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Japanese horse jockey academy rejects all applicants for first time in 40 years due to weight

by admin September 4, 2025



A horse jockey training academy in Japan has rejected all of its applicants for the first time in 40 years, partly due to concerns over the hopeful riders’ weight.

The Japan Racing Association, founded in 1982, trains up-and-coming horse jockeys in the ways of riding, safely handling their animals, and the legalities of horse racing in a rigorous three-year program.

In fact, the JRA is so strict that in 2023, only seven out of 192 total applicants were accepted into its training course.

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These candidates will not be making their debut in 2025, though; four of the seven trainees dropped out of the program, and the remaining three riders were deemed unfit to race this year.

In fact, all three of these applicants must repeat a year, meaning that the earliest they’ll be able to grace the track will be sometime in 2026.

Unsplash.com: Philippe OurselThe Japan Riding Association has rejected all its applicants for their 2025 debut for the first time in 40 years.

The Japan Racing Association disclosed this information in a public statement in September 2025 — and while they didn’t acknowledge any specific reason as to why no new racers were debuting this year, they did mention three big issues.

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JRA cites weight concerns after rejecting all applicants’ 2025 debut

First, the JRA cited concerns over the trainees’ weights. In the sport of horseracing, jockeys must maintain a slim physique to protect the health of their horse, as well as ensure fair competition. Essentially, if one horse is carrying too much weight, it’s likely that they’ll fall behind the rest of the riders.

The JRA said that its remaining applicants struggled to meet the necessary race requirements to make their debut this year. In Japan, male jockeys must weigh in at 52-54 kg (114 – 119 lbs). Female racers must weigh even less.

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The same is true in other countries. For example, in the United States, riders who want to compete in the famous Kentucky Derby must weigh in below 126 lbs.

Unsplash.com: Jeff GriffithHorse jockeys must maintain a low weight to both protect the health of their horse and maintain the integrity of the competition.

Another concern cited by the JRA was the unauthorized use of smartphones. The Association is quite strict about the use of communications devices, partly to help trainees focus on the course and partly to avoid leaking any sensitive information that could compromise a race’s outcome.

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As reported by Japanese news outlet SoraNews24, the night before a race, jockeys are prohibited from using communications devices past 9 PM until their race is finished, and must spend the night in a JRA dormitory.

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Unfortunately for hopeful riders, this means no playing Umamusume before hitting the racetrack. Instead, they’ve got to focus on their real-life animals or risk getting drop-kicked out of the JRA, Gold Ship-style.



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September 4, 2025 0 comments
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Want a French-made RPG that takes inspiration from Japanese RPGs and was actually made by a team of 30? Edge of Memories should scratch that itch
Game Updates

Want a French-made RPG that takes inspiration from Japanese RPGs and was actually made by a team of 30? Edge of Memories should scratch that itch

by admin September 2, 2025


We’re all still recovering from Clair Obscur: Expedition 33 fever, right? Whilst the dev has revealed there’s more set in the world of Maelle and pals to come, I can only imagine I speak for a fair few of us when I say: I want more French-made role-playing game goodness. To that end, I booked in some time at Gamescom 2025 to play something that may not be on your radar – a follow-up to 2021’s underrated Edge of Eternity curio, Edge of Eternity.

Now, if you just want more of the same turn-based catnip present in Sandfall Interactive’s emotional tour de force, I’m sorry to disappoint you: Edge of Eternity is more action-RPG than anything else. In a 30-minute demo at Gamescom, it felt more like a mix-up between Devil May Cry and Xenoblade Chronicles than the Final Fantasy X-aligned turn-based system we saw in Expedition 33. But that’s no bad thing: the modern take on old Japanese role-playing game tropes, all realised through a jaunty French lens, is more than worthy of at least a sliver of your attention.


