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What we've been playing - whispers, webs, houses and beasts
Game Reviews

What we’ve been playing – whispers, webs, houses and beasts

by admin September 20, 2025


20th September

Hello and welcome back to our regular feature where we write a little bit about some of the games we’ve been playing. This week, Kelsey discovers a game like Unpacking on Steam; Tom manages to get his Steam Deck working; Marie puts her Spider-Man suit on; Ed goes with Blue Lions; Ian enjoys drop-kicking; Will argues that Battlefield 2042 wasn’t as bad as people made out; Chris can’t tell us what he’s been playing because it’s top secret (but also: Pokémon); and Bertie is smitten by the Vampire Survivor formula all over again.

What have you been playing?

Catch up with the older editions of this column in our What We’ve Been Playing archive.

Whisper of the House, PC

Whisper of the House looks very cosy indeed.Watch on YouTube

Whisper of the House is a charming little game that I came across on Steam when it launched at the end of August. Those who have played Unpacking will immediately see the appeal of this game, which has largely the same premise. You’re tasked with decorating, reorganising, and cleaning various homes and businesses for townsfolk while sprucing up your own abode.

It’s a great time sink, especially if you couldn’t get enough of Unpacking and wanted more. Most notably, Whisper of the House features tons of customisation. There’s loads of furniture and décor options, a colour mixer for many of these, and you’ve plenty of different environments to decorate how you see fit. This is the one thing that Unpacking lacked – understandably so! – but it is satisfying to finally scratch that itch and design more personal spaces.

-Kelsey

Control, Steam Deck/Geforce Now

I finally managed to get my Steam Deck to play ball after what seemed like days of wasted free-time, so installed Geforce Now (which you can do via Nvidia’s website while in Desktop Mode) and had a jolly good time. I’ve said it numerous times before but Geforce Now is exceedingly good, and I reckon the majority of people wouldn’t know they were playing a game via cloud-streaming if they weren’t told (and if they had a solid enough internet connection).

My issue now is I want to be able to make the best use of all of Geforce Now’s new features and tech, and to play on my TV – something that seems like it’s going to take a bit more time to sort out.

-Tom O

Marvel’s Spider-Man Remastered, PS5

I couldn’t find a good video for Spider-Man Remastered so here’s one for Spider-Man 2!Watch on YouTube

Marvel’s Spider-Man 2 has to be one of my favourite games to guide, so swinging into Spider-Man Remastered was an easy choice. Even though I played the successor first, this one still has plenty of surprises that make my comic-loving heart flutter.

Battling criminal thugs, saving citizens from car wrecks, and taking on some of Spidey’s most iconic enemies was, in my opinion, a good use of a Friday night.

-Marie

Fire Emblem: Three Houses, Switch

After the reveal of the next Fire Emblem game Fortune’s Weave in last week’s Nintendo Direct, and very much needing a break from the horrors of Silksong, I finally decided to boot up Three Houses and start the second run I’ve been intending for years. First time, I went with the Black Eagle house; now I’m Blue Lions. And I’m loving it! I’d forgotten how much I enjoy this game, with its likable characters, magical school vibes, and breezy battles. There are always numbers going up in some form, always things to achieve, and that’s had me instantly, utterly hooked, all over again.

-Ed

Dying Light: The Beast, PC

Eeeeyun!Watch on YouTube

Drop-kicking zombies in the head and watching them rag-doll into the distance is one of life’s great pleasures, especially if you aim the kick just right. Punting a zombie across the road is fun, don’t get me wrong, but nailing the angle and wanging one off the side of a cliff? That’s comedy gold.

The Dead Island series might have pioneered the act of introducing an infected skull to a pair of high velocity boots, but the Dying Light series perfected it and, for the last day or so, I’ve foregone the main quest of the newly released instalment Dying Light: The Beast to two-foot ferals in the face. It’s the kind of mindlessly satisfying fun you only really get from schlocky horror games, and it’s my gaming equivalent of comfort food. There’s no benefit to any of it in gameplay progression terms, it just makes me laugh. And that’s why I’m giving my short time with Dying Light: The Beast two big feet up!

-Ian

Battlefield 2042, PC


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I’ve been playing Battlefield 2042 for the past month, and I’ve been surprised to find just how much fun I’ve been having on “the weakest Battlefield”. Sure, the Battlefield 6 open beta demonstrates a huge step forward for the series, but the number of maps, modes and weapons available right now in 2042’s latest update has certainly seen the cream rise to the top. Many of the later additions show clear learnings from the muted response to 2042’s launch state, in the form of more lively maps and better-feeling guns. Returning to Iwo Jima has been a particular delight, with Conquest delivering all of the 360-degree vehicular chaos I’d missed in other shooters, and Breakthrough scratching that super-dense ‘Operation Metro 24/7’ itch. I’ll be glad to jump to BF6 when it launches in October, but if you ask me, 2042 deserves a critical re-evaluation.

