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Product Reviews

China's inaugural 'Robot Olmypics' delivers impressive feats and disastrous falls

by admin August 17, 2025


The first-ever World Humanoid Robot Games have come to a close with some new world records, but don't expect them to beat humans in a 100-meter dash any time soon. The three-day robotics event in Beijing, China that saw humanoid robots compete in everything from boxing to cleaning concluded this weekend. According to the World Humanoid Robot Games, more than 280 teams from 16 countries, including the US, Germany, Brazil and the host country, entered their robots into the event.

A majority of the teams came from universities, but several teams came from established robotics companies like Unitree and Fournier Intelligence. Hundreds of robots competed in traditional sporting events like running, soccer and table tennis, along with events for more practical tasks, like cleaning or sorting medicine. Unitree snagged gold medals in four categories, including the 1,500-meter, 400-meter, 100-meter, and 4×100-meter dash events. According to Unitree, the fastest speed achieved by one of its robots during the event was 4.78 m/s, which is roughly 10 mph.

In the 100-meter sprint, Unitree boasted a 33.71-second time, but that's nowhere near the world record holder Usain Bolt's time of 9.58 seconds, which was achieved in 2009. Instead, most teams took this event as an opportunity to showcase the abilities of their designs, while also stress-testing their robots in a competitive environment. We're still a long way from widespread adoption of these humanoid bots though, especially if they can't avoid running into each other.

This article originally appeared on Engadget at https://www.engadget.com/ai/chinas-inaugural-robot-olmypics-delivers-impressive-feats-and-disastrous-falls-221450258.html?src=rss



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August 17, 2025 0 comments
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Fast Fusion may be the most technically impressive Switch 2 launch title - but image quality is an issue
Game Reviews

Fast Fusion may be the most technically impressive Switch 2 launch title – but image quality is an issue

by admin June 12, 2025


While many of Switch 2’s launch games are merely ports of existing games, the platform currently excels in one key area – racing games. For my money, there’s nothing better than a system launch packed full of arcade racing action and, in that sense, Switch 2 doesn’t disappoint. Mario Kart World is the system’s biggest title, while the original arcade version of Ridge Racer also makes its appearance – finally another system launch with a Ridge Racer game! Yet perhaps the most impressive racer on the system thus far, and also one of the most enjoyable games period, is Fast Fusion from Shin’en Multimedia.

We’ve featured Shin’en’s work on Digital Foundry many times over, most recently The Touryst, and for good reason: this Munich-based team has continued to produce amazing, tightly designed games across multiple genres, all while maintaining an exceptionally small team.

Fast Fusion is a proper sequel to the original Switch’s Fast RMX and the Wii U’s Fast Racing Neo, offering new mechanics and massively enhanced visuals while aiming for a fluid 60fps. At the same time, the game looks weirdly pixelated, so I wanted to investigate this issue and determine what’s going on.

Launching on the original Switch with Fast RMX was an awesome choice by Shin’en but, ultimately, it was an enhanced and expanded port of Fast Racing Neo for Wii U – which, to be fair, few people probably played given the console’s lack of success. With Fast Fusion, however, we finally have a proper sequel to that game. All new tracks, new mechanics and the fusion concept work in tandem to create something very special and fun. However, it was the visuals that caught our attention, with modern rendering techniques producing a stunning experience at 60fps.

Fast Fusion is the surprise essential launch game for Switch 2. Watch on YouTube

The biggest upgrades stem from fundamental changes to the lighting and materials model deployed in Shinen’s proprietary engine. It needed to be beautiful but also robust enough to handle the game’s enormous, high-speed tracks. More traditional light probe solutions were too memory-intensive – according to Shin’en, it would require upwards of 1GB of lighting data for just a single track. Furthermore, screen-space lighting alone wouldn’t be sufficient, as ambient and specular lighting were both necessary to pull off the look.

To solve this, they engineered a hybrid system – blending multiple lighting techniques with a mix of dynamic caching and a small amount of baked lighting data. Lighting data per track comes in at just 5 to 15MB total, while pre-calculation only needs 1 to 2 minutes per track. This means the game only needs around 120MB of baked lighting data in total, keeping the file size down to just 3.5GB in a proud Shin’en tradition.

There’s also an abundance of volumetric fog introduced in the game, basically simulating light scattering through the atmosphere. Volumetrics are usually rendered at much lower resolutions to maintain performance, especially on a bandwidth-constrained mobile system, but in Fast Fusion the devs were able to blend the 3D froxel volume rendered at a very low resolution with a screen-space upsampling pass to improve the fog. It’s impressively stable and even supports variable occlusion based on moving environmental details – so it is not static!


