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No Path of Exile 2 1.0 release this year, as DDOS attacks blamed for server issues and huge new update revealed
Game Reviews

No Path of Exile 2 1.0 release this year, as DDOS attacks blamed for server issues and huge new update revealed

by admin August 20, 2025


Path of Exile 2 developer Grinding Gear Games had previously and optimistically said a 1.0 full release might happen this year. GGG gave it a 65 percent chance of happening when I spoke with the studio in March. But those ambitions have now been ruled out.

Speaking after a presentation for the incoming Third Edict update, also known as 0.3.0, and answering a question asked by me, game director Jonathan Rogers said: “Yes I believe that we probably aren’t going to hit 1.0 this year.

“What it currently comes down to is there are two things we need to make sure of before we can have a release. The first one is that we have to have a campaign finished – that’s obviously important – and the second one is that we have to be in a balance-state where people are actually happy and things are going well. Until we’ve had a release where we’re sure both of those things are true, then we can’t release.

“It could be March [2026],” he added. “We release things every four months so December would be the next one and then March after that, so I would certainly hope that March could happen, but I’m not going to promise anything. Because ultimately it just comes down to: have we met those two criteria? At this point it would be quite hard to get Act 5 in December but we’ll see about that, and as for getting good balance: we have a little way to go with that. But I’m hoping things will be a lot better for this release.”

Watch on YouTube

The release he’s referring to is the Third Edict, the enormous incoming update for the Early Access version of Path of Exile 2, due 29th August. It will bring, among other things, the fourth act of the game, temporary interlude acts, the game’s first League, a new trading system, a crafting overhaul, a sprinting mechanic, an overhaul for Support Gems and a considerable rework of the existing classes and their skills. Note that there’s no new character class this time around but balance changes took precedence.

I’ll outline some of those changes but before I do there are two other pieces of more urgent news. One is in relation to server issues Path of Exile 2 has been having, which Rogers said were down to DDOS (distributed denial of service) attacks. “I’m very aware of the server problems and this has been a major thing that our server admins have been looking into over the last three months,” he told our congregated group of press. “It’s basically all down to DDOSing; we’re getting DDOSed continuously.”

Grinding Gear Games has, in response, gotten rid of server hosts that couldn’t deal with the problem and added DDOS protection to those that remain. “By the time we do the 0.3.0 launch,” he said, “everything should have DDOS protection in front of it. We’ve done a lot of work in this area. Right now the servers shouldn’t be having any problems because all of that infrastructure’s in place, so as far as I’m concerned, that problem should be fixed.”

Shark monsters, check; octopus-armed pirate captain monster bosses, check…

The other urgent piece of news concerns a free weekend for Path of Exile 2, which will coincide with the Third Edict update on 29th August. For that weekend, you won’t need the £24 Starter Pack in order to play. And I heartily recommend you do play.

Now, to the Third Edict update. The long-awaited fourth act of the game – the penultimate act – takes place across a Polynesian kind of archipelago which you can sail around in any order you please. There are eight islands, 16 new areas, 12 new bosses and more than 100 new monster types. And when you’re done with them, instead of being funnelled back to replaying the existing acts, as you are currently, you will now play new interlude acts. Three of them. These are bespoke versions of the existing acts designed to offer a new experience, meaning yet more new areas and bosses and ideas. But these are temporary; when Act 5 does arrive, they will go.

The big change to Support Gems comes via removing the restriction of having one Support Gem type per character, and from introducing higher tiers of them. There’s also a brand new kind of uber Support Gem called a Lineage Support, which drops from bosses and has the power and potential to redefine your entire character build.

Sprinting is available to all classes and lets you hold down a button to get to places quicker and to outrun enemies, which sounds useful, but if you’re hit while sprinting you will be knocked down, so there’s some risk to it.

…monkey bosses, check. | Image credit: Grinding Gear Games

The myriad class changes are too exhaustive to list, but every class has been looked at and quite significantly altered and buffed. Arguably the most important addition, I say completely without bias as a monk player, is the ability for monks to fight with their bare hands, rather than with a staff, courtesy of the new Hollow Palm Technique. Thank you Grinding Gear Games.

The new, fully asynchronous trade system, meanwhile, gives you a personal merchant – a nice lady called Ange – who’ll stand in your hideout and sell your wares for you. Your items will be listed on the trade website and when someone wants them, it will teleport them directly to your Ange who’ll sell to them, even when you’re not around.