-Will

Stuff I can’t talk about which is annoying sorry

Right, look, it’s very annoying when game journos do the whole “Oooooh,something VERY exciting just turned up in my inbox” thing but, well, that’s all I’ve got at the moment. All I’ve had time to play is several things under embargo for some time soon (I am actually allowed to tell you one of them is Ghost of Yotei, but I can’t say anything at all about what I think of it; so there you go, that’s one). I’ve also been playing Pokémon Trading Card Game Pocket! Again! Do you want to hear more? You do?! Okay so I’m currently running a counter-meta Alolan Exeggutor dec– [gets rugby tackled by Bertie].

-Chris

Deep Rock Galactic: Survivor, PC

I haven’t played a Vampire Survivor-alike in a while (Karate Survivor was the most recent, and it’s great) so playing Deep Rock Galactic: Survivor relit all those dormant synapses and reminded me why I fizz with such excitement playing games like this. And I know what it is: I love games that just get on with it. And Roguelikes are primed for this because they don’t need to teach before they let you play. It’s actually better if they don’t because it leaves things for you to discover as you loop round and round again. Play first, learn later. It’s so immediate. Emoji heart-eyes.

-Bertie



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September 20, 2025 0 comments
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Fire Emblem characters fight.
Game Reviews

New Fire Emblem Announced And It Looks Like A Three Houses Spin-Off

by admin September 13, 2025


The next Fire Emblem is called Fire Emblem: Fortune’s Weave, it arrives on Switch 2 in 2026, and it’s taking fans back to the world of Fire Emblem: Three Houses. The strategy RPG’s reveal trailer showed students embarking on a bloody new classroom: a Roman Empire-style Colosseum.

While there’s no official mention of Three Houses in today’s Nintendo Direct announcement, house crest stones from the 2019 tactics game for the original Switch are clearly visible on some of the weapons in the reveal, suggesting Fortune’s Weave will be another game set in that world. Otherwise we don’t get a whole lot of detail about the upcoming game beyond the idea that teams will be competing in Colosseum-style games while also battling other threats outside the city walls. A ruler called the “Divine Sovereign” promises to grant the wish of whoever wins the tournament.

Here’s our first look:

Yes, Fire Emblem is back, with characters as cool and grid-based combat UI as ugly as ever. The trailer also ends with a surprise: Sothis sitting on a throne. The mysterious green-haired girl from Three Houses had the ability to manipulate time, and appeared in both younger and older forms. That leaves it to fans to speculate as to whether Fortunte’s Weave will act as a sequel or prequel to the original.

Arriving just three years after Fire Emblem Engage, it perhaps shouldn’t be too surprising that Intelligent Systems’ next entry in the long-running tactics franchise doesn’t look like a complete graphical overhaul. The cinematic animations, character art, and cutscenes all look excellent for the series’ Switch 2 debut, though I’m hungrier for a deeper reworking of the isometric battle views fans spend most of their time looking at while actually playing the game.

Still, it’s clear Intelligent Systems is still holding a lot back about this newest entry. Given all of the cool character interactions and cozy-sim systems in Three Houses, I’m excited to see how those aspects of the game evolve in Fortunte’s Weave.



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September 13, 2025 0 comments
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You can build 136 million different houses in Kingdom Come: Deliverance 2's new DLC, if you really must
Game Updates

You can build 136 million different houses in Kingdom Come: Deliverance 2’s new DLC, if you really must

by admin August 21, 2025


Kingdom Come: Deliverance 2’s forthcoming Legacy of the Forge expansion introduces a new home customisation system, as part of a story about restoring a legendary burnt-down blacksmith’s joint where your dad once worked as an apprentice.

Out September 9th, the expansion takes Henry of Skalitz back to Kuttenberg to climb the ranks of the blacksmith guild, with unique armour and weapon blueprints. Expect “quirky” requests from clients, but above all, expect a nagging sense of failure, because the aforesaid customisation system “supports over 136 million combinations”, and always, always at the back of your mind, the creeping suspicion that yours is the very worst.