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The performance implications are huge, with all lighting calculations being deferred and executed entirely on the GPU, so there’s zero CPU cost. Better still, the system scales linearly with resolution, so the lighting cost remains fixed at just 0.5ms whether you’re playing solo or in 4-player split screen.

However, it’s this scalability with resolution that connects us back to perhaps the game’s one visual foible – image quality. Shin’en has often deployed clever image quality tricks to squeeze more out of a piece of hardware. Fast Racing Neo, for instance, uses interlaced rendering while Fast RMX uses both dynamic resolution scaling and variable rate shading.

Fast Fusion, is a little different, with pixel counts during camera cuts revealing heavy DLSS upscaling. The 1080p mode seems to render around 540p, 1440p mode is weirdly slightly lower at 504p, while the 4K60 mode renders at roughly 648p. Portable mode seems slightly lower than this as well, though it only needs to upsample to a 1080p screen. The huge upscale factors needed to target a 4K screen cause the significant image break-up evident in the game’s fast-paced visuals. That’s the main weakness here, and in terms of raw pixel output, Fast RMX on the Switch actually runs at a higher resolution with more stable image quality.

The developers do seem aware of the issues with the DLSS presentation though, and a patch expected next week will add a “pure” mode that strips out DLSS in favour of a straight 1440p docked and 1080p handheld experience.

Here’s a glance at how each mode compares visually – there’s little between them, save for the resolution differences and some extra settings tweaks on ultra quality. | Image credit: Digital Foundry

Regardless of the image quality concerns, the frame-rates on the four modes available now are excellent, with performance, balanced and quality modes all running at a near-locked 60fps, while the quality mode drops down to 30fps. Interestingly, the quality mode also disables real-time shadows in order to maximise resolution – a trade-off that’s not really worth it.

Beyond image quality, the rest of the visuals deserve plenty of praise. We already talked about lighting but the actual quality of the materials, the track detail and the ships are all wonderful. I love the subtle specular reflections on tracks with shiny or wet materials. The tracks themselves are also massively more detailed than anything in Fast RMX and the quality of the post-processing is improved as well, with sublime motion blur . Weather looks great too, with the rain and droplets forming on the screen looking suitably dramatic.

Fast Fusion also features an excellent HDR implementation, better distinction between highlights and darker regions of the image than Nintendo’s own games. In portable mode, this is limited by the screen, but on a proper HDR display, it really pops. All this is to say that, despite the chunky image quality, it is genuinely a stunning game and I still believe it’s the most technically impressive game of the launch lineup, due to its mix of high-quality visuals and fast performance.

Fast Fusion on Switch 2 actually runs at a lower base resolution than Fast RMX on the OG Switch. | Image credit: Digital Foundry

Another aspect I wanted to briefly mention is the audio – Fast Fusion supports full surround sound, for starters, which is something that was relatively uncommon on the original Switch – hopefully we’ll see it more often this time. The sound work is really well done, and the music steals the show with proper high-energy electronic tracks that perfectly suit the action.

To wrap this up, though, let’s talk about the game. Now this is an interesting one because Nintendo has released F-Zero GX alongside the console via the GameCube NSO app. GX is one of the best futuristic racing games ever made, so how does Fast Fusion compete?

Well, fundamentally, while they’re both very fast, the core mechanics are rather different. Fusion focuses on a blue/orange mechanic that requires you to match your ship’s colour to the boost pads you hit, similar to Treasure’s Ikaruga. Adding the ability to jump to the mix makes the game so much more exciting, not only by allowing for more branching track designs and pickups in different locations, but introducing some risk/reward, as it’s easy to jump off the track or crash into a bridge.

All in all, though, even with its shortcomings, I think Fast Fusion is a must-have launch title for Switch 2. With so few choices in terms of actual new games, it’s a no-brainer, really.



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June 12, 2025 0 comments
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The Hisense C2 Ultra viewed from the side.
Product Reviews

Hisense C2 Ultra review: a bright, very impressive portable projector

by admin June 2, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Hisense C2 Ultra review: Two-minute review

The Hisense C2 Ultra is an impressive 4K projector that delivers sensational visuals, boasts impressive sound output and features a user-friendly operating system that provides access to the best streaming services. While it requires mains power, it’s small and light enough to be considered portable, which means not only can it be considered one of the best 4K projectors, but one of the best portable projectors too.

