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Judas

Judas Is Ken Levine's "Biggest Radical Departure" Since BioShock, He Says
Game Updates

Judas Is Ken Levine’s “Biggest Radical Departure” Since BioShock, He Says

by admin September 30, 2025



Nearly three years ago, Ken Levine shared the first look at Judas, his long-awaited follow-up to BioShock Infinite. Players have noticed some obvious visual similarities between Judas and the BioShock games, but according to Levine, it represents “the biggest radical departure” for him since the original BioShock.

“There are parts of Judas that are more similar to BioShock, and there are parts of Judas that are really really radically different,” explained Levine during an appearance on MrMattyPlays’ YouTube show. “I’m sure people notice there’s a gun in one hand [and] powers [in] the other hand. We have an additional hacking thing which we haven’t shown off that much. But the way the game works, the way the game is populated, and the way you choose between these relationships is something we’ve never ever done before. The way the world is decorated, the way encounters come in, the way you choose paths in the game, those are all so radically different. … This is probably the biggest radical departure we’ve made since I did BioShock.”

Judas is the name of the game’s main character, who finds herself trapped on a generational spaceship called the Mayflower. The Mayflower is carrying the last survivors of humanity, and their fate may be tied to three powerful individuals on the ship and Judas’ decisions to befriend or alienate them.

During the interview, Levine described his new story engine as “narrative Legos,” which can place important events at different parts of the story depending on which choices the player makes. Levine also indicated that he is “placing trust in your audience and being okay with them just missing stuff” if they choose one narrative path over the other.

Earlier this summer, Levine stressed that Judas will avoid live-service elements and other major gaming trends in favor of preserving a single-player experience. Levine also demonstrated how players will make friends and enemies among the three major characters in the game.

Judas doesn’t currently have a release date.



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September 30, 2025 0 comments
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Kev Levine reminds the world Judas exists with update on a slick gameplay feature
Game Reviews

Kev Levine reminds the world Judas exists with update on a slick gameplay feature

by admin August 28, 2025


Bioshock creator Ken Levine has stepped out from the shadows to remind the world about his next project Judas, the first-person action adventure game from Ghost Story Games, through a new dev blog.

This post revealed a new feature called Villainy – a player-choice driven system that modifies who’ll become an antagonist throughout the game. Basically, you start off with “the big three” being on good terms, but if you ignore one of them for too long they get cross and try to kill you.

The post continues with Levine laying praise on Shadow of Mordor’s Nemesis system, and how it allowed the player to develop relationships with various orcs. This it seems is a substantial source of inspiration for the Villainy system in Judas, with one of the Big Three turning nasty feeling like “losing a friend”.

Here’s the original Judas reveal trailer, for thos who forgot about it!Watch on YouTube

There’s still no release date for Judas. First revealed back in 2022, it’s been largely silent on the Judas front ever since. Though, with an indication that more dev blogs are on the way, maybe we’re steering a little closer to a world with Judas in it. That’ll at the very least mark one of those mystery gameshow titles off the “what ever happened to…” list.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 28, 2025 0 comments
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Ken Levine Shares Judas Key Art And Details About The Game's Villains
Game Updates

Ken Levine Shares Judas Key Art And Details About The Game’s Villains

by admin August 28, 2025


Judas was formally revealed during The Game Awards 2022 as the next game from BioShock creator Ken Levine and his studio, Ghost Story Games. Since then, the team has remained mostly silent, save for a gameplay trailer last year, on what it’s been up to with this sci-fi shooter (that looks a lot like BioShock). However, Levine took to the PlayStation Blog to share new details about the game’s Big 3, villainy system, and the Judas key art. 

Taking inspiration from famed Star Wars poster illustrator Drew Struzan, the Judas key art features the protagonist up front and center, seemingly overshadowing what I think is a variant of her (presumably alluding to the way choices can affect the narrative of the game, though it could just be a totally different character), above the Big 3: Queen Nefertiti, Sheriff Tom Austin, and Hope Jimenez. Levine teases there’s more to glean from this key art, so I’ll leave you to it: 

Alongside this key art, Levine has shared that Ghost Story Games has just finished a major milestone it calls “Villainy.” The director writes that villainy is a central feature of Judas, and that your actions will attract members of the Big 3 to you as friends, or turn them into foes. “When you play BioShock or BioShock Infinite, the villain is always going to be the villain,” Levine writes in the blog. “Fontaine, Comstock – they’re always going to be the bad guys. In Judas, your actions will attract members of the Big 3 to you as friends. But ignore one of them enough, and they become the villain. From there, they will get access to a new suite of powers to subvert your actions and goals.” 