The crafting changes have made it easier to transform and augment items into super-items. Essences and orbs have been reworked and higher tiers of them added, and there’s a brand new Exceptional base item to collect and apply all these juicy bonuses too.


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Elsewhere, blocking and parrying have been reworked, more passive skills have been added to the already ridiculous passive tree – and passives with interesting abilities at that, not just percentage bonuses – plus attribute requirements for items have been lowered by a quarter across the board.

On top of all that we’re getting the game’s first seasonal League – the hope is to have one with each major update – called Rise of the Abyssal. This places you (a new you, I think) in a world plagued by abyssal invaders, and has you closing fissures and pits to the abyss that appear. It’s got some clever procedural ideas about the kinds of boss creatures that crawl out of the pits, and there’s the chance of finding a pit you can jump into, which will lead you to an abyssal city.

In other words: there’s a lot, and there’s more I haven’t covered here. It’s a significant effort by Grinding Gear Games to about-turn mixed recent reactions to the game. We’ll have to wait and see if it works.



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August 20, 2025 0 comments
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Dogecoin Director Issues RadioDoge Project Details: What's Next for DOGE?
NFT Gaming

Dogecoin Director Issues RadioDoge Project Details: What’s Next for DOGE?

by admin August 18, 2025


Dogecoin Foundation director, Timothy Stebbing, has revealed his vision for RadioDoge, a Dogecoin grassroots project committed to improving financial inclusion for unbanked individuals.

The technology uses long-distance RF technologies like LoRa and VaraHF to enable dependable and durable data transfer in remote areas, eliminating the requirement for traditional internet access to reach the Dogecoin blockchain.

RadioDoge also utilizes the Starlink network. In a tweet on X, Stebbing revealed his musings about RadioDoge. He highlighted a vision of having a RadioDoge base station coverage of 500kms for ground based HF and lorawan, which would be about 150 base stations to cover Africa’s 30.3 million square kms.

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“Assuming RadioDoge base station coverage of 500KMs for ground based HF + lorawan, that’s about ~150 base stations to cover Africa’s 30.3 million square KMs (with overlaps). Using this new $5/month 500kb/s starlink for backhaul we could provide Dogecoin coverage to all of continental Africa for about $750/month,” Stebbing wrote.

Assuming RadioDoge base station coverage of 500KMs for ground based HF + lorawan, that’s about ~150 base stations to cover Africa’s 30.3 million square KMs (with overlaps)..

Using this new $5/month 500kb/s starlink for backhaul we could provide Dogecoin coverage to all of… https://t.co/7fQAGxl15Y

— Timothy Stebbing (@tjstebbing) August 17, 2025

Stebbing added: “That’s providing a means of exchange to all of Africa without access to internet for under 1k/month. no more middle-men ripping off farmers because they can’t access banking. Literally life changing if someone could commercialize this stuff.”

Dogecoin news

On April 22, 2022, the first-ever DOGE transaction was successfully transmitted via radio using the Radio Doge protocol. The global Starlink satellite network helped to make this historic feat possible.

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Grayscale is moving forward with its proposal to launch and trade an exchange-traded fund that trades Dogecoin under the ticker code “GDOG,” according to a recent filing.

In a registration statement filed on Friday, Grayscale announced that the Grayscale Dogecoin Trust will be renamed Grayscale Dogecoin Trust ETF.





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August 18, 2025 0 comments
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Product Reviews

FTC issues $126 million in Fortnite refunds, gives eligible players an extra 2 weeks to apply for their money back

by admin June 26, 2025



The US Federal Trade Commission has issued a new wave of refunds totalling $126 million to Fortnite players who were charged for unintentional purposes, and reopened the claims process to allow people who missed it the first time around another chance to get their money back.

The refunds stem from a 2022 settlement between the FTC and Epic Games, which saw Epic agreed to pay a total of $520 million in penalties over allegations that it violated the Children’s Online Privacy Protection Act (COPPA) and used “dark patterns” to trick Fortnite players into making unwanted purchases. $275 million of that amount was a penalty for violating COPPA, while the remaining $245 million was earmarked for refunds to consumers who made those unwanted purchases.

