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hybrid

KeyGo keyboard
Gaming Gear

KeyGo’s hybrid keyboard brings Apple Touch Bar dreams to life with a 12.8-inch touchscreen, making every workspace instantly more versatile

by admin August 18, 2025



  • KeyGo 12.8-inch screen offers sharp visuals despite a compressed 1440p layout for multitasking
  • Scissor-switch keys provide a tactile typing experience suitable for serious work or long sessions
  • RGB lighting enhances visibility in low-light conditions while allowing personal customization

Small external screens have steadily become essential for those seeking flexible workflows and improved multitasking capabilities.

Yanko Design’s new KeyGo keyboard merges a 12.8-inch touchscreen monitor with a full-size keyboard.

It aims to create a hybrid device that extends the traditional workspace without requiring a full desktop setup.


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A screen built for precision

This concept is ambitious, but its practicality is limited by the absence of a built-in battery, meaning users must remain connected to a power source for extended use.

The integrated display delivers a resolution of 1920×720 at 60Hz, which might initially raise eyebrows among those accustomed to conventional 1080p monitors.

However, the design essentially compresses a 1440p screen across a wider layout, producing a pixel density that keeps text sharp and visuals reasonably crisp.

For professionals who rely on portable monitors or a monitor for video editing, this width-oriented resolution provides a usable secondary screen for reference materials, timelines, or notifications, even if it cannot fully replace a main 4K display.

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The keyboard uses scissor-switch keys, which offer a responsive typing experience comparable to high-end laptops.

This design minimizes the often-criticized “mushy” feel of cheaper units, enabling fast and accurate typing.

RGB lighting is integrated with three modes, supporting work in dimly lit environments and allowing a degree of personalization.

While the visual flair may appeal to gamers, business users may appreciate the practicality of illuminated keys during extended work sessions.

Connectivity is handled through USB-C, simplifying connections to laptops, tablets, or smartphones across Windows and macOS platforms.

The single-cable solution handles both power and data, which reduces clutter and streamlines setup for mobile professionals.

Despite its thin CNC-machined aluminum build, which gives it a premium feel, the device remains somewhat limited by its dependence on external power.

It also comes with a 180-degree hinge, allowing users to orient the touchscreen above the keys or stand it fully upright as a second monitor.

While the KeyGo revisits ideas reminiscent of Apple’s Touch Bar, it expands the concept into a standalone, multi-touch interface.

Pricing begins at $538, although early backers can purchase the KeyGo for $249, representing a 54% discount.

The product also includes global shipping and a one-year warranty, and the company claims only 23 of 200 units remain.

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August 18, 2025 0 comments
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Ford Ranger Plug-In Hybrid Review: Prices, Availability, Specs
Product Reviews

Ford Ranger Plug-In Hybrid Review: Prices, Availability, Specs

by admin June 21, 2025


Fitness for purpose. Take a deftly aimed power tool to all the marketing flim-flam, and you can’t go far wrong with that mantra. There’s no messing around when it comes to a pick-up truck, a vehicle that has a clear job to do, and in most cases does it admirably.

Except that even this segment isn’t immune to mission creep, and these hardy vehicles are now expected to double as workhorse and acceptable all-round family transport. The Ford F-150 may typify the breed, but outside of the US the Ranger has been in active duty for more than 40 years. A global player since 2011, it sells in 180 territories worldwide, and is particularly dominant in the European pick-up market.

But get this, 80 percent of the Rangers sold in the UK last year were in Wildtrak spec, the version that swaddles the hard plastics in leather and ladles on the decals. It’s—deep breath—a genuine lifestyle vehicle, beloved by the sort of buyers who actually do stuff rather than just think about it.

Now, at last, there’s an electrified version, though we’re talking hybrid rather than the whole enchilada. Ford sells the fully electric Lightning in the US, where it’s locked in battle with Tesla’s Cybertruck (though neither is setting the sales chart aflame), but this is the closest Brits are going to get for the foreseeable at least. Only Chinese maker Maxus sells an electric pick-up in the UK, a vehicle we wouldn’t recommend, and Toyota’s indestructible Hi-Lux makes do with a mild hybrid setup. This makes the Ranger PHEV a significant new arrival.