The included clip in the blog post shows a Rent-a-Deputy robotic horse, which can attack enemies for you once rented, turning against you at the hands of Big 3 member, Sheriff Tom Austin. Levine says this is just a small way a Big 3 friend-turned-foe can make your life on the Mayflower, the spaceship setting of Judas, harder. 

 

In the blog, Levine continues, explaining Ghost Story Games wants players to get to know the Big 3 intimately, and wants losing one of them to feel like losing a friend. The Big 3 will be competing for your favor and attention through Judas – they can bribe you, save you in battle, badmouth the other two Big 3 members, and share with you their deepest secrets. But, as Levine points out, eventually, you have to decide who you trust and who you don’t… and that’s going to cause problems. 

“In BioShock Infinite, there was a lot of energy invested into developing your relationship with Elizabeth,” Levine writes. “By the end of the game, you knew everything about her, her abilities, her hopes, and dreams. But the truth is she knew almost nothing about you, the gamer playing Booker. In Judas, the Big 3 observe you as you play, and they have feelings not only about how you approach combat, hacking, and crafting, but most importantly, your interactions with the other two characters.” 

Unfortunately, today’s blog doesn’t include a release date or window for Judas as Ghost Story Games doesn’t want to say when its game will launch until it’s confident in a date it can hold. Considering Levine’s release track record, Judas could still be years away (but hopefully it isn’t). 

In the meantime, watch the Judas reveal trailer, and then check out the Judas gameplay trailer shown last year. After that, read about what we want from BioShock 4, which isn’t being developed by Ken Levine but is in the works at newcomer studio Cloud Chamber. 

What do you think of Judas’ Big 3 villainy system? Let us know in the comments below!



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August 28, 2025 0 comments
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Ken Levine’s BioShock successor Judas still in development, with a new gameplay system that decides who the villain is based on your actions
Game Updates

Ken Levine’s BioShock successor Judas still in development, with a new gameplay system that decides who the villain is based on your actions

by admin August 27, 2025


Image via Ghost Story Games

I almost forgot about this one, but it sounds very promising

|

Published: Aug 27, 2025 03:32 pm

Remember Judas, the first-person shooter and next game from BioShock creator Ken Levine? Yeah, it’s hard to blame you if you forgot.

Similarly to BioShock 4, Judas has not been heard or seen in over a year, but Levine just dropped a new blog post out of the blue detailing what’s been going on with the game’s development. Don’t get too excited, because it’s likely still far off from releasing, but it’s not all bad news.

Along with new, gorgeous key art for the game seen at the top of this article, Levine detailed Judas’s Villainy system, which he says some takes inspiration from Shadow of Mordor’s Nemesis system, but functions quite differently.

“We’ve just finished a major milestone: Villainy,” he said in the post on PlayStation Blog, which also includes a minor glimpse at gameplay. “Villainy is a central feature of Judas. When you play BioShock or BioShock Infinite, the villain is always going to be the villain. Fontaine, Comstock — they’re always going to be the bad guys. In Judas, your actions will attract members of the Big 3 to you as friends. But ignore one of them enough, and they become the villain. From there, they will get access to a new suite of powers to subvert your actions and goals.”

These Big 3 characters (Tom, Hope, and Nefi) will be central to the game, according to Levine, and players will “get to know these characters intimately.” Much of Judas is still being kept secret, but Levine and his new studio Ghost Story Games want “losing one of them to feel like losing a friend,” and they will all be “competing for your favor and attention.”

“In BioShock Infinite, there was a lot of energy invested into developing your relationship with Elizabeth,” said Levine. “By the end of the game, you knew everything about her, her abilities, her hopes and dreams. But the truth is she knew almost nothing about you, the gamer playing Booker. In Judas, the Big 3 observe you as you play, and they have feelings not only about how you approach combat, hacking, and crafting, but most importantly your interactions with the other two characters.”

This sounds pretty awesome in theory, but it must be said that it’s now been over 12 years since BioShock Infinite, which is the last game Levine released at Irrational Games, along with its Burial at Sea DLC. The industry has changed entirely since then, and expectations for this title will be high.

With still no release date in sight, I’m choosing to be cautiously optimistic that Judas will end up being a title that may surprise us all whenever it finally comes out.

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August 27, 2025 0 comments
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