-old gaming company as we know it. EA has an infamous reputation for buying up acclaimed studios with big creative ambitions and eventually gutting them when they fail to live up to the earnings potential of the loot-box machines fueling Madden and EA Sports FC.

Respawn Entertainment recently faced multiple rounds of layoffs and saw multiple projects canceled, including a prototype for a long-awaited return to the world of Titanfall. BioWare has suffered even worse. Following a tumultuous development cycle for Dragon Age: The Veilguard due to shifting schedules and live-service goals, the RPG powerhouse is back to being a one-game studio (Mass Effect) and a shell of its former self. Insider Gaming now reports that EA was at one point looking to possibly sell off its $775 million acquisition from back in 2007. At least some developers there are just as worried about a future under Saudi ownership. They told Insider Gaming that it feels like only a matter of time before BioWare is downsized further.

“For the studios that have more of a track record, especially a track record that maybe doesn’t line up with your own political views…you’re going to look at that studio and wonder how you make them fit into your new structure,” former BioWare project director Mark Darrah said in a new YouTube video. “It’s hard to imagine that you have BioWare pivot from having very progressive messaging to having the reverse because it’s what the government wants. It’s hard to imagine that the public perception of a game that comes out of BioWare, even if you do do that, isn’t apocalyptically bad.”

Pivoting away from human rights

In an FAQ directed at employees, one of the only pieces of communication EA has released since the deal was announced, the company claims, “There will be no immediate changes to your job, team, or daily work, as a result of this transaction.” Amid concerns about the abysmal human rights record of Saudi Arabia, where same-sex relationships are outlawed, EA has stopped short of reaffirming its long-standing commitment to inclusivity, which included asserting “Trans Rights Are Human Rights” as some US states pushed anti-LGBTQ+ legislation in 2022.

“Andrew Wilson basically said ‘f you’ to all women and LGTBQ employees at EA with this deal,” one current EA employee told Game File this week. “It just shows how many people have been collateral this past year for executives to make out rich. Nothing feels great. And we know, when the deal closes, it’s going to get worse before it gets better, if better is even possible.” A separate employee, also speaking anonymously, reiterated those concerns to Kotaku. “Members of the Pride Employee Working Group are currently being very vocal about our concerns for our future,” they told me. “We’re worried LGBTQ content will be deprioritized or cut entirely and that LGBTQ and especially trans employees will be on the chopping block. Few of us feel heard right now.”

There’s also concerns about what the new ownership arrangement will mean for EA’s ongoing push around generative AI. It was a big part of the company’s pitch at its 2024 Investor Day. At the time, CEO Andrew Wilson said AI was “the very core of our business” and “not merely a buzzword,” claiming there were over 100 “novel AI projects” the publisher was experimenting with to improve how it made games. These lofty promises have reemerged in light of the Saudi deal.

Banking on an AI revolution that may never arrive

Reporting on the sale earlier this week, the Financial Times wrote, “investors are betting that AI-based cost cuts will significantly boost EA’s profits in coming years,” according to people involved in the transaction. It continued, “The deal is a huge bet that artificial intelligence can significantly cut EA’s operating costs, allowing the equity consortium to manage a large debt load on a company that historically carried limited net debt.”

Some employees Kotaku has spoken with say EA has continued beating the drum of AI over the last 12 months, but with varying degrees of urgency. While developers are encouraged to experiment with AI tools as much as they can, none reported being forced to implement them directly into their workflows. At the same time, AI is being incorporated into customer service management, something the company behind microtransaction-fueled sports franchises does a lot of. Where some players might have been routed to humans for help with things like Terms of Service violation reviews in the past, their complaints may no be routed first to AI agents instead.

The Saudi deal is the second-biggest gaming merger ever. The first, Microsoft’s purchase of Activision Blizzard, faced a surprising and prolonged level of scrutiny among regulators in the U.S. and abroad, including an entire lawsuit by the Federal Trade Commission. That was under the Biden Administration, however, which made anti-trust enforcement a priority for the federal government. Under the pay-to-play and pay-to-win mechanics of the current Trump Administration, EA’s sale to private equity and a foreign government isn’t expected to hit so many roadblocks, especially with the president’s son-in-law, Jared Kushner, as one of the buyers.

“Kushner has a personal relationship and he has deep ties in Saudi Arabia. He is very comfortable operating in the Middle East. It created a basis of trust,” one source told the Financial Times. “We are in a regulatory environment that is welcoming of [Saudi Arabia]. We are not in what was the previous regime,” said another. And according to a third: “What regulator is going to say no to the president’s son-in-law?”



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October 2, 2025 0 comments
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A Spacecraft That Hunts Down Space Junk
Product Reviews

A Spacecraft That Hunts Down Space Junk

by admin September 22, 2025


Astroscale is a 2025 Gizmodo Science Fair winner for developing a satellite designed to rendezvous with space junk, with the goal of capturing it and guiding it toward a fiery grave in Earth’s atmosphere.

