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AI Will Be As Important To Games As 3D Graphics
Game Updates

AI Will Be As Important To Games As 3D Graphics

by admin August 29, 2025


Hit the button! The big red one. Over there. Fine, I’ll hit it. *LOUD MUSIC STARTS* Folks, it’s Friday! We made it to the weekend. But first, before you go off and enjoy the last work day of the week, please read today’s Morning Checkpoint. Today, we’re talking about The Last of Us TV show, looking at the future of Space Marine 2, checking out some sales data for Cyberpunk 2077, and learning what Kojima thinks of AI. Someone hit that button again. It’s too loud, I can’t think.

Hideo Kojima thinks AI is the next big gaming revolution

The Death Stranding 2 director was in the midst of his Saudi Arabia tour stop when he opined on how games are changing. “Gaming is always about technology,” he said during a panel discussion, Rolling Stone reports. “At first, the games were all 2D, about 16 colors, 16 bits…the biggest, first change was [that] games became 3D. The second is we [became] connected by [the] internet, and you could play [online]. The third is the trend right now that AI is now coming into game creation, and we have not just ChatGPT, but they learn from how the players control. And I think that you’ll take advantage of that.”

But Kojima seems more interested in going to the movies or visiting museums than chatting with bots and playing games. “I probably just play maybe one game a year,” he said.

Cyberpunk 2077 on Switch 2 sold far more physical copies than digital

As spotted by VGC, Cyberpunk 2077 developer CD Projekt revealed during the company’s latest financial results that its open-world sci-fi RPG featuring Keanu Reeves was a big hit on Switch 2. Interestingly, 75 percent of Cyberpunk 2077 copies sold on Switch 2 in June were physical game cards. This is notable as CD Projekt Red opted not to use the controversial game key card system, and instead, Cyberpunk 2077 was one of the biggest third-party Switch 2 launch window games to ship entirely on a physical game cart.

Considering Cyberpunk 2077 was reportedly the best-selling third-party game on Nintendo’s new console, it seems Switch 2 owners, at least for now, prefer a real physical copy over key card shenanigans.

Warhammer 40K: Space Marine 2 is getting a brand new class in 2026

Space Marine 2 launched a year ago this month. To celebrate the third-person shooter entering its second year, Saber Interactive has released a new roadmap for it that promises a lot of new content, including a new class: The Techmarine. The studio didn’t share many details about the new class, but did confirm that Techmarines will get to wield Omnissiah Axes, a new exclusive weapon. Beyond the new class, the next year of content includes new PVE missions, PVP maps, fresh cosmetic options, and more.

New report claims Sony is planning a Switch-like PS6 handheld

YouTube channel and reliable tech leaker and reporter Moore’s Law Is Dead claims in a new video to have seen multiple documents mentioning that Sony is working on a portable, handheld PlayStation 6 console that will launch alongside a more powerful, traditional machine. Notably, the channel claims that this PS6 handheld will support the ability to dock and connect to a TV, like the Switch, turning it into a more traditional home console. Moore’s Law Is Dead speculates that this PS6 portable console might cost around $500 and could ship sometime in 2027.

Bella Ramsey tells Last of Us TV show haters to go play the game

As reported by GameSpot and Culture Crave,  Ellie actor Bella Ramsey talked about HBO’s The Last of Us and its already aired season two, as well as the upcoming season three. She discussed the death of Joel in season two and negative reactions to the show’s second year, saying:

“There is nothing I can do about it anyway. The show is out. There is nothing that can be changed or altered [for Season 2]. There is not really any point in reading or looking at anything. People are of course entitled to their opinions. It doesn’t affect the show, it doesn’t affect how the show continues or anything, in any way, so they’re very separate things to me. So no, I just don’t really engage.”