Key to the C2 Ultra’s success in projecting excellent images is its triple-laser projection system, which combines red, blue and green light sources. This system can not only go incredibly bright – Hisense says it’s rated for a peak brightness of 3000 ANSI lumens – but also covers a wide color spectrum, 110% of the BT.2020 color space, to be precise. Dolby Vision, HDR10+, HDR10 and HLG HDR formats are all supported, and it’s IMAX Enhanced.

The results are outstanding, with content appearing vibrant and punchy, and contrast levels are good too, giving images great depth. It’s not only in bright, colorful scenes where the C2 Ultra excels though, as it also serves up deep blacks and is more than capable where shadow detail is concerned. If you were ever of the notion that a projector still isn’t a genuinely viable alternative to a TV, particularly outside of home movie nights, then the Hisense C2 Ultra bucks that trend in a big way.


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What took me most by surprise upon my first use of the C2 Ultra was the audio performance from the built-in 2.1 channel speaker system tuned by JBL. I had the unit set up in my spare bedroom on a stand, just to the right of the bed and my viewing position. When I was watching movies, the sound appeared to be coming from the opposite wall and not blasting straight in my ears as I had expected, resulting in a much more immersive experience. The speaker system can go loud while still retaining a good amount of detail. Dialog comes through clearly, while the subwoofer can go low, which helps a lot during high-octane scenes such as explosions or rumbling car engines.

(Image credit: Future / Max Langridge)

  • Hisense C2 Ultra 4K DLP Laser Projector at Amazon for $2,497.97

I think it’s a good-looking unit too and one that’s impeccably built. The main projector housing can not only be moved around a full 360º to suit your specific viewing position, but it can also move upwards to a maximum of 135º to project images onto higher surfaces.

The C2 Ultra’s Vidaa OS is by far the most accomplished projector operating system I’ve personally come across. Not only is it intuitive to use right out of the box, but it also provides access to virtually all of the main streaming apps you’re likely to want. Android-based projector systems can often fall foul of not offering such wide support and often require workarounds to get some of the more popular apps. Hisense’s OS also offers a number of picture adjustment settings to help you achieve the best overall image.

Finally, it’s a great option for gamers. Not only is it ‘Designed for Xbox’ certified, but it features a 240Hz gaming mode to help with particularly fast-paced gaming action.

Its list price may initially make you think it’s expensive, but considering its capabilities rival most TVs and the fact it can project an image up to 300 inches in size, then it suddenly presents itself as a certified bargain.

Hisense C2 Ultra review: Price & availability

  • Release date: October 2024 (March 2025 in Australia)
  • Price: $2,999 / £2,499 / AU$4,499
  • Can already be found with discounts

The Hisense C2 Ultra was announced in October 2024 and went on sale in the US and UK at the same time, but didn’t arrive in Australia until March 2025. At launch, it was listed at $2,999.99 in the US, £2,499 in the UK and AU$4,499 in Australia.

However, it’s already received discounts worldwide, so you can now feasibly expect to pay around $2,499 / £2,299 / AU$3,999. I’ve also spotted select retailers offering the option of a free projector screen with the purchase of a shiny new C2 Ultra, should you wish to go down the ‘full’ home cinema route.

The C2 Ultra is more expensive than two of our favorite portable 4K projectors, the BenQ GP520 and Anker Nebula Cosmos Laser 4K. However, the Hisense machine is objectively brighter than either of its competitors, offers greater gaming and HDR support and is more forgiving in where it’s positioned thanks to its gimbal design.

Hisense C2 Ultra review: Design & features

  • Semi-portable design
  • Excellent Vidaa OS software
  • Good selection of connections

The Hisense C2 Ultra is the replacement model to the C1, but you would only really know that based on the model number. Design-wise, the two projectors are worlds apart. Where the Hisense C1 was a boxy affair, the C2 Ultra is much sleeker with rounded corners and a circular base that plays home to the speaker system’s subwoofer.

The main projection unit is mounted onto a gimbal stand that allows you to move and tilt it in virtually any direction you wish. Hisense says it can tilt up to a 135º angle, but technically it can swing to a full 180º and still project an image. I can only assume the company doesn’t expect owners to want to look directly above them to view content, with the 135º angle being more comfortable.

(Image credit: Future / Max Langridge)

It is a portable projector, although the term portable should be used loosely. Not only does the C2 Ultra rely solely on mains power to work (the cord integrates a power brick too), it is still quite a sizable unit. At least, it’s sizable when compared to truly portable lifestyle projectors such as the Xgimi MoGo 3 Pro and Samsung The Freestyle, which both adopt a much smaller, cylindrical design that allows them to be slipped into a bag.