The question

Can the space industry develop new technologies that help tackle the growing problem of debris and create a more sustainable orbital environment?

The results

On February 18, 2024, Astroscale launched its ADRAS-J (Active Debris Removal by Astroscale-Japan) mission on board Rocket Lab’s Electron rocket. The goal of the mission was to demonstrate its ability to approach, observe, and characterize a defunct spacecraft.

Launch of ADRAS-J. © Astroscale

The mission target was Japan’s H-2A rocket’s upper stage. This chunk of space junk has been in orbit for nearly 15 years, measuring approximately 36 feet long (11 meters) and weighing 6,613 pounds (3 tons). “Early in the program, we had a whole list of candidates,” Hisashi Inoue, chief engineer at Astroscale Japan, told Gizmodo. “We picked the target that wasn’t farthest away, and we also had some ground observations and information on the target and how it’s behaving.”

Around three months after its launch, the ADRAS-J mission came within nearly 50 feet (15 meters) of the defunct rocket stage. With its unprecedented close approach, Astroscale became the first company to approach a large piece of space debris. It was a challenging feat, Inoue explained, as the debris is flying in space at a speed of 4 miles per second (7 kilometers per second), or faster than the speed of a bullet.

As opposed to other rendezvous missions, the company could not communicate with the defunct rocket part. “This is junk, it’s not telling us where it is or how it’s moving,” he said. “So that makes it more complicated than just talking with a cooperative client.”

Since its target is not equipped with GPS, the ADRAS-J spacecraft had to rely on limited ground-based observations to locate and rendezvous with the spent second stage. Despite the challenges, the satellite was successful in creeping up on its target and performing a fly-around to capture images and data of the upper stage.

ADRAS-J served as a demonstration mission, paving the way for a follow-up that will attempt to remove the debris for real. For Astroscale’s second mission, the satellite will attempt to match the tumble rate of the wayward rocket, align itself, and dock with it. Once it’s docked, the satellite will grab the rocket with a robotic arm and lower its orbit using its thrusters before releasing it on a trajectory toward Earth’s atmosphere. The decommissioned vehicle will then burn up in Earth’s atmosphere, putting an end to its stint in orbit.

Why they did it

Millions of pieces of space debris are currently flying in Earth orbit, with roughly 1.2 million of them larger than 0.4 inches (1 centimeter), according to a recent report by the European Space Agency. That’s large enough to cause catastrophic damage to other spacecraft if it collides with them.

“If you think about the terrestrial auto industry, there are all these different services performed after the car is used by the first person. It’s reused, refurbished, or recycled, and goes to second-hand use,” Inoue said. “But in space, you use [a spacecraft] once and you throw it away, but that’s not good for sustainability.”

Nobu Okada founded Astroscale in 2013, focusing on orbital debris removal and in-orbit satellite servicing. The Tokyo-based company aims to reduce the growing amount of space junk not only by physically removing defunct spacecraft but also by extending the lifespan of satellites in space.

“By combining all those things, I don’t think we, as Astroscale itself, can change the world’s sustainability, but we’re hoping this will kind of jump-start some of the servicing-type missions, and customers will endorse this way of thinking,” Inoue said. “Hopefully in the future, this will connect to sustainable use of space.”

Why they’re a winner

At a time when space startups are focused on launching more satellites, spacecraft, and rockets into orbit to cash in on the commercial use of space, Astroscale is one of the few companies promoting a sustainable practice that will allow others to coexist in the orbital environment.

Members Of Astroscale Japan © Astroscale

The company is not only aiming to remove orbital debris but also to enable satellite inspection, relocation, refueling, and other life-extension services. Astroscale is pioneering sustainable use of Earth orbit in hopes that other companies follow suit and that governments worldwide set requirements for the use of space.

What’s next

Astroscale’s upcoming satellite is set for launch sometime in 2027, taking all the data and lessons learned from ADRAS-J and applying them to the follow-up mission.

ADRAS-J2 is designed to actively remove the defunct Japanese rocket from orbit using Astroscale’s in-house robotic arm technology to capture it and lower its orbit. “We’re currently in the design phase,” Inoue said. “Eventually we’ll start getting more hardware in the lab and start testing it, and then start building the spacecraft next year.”

The team

Key members of the Astroscale team include Nobu Okada, founder and CEO; Chris Blackerby, chief operating officer; Mike Lindsay, chief technology officer; Nobuhiro Matsuyama, chief financial officer; Melissa Pane, mission and system engineer; Arielle Cohen, flight software engineer; and Gene Fujii, chief engineer.

Click here to see all of the winners of the 2025 Gizmodo Science Fair.



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September 22, 2025 0 comments
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