She also added that people who dislike the series can stop watching, explaining, “I would say, you don’t have to watch it. If you hate it that much, the game exists. You can just play the game again. You don’t have to watch [Season 3]. If you do want to watch it, I hope you enjoy it,”

ICYMI:

Watch this:



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August 29, 2025 0 comments
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Hermen Hulst, managing director and co-founder of Guerrilla Games, speaks during a Sony Corp. event ahead of the E3 Electronic Entertainment Expo in Los Angeles, California, U.S., on Monday, June 15, 2015.
Gaming Gear

After cancelling 8 of the 12 live service games Sony promised to release by 2025, PlayStation studios boss says the number doesn’t really matter: ‘What is important to me is having a diverse set of player experiences’

by admin August 25, 2025



By the time Sony started printing money releasing its exclusives onto PC, the company had made a name for itself delivering the biggest and best singleplayer games on the market. Its run of solo PS4 exclusives from Bloodborne to The Last of Us Part 2 was so strong that it blew Microsoft’s console strategy out of the water, in a way that the Xbox has arguably never recovered from. Even we PC heads with our vast Steam libraries had to acknowledge those games were pretty great.

Yet for the PlayStation 5, Sony decided it would almost completely ignore that legacy, and instead be all about live service. In 2022, former CEO Jim Ryan promised Sony would make and release 12 live-service games by 2025. As of 2025, only one of these—Helldivers 2—has enjoyed a successful launch. Seven were cancelled before release. Three are supposedly still in development (including the deeply troubled Marathon) and one of them was Concord.

It’s a strategy that has, so far, proven catastrophic, leaving the PS5 largely bereft of quality first-party exclusives. But if you thought gazing upon this virtual graveyard might cause Sony to reconsider its priorities, think again.


Related articles

Concord – Gameplay Trailer | PS5 Games – YouTube

Watch On

Sony Interactive Entertainment’s Studio Business Group CEO Herman Hulst was recently asked about Sony’s live-service strategy by the Financial Times (via GamesRadar), as part of an in-depth article about the company’s broader business strategy. “The number [of live-service releases] is not so important,” Hulst told the FT. “What is important to me is having a diverse set of player experiences and a set of communities.”

Instead of changing strategy to avoid massive live-service failures like Concord, or cancellations like The Last of Us Online, Hulst says he basically wants Sony to fail better. “I don’t want teams to always play it safe, but I would like for us, when we fail, to fail early and cheaply.”

To change these massive failures into, er, smaller failures, Hulst says PlayStation has implemented several new safeguards, such as “more rigorous and more frequent testing in many different ways.” According to the FT, this includes a higher priority on group testing, more cross pollination of ideas within Sony, and “closer relationships” between top executives. “The advantage of every failure…is that people now understand how necessary that [oversight] is.”

I would be more convinced by what Hulst says if Sony had demonstrated its PS4-era strategy no longer worked before going all in on chasing the theoretical live-service money train. Those glossy singleplayer titles were often enormously expensive to make, and selling games in general has become significantly harder over the last five years. But while Marvel’s Spider-Man 2 seems to have been a commercial disappointment, God of War: Ragnarok was the fastest-selling PlayStation title ever on launch in 2022, and had sold 15 million copies a full year before it came to PC in September last year.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Best PC controller 2025

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August 25, 2025 0 comments
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FFXIV's Most Important Mod Is Shutting Down With No Warning
Game Updates

FFXIV’s Most Important Mod Is Shutting Down With No Warning

by admin August 22, 2025


A very important and extremely popular mod for roleplayers in MMORPG Final Fantasy XIV, Mare Synchronos, is shutting down with less than 48 hours notice. The news has caught many off guard, and the FFXIV community isn’t happy that such a vital mod for many will no longer be usable in the MMO.

Mare Synchronos is a free third-party plugin for FFXIV that, along with some other tools and software, allows players to synchronize their cosmetic mods and custom animations. While thousands of players used the plugin, it was primarily popular with roleplayers and others who enjoy the more social aspects of FFXIV. With Mare, as it is often referred to online, friends could see each other’s characters as they appear on their own PC, complete with all their mods and extra animations that normally are’t seen by other players due to mod restrictions. For many who find FFXIV’s customization features to be lacking and who rely on mods to tweak their looks to create their perfect character, Mare was vital in letting other players see how they “really” look. It was also popular in in-game nightclubs and other areas to allow players to sync up custom dance animations and other…activities. And now all the fun is ending.

On August 21, one of the lead devs behind Mare Synchronos reportedly posted on the mod’s Discord server that they had received a “legal inquiry” about the mod, likely from publisher Square Enix, and were shutting down Mare completely.