The main projector housing measures 9.7 x 7.1 x 9.7 inches (24.7 x 18.3 x 24.7 cm), but with the stand included, the total height increases to 11.3 inches (28.6cm). And coming in at a relatively lightweight 6.3kg, I can’t see many people having too much issue moving it around.

The whole unit is finished in a gun-metal gray color that shines pleasantly in the light. It features a number of ventilation panels on the front, sides and underside, while a large grille dominates the rear of the unit to help ensure everything remains cool when the projector is in use. The ventilation system certainly works as I noticed barely a murmur from the fans during use.

Sitting above the rear ventilation grille is a series of connections, including two HDMI 2.1 ports, one of which supports an Auto Low Latency Mode (ALLM) and eARC for connecting to an external soundbar or home theater system. The other can be used to connect, say, a media streaming device. You’ll also find 2x USB-A 3.0 inputs, a 3.5mm audio out and a digital optical audio out, along with an Ethernet port for a more stable, wired internet connection. However, thanks to Wi-Fi 6E support, I never had any major issues streaming wirelessly.

(Image credit: Future / Max Langridge)

On the front is where the true magic happens. The projector lens is protected by a thin layer of what I presume to be glass, helping to prevent the lens itself getting covered in dust and debris. You will still, however, likely want to give this protective layer the occasional wipe to keep it clean – there’s no motorized cover as you’ll find on the likes of the Xgimi Aura 2.

There are also a few sensors to aid with autofocusing and to facilitate an eye-protection feature that will automatically switch the light off when it detects someone in front of it to prevent it shining into their eyes. It’s incredibly sensitive, which you may or may not think is a good thing. I ultimately left it turned off during my testing and made a conscious effort to not look into the light whenever I walked past it.

(Image credit: Future / Max Langridge)

One of the standout features of the lens is its optical zoom capability, which promises to retain image quality if you zoom in or out – making the image smaller or larger – without needing to move the main unit. If you have the projector set up at a far distance opposite your projection surface, for example, which would naturally cause the image to be large, you can zoom in to decrease the size while not affecting the quality.

For the most part, I imagine the majority of owners will simply rely on the autofocus and auto-keystone adjustment settings (and potentially the manual adjustment settings) to get the best picture. I was projecting onto a white wall but, whenever I ran the auto keystone adjustment, the results were less than satisfactory. The image was totally skewed, meaning I had to go into the manual four-point adjustment settings to fix things up. I would like to believe that the same issue wouldn’t occur if you’re projecting onto a dedicated screen, but I didn’t have one to test this out.

Hisense’s Vidaa OS is used on the C2 Ultra, which I found to be exceptional. It was also a pleasant surprise, considering the company’s own, rather excellent PX3-Pro uses the Google TV OS instead. The home page is clearly laid out, albeit chock full of ads, and all the major streaming apps are supported, along with a plethora of others for those who wish to seek out less-mainstream content.

(Image credit: Future / Max Langridge)

The Hisense C2 Ultra has impressive high dynamic range support, including Dolby Vision, HDR10+, HDR10, HLG and IMAX Enhanced. It also supports 3D images and audio, but you’ll need optional 3D eyewear to take advantage.

Full control of the C2 Ultra is done via the remote control. The previous C1 did have onboard buttons, but they’ve seemingly been dropped this time around. The remote is a good one, boasting a satisfying weight and premium feel. Buttons are clearly laid out, although I would have preferred the settings button to feature the more widely used cog icon, as opposed to what could be mistaken for a shopping list. It supports voice control and features quick keys for Netflix, YouTube, Prime Video and Disney+.

(Image credit: Future / Max Langridge)

  • Design & features score: 5/5

Hisense C2 Ultra review: Picture & sound quality

  • Excellent color and brightness
  • Comprehensive HDR support and 240Hz mode for gamers
  • Superb sound output

The Hisense C2 Ultra produces fantastic images from its tri-color laser projection system that will not only give you a true home cinema experience, but which can comfortably rival many of the best TVs to make it your sole media viewing device.

Despite it claiming a peak brightness of 3,000 lumens, it naturally performs at its absolute best when the room is as dark as possible, but I found that even with some ambient light coming into my test room, I was still able to watch unaffected.

I even turned the overhead lights on to see how it fared, and while color and contrast took an obvious knock, the image was still bright enough for me to be able to watch. I wouldn’t expect many people to use the C2 Ultra in such bright conditions, but it’s good to know it is truly capable of holding its own against pesky light.