Do I sound needlessly weary? I’m sorry, I just hate when PRs do the “XX million possible combinations thing” (obligatory disclosure: I’ve probably enthusiastically written up such promises in the past). I can poke myself in the face 136 million ways while eating dinner, Warhorse – that doesn’t mean I care to do so. Nobody needs a million different versions of anything, not even the Pokemon Company.

Also, I confidently predict based on gruelling experience and the below trailer that 120 million of those combinations will be indistinguishable. It’ll be a case of moving mead cups fractionally sideways on tables to drive the chatbox crazy, you mark my words. When they release this DLC, somebody (not me) should try to make all 136 million possible houses out of spite. Then we can turn Kingdom: Come Deliverance 2 into a giant game of spot-the-difference. Or perhaps an absolutely terrible medieval version of Blue Prince.

Watch on YouTube

The overabundance of house variations is more relatable when you consider that finding a safe place to sleep, rest and eat your vittles is one of Deliverance 2’s earlier challenges. There may indeed be 136 million places in pre-industrial Bohemia where it would be unsafe to sleep, even if the game permitted it.

When not building houses and fighting the sense that there are 135 million, nine hundred and ninety-nine thousand, nine hundred and ninety-nine ways you could have done it better, you’ll spend the new DLC venturing “down memory lane”, seeking after friends of your dead father and uncovering a part of his life “that has remained hidden – until now.” Perhaps your dad was secretly the 15th century equivalent of Dorothy Draper.

You’ll forge new friendships alongside fancy swords, and explore the effects of different home furnishings on your abilities. It’s probably good fun, on the whole. I did quite enjoy the base game, on balance. Still, stop threatening me with large numbers, Deep Silver, I am a person of culture.

Check out our Gamescom 2025 event hub for all the PC game announcements and preview coverage from Cologne.



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August 21, 2025 0 comments
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Intel
Gaming Gear

Trump eyes up Intel: What the White House’s reported 10% stake could mean for the struggling manufacturer

by admin August 19, 2025



In a surprising turn of events on Monday, it was reported that the U.S. government was considering buying a 10% stake in Intel using CHIPS and Science Act in a bid to provide the struggling chipmaker much-needed cash. Coincidentally, SoftBank agreed to acquire Intel stock worth $2 billion, offering Intel another boost. But can an approximately $12.9 billion injection in liquid cash help Intel turn its fortunes?

Grants to equity

The Trump Administration is reportedly studying whether to convert up to $10.9 billion in promised grants under the CHIPS and Science Act into equity. iGiven the current stock price, it would give the U.S. government a 10% stake in the company.

That amount would equal about $10.5 billion at Intel’s current market capitalization of around $103 billion, which is below the value of the company’s real estate and fabrication facilities. However, this decision has yet to officially happen, but there are strong signs pointing toward it.


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Under the CHIPS and Science Act, Intel was awarded a package of $7.86 billion in grants and access to up to $11 billion in loans. The latest figure from the Bloomberg report suggests that a potential purchase of equity in Intel would exceed the previously agreed grant, from $7.86 billion, to a reported $10.9 billion, which is $3.3 billion more than previously agreed upon.

The subsidies were structured as reimbursements tied to the buildout of new fabs and construction milestones, so the funds were to be released in tranches over several years. Intel had already received $2.2 billion of those funds in late January 2025, according to Techcrunch.

The new thing about the Trump administration’s plan is not more money, but a different form of support. Instead of gradually paying the grants, Washington would convert part (or all) of Intel’s $10.9 billion package into equity and Intel in a lump sum, becoming the largest shareholder in the company, with a 10% stake.

As a result, Intel would not get any additional funds from the U.S. government. Intel would receive the funds sooner, and in a lump sum, while the U.S. government would move from a grantor to a shareholder.

The strategic importance of Intel

(Image credit: Intel)

Intel is a strategically important company for the United States both in terms of economic and national security.

Processors made using leading-edge process technologies are crucially important for American companies, such as Apple, AMD, Dell, HP, Nvidia, Qualcomm, and dozens of others. Without advanced silicon, these companies will quickly lose competitive positions to Asian rivals, which might result in trillions in losses to the U.S. economy.

Intel directly employs tens of thousands in high-skilled engineering and factory jobs, though the company enacted significant layoffs in June 2025.

There’s a ripple effect across suppliers, construction, and local economies, with the large number of people Intel employs. Additionally, large projects — such as the Ohio campus, known as the Silicon Heartland — are drivers of national and local economies, and are political symbols of American industrial strength and job creation.

The advantages of having a homegrown manufacturer

Advanced military and intelligence systems increasingly depend on advanced processors, many of which are now produced by TSMC in Taiwan or Samsung in South Korea. However, a domestic supplier ensures that chips intended for defense and aerospace programs are securely sourced and not exposed to supply chain disruptions or espionage risks.