It shares its platform hardware with the VW Amarok, and is manufactured in Ford’s Silverton plant in South Africa. Until now, engine options have been limited to a 2.0-liter petrol or 3.0-liter diesel. The new car uses Ford’s excellent 2.3-liter “Ecoboost” turbo petrol unit (as previously seen in the Focus and Mustang), bolstered by a 75-kW (100-bhp) electric motor, packaged within the bell-housing of the 10-speed automatic transmission.

Pick-Up Philosophy

It’s fed by an 11.8-kWh battery (usable) that sits under the Ranger’s load bed. Despite its compact size, that still necessitated modifications to the vehicle’s ladder frame chassis, resulting in a 20-millimeter bulge. (It has a 1-metric-ton payload and can accommodate a Euro pallet between the wheelhouses.) An electronically controlled clutch engages and disengages the e-motor and combustion engine, switching between petrol, hybrid, and electric propulsion. Visual differences are limited to a second filler flap on the near-side rear wing, with a lightning bolt logo on it, which hides the charging port for the battery. On a 7-kW wall charger, it takes about 2.5 hours to charge.

Here’s how it works. EV Auto is the default setting, blending electric and petrol power in a way best suited to everyday use, or if you’re towing or lugging a heavy load. EV Now does what it says: This is for electric driving only, Ford claiming a range of around 26 miles (WLTP). EV Later allows the driver to store electric energy, particularly useful if you’re heading into the city or a zero-emission zone. Finally, there’s EV Charge, which sees the petrol engine charge the high-voltage battery, though it won’t top it up by all that much. In addition to those, the PHEV maintains the driving modes used in extant Ranger models: Normal, Eco, Slippery, Tow/Haul, Mud/Ruts, and Sand. This new Ranger variant is clearly messing with the sacred strictures of the pick-up philosophy.



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June 21, 2025 0 comments
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A hand holds the Fujifilm Instax Wide Evo
Product Reviews

Fujifilm Instax Wide Evo review: one of the most stylish instant hybrid cameras I’ve ever seen

by admin June 21, 2025



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Fujifilm Instax Wide Evo: Two-minute review

The Fujifilm Instax Wide Evo is instantly striking with its retro design and ultra-wide body. If you’re after the best instant camera for hybrid photography (i.e. the ability to print film images taken directly on the camera or sent from your smartphone) and prefer to shoot on wide format prints, then this really looks like it’s the model for you.

Although it doesn’t come cheap, the Instax Wide Evo is very much the step-up from Fujifilm’s other Instax hybrid, the Mini Evo, that was launched in 2021, offering most of the same great features, including an LCD display screen, 10 lens and 10 film effects that make 100 different creative combinations, and a microSD card slot, along with a few more new additions that I’ll break down below.

(Image credit: Future)

A wider film print means this instant camera is a bit on the larger side, but it makes use of the extra real-estate by adding more physical buttons that let you quickly change settings. These include a dedicated wide angle button that lets you switch to a more standard field of view (FoV) if you don’t want that cinematic look.


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  • Fujifilm Instax Wide Evo at Amazon for $439.90

Speaking of, you can also switch between six different film styles, one of which puts black bars to give your pictures that IMAX feeling, using a button on top of the camera. There’s also a dial on the left side of the camera to cycle through the 10 different lens effects, with another dial on the opposite right side to switch between the 10 different film effects. My favorite, though, is the crank that lets you manually print a picture by winding it, which is a nice design nod to the crank for winding back film on the best film cameras.

So it’s a full five stars for all the creative photo editing options it offers, but what about the Instax Evo Wide’s image quality? It’s by no means as rich or dynamic as an analog instant camera can produce. Instead the picture quality of the physical print outs is more in line with what you’d expect from your phone’s smartphone camera. Of course, the digital copies of these images when compared to those taken your phone can’t compete.

The Instax Evo Wide will by no means replace your dedicated digital camera – and if you love the ‘magic’ of purely analog instant film cameras, then this might not be right for you either as your images will always be digital first – but it is a perfect piece of extra gear if you want to be creative with your photography and experiment with a larger field of view.