(Image credit: Future / Max Langridge)

The C2 Ultra’s vast array of HDR support options makes recently released movies such as Godzilla x Kong: The New Empire and even older, remastered movies such as Blade look fantastic in Dolby Vision, as well as TV shows such as Fallout in HDR10+. It will even support IMAX Enhanced content from Disney+, but I wasn’t able to test this since I don’t have a subscription – the price increases became too much to justify!

I was especially impressed with animated movies – the triple-laser system in combination with the C2 Ultra’s wide color support meant they were presented with outstanding color. I should note that the images included with this review don’t quite do the picture quality justice – you have to see it in reality to be impressed. The images are plagued by a peculiar pink hue that’s definitely not present in the image projected onto the wall.

The C2 Ultra supports screen sizes from 65 to 300 inches and I managed approximately an 80-inch image for my testing. The larger the image gets, the higher the likelihood of a drop in picture quality. This is where the optical zoom can come into play, allowing you to make easy adjustments rather than having to physically move the whole unit closer to the screen or rely on digital zoom, which can often not yield good results.

Image 1 of 5

(Image credit: Future / Max Langridge)(Image credit: Future / Max Langridge)(Image credit: Future / Max Langridge)(Image credit: Future / Max Langridge)(Image credit: Future / Max Langridge)

Gamers also have reasons to get excited about the C2 Ultra as it features a dedicated game mode to help lower input lag, and it can enable a 2K/240Hz mode for super-smooth gameplay. It’s also ‘Designed for Xbox’ – the world’s first mini projector to lay claim to the title, says Hisense – meaning it will automatically apply optimum settings regardless of game genre when it detects a signal from an Xbox console.

I don’t own an Xbox, so I couldn’t test this, but I was able to enjoy smooth gameplay from my PS5, with the fast movements of Spider-Man 2 being handled with expert authority.

Audio performance is another highlight in the C2 Ultra’s repertoire. Its 2.1 channel JBL system kicks out a surprising amount of bass, vocal clarity and immersion, aided by the fact it supports Dolby Atmos and DTS Virtual:X 3D sound formats. If the content you’re watching is encoded with Dolby Atmos, then you won’t get a true reproduction, owing to the lack of physical channels, but the performance is better than what I’ve heard from many TVs. Just note, while I was certainly impressed with the overall performance considering the projector’s size, it’s not the widest soundstage, nor is there a genuine sense of height – compared to other projectors I’ve tested, however, it comes out on top.

Of course, owners wanting a more authentic home cinema experience will want to add a fully-fledged theater system or one of the best soundbars, but casual users should find little to fault.

(Image credit: Future / Max Langridge)

  • Picture & sound quality score: 4.5/5

Hisense C2 Ultra review: Value

  • Versatile with placement
  • Pricey, but packed with features

The Hisense C2 Ultra isn’t the most affordable projector at $2,999 / £2,499 / AU$4,499, but given the fact I’ve already seen it come down in price since launch, I think it makes for a compelling investment. It’s more affordable than Hisense’s own PX3-Pro, although that projector has the benefit of being an ultra-short throw model, potentially making it easier to place in your room.

However, given the C2 Ultra’s default, relatively short 0.9:1 throw ratio, you can get a decently large image from a short distance. Plus, the fact it has an optical zoom and a wealth of picture adjustment settings should make it easy for anyone to set up in their room.

Then factor in its comprehensive HDR support, truly stunning images, impressive audio delivery and an intuitive interface, and there’s no doubt that it’s not only a remarkable projector, but a worthy rival to TVs.

Should you buy the Hisense C2 Ultra?

Swipe to scroll horizontally

Attribute

Notes

Rating

Design & features:

A good-looking package that’s brimming with useful features, connections and a great OS.

5/5

Picture & sound quality:

Bright, colorful images make it usable in virtually any lighting condition, and the built-in sound system is better than most TV speakers.

4.5/5

Value:

Not quite impulse-buy price, but ticks all the boxes where picture quality, features and versatility are concerned.