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Let’s start with the pedigree: though the core team making this peculiar sequel is mostly French, there is some serious, well-established talent propping up the plucky young studio. Whether you’re looking at Chrono Trigger composer Yasunori Mitsuda (with NieR lyricist Emi Evans), Xenoblade Chronicles character designer Raita Kazama, orFinal Fantasy XV combat designer Mitsuru Yokoyama, there is storied talent everywhere you look in the game, and the collective work of these veteran devs actually melds really comfortably into a gorgeous, watercolour double-A title that is as refreshing as it is off-beat.

The game is set in the same world as the previous game, named Heyron, where a malignant presence called ‘the Corrosion’ has either killed or transformed the denizens of the planet into “misshapen abominations.” In just 30 minutes, I was privy to some cutscenes that reminded me of the darker moments in, say, Full Metal Alchemist Brotherhood – all family trauma, death, and hopelessness – that set a contrasting tone to the bright, airy world of Heyron.

From what I can gather, the world is standard RPG fare (this isn’t a bad thing: sometimes, you can feel very at home in a trope, especially in this genre). You play as Eline, aided by Ysoris and Kanta in your party, as you set out on a quest to cure the Corrosion-afflicted continent of Avaris from its unnatural plague. You control Eline for the most part, but quick commands can be thrown out to your erstwhile companions so that they can modify your attacks and generate combos with you (I can see the influence of Final Fantasy XV, here, for sure).

Their bark is worse than their bite. | Image credit: Midgar Studio

There are elements (fire, ice, and thunder) and related abilities, of course, that allow Ysoris and Kanta to stack effects up on enemies, letting Eline swoop in with berserker rage and pile on the DPS. That Devil May Cry reference comes back with a vengeance here, because as Eline dishes out the hurt, she can charge up what we’d know as a ‘Devil Trigger’ and start to tap into the power of ‘the Corrosion’ in order to dispatch foes with prejudice.

The demo ended with a boss fight against some sort of malignant mass that was heaving with body horror limbs, claws, and all manner of grizzly bolt-ons. Timing commands to the support characters whilst hopping, attacking, and dodging – it felt great. There are times when you can tell the game is developed by a small team of about 30 (the world is quite sparse, and the zones you’re corralled through are simple in their layout), but when the combat is firing on all cylinders… well, I can see myself slurping this one up greedily.

If I’m being completely honest, the game has a PS3/360-era feel to it. But I’m not saying that as a pejorative: some of my best non-mainstream RPG experiences came from bizarre RPG efforts in the seventh generation of consoles. Titles like The Last Remnant, Eternal Sonata and Infinite Undiscovery became totems of the mid-2000s era for me, with the likes of Lost Odyssey and Tales of Vesperia representing the ‘high tide’ of the era.

Here’s a proper look at the game’s comabt.Watch on YouTube

I came away from my time with Edge of Memories thinking about those misspent months of my life (laughing with pals at Gamescom about the appalling ‘dinner dance’ in Infinite Undiscovery, especially). I think your mileage with Edge of Memories will vary drastically depending on how sugary your soft spot for that aggressively mid-era of role-playing games is, but I honestly found this game juicing on the nostalgia glands for a period of gaming history I didn’t realise I missed so much.

The game, coming to PS5 and Xbox Series and PC, is currently listed for a 2026 release, and carrying a £31.99 price tag. I think that’s the sweet spot; you’re not going to get a full, premium experience out of this, but at the right price point, it’s definitely going to be more than just a forgettable romp. I’ll be checking out the full release next year.



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September 2, 2025 0 comments
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XRP
Crypto Trends

Japanese Gaming Giant Plans $17 Million XRP Buy, Here’s Why

by admin August 30, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Gumi Inc., a prominent Japanese mobile game developer, has caught the attention of the broader crypto industry after revealing plans to buy $17 million worth of XRP. This move signals the gaming giant’s deeper commitment to blockchain technology, as it looks to tap into new revenue streams and strengthen its position through XRP in the growing digital economy. 

Gumi Taps XRP To Expand Blockchain Business

On Friday, August 29, Gumi sparked fresh interest and excitement in the crypto community after announcing its intention to purchase 2.5 billion yen (around $17 million) worth of XRP. The move, revealed on X social media, is part of the Japanese gaming company’s broader strategy to accelerate the growth of its blockchain business. 