Today’s best Fujifilm Instax Wide Evo deals

Fujifilm Instax Wide Evo: Price and availability

There’s a dedicated button at the top of the camera for switching between six different film styles. (Image credit: Future)

The Fujifilm Instax Wide Evo was launched on January 21, 2025 with a price tag of $349.95 / £319.99 / AU$599.

That makes the Fujifilm Instax Wide Evo one of the the priciest instant cameras of its kind, says TechRadar’s cameras editor, Timothy Coleman. Indeed, for comparison’s sake, the only other Instax camera that takes wide-format instant film prints is the Instax Wide 400 and that sets you back $149.99 / £129.99 / AU$229.99.

The Wide Evo is also almost double the price of Fujifilm’s other Instax hybrid too, the Fujifilm Instax Mini Evo, which retails for $199.99 / £174.99 / AU$299.99. Does the extra cost account for the more premium, larger features in the step-up model? As the brand’s first wide format hybrid camera (and second hybrid camera overall), the Wide Evo does offer a premium package, which it’s not great on value.

There’s also optional accessories available for the Evo Wide, including a leather case that costs $49.95 in the US and £37.99 in the UK. Although optional, this might be a necessary additional cost to make sure to protect the LCD display screen (if this gets too scratched up, then you won’t be able to take let alone see your photos).

Fujifilm Instax Wide Evo: Specs

Swipe to scroll horizontally

Film Type:

Fujifilm Instax Wide film

Print size:

62mm x 99mm

Focus range:

f = 16 mm (35 mm equivalent)

Aperture:

f 2.4

Shutter Speed

Automatic switching, 1/4 to 1/8,000 seconds

Power:

Internal lithium ion rechargeable

Charging time:

2–3 hours

Dimensions:

138.7 mm x 125 mm x 62.8 mm (excluding protruding parts)

Weight:

490g

Fujifilm Instax Wide Evo: Design

The left dial on the Instax Wide Evo is for switching between the 10 different lens effects. (Image credit: Future)

  • A hybrid instant camera that can print directly or from your catalog of shots, stored on Micro SD
  • Plenty of dials and switches to select various film effects
  • Includes a mirror and switch to take selfies

When rumors started to circle about the Instax Wide Evo, there was talk that it would be “regarded as the best-looking Instax camera ever made” and that caught a lot of enthusiast’s attention, including TechRadar’s senior news editor Mark Wilson who said off the back of it that the “Instax Wide Evo sounded like my dream instant camera”.

Now that the camera is out in the wild, we can officially say that it’s a stunning piece of equipment. It has a relatively slim body to balance the camera’s wide build, making the Instax Wide Evo one of the more sizable options on the market. This is offset by a stylish retro look that mimics those vintage cameras that had black textured bodies with silver lenses.

Considering that the only wide-format Instax camera alternative is the big and bulky Instax Wide 400, the Wide Evo’s textured, minimal black design is definitely a lot more easy on the eye than the plasticky, dull green finish of its larger cousin. (Another alternative if you’re set on a wide-format is 2024’s Lomo’Instant Wide Glass – an attractive instant camera that we gave 4.5 stars in our in-depth review.) Indeed, I don’t think many would be opposed to slinging the Wide Evo over their shoulder for the day.

This is how you would hold the Instax Wide Evo to take a selfie, with your thumb pulling down on the shutter switch button. (Image credit: Future)

The leather case that you can buy alongside the Wide Evo makes this very easy to do and might be a crucial accessory – not just for protecting it from nicks and scratches but – to make sure that it has a long life, as the LCD screen could easily get scuffed up over time. That’s not great for a camera that doesn’t have a viewfinder. Of course, I can’t yet say that this will be an issue but it’s worth considering.

It also helps that the Evo Wide is light – it weighs about half a kilo – making it very portable, but don’t expect to be able to fit the Wide Evo in any pocket. As you would expect, because it takes wide-format instant prints, it’s on the larger side.

