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Switch 2 launch game Fast Fusion gets update to improve image quality
Game Updates

Switch 2 launch game Fast Fusion gets update to improve image quality

by admin June 25, 2025


Futuristic racer Fast Fusion will receive an update later this week, adding new tracks and a new rendering mode without upscaling.

As Digital Foundry reported, the Switch 2 launch game actually renders at a low image resolution but uses the console’s DLSS equivalent to upscale the image. Put simply, the game has been criticised for poor image quality, despite being such a fast game.

Now, developer Shin’en Games is introducing a new render mode called “Pure” that removes upscaling and instead renders at a native 1440p when docked (and 1080p in handheld).

Fast Fusion on Switch 2 – DF Tech Review – Brilliant Technology, Exceptional GameWatch on YouTube

What’s more, a new Carbium Cup will be added, including three new tracks: Alpine Trust, Sunahara Plains, Zenshoh Habitat.

Players of previous game Fast RMX may recognise these tracks, though they have all-new graphics and changed layouts to make use of Fast Fusion’s Hyperjump feature.

Further additions include: a new particle effect for snow, two new jukebox entries, a lower price to unlock the third cup for easier progression, fixed an issue where the game shut down when changing render mode, while stability and performance improvements have been implemented.

The update will arrive on 26th June.


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Fast Fusion is one of the few brand-new launch games for Nintendo’s new console. It’s the follow up to Switch game Fast RMX, itself an improved version of Fast Racing Neo on Wii U.

Anyone who’s a fan of the F-Zero or WipEout series will find much to enjoy here, with the game’s high speed thrills, rollercoaster tracks, and techno soundtrack. Indeed, it’s a modern day rival to F-Zero GX – one of three GameCube games available on Switch 2 through Nintendo Switch Online.

“The Switch 2’s best launch exclusive might not be Mario Kart World, but another racing game,” wrote Eurogamer’s Tom Orry on Fast Fusion.



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June 25, 2025 0 comments
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Want to improve your Elden Ring Nightreign runs? You should really stop sleeping on your consumable items
Game Updates

Want to improve your Elden Ring Nightreign runs? You should really stop sleeping on your consumable items

by admin June 3, 2025


I’ve been playing a lot of Elden Ring Nightreign… and I mean a lot. At the time of writing, I’ve ploughed around 70 hours into chaotic Expeditions and touching Remembrance quests, experimenting with what each Nightfarer is capable of and getting to know the Nightlords all too well.

Still, this has nothing on how much time I’ve spent playing Elden Ring. Both solo and via Seamless Co-op, I’ve sunk hundreds of hours into The Lands Between. In all that time, however, there is one thing I often neglected and rarely used: consumables. Cleansing Boluses, Throwing Pots, Warming Stones, and Boiled Crabs are just a few of the items left to waste away in my inventory for the rest of time.


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Nightreign throws these items at you often, and while you can forgo them for Smithing Stones and expensive Physicks and still have a successful run, these consumables – and the power-up they appear to have had in Nightreign – can make troubling fights and Nightlords that bit easier. And who doesn’t love throwing a pot at a big, beastly boss and watching it cancel its attack as a result, saving your teammate from almost certain death? It’s a rush!

Now, one of the first things I purchase during a run – after spending Runes on my first few levels – is an Item Pouch from a Merchant. More consumables? Yes, please. After this, it becomes a mission to pick up all of the Throwing Pots and Grease that I can that caters to our chosen Nightlord’s weakness. Let’s not forget Cleansing Boluses either, which when consumed, provide a permanent Resistance buff. Perfect for all those Deathblight and Poison ruins scattered around Limveld!

Let’s say I am queued up against the big, three-headed wolf that is Tricephalos, who’s notably weak to Holy Damage. Not only is my main goal for the Expedition to find a weapon with a Holy affinity, but to pick up and hold tightly onto any Holy Water Pots or Holy Grease I can get my hands on, just in case. Maybe I don’t find a Holy weapon in time and this is all I’ve got, or maybe one of my teammates is less lucky, so I can hand over all of my Holy Grease to them pre-Nightlord to maximise our chances of winning the fight.

Image credit: Bandai Namco/FromSoftware

There’s also Exalted Flesh and Boiled Crab, with the former buffing your attack and the latter buffing your physical damage negation quite significantly for a time. If your pouches are empty, these never go amiss, especially if the character using these buff consumables happens to have Nightlord Augur’s Relic equipped, which causes used items to confer effects to nearby allies. This means that when you enter a fight or stagger a boss, one player can pop their consumables while the others attack, and everyone will benefit from the buff. Similarly, one thing most Nightfarers can’t get enough of is Stamina, and what helps with this in a pinch? Pickled Turtle Neck. I can’t get enough of the stuff.

