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The sinister secret that Mario Kart World is hiding: where do those Dash Foods come from?
Game Reviews

The sinister secret that Mario Kart World is hiding: where do those Dash Foods come from?

by admin June 17, 2025


Last week, I spent most of my time working on Mario Kart World, explaining to others how to unlock its roster of characters, and costumes for them to wear, among guides for other new mechanics. It was while I looked into Dash Foods – those yellow lunch bags with a tasty treat inside that have the possibility of unlocking a new costume – that I had a particularly damning realisation.


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These Dash Foods, which range from bottles of milk to burgers to meals as outlandish as the Prehistoric Feast, can be picked up from various food stalls across the open-world map. Sometimes, you’ll even pick them up from the back of a food truck or van, or may even find them laying on the side of the road. This only raised more questions for me later.

The main question at hand is where exactly do these Dash Foods come from? Now, we know Peach and Daisy seem to have their own bakery – Royal Patisserie Desserts – which produces all kinds of baked goods, but head over to Cheep Cheep Beach, and sushi is on the menu. Immediately, my mind imagined the worst: all those Cheep Cheeps I’ve crashed into and called every name under the sun… they’re meeting a fate much worse than 2nd place.

Head on over to Mario Bros. Circuit and burgers are being served. We all know that your average burger comes from a cow, and guess which track is just a short drive away? Moo Moo Meadows. It’s getting worse.

While I have always had my suspicions that Moo Moo Meadows wasn’t the idyllic petting farm I’d once imagined it to be – after all, it’s clear as day now that Mario Kart World’s characters are not vegetarian – I didn’t quite expect the Meadows’ beloved cows to also be getting turned into burgers once myself and my friends crash into them repeatedly. I mean, there’s still every chance these are Yoshi burgers, and honestly, that might be even harder to come to terms with.

Are they even concerned about this? | Image credit: Nintendo/VG247

Let’s not forget that the iconic Moo Moo Meadows’ Cow is now among the character roster in Mario Kart World, as well as Cheep Cheep. Does this mean that cannibalism is also widely accepted in the Mario Kart universe? Is the lava moat surrounding Bowser’s Castle part of the Kingdom’s corpse disposal plan? Is Toad’s Factory actually being used for the production of Dash Foods as well as item boxes now? That would definitely explain all of the factory’s contraptions that are intent on squishing you and your fellow racers…

As well as burgers and sushi (and fish and chips!), there’s shish kebabs made of meat, veggies, and mushrooms, suggesting that Toads, Toadettes, and Goombas everywhere may not even be safe. Though, I’ll give the kebab vendors the benefit of the doubt mushroom-wise, as their mushrooms look a lot like they’ve been stolen from an item box rather than plucked from a Toad. Though, Mario Kart World’s crimes against its own characters don’t stop there.

My final concerning observation was the Prehistoric Roast served over at Dino Dino Jungle and Far Away Oasis. Composed of a huge meat joint, vegetables, and an egg, my first thought was that Moo Moo Meadows’ cows are being put through the worst of it. If they’re being shipped off in World’s trucks and vans, then that would explain the rogue lunch bags found around the map or on the back of trucks, but then it hit me.

Yoshi is no stranger to Mario’s antics. He’s been punched and jumped on for as long as most Mario fans can remember. Yoshi has even been thrown to his death – multiple times – by his ‘friend’. Are Yoshis being used for food supplies? Is it these small dinosaurs that are being served in Prehistoric Roasts? Is this how the Mushroom Kingdom is trying to make a stand against Yoshi’s years of tax fraud?

I don’t know. What I do know is that Mario Kart World isn’t as hunkydory as it first seems, that’s for sure. And at least Luigi’s cream isn’t involved.



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June 17, 2025 0 comments
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Elden Ring Nightreign’s rarest item could be hiding the game’s biggest secret
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Elden Ring Nightreign’s rarest item could be hiding the game’s biggest secret

by admin June 9, 2025


The first time I saw the Cord End on the ground in Elden Ring Nightreign, I was vexed. The enigmatic item had a simple description: “Gain entry somewhere.”