According to Gumi, the acquisition is not simply an investment but a calculated step to integrate into the XRP ecosystem, which has been gaining momentum as a cornerstone in cross-border payments and liquidity solutions. The decision also aligns closely with the recent efforts of SBI Holdings, a financial services company in Japan and a prolonged supporter of Ripple and XRP. 

SBI Holdings has long championed XRP as an essential component of international remittance networks, and Gumi’s entry adds further credibility to the digital asset’s role in the Japanese fintech landscape. By allocating significant capital into XRP, Gumi aims to position itself at the intersection of gaming, blockchain technology, and digital finance—ultimately tapping into an evolving global marketplace where cryptocurrencies are increasingly becoming interlinked with entertainment and financial services. 

The broader crypto community has responded enthusiastically to Gumi’s upcoming XRP investment. Industry watchers see this as more than a simple token purchase, but a sign of Japan’s gaming sector’s embrace of blockchain-powered assets. 

Enthusiasts like the ‘BankXRP’ on X anticipate that Gumi’s cryptocurrency integration could open the door for in-game transactions using fast and low-cost XRP transfers, creating a more seamless and innovative gaming experience. If implemented, this could establish the Japanese company as a pioneer in merging blockchain gaming mechanics with one of the most recognized digital assets in the space. 

VivoPower To Offer New XRP Incentives 

Further expanding on XRP’s adoption across various companies, another report on X shows that international battery and electric vehicle services provider VivoPower has rolled out an initiative to leverage the token to engage retail audiences. VivoPower announced on X on Thursday, August 28, that it will be offering XRP incentives to its shareholders through a partnership with crypto exchange Crypto.com. 

The program allows VivoPower shareholders who register with the exchange to receive $100 worth of XRP as a bonus, adding a direct crypto-linked reward to their equity ownership. This collaboration signals a growing trend where non-crypto companies find ways to integrate digital assets into their corporate strategies. 

For Crypto.com, the initiative represents a strategic opportunity to attract new users. At the same time, the XRP bonuses provide VivoPower with both an engagement tool and a way to strengthen its partnership with the exchange. Overall, this latest move underscores XRP’s expansion outside its traditional remittance use case.

XRP trading at $2.8 on the 1D chart | Source: XRPUSDT on Tradingview.com

Featured image from Getty Images, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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August 30, 2025 0 comments
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Japanese gaming giant Gumi picks XRP for treasury strategy
GameFi Guides

Japanese gaming giant Gumi picks XRP for treasury strategy

by admin August 29, 2025



Japanese gaming platform Gumi has expanded its foray into the crypto treasury strategy ecosystem with a $17 million initial splash on XRP.

Summary

  • Tokyo-listed Gumi has acquired $17 million of XRP for a treasury bet.
  • The video game developer joins a growing list of public companies adding XRP to their balance sheets.

Gumi, a Tokyo-listed video game developer backed by financial services and investment giant SBI, has picked Ripple’s XRP (XRP) for its crypto treasury asset. The company announced on Aug. 29 that it had purchased approximately $17m worth of XRP, beginning its accumulation of the cryptocurrency as a balance sheet asset.

The move, which will see Gumi buy Ripple’s native token over the next several months, adds to the video game developer’s earlier purchase of Bitcoin (BTC). The company bought 80,352 BTC for about $6.7 million earlier this year, with the strategy including staking on platforms such as Babylon.

Investment in XRP as part of Gumi’s crypto strategy aligns with plans to tap into opportunities across the blockchain ecosystem, the company said. 

“Through contributing to the expansion of the XRP ecosystem, which plays an important role in the international remittance and liquidity network strategy primarily promoted by SBI Holdings, we aim to expand revenue opportunities in that business,” it said in a post on X.

Everything Blockchain makes XRP move

XRP is among top altcoins that are attracting a lot of attention, with more public companies coming forth with treasury strategy plans.

