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A witch from Magic: The Gathering casts a spell.
Game Reviews

The Gathering Lead Apologizes For Infamous Card From 27 Years Ago

by admin September 26, 2025


Magic: The Gathering has finally come clean about one of the bigger stains on its legacy. Veteran head designer Mark Rosewater recently apologized for the misogynistic treatment of a low-level pro player in the ’90s that he immortalized as a printed card called Ghazbán Ogress. “I have had a hand in creating thousands of Magic cards over the years, and Ghazban Ogress is the one I most regret making,” he wrote in a new blog post.

Ghazbán Ogress was a parody of an existing card called Ghazbán Ogre, but its real inspiration was a woman named Catherine Nicoloff, an aspiring pro player who also dated several different top players in the ’90s Magic: The Gathering competitive scene. Part of the 1998 Unglued side-expansion, which was designed entirely by Rosewater, the card’s description read, “When Ghazban Ogress comes into play, the player who has won the most Magic games that day gains control of it.” It essentially took slut shaming that was happening in private and immortalized it in print.

This darker chapter in the card game’s history was explored in a recent video on the The Tranquil Domain YouTube channel in which Nicoloff was interviewed about it for the first time. “I just wanted to be one of the guys at the time,” she said. “That was the biggest compliment you could get is if you were one of the guys and man, when people say guys don’t gossip, boy are they lying. So, the attention was mixed, but you were always being watched. I could not go anywhere without being watched. If I went to lunch with a friend, there would be a rumor the next day that I was seen with so-and-so and I was dating him, even if I wasn’t, even if it was nothing more than a lunch where we were talking about decks or cards or draft strategy or whatever.”

I laughed at and shared that joke at the time, when I was a teenager, and it certainly can’t have made women feel welcome in the community. I think one of the worst habits that Magic embedded in me was choosing my social circle based largely on peoples’ perceived skill.

— Brian Kibler (@bmkibler) May 20, 2021

Nicoloff said Rosewater took her aside during one even to give her a heads-up that the Ghazbán Ogress card would be coming out. “Mark Rosewater wielded enormous power over the game and continues to do so,” she said. “I was just, you know, a a small-time wannabe pro player. So, at that moment, it this is going to sound melodramatic, but it just kind of broke me a little because I had thought Mark was a friend. I thought he was trying to be humorous, but [that] he had the best interests of the players at heart. And now I’d been handed this tiger by the tail, and I had to either ride it or get eaten by it. That was what Mark gave to me.”

She ended up signing some other people’s copies of the card while also trying to collect as many of them as possible to keep it from spreading. Nicoloff reckons she has two binder pages full of Ghazbán Ogress now. It wasn’t until a viral post about the incident four years ago by Magic player Brian Kibler that she wanted to correct the record about what a gross thing it was. “I admit I still felt just a little bit angry and a little bit hurt by the whole thing because this was like an elephant in the room and nobody had ever apologized to me.”

That changed after the video went live and people started asking Rosewater about it. In a post over on his blog he unequivocally apologized for it. “Let me start by stating unequivocally that it was a mistake to have ever printed the card. It is 100% my doing,” he wrote. “I designed it and put it into the set. I take full responsibility for the card’s existence. It’s important to own up to one’s mistakes and not try to justify them.”

Rosewater has since called Nicoloff to apologize 27 years later, an apology which he said she accepted. “This apology should have come decades earlier though, and for that I am also sorry,” he wrote. “Magic cards should be something that bring people together and help foster growth and connection,” he added. “It should never be used to tear people down.”





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September 26, 2025 0 comments
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GameFi Guides

Crypto Hacks Surge: $19M In Ethereum Grab by Infamous Wallet Raises Alarming Questions

by admin September 16, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

A crypto wallet connected to the notorious $300 million Coinbase hack has reappeared with another suspicious move on the Ethereum blockchain.

Over the weekend, the address acquired 3,976 ETH worth approximately $18.9 million, according to on-chain data from Arkham Intelligence. The purchase was executed using 18.9 million DAI, a stablecoin, and split across multiple transactions before being consolidated into the buy.

The transaction came just as Ethereum broke above $4,700, marking its highest level in more than two weeks. Currently, ETH trades at $4,538, down 2.9% in the past 24 hours.

ETH’s price trends to the upside on the daily chart. Source: ETHUSD on Tradingview

A Pattern of Bold Acquisitions

This is not the first time the wallet has made waves. In July, it bought 4,863 ETH for $12.6 million and later added 649 ETH at $3,562 per token. Just last month, the same wallet scooped up $8 million worth of Solana (SOL), though that position has since slipped below entry price.

Analysts say the strategy shows deliberate fund consolidation, often seen in money laundering tactics. Breaking transactions into smaller amounts and using privacy tools allows the hacker to mask movements, making tracking more difficult.

Blockchain investigator ZachXBT previously estimated that the Coinbase-related social engineering scam drained at least $330 million from victims, warning that the real figure may be significantly higher.

Growing Concerns Over Rising Crypto Hacks

The latest Ethereum purchase shows broader concerns in the crypto industry, where hack-related losses reached $163 million in August alone, according to security firm PeckShield.

With exploits shifting from smart contract bugs to social engineering and cross-chain bridge vulnerabilities, wallets like this continue to pose a major threat to investor confidence.

Despite Coinbase offering a $20 million reward for information on the perpetrators and tightening security, the hacker remains unidentified. The latest $19M ETH grab proves the resilience and boldness of cybercriminals operating in the space.