“With a heavy heart, I have to announce the end of Mare Synchronos as you know it,” said Her Royal Floofness on Discord, in a message shared on Reddit. “I’ve received a legal inquiry concerning the project. After reviewing my options with counsel, I’m winding it down.”

Royal Floofness confirmed that Mare will continue to work until August 22 at 6:00 AM. After that point, the server will shut down and the plugin will be removed. “Enjoy your last doomsday party,” said the modder. “Thank you for the past 3 years of Mare, I hope you enjoyed the ride.” Kotaku has contacted Square Enix about the mod being shut down.

Many players online were shocked by the news and speculated that Mare being killed might lead to fewer people playing the game.

“Holy fuck getting rid of this is MASSIVE,” posted one user on Reddit. “This game has a huge RP player base. Does [Square Enix] think people keep subbed to this game to raid log?”

“If you entire reason for playing was the modded glam game then you probably have less of a reason to play now,” said another Reddit user.

“Genuinely worried about what this means for the RP community (and I mean the actual RP community, not nightclub/Balmung QS.) I’ve been actively RPing in the Mateus Quicksands for the past two years or so, and whenever Mare has even had as much of a hiccup the Quicksands clears out. There’s definitely been an over-reliance on Mare, but now it’s been taken away, I worry a lot of my fellow RPers will just struggle to adapt and bail,” said a roleplayer on Reddit in response to the news.

Others are hopeful that someone else will fork the mod and that a similar tool will be created in the future. For now, the nightclubs of Final Fantasy XIV will be a bit less raucous in the coming days.



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August 22, 2025 0 comments
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EA's upcoming Skate understands that the soundtrack is just as important as the gameplay, confirms over 100 songs
Game Reviews

EA’s upcoming Skate understands that the soundtrack is just as important as the gameplay, confirms over 100 songs

by admin August 18, 2025


When you think of skateboarding games, what is the first thing you think of? For me, it’s the music – whether it was being introduced to the impeccable drum work of Josh Freese in The Vandals’ Euro-Barge on Tony Hawk’s Pro Skater 1, trying to get my voice as high as 3 Inches of Blood’s singer in Deadly Sinners in Tony Hawk’s Underground 2, or learning how to play Jack White’s part in Girl, You Have No Faith in Medicine after hearing it in Skate, music is an integral part of these games.

The recent THPS 1+2 and 3+4 remasters understand this, and bring a nice mix of classic and modern music to the re-releases that (I think) represents what skate culture should always be about: honouring legacy and trying new stuff. EA’s upcoming Skate reboot seems to have got this brief, too, as today the publisher has announced that the game will have “over 100 songs” featured on the in-game soundtrack.

Back to the grind. | Image credit: EA

Pleasantly, these will vary from the likes of upcoming acts like Denzel Curry and Turnstile – yes, I know they’re four albums in, but they’re also only just breaking through to the mainstream – and more classic acts like MF Doom and Earth, Wind & Fire.

“[Skate will have] over 100 songs, with hits from emerging artists and deep cuts to help players discover new music as they skate through San Vansterdam,” reads a press release. “Each session stays fresh and high energy, and like San Vansterdam itself, the soundtrack will evolve with every season.”

Music licensing is a real pain for game developers; we’ve previously seen entire titles delisted from digital storefronts due to music licensing issues. By keeping the in-game track list fresh and changing it with the seasons, the publisher can better control what goes in and out of the game, and simply remove a track from rotation if the license expires. I think that’s also a better example of skate culture, to be honest: in my misspend adolescence in skate parks, I learned so much new, interesting music from listening to what the other skaters were blasting out of their crappy, battery-powered speakers hooked up to their iPods (I was just a bit too old for the boombox era, sadly).

So far, Little Simz and Skeggs are also mentioned for the soundtrack, but not a lot of other bands are confirmed yet. So that’s six out of – assumedly – 100 artists we’ve locked in. There’s plenty of scope for some really cool stuff to get in here. Just do me a favour, EA, and don’t include Lupe Fiasco’s Kick, Push. It’s been done to death at this point. If you want mellow, go for something like Brave Baby’s Plastic Skateboard, instead: it’s far better for those late night sessions on the concrete with your pals.



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August 18, 2025 0 comments
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