Fujifilm Instax Wide Evo: Performance

This image was shot with the warm film effect and color shift lens effect settings turned on. (Image credit: Future)

  • Plenty of scope to try different looks, with 100 creative combinations
  • The widest-ever Instax lens and wide-format prints give extra breathing room for your subjects

The Fujifilm Instax Wide Evo’s built-in film and lens effects make experimenting with different styles extremely easy. The fact that you can create 100 different creative combinations with these settings means there’s plenty of room to play around.

Fujifilm has made the ability to customize all your images with various different effects a core part of the Instax Wide Evo. Indeed, if you’re someone that likes to experiment with different effects such as lens flares, borders and color filters, then this camera is built for you.

The entire design of the camera is focused on making those photo editing tweaks simple, quick and easy. Both the lens and film effects each have dedicated dial buttons on the side of the camera. Even the top most prominent button on the camera (the placement of which is normally reserved for a shutter button) is for adding different film styles to your images.

The Wide Evo even has a dedicated button on the front of it that turns off the wide-angle, which is a nice feature that nods to its hybrid functionality. Another more less visible button is the lens of the camera itself, which can be twisted to adjust the intensity of the filter and film effects you’re applying.

The dial on the right side of the Instax Wide Evo is for switching between the 10 different film effects. (Image credit: Future)

I had a lot of fun playing around with all the different film effects and styles because of these dedicated buttons, but my favorite physical feature of the camera has to be the hand crank on the side for printing images. It’s a nice nod to the analog nostalgia that the Wide Evo embodies.

The shutter button is a lot different to the Mini Evo, which has a standard push button on top of the camera. Instead of this, the Wide Evo has a rocker style switch (like the ones you would use to turn on a light) that’s situated on the front of the camera, beside the lens. I found this placement and style initially cumbersome, especially when taking a selfie as I couldn’t immediately engage the auto focus by half pressing it down.

To be clear, this might be just be because I didn’t spend a lot of time using it and could become more easier, but I will say it’s not initially intuitive. That’s also not to say that all the buttons are like this. The spin dials and crank for printing photos, for instance, are extremely tactile and easy to use.

On top of all this, there’s even an Instax Wide app for more standard editing options, such as being able to crop an image or increase the brightness and contrast, as well as a ‘Discovery Feed’ for sharing and seeing fellow Instax Wideo Evo owners’ creations. One thing to note about the app is that only printed images are automatically saved. Any photos you take on the camera itself won’t just appear in your personal library in the app, which means you’ll have to still transfer them of a microSD card.

Image 1 of 3

(Image credit: Future)

Every image that you choose to print on the Instax Wide Evo will automatically be saved in a library on the app, giving you detailed information about which effects you used.

(Image credit: Future)(Image credit: Future)

Fujifilm Instax Wide Evo: Image quality

Image 1 of 3

(Image credit: Future)

I experimented with several different film effects and styles while testing the Instax Wide Evo.

(Image credit: Future)(Image credit: Future)

  • Images are digital first, which loses the ‘magic’ of analog
  • Picture quality of printouts appear flat but look fine digitally
  • Not on par with pure analog instant cameras like the Instax Mini 99

There’s a trade-off with every instant camera when it comes to picture quality that most of us are willing to accept. These cameras don’t produce the same precision as newer dedicated digital cameras, but many people that purchase these type of cameras are more interested in the nostalgia that instantly printed photographs brings, so I appreciate that this isn’t the most important component.

When it comes to the picture quality overall, I was most interested in testing out how the film prints compared to those taken on a non-hybrid instant camera as the images are digital first on the Evo Wide. This is a big deal for me because I’m split between analog and digital, and this in my opinion takes a bit of the magic away.

For context, I bought my first Instax in 2014 and of course quickly realized how expensive this style of photography is after discarding some duds, which made me even more selective with every picture I took. My boyfriend decided to buy me an Instax printer to solve this issue, but this for me took away what I loved about the style in the first place. I also found that picture quality from a printer wasn’t on par, as the photographs appeared flatter and less dynamic than those printed on an analog instant camera.