Last, but not least, Warming Stones and Starlight Shards. These two consumable items are situational, but taking two Warming Stones into a Nightlord fight is never a waste. Given just how huge the arenas are, it’s often quite easy to throw a stone down and stand over it – regaining your HP slowly – while your team aggros the boss. This saves you using a flask, allowing you to take part in the fight for even longer and have a better chance of winning.

Likewise, Starlight Shards are a must-have for any class that uses FP (such as the Revenant), as they’ll refill a good portion of your FP bar instantly, unlike the base game, where Starlight Shards restore FP very slowly. And that’s a running theme with Nightreign’s consumable items: they’re so much more powerful than they ever were in Elden Ring or Shadow of the Erdtree, and thus, genuinely make a difference and are highly useful to any Expedition. Your pouches aren’t needed for the Spectral Seed or Spirit Summons, so go wild lining your pockets with consumable items!

Image credit: Bandai Namco/FromSoftware

Throwing Pots alone can do a good chunk of damage to a boss, which the Duchess can then restage if you have her on your team, or you can simply use them to aid with the Frost stacks or Poison build-up that your teammates are currently working on. Playing around the weaknesses of Nightlords is also vital in Nightreign, and these particular items help you with doing that, giving you an extra, much-needed boost for taking these formidable opponents down at the end of your Expeditions.

Next time you see a Fire Pot or some Boiled Crabs, pick them up. Don’t let your consumables go to waste and don’t hesitate to switch things out of your pouches as you find items better for your particular Nightfarer or the Nightlord you’re coming against, you never know whether that handful of Warming Stones, stack of Starlight Shards, or those few Exalted Flesh buffs may make the difference between winning and losing an Expedition…



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June 3, 2025 0 comments
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Elden Ring Nightreign’s first big patch will improve solo play a bit
Game Updates

Elden Ring Nightreign’s first big patch will improve solo play a bit

by admin May 31, 2025


Elden Ring Nightreign is finally out, and while it’s received a pretty positive reception so far, there’s a contingent of players voicing their complaints that the game isn’t balanced well for solo play. The developers at FromSoftware appear to be listening, and they’re set to release a patch next week to make the solo experience a little more forgiving. (Though it’ll surely still be ludicrously difficult. This is FromSoftware we’re talking about.)

On launch day, FromSoftware announced on X that Patch 1.02 will drop in the following week, and it’ll bring “several bug fixes as well as improvements for solo expeditions,” including the ability for solo Nightfarers to self-revive “once per night boss battle” and an increase in runes they acquire from defeating enemies.

Still, Elden Ring Nightreign players will have a difficult time doing their best Let Me Solo Her impression. Nightreign is balanced and designed for three-player co-op, and some bosses will summon groups of enemies to throw at the Nightfarers, which will always pose a challenge for solo players, patch or no patch.



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May 31, 2025 0 comments
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Elden Ring Nightreign is getting another patch next week to improve solo play
Game Updates

Elden Ring Nightreign is getting another patch next week to improve solo play

by admin May 30, 2025


Elden Ring Nightreign will receive another patch next week to make improvements for solo players.

FromSoftware’s multiplayer spin-off has already received a day one patch that brought balance adjustments. And there’s more to come.

Next week, patch 1.02 will be released, adding an automatic revival effect once per Nightlord battle for solo expeditions. Further, the amount of runes acquired will be increased.

Elden Ring Nightreign For Dummies: Basics For EVERYTHING You Need to Know (But Were Afraid to Ask)Watch on YouTube

Nightreign released earlier today and has already seen strong numbers of concurrent players on Steam, although it’s received a Mixed reception due to players criticising the lack of duo option and in-game communication features.

Indeed, many players have criticised the studio – known for its single-player games – for creating a multiplayer game, although solo play is an option.

The following improvements for solo expeditions will be added to the game:
– The effect “Automatic Revival Upon Defeat”, which allows revival once per night boss battle, will be added to solo expeditions.
– The amount of runes gained will be increased.
Thank you for your support.

— ELDEN RING (@ELDENRING) May 30, 2025

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As I wrote earlier today, I would not recommend Nightreign as a solo game at this point as it’s clearly not the intended way to play.

However, it seems FromSoftware is aiming to respond to the current backlash to make solo play more feasible.

The studio previously stated it was considering a two-player option post-launch, acknowledging it was “something that was overlooked during development”.

“FromSoftware’s multiplayer spin-off is an exhilarating rush and a celebration of the studio’s prior achievements Souls veterans will devour,” I wrote in our Elden Ring Nightreign review.





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May 30, 2025 0 comments
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