4.5/5

Buy it if…

Don’t buy it if…

Also consider

Swipe to scroll horizontallyHeader Cell – Column 0

Hisense C2 Ultra

BenQ GP520

LG CineBeam Q

Price:

$2,999 / £2,499 / AU$4,499

$1,499 / £1299 / AU$ 2,199

$1,299 / £1,299 / AU$2,499

Screen sizes supported:

65-300 inches

50-180 inches

50-120 inches

Brightness (specified)

3,000 ANSI lumens

2,600 lumens

500 ANSI lumens

HDR support:

Dolby Vision, HDR10+, HDR10, HLG

HDR10+, HLG

HDR10, HLG

Display technology:

RGB laser DLP

LED DLP

RGB laser DLP

Resolution:

4K (3,840 x 2,160)

4K (3,840 x 2,160)

4K (3,840 x 2,160)

Connections

2x HDMI 2.1 (1 with eARC), 2x USB-A, 1x S/PDIF, Ethernet, 1x 3.5mm, Bluetooth 5.3

2x HDMI 2.1 (1 with eARC), 1x USB-C (DP Out, DP In, 2x USB-A 1x 3.5mm

HDMI, USB-C (display, power)

How I tested the Hisense C2 Ultra

(Image credit: Future / Max Langridge)

  • Tested at home in a variety of real-world viewing conditions
  • Watched a variety of content including streaming and 4K Blu-ray

I tested the Hisense C2 Ultra at home in a variety of real-world conditions, which saw it being faced with in-room lighting, natural light coming into the room and with no light at all. It was tested against a bare white wall for the duration of the review period, with an 80-inch image being achieved. I also tested the optical zoom function to see if and how it affected image quality.

I watched a range of 4K HDR and HD content from built-in streaming services, as well as using the 4K Blu-ray player in the PS5.

First reviewed May 2025

Hisense C2 Ultra 4K DLP Laser Projector: Price Comparison



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June 2, 2025 0 comments
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The AKG N5 on a stone wall
Product Reviews

AKG N5 review: impressive noise-cancelling earbuds, but make sure you get them at the right price

by admin May 27, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

AKG N5: One minute review

When I’m testing new earbuds, and considering if they deserve a shoutout for our list of the best earbuds, the first thing I do is look at the price to set expectations – but for this AKG N5 review, I found two.

There’s the official list price, which sets you up for these buds to be powerful premium players, but I was also tripping over discounted prices, with the N5 seeing some hefty discounts since launch. So while I’ll test these as top-end earbuds, I’d be remiss not to point out that you can buy them for less – and you should, as they present fantastic value for money with a reduction.

The AKG N5 are the latest pair of wireless earbuds from originally-Austrian audio company AKG (which is owned by Harman, which itself is owned by Samsung). AKG puts out wireless headphones only sparingly, with its website populated almost entirely with professional wired headsets and microphones.


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And it’s clear that some of that ‘professional’ DNA is present in the AKG N5 because there are loads of features which are helpful in such a setting: a USB-C dongle included in the case lets you easily (and temporarily) connect to any laptop, tablet or similar device, while call tone settings basically act like an EQ but for incoming voice calls. There are also loads of ANC settings for people who work in busy offices.

Suffice it to say I was impressed by the feature suite of the AKG N5, but not just as someone who himself tries to drown out the infuriatingly-loud team seated next to him – they’re all features that will be handy to regular buyers, not just office-locked ones.

Another strength of the AKG N5 is their audio chops, because the buds offer expressive and clear audio with plenty of detail and texture. A few more in-app modes (sorry to mention features again) let you carry out a sound test or tweak the sonic offering to your pleasure.

Some people may be put off by the AKG N5’s design. It’s true the case is pretty huge, the build quality feels iffy, and the earbud controls are hard to activate when you want to and easy to activate when you don’t. The battery life that won’t last a full day of work might also put some people off.

But it’s easy to overlook these issues if, like I said, you’re able to find a good deal on these buds. And that shouldn’t be hard given I found it more of a chore to find their actual original price rather than the current one. The N5 are fine value at their official price – but discounted, they’re a steal.

AKG N5 review: Specifications

Swipe to scroll horizontally

Component

Value

Water resistant

IP54

Battery life (quoted)

6 hours (earbuds), 24 hours (total)

Bluetooth type

Bluetooth 5.3

Weight

6g / Charging case: 48.4g

Driver

10mm

(Image credit: Future)

AKG N5 review: Price and availability

  • Announced in September 2024
  • Priced at $299 / £249 / AU$309
  • Readily available for under $250 / £199 / AU$250

The AKG N5 were announced in September 2024, at IFA 2024, as the latest entry into the brand’s line-up of earbuds. At the time of writing they’re the company’s only competitor for the best wireless earbuds.

At launch, the AKG N5 cost $299.95 / £249 / AU$309, which makes them a premium audio offering. However it’s worth pointing out that I could easily find it sold online for a discount of $60 / £50 / AU$65, so you’ll easily save money if you shop around.