Image 1 of 3

(Image credit: Future)(Image credit: Future)(Image credit: Future)

With this in mind, if the image quality of the prints is really important to you then you’re better off buying an analog Instax camera in my opinion, because the prints are much more rich in contrast due to the light passing directly though the sensor rather than being digitally scanned. They also don’t tend to be as overexposed as those printed on a hybrid Instax.

In terms of the wide-angle prints themselves, the larger size makes them feel much more premium than the smaller rectangular formats that mimic your smartphone pictures and is much more akin to the classic square instant prints that were once more popular.

As for the digital images that are taken by the Instax Wide Evo, these by no means match up to the quality you’d find from one of the best cameraphones, which benefit from more advanced sensors and image processing algorithms. For this reason, outside of sharing the images you take on the Instax Wide Evo to social media, you most likely won’t use these elsewhere.

How I tested the Fujifilm Instax Wide Evo

  • A one hour hands-on session at the UK launch event
  • Ad-hoc testing during the day and night over a week
  • I tried various filters, two lenses and selfie mode

My time with the Fujifilm Instax Wide Evo was brief: following attending the UK launch event in London, I was able to test out the camera for less than a week around the office and home.

However, during this time, I had decent chance to get a feel for the camera; how it handles for regular photos and selfies, plus the various filter and film effects possible through the physical controls on the camera.

I used two packets of the Fujifilm Instax Wide Evo at the event, each of which had 10 prints, and a couple more packets during the week-long product loan

Fujifilm Instax Wide Evo: Price Comparison



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June 21, 2025 0 comments
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Nolah Evolution Hybrid Mattress Review: A Jack of All Trades
Product Reviews

Nolah Evolution Hybrid Mattress Review: A Jack of All Trades

by admin June 15, 2025


These holes allow the hips and shoulders to get a generally softer feel, while a firmer one is upheld right under where your spine curves. A 2-inch layer of comfort foam follows for—you guessed it—more pressure relief, along with a transition layer protecting the foam from the coil core. The coils are pocketed, allowing each one to react to your body instead of making it a group project like traditional innerspring beds of old. They’re also reinforced in the center and along the edges, which is just an extra-firm feel to keep these particular areas extra-supported. Lastly, everything is set up on a foam base, which lets the coils really do their thing without being compressed by contact with your bed frame.

Ultimate Sleep Experience

OK, enough shop talk. Here’s what I like from testing this mattress. I remember when Nolah first launched the Evolution back in 2020, and it was touted as a good option for side sleepers with all the pressure relief and lumbar support features. When I eventually tried it (and various iterations afterward), it consistently delivered on these marks. Something that has always stood out to me as a major value add was the three firmness options available: plush, luxury firm, and firm. Having a variety of firmnesses is an easy way to make a mattress more accessible to all kinds of sleepers, especially with different body types and sleeping positions.

I landed on “luxury firm” for a couple of reasons, chief among them being that I’m part of a dynamic sleeping duo. In other words, my husband is a back sleeper, and I’m a stomach sleeper (who is desperately trying to be a side sleeper, mind you). All to say, these sleeping positions can require different firmness levels for adequate support, preferences not even being factored in. Luxury firm is the middle ground, and we’ve found it to be a welcoming amount of softness that doesn’t cancel out the feeling of support.

While I’m on my side, my hips and shoulders get hugged, and if I’m on my stomach, my lower back stays lifted. Everything remains relatively on the same level—hips, lower back, and shoulders—which is what you want for even spine alignment. When on your back, your spine curves away from the bed, but the pillow top takes up that space nicely. That way your back doesn’t feel like it’s being left out support-wise, and this eliminates a potential cause of back pain.



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June 15, 2025 0 comments
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Cyberpunk 2077 on Switch 2: a cutting-edge game translates well to Nintendo's console hybrid
Game Reviews

Cyberpunk 2077 on Switch 2: a cutting-edge game translates well to Nintendo’s console hybrid

by admin June 13, 2025


Few games among the Nintendo Switch 2 launch line-up can match Cyberpunk 2077 in putting the system through its paces. It’s a staple of our PC benchmarking suite for good reason: the open world design is a solid stressor for any CPU, while its effects-heavy battles challenge GPU resources as well. This Switch 2 release has clearly been a big undertaking for developer CD Projekt Red too, who produced the port in-house with unique optimisations for Switch 2’s ARM-based architecture. It’s also remarkably the Ultimate Edition of the game, with both the core adventure and the more taxing Phantom Liberty expansion bundled in – an extra portion that proved too demanding to justify a last-gen console release, and was instead restricted to PS5 and Series X/S, and yet here it is running on Switch 2.