Where is somewhere, you might ask? Good question. I didn’t find out during that playthrough. Painfully, I relinquished the item on the floor in the waiting area before the final boss on that run to make room for articles with more immediately apparent uses, like healing. Every single teammate stopped what they were doing to inspect the object, which silently exhibited its rarity with a golden hue. Classic Souls experience right there: Something, somewhere, can be interacted with, if only you could figure out the exact conditions. The game will helpfully not tell you. Only your curiosity or willingness to Google the answer can solve the mystery.

I’ve kept an eye out since then, but to some degree, it felt useless. Nightreign’s design forces players to zip through the map from icon to icon in the hopes of building up a character who can withstand a Nightlord on the third day, which the game enforces by periodically corralling players with a Fortnite-like storm. But while Nightreign’s pacing is speedier than that of the original Elden Ring, the intricate level design and secrecy remain. Areas will have winding hallways leading to deep chambers with multiple pathways and doors that you may never see if you have any sense of urgency. One time, I dove deep into the magma area of the map only to find that the level extended so deeply, I couldn’t figure out how to get out before the storm claimed my runes.

In my 60 hours playing Nightreign, I’ve seen the Cord End exactly once. I figured that the likelihood of ever figuring out what to do with it was small, so I recently allowed myself to look it up. Turns out, it opens a door near the castle residing in the middle of the map. In it, there are three Sacrificial Twigs, which prevent you from losing runes or levels when you die.

Looking at a picture of the door itself, it’s evident why I couldn’t figure out where the Cord End might lead to. The area is poorly lit and barely visible. I had probably run by it many times, on most of my runs — the castle is a popular destination — without ever realizing it.

Image: FromSoftware/Bandai Namco

Puzzle solved… kind of. Figuring out what it does, hilariously enough, was the easiest part of the Cord End debacle. Players now know that the Cord End will sometimes drop in churches that house extra flask charges, but hell if anyone can get the item to drop again.

“I found one of these on my very first game and in the fifty-something games since I’ve never seen another one and now I’m going insane,” reads one comment on the Fextralife website detailing the item.

“I want to say I’d looted over 50 by that time, so it isn’t a very common drop at all,” another remarked.

“In 44 hours, I’ve only found 2,” says a comment on a YouTube video about the item.

Sacrificial Twigs are useful items, to be sure, but they’re not necessarily critical to beating Nightreign. Part of what’s driving the interest here is that lore junkies are convinced that the Cord End might do more than simply open a door.

As one player points out, there’s a crypt area in the game where a description reads, “The Ways of Cutting point to the deep woods, bestow branches to those who are worthy and wise.” Another description in the same area says, “The Ways of Cutting point to the deep woods, bestow branches to those who wander and roam.”

Theoretically, both of these text snippets may not only reference specific areas of the map, but they could also be attached to characters in the game. The descriptions are tied to coffins that players speculate belong to each individual class. The Recluse, for example, is described in the game as a witch of the deep woods. Crucially, this area also appears to have something that resembles an altar, and it’s accompanied by text that says, “To atone for the first sin, we elect to become the foundation.”

It could just be stuff to set the ambiance; while Souls games do have distinct narratives, you can’t assume every bit of text is an intentional tie to a wider storyline. Sometimes, descriptions will conflict with one another or plainly not make sense in the larger context of the game. Still, this is a lot of references to branches, all hailing from an apparently important place in the game. The altar is suggestive; is the player supposed to do something there? What happens if players bring the twigs to the areas on the map?

Twigs are obviously useful, but why does it give you three? A single player can only carry two branches, as it is classified as a Talisman, not a normal item. If the game expects you to share the twigs, is there a chance something might happen if specific characters hold those branches in the right area of the map? It’s the sort of thing that sounds like a classic Souls puzzle.

“I think there is some way to get those three branches to these 3 spots within the Roundtable,” muses a Redditor who is convinced there’s a deeper mystery afoot.

Another thing that’s fueling this quixotic search is the knowledge that being given a legendary item merely prevents you from losing runes doesn’t feel like a proper reward for something this unlikely.

“I believe that to solve this Easter egg, you need to have a group with specifically Recluse, Wylder, and Duchess, and happen to get a cord drop and open the secret door,” another Redditor says. “Then everyone needs to equip the branches. After that? Who knows?”