The first wave of refunds went out in December 2024, to the tune of $72 million issued over more than 629,000 payments. This second round is even bigger: More than $126 million in total, in 969,173 payments being sent out over June 25 and 26. And the FTC does not dick around with V-Bucks or account credits: The refunds will be issued as either cheques or PayPal payments.


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If you’ve already filed for your refund, there’s seemingly nothing more to do than be patient and wait for the money to show up when it’s your turn: A number of redditors say they received their refunds today, seemingly without advance notice.

Eligible consumers who have not yet submitted a claim will now have until July 9, 2025, to submit one at https://t.co/EGRQmW04Wu.June 25, 2025

More importantly, though, if you missed out on the refund filing deadline the first time around, the FTC has reopened the process: You now have until July 9 to put in your claim at www.ftc.govMore importantly, though, if you missed out on the refund filing deadline the first time around, the FTC has reopened the process: You now have until July 9 to put in your claim at www.ftc.gov/fortnite. Sorry, but you have to be a citizen of the US to be eligible, and at least 18 years of age, although if you’re younger you can have a parent or guardian fill out the paperwork for you.fortnite. Sorry, but you have to be a citizen of the US to be eligible, and at least 18 years of age, although if you’re younger you can have a parent or guardian fill out the paperwork for you.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.





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June 26, 2025 0 comments
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Hypnospace Outlaw sequel Dreamsettler cancelled as creator issues heartfelt statement: "maybe I've been burnt out this whole time"
Game Reviews

Hypnospace Outlaw sequel Dreamsettler cancelled as creator issues heartfelt statement: “maybe I’ve been burnt out this whole time”

by admin June 21, 2025


Hypnospace Outlaw developer Jay Tholen has confirmed the highly anticipated sequel, Dreamsettler, has been cancelled following a “mutual” decision between Tholen and publisher No More Robots.

“This is not a joke, and I’m sorry everyone,” Tholen wrote in the description of a YouTube video entitled: “Dreamsettler is canceled”.

“I didn’t want to make a video like this, but I’ll cut to the chase – Dreamsettler has been cancelled,” he said in the ten-minute video. “It means it’s not coming out, it won’t be finished. This was a mutual decision between the publisher and I. They didn’t pull support or anything, and they tried what they could to keep it going, but it’s just time to stop it.”

Dreamsettler is canceled.Watch on YouTube

Before going into details, however, Tholen thanks everyone who had signed up to his recently launched Patreon, saying going to the crowdfunding platform was “kind of a last-ditch effort.” Refunds will be available for the most recent month’s payment.

Tholen also said that while he wasn’t currently sure “what form it’ll take”, he does intend to release more of what would have been in the game, which could possibly include a playable build. He also issued a passionate plea for studios to get in touch and offer work to the two developers who have been let go due to the cancellation.

“The very short version is: we got a budget this time, we tried to plan the game from the top down more or less, where we knew all the beats that would happen, and what expensive things we could afford to film or have made for the game, and how much money we could afford to pay a programmer for X amount of time. Because of that money […] you have to go by this schedule, and I’ve never successfully made a game based on a design document.”

He then talked about some of his favourite features of Dreamsettler, such as Oomph, a fake music sequencer, but the team “way over-scoped, things were so complicated and so fancy”.

“I’m so sorry to everyone who’s waiting for this game and expecting a big, great game,” Tholen added. “This is, like, almost five years of my life. I mean, I did make [spin-off game] Slayer X, so that was a fun diversion, but this was the big one. I had so many hopes.”

For those wondering, yes, The Chowder Man was going to return. “He recorded more music for this game than Hypnospace,” Thorlen said, “and I want to do right by the musicians too, so maybe we’ll figure out how to release their music and promote it.

“We just needed to stop this. Because of money and practical concerns, I just had to stop it. Hopefully, we can release some of it, or maybe I can write blogs – or some of the team can – and show you what we were doing because there’s a lot of cool stuff there. A lot of worthwhile stuff.”

Thorlen said he still plans to work on Slayer’s next update, with hopes to get it out early next year.

“Maybe I’ve been burnt out this whole time. I don’t know. I was able to do Slayer X, though I would like to do kids’ stuff. Stuff for children. I don’t know if it would be a video series, or an app for kids, or something. And it’s not because I think this is a great market to get into, but it’s because there are things I’ve searched for and they don’t exist, and I want to make them, just for my own kids.