To cut to the chase, Switch 2 offers a truly viable way to enjoy Cyberpunk, either in a portable format or docked under a TV. However, CDPR has shot for the stars in its ambition to include Phantom Liberty as well, and it’s here that Switch 2 hits some technical limits – with frame-rates struggling as we explore its newer Dog Town region. Still, that aside, there’s a lot to admire in the game’s engineering for Nintendo’s new console overall, and how competitive it is in comparison with other consoles.

With that in mind, where exactly does Switch 2 slot in visually between the last-gen PS4 and the more advanced Xbox Series S and PS5 versions? And what’s the state of its frame-rate as it targets 30fps in its quality mode or 40fps in its performance mode? Let’s find out.

Our full Cyberpunk 2077 Switch 2 tech review in video form. Seeing the core adventure running on a handheld is a stunning feat, while the Phantom Liberty expansion pushes Nintendo’s new hardware to its limits. Watch on YouTube

First up, Switch 2 actually offers four main configurations, with a 30fps quality mode and 40fps performance mode on offer in both docked TV or portable play. The biggest point of differentiation between each mode is image quality. Switch 2 is the only console to offer Nvidia’s DLSS upscaling, albeit in a custom form, versus the FSR on PS5/Series consoles and CDPR’s TAA on last-gen machines. In docked play, each mode targets 1080p via DLSS, with quality mode rendering at a resolution between 720p to 1080p and performance mode operating at a more flexible 540p to 1080p to sustain 40fps. Inevitably, Switch 2 in its portable state drops these figures further, down to a 450p to 810p range in quality mode (targeting 810p via DLSS), and further still with a 360p to 720p range in performance mode (reconstructing to 720p via DLSS).

It’s no surprise to see these resolutions scale so aggressively for portable play. After all, Switch 2’s Tegra T239 GPU clock speeds drop from 1GHz while docked to just 0.56GHz in its portable state, and something has to give. For static shots, DLSS normally does a great job in transforming the raw pixel input of each mode into a sharp, clear result, but heavy action with lots of motion pushes the tech to its absolute limits. Racing through Night City’s busy streets, for example, the image is notably blurrier, it’s easier to catch bocking artefacts, and temporal noise is in clearer view along cable lines overhead.

The good news is that, outside of resolution, there are very few differences between docked and portable play in terms of core visual settings. Using video capture from the Switch 2 itself while played as a portable, we get a good enough look at all modes in comparison despite its 1080p30 encode. Shadows, textures, SSR and world draw are closely matched no matter how you play: docked, portable, quality mode, performance mode all present identically. The only catch is that reflections in mirrors take a hit in clarity while using the performance mode in either state, but otherwise the world detail is consistent across the board.


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With that in mind, how does Switch 2 compare to other consoles? In some respects the Switch 2 release is like no other: notably in its use of DLSS, but also its unique method for rendering shadows. In other respects, it borrows settings from both last and current-gen consoles to create a hybrid setup that best suits the system’s specs.

To start with the advantages first, Switch 2 runs at the same texture quality setting as PS5. Impressively, the availability of 9GB of usable RAM gives it the freedom to present ground textures, decals on walls, and clothing at an equivalent setting to base PS5 in most cases. In a broader comparison, Switch 2 often pushes beyond the last-gen PS4 and even Xbox Series S in this aspect, with both running at lower presets that chop texture map quality to fit within the 5.5GB or 8GB RAM available to devs on their respective systems. In fairness, many textures are universal in quality between all four consoles but, where there is a difference – like the freckles and stubble on Jackie’s face – Switch 2 uses higher setting than Series S.

