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Game Updates

Elden Ring Switch 2 Impressions Sound Not Great

by admin August 20, 2025


Elden Ring is one of the most exciting third-party games coming to Nintendo Switch 2. Who among us doesn’t want to get our shit rocked on the go? Well, according to folks who have played FromSoftware’s action RPG at Gamescom in Cologne, the system is apparently struggling to run the game in handheld mode, and to make matters more worrisome, Bandai Namco is reportedly not letting people record footage of it.

Nintendo Life posted a video on its YouTube channel discussing the port and said that while they only played the Switch 2 port for about 15 minutes, the game looks pretty good visually, but leaves a lot to be desired in terms of performance. The tutorial ran pretty well at a locked 30fps. Once they reached the open world, everything changed.

“It’s really bad, and I understand why they don’t want you to see this, because wowie zowie, it is terrible,” Nintendo Life video producer Felix Sanchez said. “Of course, you’re never going to see the light of this—maybe it will just release in that state, but I can’t imagine they will do that—It was like playing Ocarina of Time. It was like 20 frames per second, sometimes I was like, ‘This has dropped [to] 15 frames per second.’”

Sanchez says that in the Switch 2’s handheld mode, the game was “incredibly unstable” in the open-world segments, even in surprisingly static areas where few enemies were on screen at once. You can hear his full impressions below:

So if you’re wondering why Elden Ring footage is conspicuously absent from the internet’s Gamescom coverage, now you know that Bandai Namco has prohibited it. The game is supposed to launch on the Switch 2 this year, but it doesn’t have a release date at the moment. It’s entirely possible the game could be delayed into 2026 to fix things up, or that things could turn around by the time it finally comes out. Whatever the case, it sounds like Elden Ring on Switch 2 has not made the best first impression.



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August 20, 2025 0 comments
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Nacon enters the direct drive sim racing game - and hands-on impressions are positive
Game Reviews

Nacon enters the direct drive sim racing game – and hands-on impressions are positive

by admin May 31, 2025


Nacon, new custodians of the WRC series, has gotten into the sim racing game with a new direct drive racing wheel and accessories under RevoSim branding it announced last year.

The wheel base, rim, load cell brake and accelerator form the RS Pure bundle, which looks to compete with the likes of the Fanatec Gran Turismo DD Pro, Moza R9 V3 and Thrustmaster T598 at a upper-mid price point of £699. We went hands-on with the bundle at a recent press event in Paris and found it had some merit, though the direct drive (DD) space has become increasingly competitive over the years with the likes of Logitech and Turtle Beach joining the fray over the last couple of years.

As well as the obligatory starter bundle of wheel rim, wheel base and pedals, there are a number of accessories, including a hybrid shifter that supports both sequential and h-pattern options, a clutch pedal add-on and a load cell handbrake for navigating tighter turns.

The wheel base itself has 9Nm of torque, which is a touch more than the Turtle Beach VelocityOne Race’s 7.2Nm, although slightly behind the Logitech Pro Racing Wheel’s 11nm of force. In addition, the rim itself is on a quick release, so it can easily be swapped out with the other options in the range – though third-party rims aren’t supported as is sometimes the case.

Here is a closer look at the pedal set.

The pedal set is in steel and brushed aluminium for a solid construction, coming equipped with a 100kg load cell sensor for precise input. You can also choose how heavy, or light, you wish the brake to be with colour-coded elastomers supplied with the kit.

I tested out the RS in a few different configurations at the Paris event, starting with a desk setup and a round rally-style rim in WRC Generations. That outing revealed some small issues with the pedals’ ability to grip onto carpet, as I found they had a tendency to slide under harsh braking as I clung onto dear life at the mercy of a Group B Peugeot 205 T16.

The force feedback was strong and informative, picking out the nuances of a rally stage with its hidden dips and crests, while pedal inputs were strong, although there was perhaps a little too much weight to the force feedback for my liking. I felt unable to flick the car into corners on a Monte Carlo rally stage as I wished to, although if the feedback wasn’t necessarily set to be so high, this would have come easier. For the most part, though, I enjoyed my time with it, and the unit felt responsive with accurate feedback and a pleasant feel in-hand.

I also used the bundle in a sim-racing cockpit, this time in F1 24 taking a few laps around spa. The heavier load cell brake pedal typical of F1 racing took some getting used to, requiring a lot more force to push the brake down all the way than I anticipated. However, I can certainly see the appeal of having such a heavy feel, so you can dial in advanced techniques such as trail braking. My lap times around Spa weren’t necessarily the best on the day, but I could still feel the edges of kerbs and the car’s movement to a good degree. There isn’t a more Formula-style rim available just yet, but I hope that Nacon plans to add it for folks who want to go full-on with the immersion. It can make a bit of difference.

And this is the main basis of the ‘starter kit’ as it were.

General build quality from my initial impressions also seems excellent for the price point Nacon is targeting, with an all-metal wheel base alongside a metal wheel and plush synthetic leather rim. The main rims also have a good selection of buttons, and you can even control presets, force feedback and input mapping in an associated smartphone app.

Compatibility is purely for Windows at the moment, although I heard rumblings at the event that Nacon was talking to Xbox and PlayStation for console compatibility. Nothing seems to have come from that yet, so I wouldn’t bank on it being available any time soon – and it may come via new hardware rather than a software update.

For what’s on offer here, the £699 price tag for the complete bundle including rim, base and pedals is reasonably compelling – though we’ll wait for our full review to deliver a final verdict on a wider range of racing scenarios, software support and the wider ecosystem.



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May 31, 2025 0 comments
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