“I’m sorry, everyone. This just stinks. Again, I want to emphasise the publisher did a great job, Mike and Mark did an excellent job. I think I’m a hard person to work with. On a normal team, where there wasn’t some guy who needed to work a weird way, they would have finished this game, and it would have been great, but I just couldn’t get it going, you know? And it’s too late. Hopefully you all stick around, and don’t hate my guts, and hopefully we’ll talk soon.”

We discovered Hypnospace Outlaw would be getting a sequel back in 2022. Another game, Slayer X: Terminal Aftermath: Vengeance of the Slayer – a spin-off made by the fictitious Hypnospace Outlaw character, Zane – released in June 2023.

We gave Hypnospace Outlaw a hearty Recommended when it released in 2019, writing: “A witty and smitten recreation of a time gone by, which you’ll forgive tedium if you share in the nostalgia.”



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June 21, 2025 0 comments
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Michael Saylor Issues Matrix Bitcoin Tweet As BTC Crashes From $106,000
Crypto Trends

Michael Saylor Issues Matrix Bitcoin Tweet As BTC Crashes From $106,000

by admin June 21, 2025


Michael Saylor, a vocal Bitcoin evangelist and the executive chairman of the BTC treasury company Strategy, has addressed the community to share his take on the earliest cryptocurrency’s price move which took it $2,500 down during the past few hours.

Despite the substantial price decline, Saylor remains bullish on Bitcoin long term.

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Bitcoin can let you leave the Matrix, per Saylor

Saylor has once again published an AI-generated image of himself related to his favorite asset – Bitcoin. This time, he referred to the classic sci-fi metaphor movie by Wachovski brothers, “The Matrix.”

While in the film itself escaping the Matrix was possible using street payphones, which have almost totally disappeared by now due to the widespread use of mobile phones, Saylor suggests that now, “Tickets to escape the matrix are priced in Bitcoin.”

While the Matrix philosophy is rather typical of Bitcoin libertarians, who dream of removing banks and using BTC as a currency without any intermediaries, Saylor can hardly be put in the same camp with them since he does not mind banks or centralized custody.

Last year, he even rebuked those who advocate Bitcoin self-custody as the only acceptable approach are crazy Bitcoin anarchists. After facing a strong backlash, he published a tweet, saying that everyone has the right to store Bitcoin the way they see fit, be it self-custody in cold wallets or corporate custodians, including banks.

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Bitcoin price falls 2.33%

During the past 24 hours, the world’s bellwether cryptocurrency, Bitcoin, has declined by roughly 2.33%, falling from $106,150 to the $103,400 zone.

This decline took place after Bitcoin surged from $104,280, attempting to test $106,000. Since Monday, Bitcoin is down 4.87% as it dropped from the local peak of $108,850.

Large wallets continue accumulating BTC

Data published by the on-chain tracker Santiment reveals that while Bitcoin is going down, large wallets, holding 10 BTC and more continue accumulating – over the past ten days 231 wallets more have been added. This constitutes a 0.15% growth. 

Meanwhile, smaller wallets, which hold 0.001 to 10 BTC, have been dumping Bitcoin. Over the same period of time, the number of these wallets has decreased by 37,465, showing a 0.15% decline. The former remain bullish, while the latter are losing confidence. Santiment says “this is historically the right combination for bullish momentum to inevitably return to crypto markets.”



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June 21, 2025 0 comments
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Limited Run Games requests Nintendo temporarily pull Gex Trilogy from Switch 2 eShop following compatibility issues
Game Reviews

Limited Run Games requests Nintendo temporarily pull Gex Trilogy from Switch 2 eShop following compatibility issues

by admin June 21, 2025


Limited Run Games has requested Nintendo temporarily remove its Gex Trilogy from the Switch 2 eShop.

The Gex Trilogy, which bundles together the cult-classic 90s platformer Gex and its two sequels, launched earlier this week across PC, PlayStation 5, PS4, Xbox One, Xbox Series X/S, and both Switch consoles.

Gex Trilogy | New Features! Watch on YouTube

But while things appear to have gone swimmingly across most platforms, the trilogy wasn’t working as intended on Switch 2. A number of Limited Run Games titles which run on its Carbon Engine had compatibility issues with the new console, however a recent firmware update released by Nintendo last night resolved the majority of these. But, alas, the Gex Trilogy was not one of them.