The second win for Switch 2 is in image quality. The move to DLSS here reaps huge rewards next to PS4, which renders at a range of 720p to 900p with CDPR’s TAA. Fine details like rain resolve with greater sharpness against the dark night sky, plus there’s less obvious banding artefacts on fences as characters pass by in the foreground. In short, the DLSS method on Switch 2 is more adept in interpreting the details it wants to keep in place, while de-noising the image where there’s obvious artefacts. Notably, Cyberpunk’s screen space reflections suffer from a grainy, shimmering artefact on base PS4, which is nicely cleaned up via DLSS to create a more stable result on Switch 2. To sweeten the deal, it also resolves distant detail – foliage, buildings – with greater clarity in motion.

Even when compared to Series S on its own 30fps quality mode – rendering at 1440p – Switch 2 remarkably holds its own by virtue of its better upscaling. Again, artefacting on SSR is cleaned up, and the image is sharper in static moments next to the Series S release. However, there are instances where the lower base resolution gets the better of Switch 2, resulting in more aliasing on hard edges. There are limits then, but it’s impressive that Switch 2 is capably trading blows with Series S, and even at times surpassing it.

Here’s how Switch 2 holds up against the last-gen PS4 version, the compromised Series S version and the “default” current-gen version on PS5. The left figure shows differences in texture quality, the right changes in vehicle density. Click to enlarge. | Image credit: Digital Foundry

Next along, in terms of streaming in the complex detail of Night City – its market stalls, shop fronts and NPCs – Switch 2 is a far better optimised release than PS4. It benefits from higher bandwidth access to its internal storage (or expandable storage via Micro SD Express), whereas PS4’s creaky mechanical HDD is often a bottleneck in allowing key details to appear in good time. Admittedly, while stood still, the basic level of detail is comparable between the two machines. The real stressor is in sprinting or driving at pace, where the PS4 is often painfully slow to load textures, geometry, or crucial collision logic in bustling areas. It’s possible to wait 20-30 seconds for some of these elements to render in, and it genuinely affects playability to this day. Switch 2, on the other hand, plays out a lot closer to the Series S release in avoiding such visible pop-in, and consistently draws world assets in on time.

For all its advantages, Switch 2 does have some limitations too. Let’s start with a big one: NPC and vehicle density are roughly on par with the base PS4 version. It’s still very respectable, but it essentially means that traffic in Night City is less likely to build up to outrageous gridlock levels, while market crowds have a similar density to last-gen. By comparison, PS5 and Series S use a higher setting for both NPC and vehicle density, often filling its roads with more bustling activity. It’s a concession for Switch 2 that almost certainly caters to a CPU limit that might otherwise cause some turbulence to its 30fps (or 40fps) cap. Still, what Switch 2 achieves here is impressive.

The second limit relates to shadow rendering. Switch 2 appears to use a unique setting, with interior shadows notably improved on Switch 2 vs PS4, with sharper character silhouettes from spotlights. But, conversely, outdoor shadows projected from the sun are a step back from the PS4 version in their overall effect. The result is that there’s a less stable, more pixellated, look to shadows on Switch 2, such as those stemming from trees overhead. Likewise, shadows from pixel-thin details, like metal bars or barbed wire, also suffer from using a low resolution form of the effect outdoors. Finally, a more obvious filtering cascade is also visible on Switch 2, adding stippling to long shadow lines stretching far to the distance. Ultimately Switch 2 falls short here, and certainly lacks the precision of Series S and PS5’s shadow setting while outdoors.

Here’s how Switch 2 stacks up against PS4 in performance terms in a few challenging scenes. PS4 drops below 30fps, often significantly, while the Switch 2 remains resolute in the same tests. | Image credit: Digital Foundry

Looking to performance, Switch 2 makes good on its promise of hitting 30fps in its quality mode. For the main Cyberpunk adventure at least, including most driving or shoot-outs in the first Maelstromers mission, it conforms to an evenly frame-paced 30fps cap. Odd frame drops are possible, but it’s rarely egregious enough to detract from the experience. Next to PS4 in the same stress test areas, it’s hugging the 30fps line for a majority of play, where too often PS4 falls closer to 20fps. Without doubt, this is a clear Switch 2 win in overall playability, and crucially it avoids many of the frame-time spikes seen on PS4 due to streaming bottlenecks.