On Aug. 29, Everything Blockchain joined VivoPower in tapping into Flare Network for its XRP strategy move. Everything Blockchain announced it had sealed a memorandum of understanding with Flare to explore an XRP yield strategy.

VivoPower recently initiated a $100 million XRP deployment via Flare and Everything Blockchain looks to take a similar route into leveraging yield opportunities with the Ripple cryptocurrency.

“This is about unlocking the true financial utility of digital assets like XRP, not just as speculative holdings, but as yield bearing instruments that can compound over time,” said Arthur Rozenberg, chief executive officer of Everything Blockchain. “Flare gives us the rails to do this in a way that meets the governance, security, and auditability standards required of public companies.”

China’s Webus International, Trident Digital and Nature’s Miracle are among companies to recently unveil XRP treasury strategies. These moves come as Ripple, the company behind XRP, looks to expand its global reach following years of constraint amid a legal tussle in the United States.



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August 29, 2025 0 comments
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Japanese 3D Housing Firm Plans Bitcoin Buy After NFT Housing Initiative
NFT Gaming

Japanese 3D Housing Firm Plans Bitcoin Buy After NFT Housing Initiative

by admin August 19, 2025



Japan-based 3D printed housing firm Lib Work Co. has become the latest non-crypto native company to buy Bitcoin for its corporate treasury, coming just a month after launching an initiative that uses non-fungible tokens to store house designs. 

In a Monday statement following its board meeting, Lib Work announced plans to purchase 500 million Japanese yen ($3.3 million) worth of Bitcoin (BTC) as a hedge against “inflationary trends” in Japan and the risks of “holding assets only in cash.”

“Therefore, our company has decided to adopt a phased approach to acquisition and holding, in response to these risks and to prepare for future growth areas with overseas operators,” the firm said. 

Three-month Bitcoin buying spree

Lib Work will buy Bitcoin in a series of purchases from crypto exchanges starting in September and continuing until December, while also establishing a risk management system, according to its statement.

At current prices, one Bitcoin is worth around $115,377, meaning the company could buy roughly 28 for $3.3 million, making it 105 on the list of top Bitcoin treasury companies, overtaking French payment provider BD multimedia.

Source: Lib Work Co.

It comes only a month after Lib Work launched an NFT-backed 3D printed housing initiative to store blueprints on the blockchain and use Bitcoin as a payment method. 

First NFT house blueprint goes live 

Lib Work said in a July 25 statement that one of its house designs, a Lib Earth House Model B, was issued as an NFT and aims to protect the intellectual property and to act as an ownership certificate linked to the physical home. 

The NFT can store the house’s ID, history, and ownership information on the blockchain to ensure buyers hold exclusive design rights and prevent unauthorized blueprint plagiarism. 

“Because 3D printed houses are based on digital designs, protecting the rights to these design files and managing their licenses is essential,” Lib Work said. 

 “Currently, blockchain technology and NFTs are expanding beyond the art and music industries into real estate and intellectual property sectors.” 

NFT blueprints could help solve building challenges 

In recent years, the construction industry has faced labor shortages and soaring material costs, which, according to Lib Work, show the “limitations of traditional construction methods.”

Related: Strategy adds $51M in Bitcoin as price hit $124K ahead of sharp dip

The company said 3D printing construction methods and asset digitalization could help solve some of these challenges by reducing labor, time, costs and “creating new international housing markets for the metaverse and Web3 era.”

“By creating NFTs for 3D printed houses, Lib Work will build new housing distribution mechanisms for investors and users worldwide, actively promoting international brand value and expansion into new markets.”

Lib Work was founded on Aug. 1, 1997. The firm changed its name in April 2018 and started focusing on building 3D printed homes. 

It mainly sells detached houses and real estate using the internet and virtual reality, according to its company profile. 

Magazine: Scottie Pippen says Michael Saylor warned him about Satoshi chatter



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August 19, 2025 0 comments
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