Sharing an update on social media, Limited Run Games said: “Since we do not have clarity on when Gex Trilogy on Switch 2 will be fixed in firmware, we submitted our own patch last week to correct the issue.”

However, due to the Juneteenth holiday across the pond, this patch is still awaiting approval. While Limited Run Games hopes to issue the patch early next week, it has requested Nintendo for the time being removes the game from the Switch 2 eShop.

“Thank you for your patience as we work with Nintendo to resolve these issues,” Limited Run Games wrote, before sharing a list of its games that are now Switch 2 compatible following that aforementioned firmware update.

This list is as follows:

  • Clock Tower: Rewind
  • Jurassic Park Classic Games Collection
  • Tomba! Special Edition
  • River City Girls Zero
  • A Boy and his Blob Collection
  • Rocket Knight Adventures
  • Shantae
  • Bill & Ted’s Excellent Retro Collection
  • Xtreme Sports
  • Trip World DX
  • Felix the Cat
  • Rendering Ranger R-2: Rewind

Image credit: Limited Run Games

The Gex Trilogy has otherwise been a successful launch for the team at Limited Run Games. Soon after its more modern debut, the publisher announced the PAL versions of Gex 2 and Gex 3 – which feature the vocal stylings of Leslie Philips and Danny John-Jules respectively – will be added in an update.

“We’re excited for European Gex fans to relive these games the way they remember and for others to hear them for the first time,” Limited Run Games said at the time.



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June 21, 2025 0 comments
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Former Binance Boss Issues Chilling AI Warning
NFT Gaming

Former Binance Boss Issues Chilling AI Warning

by admin June 20, 2025


Former Binance CEO Changpeng Zhao has issued a warning about artificial intelligence (AI) being applied in new types of deepfake hacking. 

“Even a video call verification will soon be out of the window,” Zhao warned.

He also urged his followers not to install software from a non-official link. 

Earlier today, Mai Fujimoto, a well-known Japanese cryptocurrency influencer, revealed that her main X account had been hacked. 

Fujimoto claims that the hacking incident took place when she was on a Zoom call with a deepfake of her acquaintance. She was tricked into clicking an update link after struggling to hear the audio. 

Before joining the call, Fujimoto was not aware that the Telegram account of her acquaintance was actually compromised.  

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“She sent me the link and instructed me to follow some steps to adjust the audio settings, and I believe that’s when the attack compromised my computer,” Fujimoto said in a social media post on X. 

As a result, Fujimoto’s Telegram and Metamaks accounts were also compromised. 

This does not appear to be an isolated incident. On Thursday, it was reported that BlueNoroff, a malicious actor linked to North Korea, targeted an employee at a cryptocurrency foundation with the same trick. The employee spent several weeks on Zoom calls, seeing deepfaked AI-generated videos of their company’s executives. After facing a microphone issue, the victim was prompted to download a malicious extension that installed a keylogger, a screen recorder, and an information stealer focused on crypto asset. 

Such threat actors primarily target crypto sector workers and other types of remote employees. 



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June 20, 2025 0 comments
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Worst-Reviewed Game Of 2025 Gets An Update To Address Some Of Its Issues
Game Updates

Worst-Reviewed Game Of 2025 Gets An Update To Address Some Of Its Issues

by admin June 18, 2025



MindsEye just received its second hotfix update, as developer Build a Rocket Boy slowly chips away at fixing the issues with what is currently the worst-reviewed game of the year.

When it launched on June 10, it quickly became clear that MindsEye had a myriad of issues. In addition to its dated game design, MindsEye struggles to maintain a stable frame rate and is plagued by many gameplay and visual glitches. This hubbub around this caused Sony to allow refunds of the game on PS5 and developer Build a Rocket Boy to promise it was working on fixes for the game.

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Now Playing: EVERYWHERE – MindsEye Teaser | 2023

So far, this has come in the form of hotfix updates. Hotfix #2 came out today, June 18, focusing on improving performance, resolving issues with NPC and enemy AI, and fixing several bugs. You can see the full list of patch notes for Hotfix #2 below.