Lowered price or not, these are still premium earbuds and we’ll treat them as such. Included in the box you get the buds, case and dongle as well as a USB-C to USB connector and some bud tips of varying sizes.

(Image credit: Future)

AKG N5 review: Features

  • Poor real-world battery life
  • Range of ANC options
  • Useful dongle connector

The AKG N5 connects to your phone via Bluetooth 5.3; initial pairing for me was quick and easy, and during testing there were barely any drop-outs or stutters.

You can also easily connect to new devices via a dongle included in the charging case; plug this into any device, and the N5 will stream audio from that.

The dongle is a USB-C one, though an adapter included in the box lets you plug it into standard USB ports. This is a really handy extra for people who own multiple devices and can’t pair to all of them, or who use unfamiliar devices on occasion. As someone who owns (and tests) too many gadgets, I found it incredibly handy.

9 times out of ten, this dongle worked well, however now and then I’d find the headphones would re-pair with my phone even if the dongle was connected to another device. One thing to note is that it did sap the battery of the device it was connected to: fine for gadgets plugged into an outlet, frustrating for my iPad.

Battery life is a weak spot for the buds. AKG predicts a 10-hour battery life… if you listen to music with ANC turned off, and that drops down to six hours with ANC on, or even lower if you’re talking or using the dongle.

However, in my testing I was lucky to get anywhere near six hours of listening time, and I’d usually have to charge after four and a half or five hours. That’s not just below what’s promised, it’s way below average.

(Image credit: Future)

The case itself contains four full charges for the buds, however long you make that.

So should you turn off ANC to preserve battery life? Well you can, but it’d be a shame, because the AKG N5 have fantastic noise cancellation – my usual ANC test is how well it drowns out the trains that commonly pass my house, and when testing the N5, I have no idea if it passed because I could never tell if trains had passed.

ANC is complicated here, though. There are three modes: standard, Ambient Aware and TalkThru (as well as off, obviously). TalkThru boosts nearby voices so you can hear people and Ambient Aware does a similar thing for background voices, with a slider letting you fiddle with the intensity of the effect.

In standard ANC mode you can toggle Adaptive ANC, which adjusts the level of noise cancellation based on your surroundings, and turning it off presents you with a slider to change the intensity yourself. There’s also Auto Compensation mode which tweaks with ANC depending on your ‘wearing and ear canal status’, whatever that means.

(Image credit: Future)

Suffice it to say that every time I was presented with the ANC part of the AKG Headphones app I was scratching my head at all the options presented to me – and that’s really the theme of this companion app which bombards you with options. This’ll be pleasing news to tech-heads, but horrifying for technophobes.

Let’s fire through some of the features and settings: SilentNow turns off music and ramps up ANC to help you focus or study; Smart Audio & Video adjusts sound stage based on whether you’re listening to music or watching a video; the equalizer has a load of presets or lets you customize your sound on a 10-band EQ; various call settings let you change how you or a caller sound on the phone; and Right/Left Sound Balance does what it says on the tin.

These are as well as all the standard app modes: gesture control customization, a find-my-buds feature, and a fit test.

The app also gives you the option to toggle Hi-Res Audio, but turning this on precludes you from several other features, including Spatial Sound and Personi-Fi. This latter is a lengthy audio test that presents you with a bespoke equalization fit for your music, and I don’t know any audiophiles who don’t appreciate this kind of feature.

If you’ve skimmed that list you may have noticed something I want to explicitly commend: there are loads of options with small or large accessibility use cases here, which is always great to see.

AKG N5 review: Sound performance

(Image credit: Future)

  • 10mm drivers
  • Balanced sound profile
  • Textured audio in high-res mode

Whether you’re listening via Bluetooth or dongle, with Hi-Res Audio on or instead Personi-Fi enabled, there’s one thing that’s hard to deny: the AKG N5 sounds great.

The sound profile is lovely and balanced, with well-defined bass sitting comfortably alongside clear treble and distinct mids. I didn’t feel the need to touch the equalizer as I liked the default mix, and wasn’t losing any instruments to overbearing bass or treble.

It’s easy to hear the texture in each instrument with the N5: I could make out the ripples of reverb on vocal lines to the flick of a bass guitar string being strum, and the audio lines were all spread out enough to make them distinct and clear (although I have tested buds with a better soundstage).

If I have to say one bad thing about the buds, it’s that audio sounds precision-tuned but not very energetic – they helped me really appreciate great songs sonically, but didn’t always make me feel like rocking out to them.