As crypto rallies and institutional inflows grow, the question remains: is the hacker simply riding bullish momentum, or is this part of a deeper strategy to launder stolen funds? Regulators and blockchain investigators are watching closely, but for now, the crypto world is left with more questions than answers.

Cover image from ChatGPT, ETHUSD chart from Tradingview

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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September 16, 2025 0 comments
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Bungie CEO Pete Parsons steps down, following years of criticism, layoffs, and that infamous classic car collection
Game Reviews

Bungie CEO Pete Parsons steps down, following years of criticism, layoffs, and that infamous classic car collection

by admin August 22, 2025


Bungie CEO Pete Parsons has stepped down from his position after over two decades at the studio.

Parsons has been much-criticised by fans and employees alike in recent years, in particular following multiple rounds of layoffs at the studio. In a public statement, Parsons said he’s “decided to pass the torch” – an ironic use of words when Bungie has seemingly been up in flames.

Parsons will be succeeded as CEO by Justin Truman, who’s spent 15 years at Bungie across both Destiny games and, more recently, forthcoming live-service shooter Marathon.

Destiny 2: The Edge of Fate | Launch TrailerWatch on YouTube

“I am deeply proud of the worlds we’ve built together and the millions of players who call them home – and most of all I am privileged by the opportunity to work alongside the incredible minds at Bungie,” wrote Parsons in his statement.

“When I was asked to lead Bungie in 2015, my goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment. We’ve been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live-ops organisation capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment.”

Parsons also leaves hundreds of layoffs and negative player sentiment in his wake, not to mention an infamous penchant for classic cars.

Even before Bungie’s acquisition by Sony, reports emerged in 2021 of workplace toxicity and “overt sexism” at the studio, for which Parsons apologised. “I am not here to refute or to challenge the experiences we’re seeing shared today by people who have graced our studio with their time and talent,” he said at the time. “Our actions or, in some cases, inactions, caused these people pain. I apologise personally and on behalf of everyone at Bungie who I know feels a deep sense of empathy and sadness reading through these accounts.”

Then in February 2022, Sony acquired Bungie for $3.6bn, ostensibly to assist with its live-service ambitions. Though the acquisition was met with criticism by some – the FTC, for instance, opened an investigation – others were more positive.

In 2024, for instance, Bungie’s former chief in-house lawyer Don McGowan said Sony was “inflicting some discipline” on the studio to “run the game like a business”. “To be clear: I’m not talking about the layoffs, I’m talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service for the fans in the Bungie C-suite; and running the game like a business,” said McGowan.

However, a year after the acquisition, Bungie laid off 100 employees – approximately eight percent of its 1200-strong workforce – after management warned staff revenue for the year was significantly below expectations. Many employees were left anxious about the future of the company, amid claims senior management met employees’ sadness at the layoffs with “indifference or even outright flippancy or hostility”.

Parsons followed the news with a statement on social media, calling it a “sad day at Bungie”. The statement was heavily criticised as tone deaf and a “slap in the face to anyone impacted by the layoffs”.

A year later, Bungie laid off a further 220 staff, representing roughly 17 percent of the studio’s workforce. Between both rounds, Bungie laid off around a quarter of its workforce in nine months, with the company reportedly overstating its financial prospects to Sony.

Current and former Bungie employees called that second round of layoffs “inexcusable”, amid calls for Parsons to resign. “Pete is a joke,” said former global social media lead Griffin Bennet (who was laid off in the previous cuts), while former Destiny 2 community manager Liana Ruppert wrote, “Step down, Pete.”

Parsons also faced criticism from staff for spending millions of dollars on classic cars since the studio was acquired by Sony, and bragging about his lavish collection ahead of job losses. The CEO’s public profile on Bring a Trailer revealed he’d appeared to spend $2,414,550 on vehicles.

Marathon | Reveal Cinematic ShortWatch on YouTube

Fans shared a similar sentiment against Parsons. Noted Destiny content creator MyNameIsByf (AKA Lore Daddy) posted on X: “Leadership needs to be changed. Their decisions have consistently led to disaster for everyone who has actually been making the games we play. They’ve been reckless with the studio, its employees, and its franchises. The problem is clear. Bad leadership. It needs to change.”

Now, Parsons is out, leaving Truman in charge. “I have worked alongside Justin for many years,” he wrote. “His passion for our games, our team, and our players is unmatched.”

Truman himself added to the statement with refreshing honesty, admitting previous mistakes made during Destiny 2’s launch. “I’ve also been part of these efforts at Bungie when we’ve maybe not been at our best,” he wrote. “When we’ve stumbled and realised through listening to our community that we had missed the mark. I know I’ve personally learned a lot over the years, as have all of us here, from those conversations.”

He continued: “I am committed to supporting and working alongside every member of the team here as we continue pouring our hearts and souls into these worlds. Worlds that we love, and that we hope have been worth your time and your passion. Because ultimately those worlds only exist, and thrive, with you in them.”

Bungie continues to work on Destiny 2, while its next release will be Marathon. While Marathon gameplay was finally shown back in April, in June Bungie delayed the game indefinitely in response to “passionate” fan feedback. Ahead of the decision, Bungie staff morale was said to be in “free fall” as it grappled with the fallout over Marathon assets stolen from other artists.

While such endemic toxicity and poor management cannot, of course, be pinpointed to one person, Bungie is clearly at a critical point in its history. Let’s hope this shift in CEO will boost morale at the studio ahead of Marathon’s eventual release – and whatever is next for Bungie.



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August 22, 2025 0 comments
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