ALL PLATFORMS:

  • Continued performance improvements related to CPU, GPU, and memory use.
  • Fixed an issue with AI vehicle collisions.
  • Fixes to some issues that caused the game to crash.
  • Resolved the situation where players could get a mission fail during the cinematic in the “Doxxed” mission.
  • The Red Sky Car can no longer be destroyed during a cinematic.
  • The Buggy springs contract correctly, and the tires spin during driving with Motion Blur off.
  • Removed an invisible collider that blocked progress in the “A New Companion” mission.
  • Fixed an issue with vehicle de-spawning at the objective in “A New Companion” mission.
  • Fixed an issue where DPR and Delta.45 weapons were becoming attached to each other.
  • Addressed VFX sparks appearing too bright on damaged drones.
  • Rectified AI characters holding weapons at a 90-degree angle.
  • Corrected visuals of some male character models’ deformations when hit by vehicles.

PC:

  • Build.MindsEye: Editor camera can now clip through the map and static props.
  • Added an alert for AMD CPU users who have not updated to a version of Windows with branch prediction performance improvements.

Currently, MindsEye has an aggregate score of 36 on GameSpot’s sister site Metacritic, making it the lowest-rated game of 2025. GameSpot’s own MindsEye review is particularly scathing, explaining that “Impressive visuals can’t compensate for a lack of substance, whether that comes from its pointless world, tedious combat, or any number of other egregious shortcomings.”

MindsEye is available now on PC, PS5, and Xbox Series X|S.



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June 18, 2025 0 comments
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End of an era: Nexus Mods has change in ownership after 24 years following "stress-related health issues"
Game Reviews

End of an era: Nexus Mods has change in ownership after 24 years following “stress-related health issues”

by admin June 18, 2025


Nexus Mods has new ownership after 24 years under the stewardship of website founder Dark0ne.

Nexus Mods stands as the largest hub for video game mods for PC users, with a library of 716,500 mods across 3,768 games.

In an official blog post Dark0ne, who founded Nexus Mods back in 2001, explained what will change as well as why he decided to step away from the modding giant, linking “stress-related health issues” with his ownership.

Here’s our video on some of the best Oblivion mods you can’t live without.Watch on YouTube

“I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole,” wrote Dark0ne. “So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.”

In a section titled “What Changes Now?” Dark0ne stated not much will differ for users, and introduced new owners Victor, Marinus, and Nikolai as the trio who’ll be steering the ship going forward. The blog only links to their Nexus Mods accounts page, rather than any information on previous business experience.

This post led some users to dig in a little further. RandomlyRandom67 on ResetEra did some digging and found the Linkedin profiles of several Danes who share the names of those mentioned in the blog post. This group works at a growth-focused gaming company called Chosen. On Marinus Elgaard’s Linkedin page, he wrote “Working closely with teams at NexusMods and beyond to build meaningful, sustainable experiences” under his experience history at Chosen

Looking at Chosen’s Linkedin page, four staff named Victor, Marinus, Nikolai, and Nikolaj can be found, further confirmation that Chosen is the company seemingly now in charge of Nexus Mods’ future.

This has worried Nexus Mod users, not only due to the growth-focused mission statement at the heart of Chosen, but prior statements from Chosen’s Victor Folmann on monetisation. This LinkedIn post champions the merits of in-app purchases, sponsorship, and more.

On an attached monetisation “cheat sheet” in that same post, a play-to-earn monetisation model is listed as an approach, which spooked some users. However Victor, in response to a comment on the monetisation post stating, “If you add NFTs or crypto to Nexus, you’ll kill the culture and community”, replied “100 percent agree – not happening”.

As an interesting aside, that fourth name on Chosen’s Linkedin page is especially interesting. Nikolaj is none other than Nikolaj Nyholm! One of the stars of the Danish Dragon’s Den, and founder of Danish esports team Astralis, best known for its Counter Strike team. Astralis isn’t doing especially hot right now, and is reportedly looking for buyers and investors. Nyholm’s involvement in Chosen is one of a founder and investor, as he puts the world of esports in his back pocket. The one without any money in it.

So it’s all a little doom and gloom right now in the world of modding. Concerns stem from the involvement of a growth-focused company, involvement which could lead to changes that impact the users of gaming’s biggest mod platform, in spite of Dark0ne’s sentiment in his farewell post. The ball is in Chosen’s court, to keep the website on the straight and narrow, aligned with the legacy of Nexus Mods, or ultimately prove the critics right.