There are ways to brute-force the RED Engine into drops of course, not least our classic alleyway shoot-out test. Even in this case though, Switch 2’s worst reading briefly goes to 28fps, while PS4 drops take us well under 20fps. For an even more extreme test, accelerated driving through the Kabuki region is a sure-fire way to trigger major drops, and here Switch 2 shows a real limit: a sustained mid-20s reading similar to PS4’s, with a traversal hitch or two for good measure. Still, this represents the very worst case in the base game, and Switch 2 is significantly ahead of PS4’s reading in every scenario.

Next along, the Phantom Liberty expansion presents a much greater technical hurdle for Switch 2. Sadly, this is where we see the flip-side to the Switch 2 version – and it does fall short of Series S’ often stable 30fps reading. In short, from our first landing in the Dog Town area, sub-30fps drops are much more abundant. Low points include an early shoot-out with multiple enemies, a run through its slums area, and also a drive down its besieged streets. Each moment sees a sustained drop into the mid-20s on Switch 2 – and lower – while Series S comfortably clears 30fps through it all. Worst of all, Switch 2 has frame time hitches in excess of 120ms while driving here, which makes driving a genuine challenge. This helps to demonstrate why this expansion was never released on last-gen consoles; clearly for Switch 2, Phantom Liberty’s more complex design makes 30fps a taller order. Of course, re-testing the core Cyberpunk game against Series S makes for a less stark divide: Series S clears up the Kabuki stress test and the alleyway shoot-out at 30fps, but otherwise, both run at a matching 30fps in most areas.

There are some areas, especially in the more challenging Phantom Liberty expansion, where the Series S pulls ahead – sometimes by a good margin. | Image credit: Digital Foundry

The state of Switch 2’s 40fps performance mode is less convincing. This requires a 120Hz compatible TV to access and offers a 25ms frame-time target that’s exactly half-way between 30fps (33.3ms) and 60fps (16.6ms). Unfortunately, Switch 2’s 40fps delivery has rather mixed fortunes. In simpler interior areas where it does hold at 40fps, it’s unquestionably a smoother experience, but shoot-outs and driving tend to drop to 30fps or below. Compounding the issue, there’s no VRR support to TVs during docked play either, so these drops stick out obviously to the naked eye. In comparison to the more stable 30fps quality mode, it’s hard to really see the benefit of this mode, as the performance mode reading wavers above and even below 30fps quite erratically. Even though we’re stuck with a 33.3ms render time on quality mode, it turns out that 30fps is simply a more realistic, dependable target for the system to hit in docked play.

Happily, Switch 2’s performance in portable play offers frame-rates broadly equivalent to the docked experience. The lowered resolutions here help to a sufficient enough degree to keep 30fps in view, though the Kabuki drive test and the Phantom Liberty expansion remain clear rough spots. We can’t test this with our usual tools, given that capture is limited to the compressed 30fps video generated by Switch 2 itself, but it’s still clear that that the 40fps performance mode works well on the Switch 2’s 120Hz VRR display. VRR helps considerably to minimise the perceptibility of drops under 40fps and it’s the smoothest way to enjoy the game on Switch 2 as a result. However, there’s no low frame-rate compensation (LFC) to extend the VRR range below 30fps, so frame-rates below this mark result in visible judder once again. Still, the performance mode makes much more sense in portable play.

Through all its pros and cons, Cyberpunk 2077 on Switch 2 is a very playable rendition of CDPR’s latest work – and a showcase of the system’s technical prowess to a degree that’s ambitious for a launch title. As an added bonus, the Switch 2 release even has unique extras, most notably Joy-Con mouse controls and even (undocumented) plug-and-play USB mouse and keyboard support. The performance issues in the Phantom Liberty portion are unfortunate, but they are at least overshadowed by the quality of the core Cyberpunk campaign. We get a hybrid of last and current-gen console settings here, with Switch 2 somehow even exceeding Xbox Series S in texture quality. On balance then, it’s an encouraging start for taxing open world efforts on Nintendo’s new hardware, and we expect it’s the first of many to come.



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