The hunches could be right, and there could be a wilder secret no Nightreign player has figured out yet. Then again, Souls games are not above simply trolling players. Famously, the original Dark Souls offered players a choice to begin the game with a pendant that players convinced themselves must be tied to some other elaborate thing in the game. Later, everyone found out that the developers just wanted to prank players. Nightreign is also slated to get updates, so it’s possible that whatever the twigs do — if indeed they do anything — might not be in the game yet.

We can’t know until someone successfully tests out the myriad theories floating around. Good luck getting the item to drop, though. Even if you do get the twigs, you’ve got to survive long enough to bring the branches to the right locations, or end a run with the items still in your possession. Most runs aren’t successful, and dying is a constant in Nightreign. Woof.

Perhaps one Redditor puts it best when they wrote, “I wish I had a consistent team just to run around the map to try and find cords, but to whoever can do this first and see if there really is more to the secret door, you’ll be a legend!”





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June 9, 2025 0 comments
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Cybercriminals Are Hiding Malicious Web Traffic in Plain Sight
Product Reviews

Cybercriminals Are Hiding Malicious Web Traffic in Plain Sight

by admin June 7, 2025


For years, gray-market services known as “bulletproof” hosts have been a key tool for cybercriminals looking to anonymously maintain web infrastructure with no questions asked. But as global law enforcement scrambles to crack down on digital threats, they have developed strategies for getting customer information from these hosts and have increasingly targeted the people behind the services with indictments. At the cybercrime-focused conference Sleuthcon in in Arlington, Virginia, today, researcher Thibault Seret outlined how this shift has pushed both bulletproof hosting companies and criminal customers toward an alternative approach.

Rather than relying on web hosts to find ways of operating outside law enforcement’s reach, some service providers have turned to offering purpose-built VPNs and other proxy services as a way of rotating and masking customer IP addresses and offering infrastructure that either intentionally doesn’t log traffic or mixes traffic from many sources together. And while the technology isn’t new, Seret and other researchers emphasized to WIRED that the transition to using proxies among cybercrminals over the last couple of years is significant.

“The issue is, you cannot technically distinguish which traffic in a node is bad and which traffic is good,” Seret, a researcher at the threat intelligence firm Team Cymru, told WIRED ahead of his talk. “That’s the magic of a proxy service—you cannot tell who’s who. It’s good in terms of internet freedom, but it’s super, super tough to analyze what’s happening and identify bad activity.”

The core challenge of addressing cybercriminal activity hidden by proxies is that the services may also, even primarily, be facilitating legitimate, benign traffic. Criminals and companies that don’t want to lose them as clients have particularly been leaning on what are known as “residential proxies,” an array of decentralized nodes that can run on consumer devices—even old Android phones or low-end laptops—offering real, rotating IP addresses assigned to homes and offices. Such services offer anonymity and privacy, but can also shield malicious traffic.

By making malicious traffic look like it comes from trusted consumer IP addresses, attackers make it much more difficult for organizations’ scanners and other threat detection tools to spot suspicious activity. And, crucially, residential proxies and other decentralized platforms that run on disparate consumer hardware reduce a service provider’s insight and control, making it more difficult for law enforcement to get anything useful from them.

“Attackers have been ramping up their use of residential networks for attacks over the last two to three years,” says Ronnie Tokazowski, a longtime digital scams researcher and cofounder of the nonprofit Intelligence for Good. “If attackers are coming from the same residential ranges as, say, employees of a target organization, it’s harder to track.”

Criminal use of proxies isn’t new. In 2016, for example, the US Department of Justice said that one of the obstacles in a years-long investigation of the notorious “Avalanche” cybercriminal platform was the service’s use of a “fast-flux” hosting method that concealed the platform’s malicious activity using constantly changing proxy IP addresses. But the rise of proxies as a gray-market service rather than something attackers must develop in-house is an important shift.

“I don’t know yet how we can improve the proxy issue,” Team Cymru’s Seret told WIRED. “I guess law enforcement could target known malicious proxy providers like they did with bulletproof hosts. But in general, proxies are whole internet services used by everyone. Even if you take down one malicious service, that doesn’t solve the larger challenge.”



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June 7, 2025 0 comments
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