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June 18, 2025 0 comments
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rematch players on the pitch
Esports

Rematch June 16 update patch notes bring Rainbow Flick buff & fix netcode issues

by admin June 16, 2025



Rematch has officially arrived in early access, and it comes with an update to address some of the issues raised during the beta, including buffing the rainbow flick and fixing some netcode problems.

Whether you’re a fan of football, Rocket League, or both, chances are you’ve had your eye on Rematch, the new competitive 5v5 game from the team behind Sifu. Throughout its multiple betas, it’s received plenty of buzz, including from fans of EA SPORTS FC who are looking for something a little different.

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But while these betas did a great job of getting players on board, they also highlighted some issues with the moment-to-moment gameplay. Now, as it launches in early access, an update has arrived to address some of these problems.

Here are the complete patch notes for the Rematch June 16 update.

Rematch early access patch notes

Sloclap

Check out the full patch notes below, as shared by the devs on the official website:

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Rainbow Flick

In response to the feedback gathered during the second beta, we reverted some modifications we made on the rainbow flick. The first interaction with the ball using the volley variation of the rainbow flick should be as fast and fluid as experienced in the first beta while some balancing changes still apply to chained flicks to avoid keeping the ball out of play for too long.   

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Mouse and keyboard tap

We corrected a lot of bugs and improved the overall feeling of the new tap aiming system on mouse and keyboard. Now it should be easier to aim 360 degrees around the character, without the aiming being “sticky” in some directions or going in the opposite direction from where you wanted to aim. 

While using the new system, please remember that it requires you to consider the mouse as a joystick, so moving your mouse diagonally and not only horizontally will help you nail every angle. We are still closely monitoring this new system, and already have plans to keep improving it in the next updates.

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Mouse and keyboard remapping

Remapping is now available for mouse and keyboard! You can remap inputs the way you want, and even choose to use or not the “modifier” option which rebinds lobbed actions on 2 inputs (modifier + tap, or pushball) instead of one.

​You might encounter some bugs while using the remapping feature, but we’ll try to fix them as quickly as possible. 

Controller remapping is also coming later this season, as well as more advanced remapping options.

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​Bugfixes

Gameplay

  • Fixed an issue where players could stay stuck in Defense Mode
  • Fixed an issue that allowed players to cancel the kickoff animation and control the ball after a goal replay
  • Fixed an issue where some passes and interceptions were not counted in the scoring system
  • Fixed an issue that made the player invisible after a goal replay
  • Fixed an issue where the ball would lose all momentum after two players performed a tackle on it at the same time
  • Fixed an issue that made volley tap unavailable after the ball was volley shot with extra effort

​Netcode and Desync

  • Fixed multiple issues where ball would pass through the goalkeeper’s dive, despite the catch animation being played
  • Fixed an issue where the ball’s position would take a long time to be synchronized again for all players
  • Fixed a ball desync present upon hitting the goalpost bars
  • Fixed a ball desync present upon performing a volley action after a wall bounce
  • Fixed an issue where the second shot deflected by a player’s defense mode would create replication and desync issues

Mouse & Keyboard

  • Fixed an issue where Inputs were not displaying correctly in menus when using mouse and keyboard
  • Fixed an issue where the magnus resets to 0 when not continuously moving the mouse in the same direction

Tutorials

  • Fixed an issue where AI does not pass the ball after ball call during movement tutorial

​Menus

  • Fixed multiple bugs that could cause the game to lose focus
  • Missing functionality for Menu music volume slider
  • Missing functionality for rematch after finishing a custom match
  • Fixed an issue with the player’s rank being displayed incorrectly in the profile page and main menu
  • Fixed an issue with the player’s level being displayed incorrectly at the end of a match
  • Fixed multiple instances of texts not being correctly localized or translated across all menus and tutorials
  • Fixed an issue that made the option to report players unavailable
  • Fixed an issue that made all sound feedback in menus stop working
  • Fixed inconsistent texts in controller gameplay settings

Crashes

  • Fixed a crash happening when launching the game without steam
  • Multiple other crash instances fixed

Visual and cosmetic issues

  • Fixed issues where some of the heads selectable in customization were corrupted at low or medium graphic settings
  • Headgear color from the customization isn’t the same one in match

Matchmaking and Online experience

  • Fixed multiple errors that could interrupt matchmaking
  • Fixed multiple issues with voice chat on Xbox platform

For more on Rematch, be sure to check out how Ranked mode and its Division work, as well as the best settings to run.



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