Also, having a strong U.S. chipmaker improves America’s position in negotiations with allies (Japan, South Korea, Taiwan, and the E.U.) that are also investing in semiconductors, and adversaries like China.

Intel is the only U.S.-based company with ambitions to make chips using leading-edge process technologies on American soil. While both TSMC and Samsung Foundry intend to build chips for U.S. companies in Arizona and Texas using advanced production nodes, they will not be their latest nodes.

In that sense, it is crucial for the U.S. government not only to keep Intel alive but also to ensure that it prospers. Losing Intel as a major player in the semiconductor industry would erode the U.S.’s foothold in one of the most important industries for the 21st-century economy, and make the country vulnerable to supply chain interruptions or foreign espionage initiatives.

Is $12.9 billion enough to save Intel?

Intel’s fab projects in Arizona and Ohio are part of the U.S. push to re-shore advanced manufacturing, so the country is not entirely dependent on foreign foundries. While Intel is about to begin high-volume manufacturing (HVM) at its Fab 52 and Fab 62 facilities in Arizona, HVM in Ohio has been pushed away from late 2025, to before 2030. But the importance of the Silicon Heartland in Ohio is hard to overestimate.

(Image credit: Intel)

Intel’s Silicon Heartland project in Ohio — the company’s first greenfield manufacturing site in decades — has heavily relied on government funding under the CHIPS Act, is instrumental to Intel’s foundry ambitions.

The planned Ohio site will span about 1,000 acres (4 km²), with room for as many as eight chip fabs along with facilities for suppliers and partner firms. Intel projected that a complete build-out could cost roughly $100 billion, while the initial phase was budgeted at about $28 billion for two fabs and support facilities.

If Intel had four new fabs capable of producing chips on its latest process technologies, 20A and 18A, by late 2025 or early 2026, it would have capacity for its own products and foundry customers.

However, as the semiconductor market shrank in 2022 – 2023 and Intel failed to get commitments from big customers, it delayed multiple projects and scaled down its capital expenditures in 2023 – 2024.

As a result, while the Arizona fabs are enough to serve Intel’s own needs and some foundry customers, it is unknown whether Intel can accommodate a large foundry client, such as Apple, Nvidia, or Qualcomm.

Intel needs to prepare for clients

(Image credit: Intel)

If Intel plans to land a major foundry customer, it needs additional production capacity that is specifically tailored for contract chipmaking (i.e., a high-mix/low-volume fab). Since Intel is preparing to build in Ohio, the best way for the company to build additional capacity likely is to construct at least one fab in Ohio to produce chips using its 18A-P or 14A process technologies. It’s also possible that Intel could build an additional fab at its Arizona site, which has all support facilities in place and a supply chain around it.

But, no matter where the new fab is — which will have both current-generation Low-Numerical Aperture (NA) and next-generation High-NA lithography tools installed — it will cost between $20 billion and $30 billion. This would be a lot of money for Intel, which bleeds billions every quarter. To add to the issue, Intel needs to begin construction as soon as possible to have the available capacity for prospective foundry partners in the years ahead.

According to Intel’s latest financial reports, the company has $21.04 billion in cash and cash equivalents. So, an influx of $12 billion could be instrumental in stabilizing the company and accelerating the Ohio site buildout, or starting a new fab phase in Arizona. However, a lot depends on timing.

Since support facilities and supply chains already exist in Arizona, it could be cheaper and faster to add a new fab module in Arizona, rather than accelerating the greenfield site in Ohio.

The political and financial importance of Intel

The combined infusion of $10.9 billion from the U.S. government and $2 billion from SoftBank carries weight well beyond the balance sheet, serving as both a financial lifeline and a symbolic endorsement of Intel, following a rocky patch.

For the U.S. government, converting CHIPS Act support into equity transforms subsidies into direct political ownership, which signals to both the industry and allies that America is serious about rebuilding advanced chipmaking capabilities, particularly through the high-profile Ohio project. Also, SoftBank’s $2 billion bet highlights Masayoshi Son’s belief in Intel’s design and production potential and its relevance amid the ongoing AI revolution.

Together, these moves represent a dual vote of confidence — one stemming from national strategy, the other from commercial opportunity and the strategic importance of Intel. This could reassure markets and strengthen Intel’s credibility at a moment when doubts over its competitiveness are quite high.

However, Intel needs to invest money in capacity for its future major foundry customers sooner, rather than later.

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August 19, 2025 0 comments
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