  • Sound performance score: 4/5

(Image credit: Future)

AKG N5 review: Design

  • Chunky and cheap charging case
  • Lightweight and comfortable buds
  • Annoying touch controls

Perhaps because it contains a dongle, the case of the AKG N5 is a little on the larger size, and I’ve seen some people online criticize its bulk. Honestly, it’s not that big, and doesn’t allay the space-saving advantages of earbuds like this over full-on headphones or open earbuds with a a wraparound design – plus they’re light at 48.4g.

But I did notice the thing in my pocket when I was walking – it’s on the larger end of the scale.

What’s arguably worse about the case is its build: the plastic feels cheap, groans under slight pressure and picks up fingerprints readily. However AKG has it certified at IP52, which protects it from limited fine particles and sprays of water at certain angles. I can’t remember the last time I saw a charging case with an IP rating, so it’s a welcome spec.

Now onto the earbuds: these are buds with stems, but with a bigger bud and shorter, flatter stem than on your generic AirPod doppelgänger. They have an IP54 rating so they’re a little better protected against water than the case.

Evidence of how easily-bendable the hook is (Image credit: Future)

Due to the tips material being quite smooth, when I first started testing the N5, it constantly felt like they were on the verge of falling out of my ear. Two weeks on and that hasn’t happened yet, but I’ve still been too apprehensive to take them on a run, cycle or any kind of activity which might actually cause them to fall to the floor.

At least the buds are lightweight, so when I was sitting still, they were comfortable to wear for long periods of time. They weigh 6g each which is comparable to rivals.

Each bud has a touch-sensitive area over the ‘A’ of the AKG logo, which lets you control music playback; by default the left side toggles ANC and Ambient Aware, while the right one is for play and pause.

It took some time getting used to tapping the right spot when I was wearing the buds, and there’s a noticeable delay in the gesture being picked up – more than once I got caught in a loop playing or pausing a tune, thinking that my touch hadn’t been picked up, and constantly flicking between the two.

An even more annoying issue was that it’s very easy to accidentally press the button when you’re trying to readjust loose buds.

You can pick the AKG N5 up in white or black, and your choice affects both the buds and the case. As you can see from images, I tested the black pair.

AKG N5 review: Value

(Image credit: Future)

While it’s not easy to make reasonable argument for $299 / £249 / AU$309 earbuds being good value propositions, it does bear repeating that these things have been seeing increasing discounts over their first year of existence.

The AKG N5 aren’t bad value for money by any means, with their top-notch audio and range of useful features justifying the price, but they’re far from bargains either (except in Australia, where they’re much cheaper than elsewhere).

That certainly isn’t the case if you can find them for below about $200 / £180 / AU$300, which would make them a really tempting alternative to earbuds that are usually priced in that area.

(Image credit: Future)

Should I buy the AKG N5?

Swipe to scroll horizontally

Category

Comment

Score

Features

There are so many features that it’s hard to get your head around them all. Battery life isn’t amazing though.

4/5

Sound

The N5 offered a lovely balanced sound that lets you hear the texture and sound stage of your music.

4/5

Value

By default they’re not especially competitively-priced, but discounts help.

3.5/5

Design

A few small design problems affect the user experience, but they’re still great to wear.

3.5/5

Buy them if…

Don’t buy them if…

Also consider

Swipe to scroll horizontally

Component

AKG N5

Samsung Galaxy Buds 3 Pro

Apple AirPods Pro 2

Water resistant

IP54

IP57

IP54

Battery life

6 hours (earbuds), 32 hours (total)

7 hours (earbuds), 30 hours (total)

6 hours (buds); 30 hours (case)

Bluetooth type

Bluetooth 5.3

Bluetooth 5.4

Bluetooth 5.3

Weight

6g (buds)

5.4g (buds)

5.3g (buds)

Driver

10mm

10mm dynamic driver + planar tweeter

11mm

How I tested the AKG N5

(Image credit: Future)

My testing process before writing this AKG N5 review took two weeks. I tested them alongside their contemporary siblings, the AKG N9 Hybrid over-ear headphones, and I’ve tested a huge number of earbuds recently to compare them against.

I connected the AKG N5 to a range of devices including my smartphone (via Bluetooth), my desktop PC (via dongle) and my work laptop (again via dongle) with a roughly 50/50 split between Bluetooth and dongle listening.

I also split my Bluetooth listening time roughly equally between Hi-res Audio and Personi-Fi (and other feature) modes, bearing in mind that you can’t have both enabled at the same time.

My listening was done in a range of environments including at home, on public transport, in my office and on walks around my borough – and following TechRadar’s testing guidelines for earbuds.



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May 27, 2025 0 comments
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